Scramble to SZ109 and/or SZ110, and how?
42158 OOB Tech Round 01 - Germany - combat.tsvg
Scramble.jpg
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Dutch
1 Infantry and 1 Tank moved from Amazon to Bolivia
1 Mech.Inf and 2 Tanks moved from Suriname to Bolivia
Purchase Units - Dutch
Dutch buy 2 ArmoredCars and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Bolivia
Dutch attack with 1 Infantry, 1 Mech.Inf and 3 Tanks
Neutral defend with 3 Infantrys
Dutch roll dice for 1 Infantry, 1 Mech.Inf and 3 Tanks in Bolivia, round 2 : 0/5 hits, 2.17 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry, 1 Mech.Inf and 3 Tanks in Bolivia, round 3 : 4/5 hits, 2.17 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 3 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Neutral lost in Bolivia
Dutch loses 0 PUs for violating Bolivias neutrality.
Dutch win, taking Bolivia from Neutral with 1 Infantry, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Non Combat Move - Dutch
Place Units - Dutch
2 ArmoredCars and 1 Mech.Inf placed in Suriname
Turn Complete - Dutch
Dutch collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Neutral : -2.00
Dutch : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
1 Fighter moved from Tampere to 23 Sea Zone
5 Infantrys moved from Tampere to Oulu
1 Infantry moved from Kotka to Oulu
5 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 5 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in 23 Sea Zone
Finns attack with 1 Fighter
Russians defend with 1 Submarine
Finns roll dice for 1 Fighter in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
retreated to 23 Sea Zone
Battle in Oulu
Finns attack with 6 Infantrys
Russians defend with 2 Artillerys
Finns roll dice for 6 Infantrys in Oulu, round 2 : 0/6 hits, 1.00 expected hits
Russians roll dice for 2 Artillerys in Oulu, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in Oulu
Finns roll dice for 5 Infantrys in Oulu, round 3 : 0/5 hits, 0.83 expected hits
Russians roll dice for 2 Artillerys in Oulu, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Finns lost in Oulu
Finns roll dice for 3 Infantrys in Oulu, round 4 : 0/3 hits, 0.50 expected hits
Russians roll dice for 2 Artillerys in Oulu, round 4 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Finns lost in Oulu
1 Infantry retreated to Kotka
Russians winRussians win with 1 Submarine remaining with 2 Artillerys remaining. Battle score for attacker is -10
Casualties for Finns: 5 Infantrys
Non Combat Move - Finns
1 Fighter moved from 23 Sea Zone to Tampere
1 AAGun moved from Helsinki to Tampere
Place Units - Finns
5 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Finns : -2.67
Russians : 3.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
2 Artillerys and 1 Elite moved from Odessa to Donetsk
1 Tank moved from Crimea to Rostov
2 Artillerys and 2 Elites moved from E.Romania to Odessa
3 Tanks moved from Bucharest to Odessa
Purchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Rostov
Romanians attack with 1 Tank
Russians defend with 1 Artillery
Romanians roll dice for 1 Tank in Rostov, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Tank in Rostov, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Rostov
Romanians win, taking Rostov from Russians with 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Non Combat Move - Romanians
Place Units - Romanians
2 ArmoredCars and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians : 0.00
Russians : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Thai
2 Artillerys and 4 Infantrys moved from S.Thailand to Bangkok
1 Destroyer and 1 Submarine moved from 110 Sea Zone to 112 Sea Zone
2 Artillerys and 2 Elites moved from Banjarmasin to 110 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Artillery and 1 Elite moved from 112 Sea Zone to Tanimbar
1 Artillery, 1 Elite and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Artillery and 1 Elite moved from 112 Sea Zone to Celebes
1 Artillery and 1 Elite moved from Sumatra to 110 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Artillery and 1 Elite moved from 112 Sea Zone to Jilolo
Purchase Units - Thai
Thai buy 4 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Jilolo
Thai attack with 1 Artillery and 1 Elite
Dutch defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Elite in Jilolo, round 2 : 1/2 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Jilolo
Thai win, taking Jilolo from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Tanimbar
Thai attack with 1 Artillery and 1 Elite
Dutch defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Elite in Tanimbar, round 2 : 1/2 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Tanimbar
Thai win, taking Tanimbar from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Celebes
Thai attack with 1 Artillery and 1 Elite
Dutch defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Elite in Celebes, round 2 : 2/2 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Celebes
Thai win, taking Celebes from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
4 Artillerys, 1 Elite and 1 Infantry placed in Bangkok
1 Infantry placed in Banjarmasin
Turn Complete - Thai
Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Thai : 1.50
Dutch : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
1 Artillery moved from Jaluit to 96 Sea Zone
2 Infantrys moved from Jaluit to 96 Sea Zone
1 Artillery, 1 B.Transport, 1 Battleship and 2 Infantrys moved from 96 Sea Zone to 87 Sea Zone
1 Artillery and 2 Infantrys moved from 87 Sea Zone to Wake
1 Submarine moved from 96 Sea Zone to 86 Sea Zone
2 Adv.Fighters, 5 Battleships, 3 Carriers, 1 Cruiser, 4 Destroyers, 3 Fighters, 1 L.Fighter, 1 S.Submarine and 2 Submarines moved from 95 Sea Zone to 87 Sea Zone
1 Artillery and 2 Tanks moved from Salvador to 35 Sea Zone
1 Transport moved from 119 Sea Zone to 39 Sea Zone
2 ArmoredCars and 1 Marine moved from Santiago to S.Chile
1 Artillery and 1 Infantry moved from N.Chile to Argentina
2 Tanks moved from N.Chile to Argentina
2 Tanks moved from N.Chile to S.Chile
1 Infantry and 1 Marine moved from South Atlantic USA to 26 Sea Zone
2 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport, 3 Infantrys and 1 Marine moved from 26 Sea Zone to 35 Sea Zone
3 Infantrys and 1 Marine moved from 35 Sea Zone to Bahia
1 B.Transport and 1 Tank moved from 35 Sea Zone to 39 Sea Zone
1 Artillery, 1 B.Transport and 1 Tank moved from 35 Sea Zone to 39 Sea Zone
1 Artillery and 2 Tanks moved from 39 Sea Zone to Rio De Janeiro
1 Fighter moved from Santiago to Bahia
1 Artillery and 1 Infantry moved from Okhotsk to Ayan
1 Bomber moved from Nauru to 112 Sea Zone
2 S.Bombers moved from Pearl Harbor to 112 Sea Zone
1 Adv.Fighter moved from Midway to 86 Sea Zone
1 Bomber moved from Midway to 86 Sea Zone
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 2 ArmoredCars, 1 Destroyer, 2 Marines, 1 S.Bomber, 3 S.Submarines, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 87 Sea Zone
Americans attack with 2 Adv.Fighters, 1 B.Transport, 6 Battleships, 3 Carriers, 1 Cruiser, 4 Destroyers, 3 Fighters, 1 L.Fighter, 1 S.Submarine and 2 Submarines
Yamamoto defend with 1 Transport
Americans roll dice for 1 S.Submarine and 2 Submarines in 87 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 Transport owned by the Yamamoto lost in 87 Sea Zone
Americans win with 2 Adv.Fighters, 1 B.Transport, 6 Battleships, 3 Carriers, 1 Cruiser, 4 Destroyers, 3 Fighters, 1 L.Fighter, 1 S.Submarine and 2 Submarines remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in Bahia
Americans attack with 1 Fighter, 3 Infantrys and 1 Marine
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 1 Fighter, 3 Infantrys and 1 Marine in Bahia, round 2 : 1/5 hits, 1.33 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 1 Fighter, 2 Infantrys and 1 Marine in Bahia, round 3 : 1/4 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 3 : 0/3 hits, 1.17 expected hits
1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 1 Fighter, 2 Infantrys and 1 Marine in Bahia, round 4 : 0/4 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 4 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Americans lost in Bahia
Americans roll dice for 1 Fighter, 1 Infantry and 1 Marine in Bahia, round 5 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 5 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Americans lost in Bahia
Americans roll dice for 1 Fighter and 1 Marine in Bahia, round 6 : 1/2 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 6 : 2/2 hits, 0.83 expected hits
1 Marine owned by the Americans, 1 Fighter owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia
Neutral win with 1 Tank remaining. Battle score for attacker is -12
Casualties for Americans: 1 Fighter, 3 Infantrys and 1 Marine
Casualties for Neutral: 3 Infantrys
Battle in Wake
Americans attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Factory and 1 Infantry
Americans roll dice for 1 Artillery and 2 Infantrys in Wake, round 2 : 0/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Wake, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Wake
Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 3 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Wake, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Wake
Americans win, taking Wake from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in 112 Sea Zone
Americans attack with 1 Bomber and 2 S.Bombers
Thai defend with 1 Destroyer, 1 Submarine and 3 Transports
Americans roll dice for 1 Bomber and 2 S.Bombers in 112 Sea Zone, round 2 : 2/3 hits, 2.33 expected hits
Thai roll dice for 1 Destroyer and 3 Transports in 112 Sea Zone, round 2 : 0/4 hits, 0.83 expected hits
1 Transport owned by the Thai and 1 Submarine owned by the Thai lost in 112 Sea Zone
Americans roll dice for 1 Bomber and 2 S.Bombers in 112 Sea Zone, round 3 : 3/3 hits, 2.33 expected hits
Thai roll dice for 1 Destroyer and 2 Transports in 112 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits
2 Transports owned by the Thai and 1 Destroyer owned by the Thai lost in 112 Sea Zone
Americans win with 1 Bomber and 2 S.Bombers remaining. Battle score for attacker is 33
Casualties for Thai: 1 Destroyer, 1 Submarine and 3 Transports
Battle in Rio De Janeiro
Americans attack with 1 Artillery and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 1 Artillery and 2 Tanks in Rio De Janeiro, round 2 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
1 Artillery owned by the Americans and 1 Infantry owned by the Neutral lost in Rio De Janeiro
Americans roll dice for 2 Tanks in Rio De Janeiro, round 3 : 2/2 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Tank owned by the Americans lost in Rio De Janeiro
Americans loses 0 PUs for violating Rio De Janeiros neutrality.
Americans win, taking Rio De Janeiro from Neutral with 1 Tank remaining. Battle score for attacker is -1
Casualties for Americans: 1 Artillery and 1 Tank
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in S.Chile
Americans attack with 2 ArmoredCars, 1 Marine and 2 Tanks
Neutral defend with 1 Fighter and 2 Infantrys
Americans roll dice for 2 ArmoredCars, 1 Marine and 2 Tanks in S.Chile, round 2 : 0/5 hits, 2.17 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 2 ArmoredCars, 1 Marine and 2 Tanks in S.Chile, round 3 : 2/5 hits, 2.17 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 3 : 0/3 hits, 1.17 expected hits
2 Infantrys owned by the Neutral lost in S.Chile
Americans roll dice for 2 ArmoredCars, 1 Marine and 2 Tanks in S.Chile, round 4 : 2/5 hits, 2.17 expected hits
Neutral roll dice for 1 Fighter in S.Chile, round 4 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Neutral and 1 ArmoredCar owned by the Americans lost in S.Chile
Americans loses 0 PUs for violating S.Chiles neutrality.
Americans win, taking S.Chile from Neutral with 1 ArmoredCar, 1 Marine and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Fighter and 2 Infantrys
Casualties for Americans: 1 ArmoredCar
Battle in Argentina
Americans attack with 1 Artillery, 1 Infantry and 2 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Argentina, round 2 : 2/4 hits, 1.67 expected hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 2/3 hits, 1.00 expected hits
1 Artillery owned by the Americans, 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Argentina
Americans roll dice for 2 Tanks in Argentina, round 3 : 1/2 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Argentina, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Argentina
Americans loses 0 PUs for violating Argentinas neutrality.
Americans win, taking Argentina from Neutral with 1 Tank remaining. Battle score for attacker is -5
Casualties for Americans: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Neutral: 3 Infantrys
Battle in 86 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Bomber and 1 Submarine
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter and 1 Bomber in 86 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 86 Sea Zone
Americans win with 1 Adv.Fighter, 1 Bomber and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Non Combat Move - Americans
1 Adv.Fighter moved from 86 Sea Zone to 87 Sea Zone
1 Fighter moved from 87 Sea Zone to Midway
1 Bomber moved from 86 Sea Zone to West Papua
2 S.Bombers moved from 112 Sea Zone to Merauke
1 Bomber moved from 112 Sea Zone to Merauke
4 Infantrys moved from San Francisco to 83 Sea Zone
4 Infantrys and 2 Transports moved from 83 Sea Zone to 98 Sea Zone
2 Infantrys moved from Johnston to 98 Sea Zone
2 Infantrys moved from Pearl Harbor to 98 Sea Zone
1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 87 Sea Zone
1 Infantry moved from 87 Sea Zone to Wake
4 Infantrys moved from 98 Sea Zone to Pearl Harbor
3 Infantrys and 2 Transports moved from 98 Sea Zone to 104 Sea Zone
3 Infantrys moved from 104 Sea Zone to Nauru
1 Infantry moved from Central America to Colombia
Place Units - Americans
2 ArmoredCars placed in Santiago
2 Marines placed in Salvador
1 Transport placed in 125 Sea Zone
3 S.Submarines placed in 26 Sea Zone
1 S.Bomber placed in Pearl Harbor
2 Adv.Fighters placed in Alaska
1 Destroyer and 1 Submarine placed in 98 Sea Zone
Turn Complete - Americans
Americans collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Neutral : -0.00
Yamamoto : 0.00
Americans : -3.83
Thai : -1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Germans
1 HeavyTank and 1 Tank moved from N.Tunisia to N.Algeria
Germans take N.Algeria from French
1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Tunis to N.Algeria
2 Elites moved from N.Tunisia to N.Algeria
3 Tanks moved from S.Tunisia to N.Algeria
2 Artillerys, 1 Elite and 2 Tanks moved from S.Algeria to N.Algeria
1 Submarine moved from 45 Sea Zone to 42 Sea Zone
1 Destroyer moved from 44 Sea Zone to 42 Sea Zone
1 Bomber moved from Tunis to 42 Sea Zone
3 ArmoredCars moved from Danzig to Latvia
1 Infantry moved from Lithuania to Latvia
2 Infantrys moved from Vinnytsia to Kiev
1 Tank moved from Vinnytsia to Kiev
1 Mech.Inf moved from Krakow to Kiev
1 Elite and 1 Infantry moved from Brest to Minsk
2 Stukas moved from East Prussia to Minsk
2 Fighters moved from Brest to Latvia
1 HeavyTank and 1 Tank moved from Krakow to Kiev
2 Artillerys moved from Brest to Kiev
4 Infantrys moved from Warsaw to Brest
4 Infantrys moved from Krakow to Vinnytsia
1 Stuka moved from Bohemia to Minsk
3 Infantrys moved from Bohemia to Krakow
1 Tank moved from Lombardy to Languedoc
1 Tank moved from Provence to Languedoc
3 ArmoredCars moved from Belgium to Burgundy
4 Infantrys moved from Belgium to Netherlands
1 Elite and 1 HeavyTank moved from Hamburg to Netherlands
2 Elites moved from Hamburg to Netherlands
2 Artillerys moved from Hamburg to Netherlands
1 Adv.Fighter, 1 Fighter and 1 Stuka moved from Hamburg to 23 Sea Zone
Purchase Units - Germans
Germans buy 8 Infantrys, 9 Mech.Infs, 2 T.Boats and 7 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Minsk
Germans attack with 1 Elite, 1 Infantry and 3 Stukas
Russians defend with 1 Infantry
Germans roll dice for 1 Elite, 1 Infantry and 3 Stukas in Minsk, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Elite, 1 Infantry and 3 Stukas remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Latvia
Germans attack with 3 ArmoredCars, 2 Fighters and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 3 ArmoredCars, 2 Fighters and 1 Infantry in Latvia, round 2 : 3/6 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 2 ArmoredCars, 2 Fighters and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 Infantry
Battle in 42 Sea Zone
Germans attack with 1 Bomber, 1 Destroyer and 1 Submarine
French defend with 1 Destroyer
Germans roll dice for 1 Submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Bomber and 1 Destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
French roll dice for 1 Destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the French lost in 42 Sea Zone
Germans win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8
Casualties for French: 1 Destroyer
Battle in 23 Sea Zone
Germans attack with 1 Adv.Fighter, 1 Fighter and 1 Stuka
Russians defend with 1 Submarine
Germans roll dice for 1 Adv.Fighter, 1 Fighter and 1 Stuka in 23 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
1 Submarine owned by the Russians lost in 23 Sea Zone
Germans win with 1 Adv.Fighter, 1 Fighter and 1 Stuka remaining. Battle score for attacker is 7
Casualties for Russians: 1 Submarine
Non Combat Move - Germans
1 Adv.Fighter, 1 Fighter and 1 Stuka moved from 23 Sea Zone to Netherlands
2 Fighters moved from Latvia to Kiev
3 Stukas moved from Minsk to Kiev
1 Bomber moved from 42 Sea Zone to Languedoc
Place Units - Germans
3 Infantrys placed in Normandy
4 Infantrys placed in Rhine
1 Infantry placed in Paris
4 Mech.Infs placed in Tunis
5 Mech.Infs placed in Bohemia
4 Tanks placed in Warsaw
3 Tanks placed in Danzig
Turning on Edit Mode
EDIT: Adding units owned by Germans to 43 Sea Zone: 1 Carrier, 1 Destroyer, 4 Submarines and 1 Transport
EDIT: Removing units owned by Germans from 45 Sea Zone: 1 Carrier, 2 Submarines and 2 Transports
EDIT: Removing units owned by Germans from 44 Sea Zone: 1 Destroyer and 2 Submarines
EDIT: Adding units owned by Germans to 43 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
2 T.Boats placed in 43 Sea Zone
Turn Complete - Germans
Germans collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Germans : 2.17
French : -0.33
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Russians
3 Infantrys moved from Georgia to Rostov
8 Infantrys moved from Tula to Kursk
2 Infantrys moved from Tula to Kursk
7 Infantrys moved from Kursk to Donetsk
2 Fighters moved from Kursk to Donetsk
1 Bomber moved from Tula to Donetsk
1 Tank moved from Stalingrad to Rostov
1 Artillery and 2 Infantrys moved from Kursk to Minsk
7 Infantrys moved from Leningrad to Latvia
2 Artillerys moved from Oslo to Stockholm
2 Infantrys moved from Vyborg to Kotka
1 Artillery moved from Oulu to Kotka
1 Artillery moved from Oulu to N.Karelia
1 Infantry moved from N.Karelia to Oulu
2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Artillerys and 2 Infantrys moved from 6 Sea Zone to N.Karelia
3 Infantrys moved from Gorky to Yaroslavl
10 Infantrys moved from Moscow to Tula
1 ArmoredCar, 3 Artillerys, 1 Infantry and 4 Tanks moved from Afghanistan to Baluchistan
1 Infantry moved from Ayan to N.Buryat Mongolia
1 ArmoredCar moved from Olyokminsk to S.Buryat Mongolia
1 Infantry moved from Evenkia to Olyokminsk
1 Infantry moved from Sibirsky to Evenkia
3 Infantrys moved from Kolyma to Okhotsk
Purchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 3 Bunkers, 2 HeavyTanks, 25 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Stockholm
Russians attack with 2 Artillerys
Neutral defend with 1 Bunker
Russians roll dice for 2 Artillerys in Stockholm, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Russians lost in Stockholm
Russians roll dice for 1 Artillery in Stockholm, round 3 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Bunker in Stockholm, round 3 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Russians lost in Stockholm
Neutral win with 1 Bunker remaining. Battle score for attacker is -8
Casualties for Russians: 2 Artillerys
Battle in Rostov
Russians attack with 3 Infantrys and 1 Tank
Romanians defend with 1 Tank
Russians roll dice for 3 Infantrys and 1 Tank in Rostov, round 2 : 0/4 hits, 1.00 expected hits
Romanians roll dice for 1 Tank in Rostov, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Rostov
Russians roll dice for 2 Infantrys and 1 Tank in Rostov, round 3 : 1/3 hits, 0.83 expected hits
Romanians roll dice for 1 Tank in Rostov, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Romanians lost in Rostov
Russians win, taking Rostov from Romanians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Tank
Battle in Donetsk
Russians attack with 1 Bomber, 2 Fighters and 7 Infantrys
Romanians defend with 2 Artillerys and 1 Elite; Italians defend with 1 Infantry and 3 Tanks
Russians roll dice for 1 Bomber, 2 Fighters and 7 Infantrys in Donetsk, round 2 : 4/10 hits, 2.50 expected hits
Romanians roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 3 Tanks in Donetsk, round 2 : 2/7 hits, 2.83 expected hits
2 Infantrys owned by the Russians, 1 Elite owned by the Romanians, 2 Artillerys owned by the Romanians and 1 Infantry owned by the Italians lost in Donetsk
Russians roll dice for 1 Bomber, 2 Fighters and 5 Infantrys in Donetsk, round 3 : 4/8 hits, 2.17 expected hits
Romanians roll dice for 3 Tanks in Donetsk, round 3 : 2/3 hits, 1.50 expected hits
2 Infantrys owned by the Russians and 3 Tanks owned by the Italians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Bomber, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 20
Casualties for Russians: 4 Infantrys
Casualties for Italians: 1 Infantry and 3 Tanks
Casualties for Romanians: 2 Artillerys and 1 Elite
Battle in Minsk
Russians attack with 1 Artillery and 2 Infantrys
Germans defend with 1 Elite and 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Elite and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Minsk
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Elite and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Minsk
1 Artillery retreated to Kursk
Germans win with 1 Elite and 1 Infantry remaining. Battle score for attacker is -4
Casualties for Russians: 2 Infantrys
Battle in Kotka
Russians attack with 1 Artillery and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Kotka, round 2 : 3/3 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Kotka
Russians win, taking Kotka from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Latvia
Russians attack with 7 Infantrys
Germans defend with 2 ArmoredCars and 1 Infantry
Russians roll dice for 7 Infantrys in Latvia, round 2 : 1/7 hits, 1.17 expected hits
Germans roll dice for 2 ArmoredCars and 1 Infantry in Latvia, round 2 : 2/3 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Russians lost in Latvia
Russians roll dice for 5 Infantrys in Latvia, round 3 : 1/5 hits, 0.83 expected hits
Germans roll dice for 1 ArmoredCar and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Germans lost in Latvia
Russians roll dice for 5 Infantrys in Latvia, round 4 : 1/5 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Latvia, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 3 Infantrys
Casualties for Germans: 2 ArmoredCars and 1 Infantry
Non Combat Move - Russians
1 Infantry moved from Kursk to Smolensk
1 Mech.Inf moved from Kursk to Novgorod
2 HeavyTanks and 2 Tanks moved from Stalingrad to Kursk
2 Fighters moved from Donetsk to Kursk
1 Bomber moved from Donetsk to Tula
Place Units - Russians
1 Artillery and 3 Infantrys placed in Arkhangelsk
1 Artillery, 1 Bunker and 3 Infantrys placed in Leningrad
1 Bunker, 1 HeavyTank, 1 Infantry and 1 Tank placed in Kursk
1 HeavyTank, 2 Mech.Infs and 1 Tank placed in Sibirsky
2 ArmoredCars and 1 Bunker placed in Sibirsky
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
Turn Complete - Russians
Russians collect 118 PUs; end with 118 PUs
Combat Hit Differential Summary :
Romanians : -0.33
Germans : 2.17
Neutral : 1.00
Finns : -0.33
Russians : 3.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Italians
1 Battleship, 3 Destroyers and 1 Submarine moved from 51 Sea Zone to 48 Sea Zone
3 Tanks moved from Serbia to E.Romania
1 HeavyTank and 3 Tanks moved from Hungary to Odessa
7 Artillerys, 3 Infantrys, 3 Mech.Infs and 4 Tanks moved from Odessa to Donetsk
5 Transports moved from 48 Sea Zone to 46 Sea Zone
10 Infantrys moved from Rome to 46 Sea Zone
10 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
10 Infantrys moved from 48 Sea Zone to Tobruk
10 Infantrys moved from Tobruk to Kufra
Purchase Units - Italians
Italians buy 1 Elite, 11 Infantrys, 4 Mech.Infs and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Donetsk
Italians attack with 7 Artillerys, 3 Infantrys, 3 Mech.Infs and 4 Tanks
Russians defend with 3 Infantrys
Italians roll dice for 7 Artillerys, 3 Infantrys, 3 Mech.Infs and 4 Tanks in Donetsk, round 2 : 6/17 hits, 6.33 expected hits
Russians roll dice for 3 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
3 Infantrys owned by the Russians and 2 Infantrys owned by the Italians lost in Donetsk
Italians win, taking Donetsk from Russians with 7 Artillerys, 1 Infantry, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Italians: 2 Infantrys
Casualties for Russians: 3 Infantrys
Non Combat Move - Italians
Place Units - Italians
10 Infantrys placed in Rome
4 Mech.Infs placed in Hungary
1 Transport placed in 49 Sea Zone
1 Elite and 1 Infantry placed in Serbia
Turn Complete - Italians
Italians collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Italians : -0.33
Russians : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - French
1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Fighter and 1 Transport moved from 41 Sea Zone to 42 Sea Zone
2 Adv.Fighters moved from E.Morocco to 42 Sea Zone
Purchase Units - French
French buy 1 Adv.Fighter and 3 Tanks; Remaining resources: 1 PUs;
Combat - French
Battle in 42 Sea Zone
French attack with 3 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Fighter and 1 Transport
Germans defend with 1 Destroyer and 1 Submarine
Germans roll dice for 1 Submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 3 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Fighter and 1 Transport in 42 Sea Zone, round 2 : 3/10 hits, 4.33 expected hits
Germans roll dice for 1 Destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Germans and 1 Destroyer owned by the Germans lost in 42 Sea Zone
French win with 3 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Fighter and 1 Transport remaining. Battle score for attacker is 15
Casualties for Germans: 1 Destroyer and 1 Submarine
Non Combat Move - French
3 Adv.Fighters moved from 42 Sea Zone to E.Morocco
Place Units - French
1 Adv.Fighter and 3 Tanks placed in E.Morocco
Turn Complete - French
French collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.67
French : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
1 Artillery moved from Hunan to Hupeh
2 ArmoredCars moved from Hunan to Hupeh
1 ArmoredCar moved from Shanghai to N.French Indochina
4 ArmoredCars moved from Hunan to N.French Indochina
1 ArmoredCar moved from Hunan to N.French Indochina
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 88 Sea Zone
1 Infantry moved from 88 Sea Zone to Wake
1 L.Fighter moved from 85 Sea Zone to 104 Sea Zone
4 Fighters moved from 85 Sea Zone to 86 Sea Zone
1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
2 Bombers moved from Tokyo to Wake
3 Fighters moved from 85 Sea Zone to Wake
1 Tank moved from Davao to Mindanao
1 ArmoredCar, 3 Infantrys and 1 Marine moved from Kyushu to 85 Sea Zone
1 Infantry moved from Hokkaido to 85 Sea Zone
1 Bomber moved from Kunashir to Wake
1 Infantry moved from Hokkaido to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shanghai
6 ArmoredCars moved from Hong Kong to Kwangtung
Purchase Units - Yamamoto
Yamamoto buy 4 Adv.Fighters, 3 Fighters and 10 Infantrys; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in 104 Sea Zone
Yamamoto attack with 1 L.Fighter
Americans defend with 2 Transports
Yamamoto roll dice for 1 L.Fighter in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 Transports in 104 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 L.Fighter in 104 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 Transports in 104 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Americans lost in 104 Sea Zone
Yamamoto roll dice for 1 L.Fighter in 104 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 Transport in 104 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 104 Sea Zone
Yamamoto win with 1 L.Fighter remaining. Battle score for attacker is 12
Casualties for Americans: 2 Transports
Battle in 86 Sea Zone
Yamamoto attack with 1 Destroyer and 4 Fighters
Americans defend with 1 Submarine
Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer and 4 Fighters in 86 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
1 Submarine owned by the Americans lost in 86 Sea Zone
Yamamoto win with 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in N.French Indochina
Yamamoto attack with 6 ArmoredCars
British defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 6 ArmoredCars in N.French Indochina, round 2 : 2/6 hits, 2.00 expected hits
French roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the British and 1 ArmoredCar owned by the Yamamoto lost in N.French Indochina
Yamamoto roll dice for 5 ArmoredCars in N.French Indochina, round 3 : 4/5 hits, 1.67 expected hits
French roll dice for 1 Artillery in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in N.French Indochina
Yamamoto win, taking N.French Indochina from French with 5 ArmoredCars remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 ArmoredCar
Casualties for British: 1 Artillery and 2 Infantrys
Battle in Hupeh
Yamamoto attack with 2 ArmoredCars and 1 Artillery
British defend with 1 Tank
Yamamoto roll dice for 2 ArmoredCars and 1 Artillery in Hupeh, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 ArmoredCar owned by the Yamamoto lost in Hupeh
Yamamoto win, taking Hupeh from Chinese with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 ArmoredCar
Casualties for British: 1 Tank
Battle in Wake
Yamamoto attack with 3 Bombers, 3 Fighters and 1 Infantry
Americans defend with 1 Artillery, 1 Factory and 2 Infantrys
Yamamoto roll dice for 3 Bombers, 3 Fighters and 1 Infantry in Wake, round 2 : 4/7 hits, 3.17 expected hits
Americans roll dice for 1 Artillery and 2 Infantrys in Wake, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Americans, 1 Artillery owned by the Americans and 1 Bomber owned by the Yamamoto lost in Wake
Yamamoto win, taking Wake from Americans with 2 Bombers, 3 Fighters and 1 Infantry remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Bomber
Casualties for Americans: 1 Artillery and 2 Infantrys
Non Combat Move - Yamamoto
1 ArmoredCar, 2 Battleships, 4 Carriers, 3 Destroyers, 4 Infantrys, 1 Marine, 7 Submarines and 3 Transports moved from 85 Sea Zone to 95 Sea Zone
4 Fighters moved from 86 Sea Zone to 95 Sea Zone
1 L.Fighter moved from 104 Sea Zone to 95 Sea Zone
3 Fighters moved from Wake to 95 Sea Zone
2 Bombers moved from Wake to Eniwetok
1 ArmoredCar, 4 Infantrys and 1 Marine moved from 95 Sea Zone to Wake
Place Units - Yamamoto
6 Infantrys placed in Hong Kong
3 Infantrys placed in Kyushu
4 Adv.Fighters, 3 Fighters and 1 Infantry placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 83 PUs; end with 84 PUs
Combat Hit Differential Summary :
French : -0.33
Yamamoto : 4.00
Americans : -1.17
Chinese : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Chinese
1 Artillery and 1 Elite moved from Shensi to Hupeh
1 Artillery moved from Szechwan to Kweichow
1 Mech.Inf moved from Ningsia to Kweichow
1 ArmoredCar moved from Suiyuan to Shansi
1 ArmoredCar moved from Suiyuan to Shansi
2 ArmoredCars moved from Suiyuan to Chahar
1 Adv.Fighter and 1 Fighter moved from Suiyuan to Chahar
1 Adv.Fighter and 2 Fighters moved from Suiyuan to Shansi
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hupeh
Chinese attack with 1 Artillery and 1 Elite
Yamamoto defend with 1 ArmoredCar and 1 Artillery
Chinese roll dice for 1 Artillery and 1 Elite in Hupeh, round 2 : 1/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 ArmoredCar and 1 Artillery in Hupeh, round 2 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Yamamoto lost in Hupeh
Chinese roll dice for 1 Artillery and 1 Elite in Hupeh, round 3 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 Elite in Hupeh, round 4 : 1/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Hupeh
Chinese win, taking Hupeh from Yamamoto with 1 Artillery and 1 Elite remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 ArmoredCar and 1 Artillery
Battle in Chahar
Chinese attack with 1 Adv.Fighter, 2 ArmoredCars and 1 Fighter
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 Adv.Fighter, 2 ArmoredCars and 1 Fighter in Chahar, round 2 : 3/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 1 Artillery
Battle in Shansi
Chinese attack with 1 Adv.Fighter, 2 ArmoredCars and 2 Fighters
Hisaichi defend with 1 Tank
Chinese roll dice for 1 Adv.Fighter, 2 ArmoredCars and 2 Fighters in Shansi, round 2 : 1/5 hits, 1.83 expected hits
Hisaichi roll dice for 1 Tank in Shansi, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar and 2 Fighters remaining. Battle score for attacker is 1
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 1 Tank
Battle in Kweichow
Chinese attack with 1 Artillery and 1 Mech.Inf
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Mech.Inf in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 1 Mech.Inf remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Artillery
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Adv.Fighter and 2 Fighters moved from Shansi to Suiyuan
1 Adv.Fighter and 1 Fighter moved from Chahar to Suiyuan
1 Elite and 2 Infantrys moved from Lanchow to Shensi
3 Infantrys moved from Lanchow to Szechwan
6 Infantrys moved from E.Qinghai to Lanchow
1 Tank moved from Gobi Altai to Suiyuan
1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
3 Infantrys and 1 Tank moved from Urumqi to E.Sinkiang
1 Tank moved from E.Sinkiang to Gobi Altai
Place Units - Chinese
6 Infantrys placed in Hsining
2 ArmoredCars, 1 Infantry and 1 Tank placed in Urumqi
Turn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Hisaichi : 1.83
Yamamoto : -1.17
Chinese : 1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
1 unit repaired.
1 Artillery and 1 Elite moved from West Borneo to 110 Sea Zone
1 Artillery and 1 Elite moved from 110 Sea Zone to Lombok
1 Infantry moved from Khabarovsk to Ayan
4 Artillerys and 6 Infantrys moved from Heilungchiang to Ayan
1 Infantry moved from Chita to S.Buryat Mongolia
2 Fighters moved from Heilungchiang to S.Buryat Mongolia
11 Artillerys, 2 Elites, 1 Infantry and 4 Tanks moved from Chita to N.Buryat Mongolia
2 Artillerys and 2 Infantrys moved from Liaoning to Peking
1 Artillery and 1 Infantry moved from Peking to Chahar
2 Tanks moved from Peking to Shansi
1 Artillery and 1 Infantry moved from Kirin to Heilungchiang
6 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from Changchun to Kirin
6 Infantrys and 3 Transports moved from 84 Sea Zone to 111 Sea Zone
4 Infantrys moved from 111 Sea Zone to Soembawa
2 Infantrys moved from 111 Sea Zone to Flores
1 Battleship moved from 110 Sea Zone to 111 Sea Zone
1 Destroyer moved from 110 Sea Zone to 111 Sea Zone
1 Bomber moved from West Borneo to 65 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 2 Elites, 9 Infantrys, 1 Marine, 4 Tanks and 1 Transport; Remaining resources: 4 PUs;
Combat - Hisaichi
Battle in 65 Sea Zone
Hisaichi attack with 1 Bomber
Anzac defend with 1 Submarine
Hisaichi roll dice for 1 Bomber in 65 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the Anzac lost in 65 Sea Zone
Hisaichi win with 1 Bomber remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Submarine
Battle in Shansi
Hisaichi attack with 2 Tanks
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 2 Tanks in Shansi, round 2 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar in Shansi, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 2 Tanks in Shansi, round 3 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar in Shansi, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 2 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Battle in N.Buryat Mongolia
Hisaichi attack with 11 Artillerys, 2 Elites, 1 Infantry and 4 Tanks
Russians defend with 1 Infantry
Hisaichi roll dice for 11 Artillerys, 2 Elites, 1 Infantry and 4 Tanks in N.Buryat Mongolia, round 2 : 11/18 hits, 7.00 expected hits
Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 11 Artillerys, 2 Elites and 4 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Chahar
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 ArmoredCar in Chahar, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 ArmoredCar in Chahar, round 4 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Battle in Ayan
Hisaichi attack with 4 Artillerys and 7 Infantrys
British defend with 2 Infantrys; Americans defend with 1 Artillery and 1 Infantry; Russians defend with 1 ArmoredCar and 1 Infantry
Hisaichi roll dice for 4 Artillerys and 7 Infantrys in Ayan, round 2 : 2/11 hits, 3.17 expected hits
Russians roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Ayan, round 2 : 1/6 hits, 1.83 expected hits
1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 4 Artillerys and 6 Infantrys in Ayan, round 3 : 5/10 hits, 3.00 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in Ayan, round 3 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Americans, 1 Artillery owned by the Americans, 2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 4 Artillerys and 5 Infantrys remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 1 ArmoredCar and 1 Infantry
Casualties for Americans: 1 Artillery and 1 Infantry
Casualties for British: 2 Infantrys
Battle in S.Buryat Mongolia
Hisaichi attack with 2 Fighters and 1 Infantry
Russians defend with 1 ArmoredCar
Hisaichi roll dice for 2 Fighters and 1 Infantry in S.Buryat Mongolia, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 ArmoredCar in S.Buryat Mongolia, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 2 Fighters and 1 Infantry in S.Buryat Mongolia, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 ArmoredCar in S.Buryat Mongolia, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Russians lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 ArmoredCar
Non Combat Move - Hisaichi
2 Fighters moved from S.Buryat Mongolia to Heilungchiang
1 Bomber moved from 65 Sea Zone to Lombok
Place Units - Hisaichi
1 Transport placed in 110 Sea Zone
1 Infantry and 1 Marine placed in West Borneo
8 Infantrys placed in Changchun
3 Artillerys placed in Peking
1 Artillery and 2 Elites placed in Heilungchiang
4 Tanks placed in Liaoning
Turn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 72 PUs
Combat Hit Differential Summary :
Hisaichi : 2.50
Chinese : -0.83
Russians : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
2 Artillerys, 15 Infantrys, 3 Mech.Infs and 4 Tanks moved from New Valley to Kufra
2 ArmoredCars moved from Lower Egypt to Kufra
3 Fighters and 6 Mech.Infs moved from Cairo to Kufra
1 Infantry moved from Darfur to Kufra
1 Mech.Inf moved from Cape Town to Belgian Congo
1 Mech.Inf moved from Cape Town to Belgian Congo
2 Fighters moved from 19 Sea Zone to Languedoc
1 Bomber moved from Wales to Languedoc
1 Infantry moved from Scotland to 18 Sea Zone
1 Infantry moved from Navarre to Aquitaine
French take Aquitaine from Germans
3 Infantrys moved from Manchester to 18 Sea Zone
2 Transports moved from 19 Sea Zone to 20 Sea Zone
2 Tanks moved from Dover to 20 Sea Zone
2 Infantrys moved from Dover to 20 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 20 Sea Zone to 19 Sea Zone
2 Infantrys and 2 Tanks moved from 19 Sea Zone to Navarre
4 Infantrys and 2 Transports moved from 18 Sea Zone to 19 Sea Zone
2 Infantrys moved from 19 Sea Zone to Navarre
2 Infantrys moved from 19 Sea Zone to Navarre
1 Infantry moved from N.Thailand to S.French Indochina
French take S.French Indochina from Yamamoto
1 Artillery and 1 Infantry moved from N.Thailand to N.French Indochina
3 Infantrys moved from Yunnan to N.French Indochina
2 Artillerys and 8 Infantrys moved from Burma to S.Thailand
1 Mech.Inf moved from Burma to N.French Indochina
3 Mech.Infs moved from Burma to S.Thailand
1 Mech.Inf moved from Burma to Hunan
Chinese take Hunan from Hisaichi
2 Artillerys and 8 Infantrys moved from Assam to Burma
7 Infantrys moved from Bihar to Assam
7 Infantrys moved from Hyderabad to Bihar
5 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Rajputana to Hyderabad
5 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Bombay to Rajputana
3 Transports moved from 59 Sea Zone to 64 Sea Zone
1 Tank moved from Alaska to 74 Sea Zone
1 Elite moved from Alaska to 74 Sea Zone
1 Elite, 1 Tank and 1 Transport moved from 74 Sea Zone to 72 Sea Zone
1 Elite and 1 Tank moved from 72 Sea Zone to Koryakia
Purchase Units - British
British buy 1 Bunker, 1 Factory, 28 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in Kufra
British attack with 2 ArmoredCars, 2 Artillerys, 3 Fighters, 16 Infantrys, 9 Mech.Infs and 4 Tanks
Italians defend with 2 Artillerys, 20 Infantrys and 5 Tanks
British roll dice for 2 ArmoredCars, 2 Artillerys, 3 Fighters, 16 Infantrys, 9 Mech.Infs and 4 Tanks in Kufra, round 2 : 14/36 hits, 11.83 expected hits
Italians roll dice for 2 Artillerys, 20 Infantrys and 5 Tanks in Kufra, round 2 : 5/27 hits, 9.83 expected hits
14 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Kufra
British roll dice for 2 ArmoredCars, 2 Artillerys, 3 Fighters, 11 Infantrys, 9 Mech.Infs and 4 Tanks in Kufra, round 3 : 17/31 hits, 11.00 expected hits
Italians roll dice for 2 Artillerys, 6 Infantrys and 5 Tanks in Kufra, round 3 : 5/13 hits, 5.17 expected hits
5 Tanks owned by the Italians, 6 Infantrys owned by the Italians, 2 Artillerys owned by the Italians and 5 Infantrys owned by the British lost in Kufra
British win, taking Kufra from Italians with 2 ArmoredCars, 2 Artillerys, 3 Fighters, 6 Infantrys, 9 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 53
Casualties for British: 10 Infantrys
Casualties for Italians: 2 Artillerys, 20 Infantrys and 5 Tanks
Battle in Languedoc
British attack with 1 Bomber and 2 Fighters
Germans defend with 1 AAGun, 1 Bomber and 2 Tanks
AA fire in Languedoc : 0/3 hits, 0.50 expected hits
British roll dice for 1 Bomber and 2 Fighters in Languedoc, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 Bomber and 2 Tanks in Languedoc, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 Bomber and 2 Fighters in Languedoc, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 Bomber and 2 Tanks in Languedoc, round 3 : 2/3 hits, 1.17 expected hits
2 Fighters owned by the British and 1 Tank owned by the Germans lost in Languedoc
British roll dice for 1 Bomber in Languedoc, round 4 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 Bomber and 1 Tank in Languedoc, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Bomber in Languedoc, round 5 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 Bomber and 1 Tank in Languedoc, round 5 : 0/2 hits, 0.67 expected hits
1 Tank owned by the Germans lost in Languedoc
British roll dice for 1 Bomber in Languedoc, round 6 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 Bomber in Languedoc, round 6 : 1/1 hits, 0.17 expected hits
1 Bomber owned by the British and 1 Bomber owned by the Germans lost in Languedoc
Germans win with no units remaining. Battle score for attacker is -6
Casualties for British: 1 Bomber and 2 Fighters
Casualties for Germans: 1 Bomber and 2 Tanks
Battle in N.French Indochina
British attack with 1 Artillery, 4 Infantrys and 1 Mech.Inf
Yamamoto defend with 5 ArmoredCars
British roll dice for 1 Artillery, 4 Infantrys and 1 Mech.Inf in N.French Indochina, round 2 : 1/6 hits, 1.67 expected hits
Yamamoto roll dice for 5 ArmoredCars in N.French Indochina, round 2 : 0/5 hits, 0.83 expected hits
1 ArmoredCar owned by the Yamamoto lost in N.French Indochina
British roll dice for 1 Artillery, 4 Infantrys and 1 Mech.Inf in N.French Indochina, round 3 : 0/6 hits, 1.67 expected hits
Yamamoto roll dice for 4 ArmoredCars in N.French Indochina, round 3 : 0/4 hits, 0.67 expected hits
British roll dice for 1 Artillery, 4 Infantrys and 1 Mech.Inf in N.French Indochina, round 4 : 1/6 hits, 1.67 expected hits
Yamamoto roll dice for 4 ArmoredCars in N.French Indochina, round 4 : 0/4 hits, 0.67 expected hits
1 ArmoredCar owned by the Yamamoto lost in N.French Indochina
British roll dice for 1 Artillery, 4 Infantrys and 1 Mech.Inf in N.French Indochina, round 5 : 2/6 hits, 1.67 expected hits
Yamamoto roll dice for 3 ArmoredCars in N.French Indochina, round 5 : 0/3 hits, 0.50 expected hits
2 ArmoredCars owned by the Yamamoto lost in N.French Indochina
British roll dice for 1 Artillery, 4 Infantrys and 1 Mech.Inf in N.French Indochina, round 6 : 0/6 hits, 1.67 expected hits
Yamamoto roll dice for 1 ArmoredCar in N.French Indochina, round 6 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Artillery, 4 Infantrys and 1 Mech.Inf in N.French Indochina, round 7 : 2/6 hits, 1.67 expected hits
Yamamoto roll dice for 1 ArmoredCar in N.French Indochina, round 7 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Yamamoto lost in N.French Indochina
British win, taking N.French Indochina from Yamamoto with 1 Artillery, 4 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 20
Casualties for Yamamoto: 5 ArmoredCars
Battle in S.Thailand
British attack with 2 Artillerys, 8 Infantrys and 3 Mech.Infs
Thai defend with 1 Infantry
British roll dice for 2 Artillerys, 8 Infantrys and 3 Mech.Infs in S.Thailand, round 2 : 3/13 hits, 3.83 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
British win, taking S.Thailand from Thai with 2 Artillerys, 7 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Non Combat Move - British
2 Artillerys and 2 Infantrys moved from Lower Egypt to New Valley
3 Infantrys moved from Lower Egypt to Cairo
4 Infantrys moved from Lower Egypt to New Valley
3 Fighters moved from Kufra to New Valley
5 Infantrys moved from Manchester to Dover
Place Units - British
1 Bunker and 6 Infantrys placed in Cairo
2 Mech.Infs placed in Cape Town
2 Mech.Infs placed in Belgian Congo
1 Factory placed in Navarre
5 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
4 Infantrys placed in Manchester
4 Infantrys placed in Wales
2 Infantrys placed in London
Turn Complete - British
British collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : -0.83
British : 1.67
Italians : -5.00
AA fire in Languedoc : : -0.50
Yamamoto : -3.00
Thai : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
2 Artillerys moved from Canberra to 122 Sea Zone
2 Marines moved from Canberra to 122 Sea Zone
2 Artillerys, 2 Marines and 2 Transports moved from 122 Sea Zone to 67 Sea Zone
1 Artillery moved from 67 Sea Zone to Java
1 Artillery moved from 67 Sea Zone to Lombok
1 Marine moved from 67 Sea Zone to Java
1 Marine moved from 67 Sea Zone to Lombok
6 Infantrys moved from Northern Territory to Western Australia
1 Elite moved from Port Moresby to 114 Sea Zone
1 Artillery moved from New Ireland to 114 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
1 Artillery moved from 67 Sea Zone to Lombok
1 Elite moved from 67 Sea Zone to Lombok
1 Adv.Fighter moved from 67 Sea Zone to Lombok
1 Adv.Fighter moved from 67 Sea Zone to Java
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 1 Adv.Fighter, 1 Artillery and 1 Marine
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 1 Marine in Java, round 2 : 1/3 hits, 1.50 expected hits
Yamamoto roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java
Anzac win, taking Java from Yamamoto with 1 Adv.Fighter and 1 Marine remaining. Battle score for attacker is -2
Casualties for Anzac: 1 Artillery
Casualties for Yamamoto: 1 Infantry
Battle in Lombok
Anzac attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite and 1 Marine
Hisaichi defend with 1 Artillery, 1 Bomber and 1 Elite
Anzac roll dice for 1 Battleship in Lombok, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite and 1 Marine in Lombok, round 2 : 3/5 hits, 2.33 expected hits
Thai roll dice for 1 Artillery, 1 Bomber and 1 Elite in Lombok, round 2 : 2/3 hits, 0.83 expected hits
1 Artillery owned by the Anzac, 1 Elite owned by the Hisaichi, 1 Elite owned by the Anzac, 1 Bomber owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Lombok
Anzac win, taking Lombok from Thai with 1 Adv.Fighter, 1 Artillery and 1 Marine remaining. Battle score for attacker is 14
Casualties for Anzac: 1 Artillery and 1 Elite
Casualties for Hisaichi: 1 Artillery, 1 Bomber and 1 Elite
Non Combat Move - Anzac
1 Adv.Fighter moved from Java to 67 Sea Zone
1 Adv.Fighter moved from Lombok to 67 Sea Zone
2 Destroyers moved from 67 Sea Zone to 65 Sea Zone
Place Units - Anzac
1 Cruiser and 1 Destroyer placed in 67 Sea Zone
1 Artillery placed in Broome
1 Artillery, 1 Elite and 1 Infantry placed in Townsville
2 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67
Anzac : -0.50
Thai : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Dutch
2 ArmoredCars and 1 Mech.Inf moved from Suriname to Bahia
1 Mech.Inf and 3 Tanks moved from Bolivia to Bahia
1 Infantry moved from Bolivia to Amazon
Purchase Units - Dutch
Dutch buy 2 Transports; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Bahia
Dutch attack with 2 ArmoredCars, 2 Mech.Infs and 3 Tanks
Neutral defend with 1 Tank
Dutch roll dice for 2 ArmoredCars, 2 Mech.Infs and 3 Tanks in Bahia, round 2 : 3/7 hits, 2.83 expected hits
Neutral roll dice for 1 Tank in Bahia, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Bahia
Dutch loses 0 PUs for violating Bahias neutrality.
Dutch win, taking Bahia from Neutral with 2 ArmoredCars, 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 5
Casualties for Neutral: 1 Tank
Non Combat Move - Dutch
Place Units - Dutch
2 Transports placed in 32 Sea Zone
Turn Complete - Dutch
Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Neutral : -0.50
Dutch : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Fighter and 5 Infantrys moved from Tampere to Kotka
5 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 ArmoredCars and 1 Infantry; Remaining resources: 0 PUs;
Combat - Finns
Battle in Kotka
Finns attack with 1 Fighter and 5 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Finns roll dice for 1 Fighter and 5 Infantrys in Kotka, round 2 : 3/6 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Kotka, round 2 : 3/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians, 3 Infantrys owned by the Finns and 1 Artillery owned by the Russians lost in Kotka
Finns win, taking Kotka from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 3 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Non Combat Move - Finns
1 Fighter moved from Kotka to Helsinki
Place Units - Finns
2 ArmoredCars and 1 Infantry placed in Helsinki
Turn Complete - Finns
Finns collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Finns : 1.83
Russians : 2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
3 Tanks moved from Odessa to Rostov
2 Artillerys and 2 Elites moved from Odessa to Donetsk
2 ArmoredCars and 2 Tanks moved from Bucharest to Odessa
Purchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 2 PUs;
Combat - Romanians
Battle in Rostov
Romanians attack with 3 Tanks
Russians defend with 2 Infantrys and 1 Tank
Romanians roll dice for 3 Tanks in Rostov, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 2 Infantrys and 1 Tank in Rostov, round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Russians and 2 Tanks owned by the Romanians lost in Rostov
Romanians roll dice for 1 Tank in Rostov, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Tank in Rostov, round 3 : 0/1 hits, 0.50 expected hits
Romanians roll dice for 1 Tank in Rostov, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Tank in Rostov, round 4 : 0/1 hits, 0.50 expected hits
Romanians roll dice for 1 Tank in Rostov, round 5 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Tank in Rostov, round 5 : 0/1 hits, 0.50 expected hits
Romanians roll dice for 1 Tank in Rostov, round 6 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Tank in Rostov, round 6 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Romanians and 1 Tank owned by the Russians lost in Rostov
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Romanians: 3 Tanks
Casualties for Russians: 2 Infantrys and 1 Tank
Non Combat Move - Romanians
Place Units - Romanians
2 ArmoredCars and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians : -0.50
Russians : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Artillery and 1 Elite moved from Celebes to 111 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 110 Sea Zone to Java
1 Artillery and 2 Tanks moved from Sumatra to Java
6 Artillerys, 2 Elites and 7 Infantrys moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 3 Infantrys and 3 Tanks; Remaining resources: 1 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 6 Artillerys, 2 Elites and 7 Infantrys
British defend with 2 Artillerys, 7 Infantrys and 3 Mech.Infs
Thai roll dice for 6 Artillerys, 2 Elites and 7 Infantrys in S.Thailand, round 2 : 3/15 hits, 4.83 expected hits
British roll dice for 2 Artillerys, 7 Infantrys and 3 Mech.Infs in S.Thailand, round 2 : 6/12 hits, 4.00 expected hits
6 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in S.Thailand
Thai roll dice for 6 Artillerys, 2 Elites and 1 Infantry in S.Thailand, round 3 : 0/9 hits, 3.33 expected hits
British roll dice for 2 Artillerys, 4 Infantrys and 3 Mech.Infs in S.Thailand, round 3 : 4/9 hits, 3.00 expected hits
1 Infantry owned by the Thai and 3 Artillerys owned by the Thai lost in S.Thailand
3 Artillerys and 2 Elites retreated to Bangkok
British win with 2 Artillerys, 4 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is -20
Casualties for Thai: 3 Artillerys and 7 Infantrys
Casualties for British: 3 Infantrys
Battle in Java
Thai attack with 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks
Anzac defend with 1 Marine
Thai roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks in Java, round 2 : 5/6 hits, 2.50 expected hits
Dutch roll dice for 1 Marine in Java, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Marine owned by the Anzac lost in Java
Thai win, taking Java from Dutch with 2 Artillerys, 1 Elite and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Casualties for Anzac: 1 Marine
Non Combat Move - Thai
Place Units - Thai
3 Infantrys and 3 Tanks placed in Bangkok
Turn Complete - Thai
Thai collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
British : 3.00
Thai : -2.67
Dutch : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
Americans loses 0 PUs for violating Angolas neutrality.
Americans loses 0 PUs for violating Angolas neutrality.
2 S.Submarines moved from 26 Sea Zone to 35 Sea Zone
2 Marines moved from Salvador to 35 Sea Zone
2 Marines and 2 S.Submarines moved from 35 Sea Zone to 36 Sea Zone
2 Marines moved from 36 Sea Zone to Liberia
1 Tank moved from Argentina to 39 Sea Zone
1 ArmoredCar, 1 Marine and 2 Tanks moved from S.Chile to 39 Sea Zone
1 Tank moved from Rio De Janeiro to 39 Sea Zone
1 ArmoredCar, 1 B.Transport and 2 Tanks moved from 39 Sea Zone to 38 Sea Zone
1 ArmoredCar and 2 Tanks moved from 38 Sea Zone to Spanish Guinea
2 ArmoredCars moved from Santiago to 125 Sea Zone
2 ArmoredCars and 1 Transport moved from 125 Sea Zone to 40 Sea Zone
2 ArmoredCars moved from 40 Sea Zone to Angola
Americans take Angola from Neutral
1 B.Transport, 1 Marine and 2 Tanks moved from 39 Sea Zone to 36 Sea Zone
1 Marine and 2 Tanks moved from 36 Sea Zone to Cape Verde
1 S.Submarine moved from 26 Sea Zone to 25 Sea Zone
1 Infantry moved from Colombia to 25 Sea Zone
1 Infantry and 1 S.Submarine moved from 25 Sea Zone to 32 Sea Zone
1 Infantry moved from 32 Sea Zone to Bahia
1 Transport moved from 39 Sea Zone to 35 Sea Zone
1 B.Transport moved from 35 Sea Zone to 125 Sea Zone
1 Bomber and 2 S.Bombers moved from Merauke to 95 Sea Zone
1 Bomber moved from West Papua to 95 Sea Zone
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 88 Sea Zone
1 S.Bomber moved from Pearl Harbor to 95 Sea Zone
3 Adv.Fighters, 1 B.Transport, 6 Battleships, 3 Carriers, 1 Cruiser, 4 Destroyers, 2 Fighters, 1 L.Fighter, 2 S.Submarines and 2 Submarines moved from 87 Sea Zone to 95 Sea Zone
1 Fighter moved from Midway to 95 Sea Zone
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Bomber, 1 Carrier, 4 Infantrys, 2 Marines, 3 Mech.Infs, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Americans
Battle in 88 Sea Zone
Americans attack with 1 Destroyer and 1 Submarine
Yamamoto defend with 1 S.Submarine
Americans roll dice for 1 Submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 S.Submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Americans and 1 S.Submarine owned by the Yamamoto lost in 88 Sea Zone
Americans win with 1 Destroyer remaining. Battle score for attacker is 3
Casualties for Americans: 1 Submarine
Casualties for Yamamoto: 1 S.Submarine
Battle in 95 Sea Zone
Americans attack with 3 Adv.Fighters, 1 B.Transport, 6 Battleships, 2 Bombers, 3 Carriers, 1 Cruiser, 4 Destroyers, 3 Fighters, 1 L.Fighter, 3 S.Bombers, 2 S.Submarines and 2 Submarines
Yamamoto defend with 2 Battleships, 4 Carriers, 3 Destroyers, 7 Fighters, 1 L.Fighter, 7 Submarines and 3 Transports
Americans roll dice for 2 S.Submarines and 2 Submarines in 95 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
Units damaged: 2 Battleships owned by the Yamamoto
Yamamoto roll dice for 7 Submarines in 95 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 3 Adv.Fighters, 1 B.Transport, 6 Battleships, 2 Bombers, 3 Carriers, 1 Cruiser, 4 Destroyers, 3 Fighters, 1 L.Fighter and 3 S.Bombers in 95 Sea Zone, round 2 : 13/26 hits, 13.17 expected hits
Yamamoto roll dice for 2 Battleships, 4 Carriers, 3 Destroyers, 7 Fighters, 1 L.Fighter and 3 Transports in 95 Sea Zone, round 2 : 13/20 hits, 9.00 expected hits
Units damaged: 5 Battleships owned by the Americans
3 Fighters owned by the Americans, 2 Destroyers owned by the Americans, 2 Submarines owned by the Americans, 1 B.Transport owned by the Americans, 7 Submarines owned by the Yamamoto, 2 Destroyers owned by the Yamamoto, 3 Transports owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 95 Sea Zone
Americans roll dice for 2 S.Submarines in 95 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 3 Adv.Fighters, 6 Battleships, 2 Bombers, 3 Carriers, 1 Cruiser, 2 Destroyers, 1 L.Fighter and 3 S.Bombers in 95 Sea Zone, round 3 : 11/21 hits, 11.50 expected hits
Yamamoto roll dice for 2 Battleships, 4 Carriers, 1 Destroyer, 5 Fighters and 1 L.Fighter in 95 Sea Zone, round 3 : 8/13 hits, 6.83 expected hits
2 Destroyers owned by the Americans, 2 Bombers owned by the Americans, 1 L.Fighter owned by the Yamamoto, 1 Carrier owned by the Americans, 1 Battleship owned by the Yamamoto, 4 Carriers owned by the Yamamoto, 1 Cruiser owned by the Americans, 1 Destroyer owned by the Yamamoto, 2 S.Submarines owned by the Americans and 5 Fighters owned by the Yamamoto lost in 95 Sea Zone
Americans roll dice for 3 Adv.Fighters, 6 Battleships, 2 Carriers, 1 L.Fighter and 3 S.Bombers in 95 Sea Zone, round 4 : 9/15 hits, 8.83 expected hits
Yamamoto roll dice for 1 Battleship in 95 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 Battleship owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 95 Sea Zone
Americans win with 2 Adv.Fighters, 6 Battleships, 2 Carriers, 1 L.Fighter and 3 S.Bombers remaining. Battle score for attacker is 93
Casualties for Americans: 1 Adv.Fighter, 1 B.Transport, 2 Bombers, 1 Carrier, 1 Cruiser, 4 Destroyers, 3 Fighters, 2 S.Submarines and 2 Submarines
Casualties for Yamamoto: 2 Battleships, 4 Carriers, 3 Destroyers, 7 Fighters, 1 L.Fighter, 7 Submarines and 3 Transports
Battle in Spanish Guinea
Americans attack with 1 ArmoredCar and 2 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 ArmoredCar and 2 Tanks in Spanish Guinea, round 2 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Spanish Guinea
Americans loses 0 PUs for violating Spanish Guineas neutrality.
Americans win, taking Spanish Guinea from Neutral with 2 Tanks remaining. Battle score for attacker is -2
Casualties for Americans: 1 ArmoredCar
Casualties for Neutral: 1 Infantry
Battle in Cape Verde
Americans attack with 1 Marine and 2 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Marine and 2 Tanks in Cape Verde, round 2 : 3/3 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Cape Verde
Americans loses 0 PUs for violating Cape Verdes neutrality.
Americans win, taking Cape Verde from Neutral with 1 Marine and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Liberia
Americans attack with 2 Marines
Neutral defend with 1 Infantry
Americans roll dice for 2 Marines in Liberia, round 2 : 0/2 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Liberia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Marines in Liberia, round 3 : 2/2 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Liberia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Liberia
Americans loses 0 PUs for violating Liberias neutrality.
Americans win, taking Liberia from Neutral with 2 Marines remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
3 S.Bombers moved from 95 Sea Zone to Port Moresby
4 Infantrys moved from Pearl Harbor to 98 Sea Zone
4 Infantrys and 2 Transports moved from 98 Sea Zone to 88 Sea Zone
4 Infantrys moved from 88 Sea Zone to Midway
2 Adv.Fighters moved from Alaska to Kamchatka
Place Units - Americans
1 Marine and 1 Mech.Inf placed in Salvador
1 Marine, 1 Mech.Inf and 1 Tank placed in Santiago
1 B.Transport and 1 Battleship placed in 71 Sea Zone
1 Mech.Inf placed in Alaska
1 Carrier and 1 Submarine placed in 98 Sea Zone
1 Adv.Fighter placed in 98 Sea Zone
1 Bomber placed in San Francisco
3 Infantrys placed in South Atlantic USA
1 Infantry placed in South Central USA
Turn Complete - Americans
Americans collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Yamamoto : 4.67
Americans : 2.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
1 HeavyTank and 14 Tanks moved from Kiev to Latvia
3 Tanks moved from Danzig to Latvia
1 Elite moved from Minsk to Novgorod
1 Infantry moved from Minsk to Smolensk
1 Fighter and 1 Stuka moved from Kiev to Novgorod
1 Fighter and 1 Stuka moved from Kiev to Smolensk
4 Infantrys moved from Vinnytsia to Kiev
3 Infantrys moved from Krakow to Vinnytsia
1 Infantry moved from Brest to Minsk
3 Infantrys moved from Brest to Kiev
4 Tanks moved from Warsaw to Kiev
5 Mech.Infs moved from Bohemia to Kiev
1 Battleship, 5 Destroyers and 3 Transports moved from 24 Sea Zone to 22 Sea Zone
2 Artillerys, 3 Elites and 1 HeavyTank moved from Netherlands to 22 Sea Zone
2 Artillerys, 3 Elites and 1 HeavyTank moved from 22 Sea Zone to Oslo
Germans take Oslo from Russians
4 Mech.Infs moved from Tunis to E.Morocco
1 Elite moved from S.Algeria to E.Morocco
1 ArmoredCar, 2 Artillerys, 3 Elites, 2 HeavyTanks and 8 Tanks moved from N.Algeria to E.Morocco
1 Carrier, 1 Destroyer, 4 Submarines, 2 T.Boats and 2 Transports moved from 43 Sea Zone to 44 Sea Zone
3 ArmoredCars moved from Burgundy to Aquitaine
4 Infantrys moved from Rhine to Netherlands
3 Tanks moved from Picardy to Netherlands
1 Infantry moved from Paris to Orleanais
2 Artillerys and 2 Infantrys moved from Normandy to Orleanais
Purchase Units - Germans
Germans buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Destroyer, 2 Elites, 2 HeavyTanks, 2 Infantrys, 6 Mech.Infs, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in Latvia
Germans attack with 1 HeavyTank and 17 Tanks
Russians defend with 4 Infantrys
Germans roll dice for 1 HeavyTank and 17 Tanks in Latvia, round 2 : 14/18 hits, 9.17 expected hits
Russians roll dice for 4 Infantrys in Latvia, round 2 : 0/4 hits, 1.33 expected hits
4 Infantrys owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 HeavyTank and 17 Tanks remaining. Battle score for attacker is 8
Casualties for Russians: 4 Infantrys
Battle in Novgorod
Germans attack with 1 Elite, 1 Fighter and 1 Stuka
Russians defend with 1 Mech.Inf
Germans roll dice for 1 Elite, 1 Fighter and 1 Stuka in Novgorod, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 Mech.Inf in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 Elite, 1 Fighter and 1 Stuka remaining. Battle score for attacker is 6
Casualties for Russians: 1 Mech.Inf
Battle in Aquitaine
Germans attack with 3 ArmoredCars
British defend with 1 Infantry
Germans roll dice for 3 ArmoredCars in Aquitaine, round 2 : 0/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in Aquitaine, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans lost in Aquitaine
Germans roll dice for 2 ArmoredCars in Aquitaine, round 3 : 1/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in Aquitaine, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Aquitaine
Germans win, taking Aquitaine from French with 2 ArmoredCars remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar
Casualties for British: 1 Infantry
Battle in E.Morocco
Germans attack with 1 ArmoredCar, 2 Artillerys, 4 Elites, 2 HeavyTanks, 4 Mech.Infs and 8 Tanks
French defend with 1 AAGun, 4 Adv.Fighters, 1 Artillery, 1 Elite, 1 Factory, 6 Infantrys and 4 Tanks
Germans roll dice for 1 ArmoredCar, 2 Artillerys, 4 Elites, 2 HeavyTanks, 4 Mech.Infs and 8 Tanks in E.Morocco, round 2 : 13/21 hits, 9.67 expected hits
French roll dice for 4 Adv.Fighters, 1 Artillery, 1 Elite, 6 Infantrys and 4 Tanks in E.Morocco, round 2 : 7/16 hits, 7.33 expected hits
1 ArmoredCar owned by the Germans, 1 Elite owned by the French, 2 Elites owned by the Germans, 4 Tanks owned by the French, 2 Artillerys owned by the Germans, 1 Artillery owned by the French, 1 Adv.Fighter owned by the French, 6 Infantrys owned by the French and 2 Mech.Infs owned by the Germans lost in E.Morocco
Germans roll dice for 2 Elites, 2 HeavyTanks, 2 Mech.Infs and 8 Tanks in E.Morocco, round 3 : 5/14 hits, 7.00 expected hits
French roll dice for 3 Adv.Fighters in E.Morocco, round 3 : 1/3 hits, 2.00 expected hits
1 Elite owned by the Germans and 3 Adv.Fighters owned by the French lost in E.Morocco
Germans win, taking E.Morocco from French with 1 Elite, 2 HeavyTanks, 2 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 46
Casualties for Germans: 1 ArmoredCar, 2 Artillerys, 3 Elites and 2 Mech.Infs
Casualties for French: 4 Adv.Fighters, 1 Artillery, 1 Elite, 6 Infantrys and 4 Tanks
Battle in Smolensk
Germans attack with 1 Fighter, 1 Infantry and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 1 Fighter, 1 Infantry and 1 Stuka in Smolensk, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Fighter, 1 Infantry and 1 Stuka in Smolensk, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
1 Fighter and 1 Stuka moved from Smolensk to Kiev
1 Fighter and 1 Stuka moved from Novgorod to Kiev
1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
Place Units - Germans
1 Bunker placed in Kiev
2 ArmoredCars and 2 HeavyTanks placed in Warsaw
1 Destroyer, 1 S.Submarine and 2 Submarines placed in 44 Sea Zone
5 Mech.Infs placed in Bohemia
1 Artillery, 1 Elite and 1 Infantry placed in Danzig
1 Artillery, 1 Elite and 1 Infantry placed in Hamburg
2 ArmoredCars and 1 Mech.Inf placed in Normandy
Turn Complete - Germans
Germans collect 128 PUs; end with 128 PUs
Combat Hit Differential Summary :
Germans : 5.83
French : -1.00
Russians : -2.33