No edits
Imperial Japanese forces may proceed when ready :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
3 infantry moved from Shensi to Sikang
3 infantry moved from Shensi to Szechwan
3 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 2/5 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 5 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 2,50
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Morocco to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Celebes
Battle in Holland Belgium
Americans attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Celebes from Japanese, taking Holland Belgium from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Tunisia
Americans attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Tunisia to Gibraltar
2 fighters moved from Holland Belgium to 110 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 aaGun moved from Central United States to Eastern United States
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
3 infantry moved from Shensi to Sikang
3 infantry moved from Shensi to Szechwan
3 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 2/5 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 5 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
5 artilleries, 24 infantry and 1 mech_infantry moved from India to Burma
1 transport moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour moved from Kenya to British Somaliland
British take Italian Somaliland from Italians
British take British Somaliland from Italians
1 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
2 infantry moved from Trans-Jordan to Syria
2 fighters moved from Persia to Syria
1 mech_infantry moved from Egypt to Tobruk
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in French Madagascar
Battle in Normandy Bordeaux
British attack with 2 fighters and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 1,67 expected hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking French Madagascar from Neutral_Axis, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Germans: 3 infantry
Battle in Tobruk
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Tobruk
British roll dice for 1 artillery and 1 mech_infantry in Tobruk, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Tobruk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Tobruk
British win, taking Tobruk from Italians with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Syria
British attack with 2 fighters and 2 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Syria, round 2 : 2/4 hits, 1,33 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Syria
British win, taking Syria from Neutral_Axis with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Burma
British attack with 5 artilleries, 1 fighter, 24 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 5 artilleries, 1 fighter, 24 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 9/32 hits, 7,83 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 5 artilleries, 1 fighter, 23 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns moved from India to Burma
2 infantry moved from West India to India
1 tactical_bomber moved from Burma to Sikang
1 fighter moved from Burma to Sikang
1 battleship and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Syria to Persia
Place Units - British
1 infantry and 2 mech_infantrys placed in Egypt
1 artillery, 1 fighter and 4 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 2,50
Americans regular : 2,00
Japanese regular : 0,00
Italians regular : 2,00
Germans regular : 0,83
Neutral_Axis regular : -0,33
British regular : 1,00
Will be away for the weekend so have to take a break for a day or two.
ok, thanks for the heads up
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 mech_infantrys moved from Bessarabia to Rostov
1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Rostov
1 infantry moved from Libya to Tobruk
1 bomber moved from Southern Italy to Tobruk
2 fighters moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
British roll AA dice in Normandy Bordeaux : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2,00 expected hits
British roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
1 aaGun owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 2,00 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 14
Casualties for British: 1 aaGun and 3 infantry
Battle in Tobruk
Italians attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 infantry in Tobruk, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 mech_infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Rostov
Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
2 artilleries and 4 infantry moved from Bessarabia to Ukraine
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Tobruk to Southern Italy
1 aaGun moved from Northern Italy to Western Germany
1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Western Germany
1 aaGun, 2 artilleries and 7 infantry moved from Northern Italy to France
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 1,83
British AA : -0,33
Russians regular : -0,33
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to South Australia
1 aaGun, 1 fighter and 2 infantry moved from India to Burma
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Holland Belgium
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to Holland Belgium
2 bombers moved from Eastern Poland to Northwest Persia
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
6 mech_infantrys moved from Ukraine to Volgograd
1 tactical_bomber moved from Bessarabia to Volgograd
1 armour moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Rostov
1 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Poland to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
Combat - Germans
Battle in Northwest Persia
Germans attack with 2 bombers
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers in Northwest Persia, round 2 : 2/2 hits, 1,33 expected hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Northwest Persia
Germans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Germans attack with 6 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 6 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/7 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 2 infantry; Americans defend with 1 armour
Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2,17 expected hits
Americans roll dice for 1 armour and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Germans and 2 infantry owned by the French lost in Holland Belgium
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/5 hits, 2,00 expected hits
Americans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Casualties for Americans: 1 armour
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 aaGun moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Southern France
Germans take Southern France from Neutral_Axis
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
8 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
10 mech_infantrys moved from Eastern Poland to Ukraine
7 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Smolensk to Belarus
1 aaGun and 2 artilleries moved from Ukraine to Rostov
1 tactical_bomber moved from Smolensk to Rostov
1 tactical_bomber moved from Volgograd to Rostov
2 bombers moved from Northwest Persia to Rostov
1 submarine moved from 122 Sea Zone to 120 Sea Zone
Place Units - Germans
1 fighter placed in Western Germany
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
Germans undo move 2.
1 artillery and 2 infantry placed in Ukraine
4 mech_infantrys placed in Germany
3 infantry placed in France
2 infantry placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Russians regular : 0,00
Germans regular : 0,67
British regular : -0,33
@Pejon_88 Doing some pretty daring stuff right now which really paid out this turn, but we both know what happens if Axis move to slow and after the heavy loss of units in Ukraine I can’t see another way.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
5 infantry moved from Samara to Volgograd
2 fighters moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 artillery moved from Russia to Vologda
2 infantry moved from Russia to Vologda
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 5 mech_infantrys
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/8 hits, 2,50 expected hits
Germans roll dice for 5 mech_infantrys in Volgograd, round 2 : 3/5 hits, 1,67 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2,00 expected hits
Germans roll dice for 4 mech_infantrys in Volgograd, round 3 : 0/4 hits, 1,33 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 4 : 1/5 hits, 2,00 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 5 : 3/4 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 4 infantry
Casualties for Germans: 5 mech_infantrys
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun moved from Russia to Vologda
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : -1,00
@Pejon_88 said in Pejon 88 (X) vs. JDOW (Allies +12), BM3:
@Pejon_88 Doing some pretty daring stuff right now which really paid out this turn, but we both know what happens if Axis move to slow and after the heavy loss of units in Ukraine I can’t see another way.
Sure, who dares wins :)
And I always preach that early dice matter the most, but you had rough dice in Egypt and Ukraine twice, I guess you were due for some good dice.
Glad that Volgo did not turn into a disaster.
I btw forgot to move my Anzac sub, I hope you allow the edit.
Hold on, need to reconsider NCM
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
5 infantry moved from Samara to Volgograd
2 fighters moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 artillery moved from Russia to Vologda
2 infantry moved from Russia to Vologda
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 5 mech_infantrys
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/8 hits, 2,50 expected hits
Germans roll dice for 5 mech_infantrys in Volgograd, round 2 : 3/5 hits, 1,67 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2,00 expected hits
Germans roll dice for 4 mech_infantrys in Volgograd, round 3 : 0/4 hits, 1,33 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 4 : 1/5 hits, 2,00 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 5 : 3/4 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 4 infantry
Casualties for Germans: 5 mech_infantrys
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun moved from Russia to Vologda
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 artilleries and 10 infantry
EDIT: Adding units owned by Russians to Samara: 2 artilleries and 10 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Samara: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Samara: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
5 infantry moved from Samara to Volgograd
2 fighters moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 artillery moved from Russia to Vologda
2 infantry moved from Russia to Vologda
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 5 mech_infantrys
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/8 hits, 2,50 expected hits
Germans roll dice for 5 mech_infantrys in Volgograd, round 2 : 3/5 hits, 1,67 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2,00 expected hits
Germans roll dice for 4 mech_infantrys in Volgograd, round 3 : 0/4 hits, 1,33 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 4 : 1/5 hits, 2,00 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 5 : 3/4 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 4 infantry
Casualties for Germans: 5 mech_infantrys
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun moved from Russia to Vologda
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 artilleries and 10 infantry
EDIT: Adding units owned by Russians to Samara: 2 artilleries and 10 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Samara: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Samara: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Adding units owned by Russians to Samara: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : -1,00
@JDOW Hehe yeah :)
@JDOW Of course.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
3 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Hunan to Suiyuyan
2 bombers moved from Shan State to Suiyuyan
1 artillery moved from Yunnan to Kweichow
1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Yunnan to Szechwan
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Suiyuyan
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 5/6 hits, 2,83 expected hits
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 1,33 expected hits
4 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 4 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Szechwan, round 2 : 3/10 hits, 2,33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 0/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 3 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
4 carriers moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 artilleries, 8 infantry and 1 marine moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
3 carriers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 aaGun moved from Yunnan to French Indo China
1 infantry moved from French Indo China to Yunnan
2 artilleries and 2 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
2 bombers moved from Suiyuyan to Anhwe
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Shantung
1 bomber and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : 0,00
Japanese regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Gibraltar to Holland Belgium
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
Combat - Americans
Battle in Guam
Battle in Iwo Jima
Battle in French West Africa
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking French West Africa from Neutral_Axis, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Midway
Place Units - Americans
4 infantry placed in Central United States
1 fighter placed in Eastern United States
1 fighter and 2 infantry placed in Western United States
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Sikang to Tsinghai
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Tunisia to Tobruk
British take Libya from Italians
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 4 fighters and 4 infantry
Germans defend with 1 aaGun; Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll AA dice in Normandy Bordeaux : 1/3 hits, 0,50 expected hits
1 fighter owned by the British lost in Normandy Bordeaux
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 artillery, 3 fighters and 4 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 2,67 expected hits
Italians roll dice for 1 aaGun, 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
1 aaGun owned by the Germans, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 artillery, 3 fighters and 3 infantry in Normandy Bordeaux, round 3 : 1/7 hits, 2,50 expected hits
Italians roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 2
Casualties for British: 1 fighter and 2 infantry
Casualties for Germans: 1 aaGun
Casualties for Italians: 1 artillery and 3 infantry
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Shan State from Japanese to British
EDIT: Changing ownership of Shan State from British to UK_Pacific
EDIT: Turning off Edit Mode
1 infantry moved from Burma to Shan State
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 armour moved from British Somaliland to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
1 artillery, 1 infantry and 1 marine moved from Iraq to Persia
2 infantry moved from Syria to Iraq
2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tunisia to Libya
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to United Kingdom
1 artillery and 4 infantry moved from India to Burma
1 aaGun moved from Burma to India
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to Burma
1 mech_infantry moved from Ethiopia to Egypt
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 artillery, 2 fighters and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,5,5,4,5,3,3,3,5,4,5,3,5,3,6,5,4,4,6,3,6,2,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 fighter
EDIT: Adding units owned by British to Tsinghai: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 77 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,50
Americans regular : 0,67
Italians regular : 0,33
Japanese regular : 0,33
Germans AA : 0,50
Germans regular : -0,67
British regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
1 infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 3,00 expected hits
British roll dice for 1 aaGun, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
1 aaGun owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux
Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 4/7 hits, 3,00 expected hits
British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Ukraine to Southern Italy
2 artilleries and 3 infantry moved from Ukraine to Rostov
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 1,00
British AA : -0,50
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in Marshall Islands
Battle in Marianas
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :