Good luck and have fun!
I cannot open the map.
@axis-dominion said in axis-dominion vs farmboy (allies+12) bm3:
@farmboy said in axis-dominion vs farmboy (allies+12) bm3:
is my 2nd anzac ncm edit request too late?
Oh sorry I missed it. You can re-edit during Russia
Thanks!
Now we will see how disastrous that US turn was.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 carriers, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 submarine moved from 55 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Philippines to 34 Sea Zone
1 tactical_bomber moved from Philippines to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
6 infantry moved from Korea to Manchuria
2 infantry and 2 marines moved from Philippines to 35 Sea Zone
2 infantry, 2 marines and 2 transports moved from 35 Sea Zone to 19 Sea Zone
2 infantry and 2 marines moved from 19 Sea Zone to Manchuria
3 infantry moved from Kiangsu to Anhwe
1 armour and 3 mech_infantrys moved from Burma to Szechwan
1 infantry moved from Hunan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 tactical_bomber moved from French Indo China to Anhwe
1 bomber moved from Philippines to Szechwan
1 bomber moved from Philippines to Anhwe
1 fighter moved from Korea to Manchuria
3 fighters moved from Japan to Manchuria
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
1 tactical_bomber moved from French Indo China to Manchuria
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 armour, 1 bomber and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Szechwan, round 2 : 0/5 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Szechwan, round 3 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Szechwan, round 4 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/7 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Manchuria
Japanese attack with 4 fighters, 8 infantry, 2 marines and 1 tactical_bomber
Russians defend with 1 aaGun and 4 infantry
Russians roll AA dice in Manchuria : 0/3 hits, 0.50 expected hits
Japanese roll dice for 4 fighters, 8 infantry, 2 marines and 1 tactical_bomber in Manchuria, round 2 : 4/15 hits, 4.67 expected hits
Chinese roll dice for 1 aaGun and 4 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 4 fighters, 6 infantry, 2 marines and 1 tactical_bomber in Manchuria, round 3 : 2/13 hits, 4.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 4 fighters, 6 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in 34 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 artilleries moved from Burma to Yunnan
1 carrier and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
8 submarines moved from 35 Sea Zone to 6 Sea Zone
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
5 fighters moved from 21 Sea Zone to 6 Sea Zone
4 fighters moved from Manchuria to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
2 aaGuns moved from Korea to Manchuria
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Japan
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 bomber moved from Anhwe to French Indo China
1 bomber moved from Szechwan to French Indo China
1 fighter moved from Anhwe to 19 Sea Zone
1 fighter moved from Kweichow to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to French Indo China
2 infantry moved from Ceylon to 39 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 2 infantry and 3 transports moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Kweichow to French Indo China
2 tactical_bombers moved from Anhwe to Kiangsu
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
Place Units - Japanese
3 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.33
Japanese regular : -7.50
Russians AA : -0.50
Phew! I knew there was some risk for you to go all in on the US fleet but was still quite afraid that you would, and that that might end up being decisive.
Those big naval battles are quite deceptive, they can say 80 or 90% odds but often still end up disastrous or pyrrhic. Not worth it unless I’m desperate.
@axis-dominion The odds I had for you were 95% but that assumed you would build 5 carriers to land air. My thinking was that it might not be worth the risk to you because you are weak on land and because the trade could take out most of Japan’s air. But if you went for it, the dice could have also gone in your favour.
I may have overreacted with the Soviet DOW but I wanted to put as many targets on land as I could.
Probably no allied turn for a few hours
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 17 Sea Zone to 18 Sea Zone
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Tunisia to Algeria
3 fighters moved from Gibraltar to 91 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 18 Sea Zone
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 4 fighters in 91 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 bomber, 1 carrier, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 122 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
6 fighters and 1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
2 fighters moved from Midway to 33 Sea Zone
1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 fighter, 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 aaGun and 1 marine moved from Western United States to 10 Sea Zone
1 aaGun, 1 marine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 8 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 carrier and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Morocco to Algeria
Place Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 4.
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.33
Germans regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter and 2 infantry moved from Shensi to Kweichow
2 infantry moved from Hopei to Kweichow
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
Place Units - Chinese
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 17 Sea Zone to 18 Sea Zone
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Tunisia to Algeria
3 fighters moved from Gibraltar to 91 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 18 Sea Zone
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 4 fighters in 91 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 bomber, 1 carrier, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 122 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
6 fighters and 1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
2 fighters moved from Midway to 33 Sea Zone
1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 fighter, 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 aaGun and 1 marine moved from Western United States to 10 Sea Zone
1 aaGun, 1 marine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 8 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 carrier and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Morocco to Algeria
Place Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 4.
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter and 2 infantry moved from Shensi to Kweichow
2 infantry moved from Hopei to Kweichow
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
Place Units - Chinese
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Non Combat Move - British
2 fighters moved from Persia to Russia
2 fighters and 2 tactical_bombers moved from Persia to Iraq
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 aaGun moved from Algeria to Morocco
2 fighters moved from United Kingdom to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Persia to Eastern Persia
1 armour moved from Eastern Persia to India
2 infantry moved from West India to India
1 mech_infantry moved from India to Eastern Persia
3 artilleries and 13 infantry moved from Persia to Iraq
6 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Persia
1 marine moved from Trans-Jordan to Egypt
3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Trans-Jordan
Place Units - British
1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : -0.67
Japanese regular : 0.00
Germans regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 17 Sea Zone to 18 Sea Zone
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Tunisia to Algeria
3 fighters moved from Gibraltar to 91 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 18 Sea Zone
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 4 fighters in 91 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 bomber, 1 carrier, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 122 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
6 fighters and 1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
2 fighters moved from Midway to 33 Sea Zone
1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 fighter, 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 aaGun and 1 marine moved from Western United States to 10 Sea Zone
1 aaGun, 1 marine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 8 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 carrier and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Morocco to Algeria
Place Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 4.
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter and 2 infantry moved from Shensi to Kweichow
2 infantry moved from Hopei to Kweichow
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
Place Units - Chinese
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Non Combat Move - British
2 fighters moved from Persia to Russia
2 fighters and 2 tactical_bombers moved from Persia to Iraq
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 aaGun moved from Algeria to Morocco
2 fighters moved from United Kingdom to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Persia to Eastern Persia
1 armour moved from Eastern Persia to India
2 infantry moved from West India to India
1 mech_infantry moved from India to Eastern Persia
3 artilleries and 13 infantry moved from Persia to Iraq
6 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Persia
1 marine moved from Trans-Jordan to Egypt
3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Trans-Jordan
Place Units - British
1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to 92 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : -0.67
Japanese regular : 0.00
Germans regular : -0.17
changed my mind on a UK NCM
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Caucasus to Northwest Persia
3 armour and 6 mech_infantrys moved from Volgograd to Northwest Persia
1 armour moved from Libya to Tunisia
Italians take Tunisia from Americans
1 armour moved from Tunisia to Libya
Combat - Italians
Battle in Northwest Persia
Italians attack with 3 armour, 1 infantry and 6 mech_infantrys
British defend with 1 infantry
Italians roll dice for 3 armour, 1 infantry and 6 mech_infantrys in Northwest Persia, round 2 : 4/10 hits, 2.67 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 3 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 aaGun and 3 infantry moved from Ukraine to Rostov
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Bessarabia to Eastern Poland
Place Units - Italians
1 fighter and 1 marine placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
ANZAC creates battle in territory 17 Sea Zone
Battle in Java
Non Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 aaGun and 2 infantry moved from Queensland to South Australia
1 infantry moved from South Australia to New South Wales
3 fighters moved from Queensland to Caroline Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iwo Jima: 1 marine
EDIT: Removing units owned by ANZAC from 17 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to Caroline Islands: 1 marine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Egypt
Turn Complete - French
Combat Hit Differential Summary :
the game wouldn’t let me load the marine on the anzac cruiser so I edited that ncm in. I’m assuming its a glitch, and not a game rule I’m forgetting.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 infantry moved from Novgorod to Archangel
2 bombers moved from Novgorod to Archangel
2 bombers moved from Novgorod to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 4 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 4 bombers and 1 infantry in Archangel, round 2 : 4/5 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 4 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 bombers moved from Archangel to Southern Italy
1 aaGun, 1 artillery and 2 infantry moved from Belarus to Eastern Poland
8 tactical_bombers moved from Western Germany to Southern Italy
1 aaGun and 1 infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 mech_infantry moved from Ukraine to Caucasus
7 armour moved from Volgograd to Northwest Persia
15 mech_infantrys moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Volgograd to Caucasus
4 mech_infantrys moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Romania to Bessarabia
6 fighters moved from Western Germany to Southern Italy
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Karelia to Novgorod
2 infantry moved from Karelia to Finland
2 infantry moved from Novgorod to Baltic States
Place Units - Germans
2 bombers and 3 fighters placed in Western Germany
3 infantry placed in Novgorod
3 artilleries placed in Volgograd
1 submarine placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 1.17
hold on a sec, let me see something first
never mind, go for it
realized that I forgot to load that US transport in 101 with the UK land units. Fine if is too late but thought I’d check.
@farmboy said in axis-dominion vs farmboy (allies+12) bm3:
realized that I forgot to load that US transport in 101 with the UK land units. Fine if is too late but thought I’d check.
no problem, go for it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
1 armour moved from Tambov to Russia
Combat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Urals to Russia
1 aaGun and 31 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 aaGun, 1 artillery and 11 infantry moved from Smolensk to Belarus
3 artilleries moved from Bryansk to Belarus
3 artilleries moved from Bryansk to Belarus
7 infantry moved from Bryansk to Belarus
6 artilleries moved from Bryansk to Tambov
9 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Nenetsia to Belarus
1 aaGun moved from Bryansk to Russia
22 infantry moved from Bryansk to Tambov
1 aaGun and 8 infantry moved from Amur to Buryatia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
1 armour moved from Tambov to Russia
Combat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Urals to Russia
1 aaGun and 31 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 aaGun, 1 artillery and 11 infantry moved from Smolensk to Belarus
3 artilleries moved from Bryansk to Belarus
3 artilleries moved from Bryansk to Belarus
7 infantry moved from Bryansk to Belarus
6 artilleries moved from Bryansk to Tambov
9 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Nenetsia to Belarus
1 aaGun moved from Bryansk to Russia
22 infantry moved from Bryansk to Tambov
1 aaGun and 8 infantry moved from Amur to Buryatia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern United States: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 101 Sea Zone: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :