I’m not able to post directly from Triple A this afternoon, maybe I need to reboot or something.
J1 is done,
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Philippines to 35 Sea Zone
2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 7 fighters, 4 infantry, 1 marine, 12 submarines, 3 tactical_bombers and 3 transports moved from 35 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
2 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
3 artilleries moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Shantung to Hunan
1 tactical_bomber moved from Anhwe to 36 Sea Zone
1 artillery and 5 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Shantung to Anhwe
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
5 artilleries, 2 infantry and 9 mech_infantrys moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 armour moved from Sakha to Yakut S.S.R.
2 tactical_bombers moved from Amur to Japan
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Sakha to Amur
Combat - Japanese
Non Combat Move - Japanese
4 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries moved from 36 Sea Zone to Kwangsi
1 marine moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 factory_minor placed in French Indo China
2 artilleries and 1 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Midway to 25 Sea Zone
4 infantry and 2 transports moved from 25 Sea Zone to 31 Sea Zone
4 infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
4 infantry and 2 transports moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from 31 Sea Zone to Wake Island
2 fighters moved from 25 Sea Zone to Wake Island
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Bulgaria to Albania
Americans take Albania from Italians
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
Submerge sub in SZ110?
Yes please.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Midway to 25 Sea Zone
4 infantry and 2 transports moved from 25 Sea Zone to 31 Sea Zone
4 infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
4 infantry and 2 transports moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from 31 Sea Zone to Wake Island
2 fighters moved from 25 Sea Zone to Wake Island
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Bulgaria to Albania
Americans take Albania from Italians
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
Combat - Americans
Battle in Philippines
Battle in Guam
Battle in 110 Sea Zone
Americans attack with 2 bombers, 1 fighter and 1 submarine
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 1 fighter in 110 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Italians roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 110 Sea Zone
Americans win, taking Philippines from Japanese, taking Guam from Japanese with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Wake Island
Americans attack with 2 fighters and 8 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 2 fighters and 8 infantry in Wake Island, round 2 : 2/10 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 fighters and 7 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 25 Sea Zone to 31 Sea Zone
3 bombers moved from Hawaiian Islands to Midway
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
2 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Wake Island to 31 Sea Zone
1 aaGun, 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Libya to Iraq
3 fighters moved from 95 Sea Zone to Iraq
1 fighter moved from India to Persia
2 infantry moved from Samara to Russia
2 bombers moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 4 infantry moved from Algeria to Morocco
4 carriers, 5 fighters and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to 92 Sea Zone
1 fighter moved from Algeria to Gibraltar
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 10 infantry, 1 mech_infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery, 10 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
3 infantry and 1 mech_infantry placed in Eastern United States
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : -0.50
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Midway to 25 Sea Zone
4 infantry and 2 transports moved from 25 Sea Zone to 31 Sea Zone
4 infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
4 infantry and 2 transports moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from 31 Sea Zone to Wake Island
2 fighters moved from 25 Sea Zone to Wake Island
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Bulgaria to Albania
Americans take Albania from Italians
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
Combat - Americans
Battle in Philippines
Battle in Guam
Battle in 110 Sea Zone
Americans attack with 2 bombers, 1 fighter and 1 submarine
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 1 fighter in 110 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Italians roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 110 Sea Zone
Americans win, taking Philippines from Japanese, taking Guam from Japanese with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Wake Island
Americans attack with 2 fighters and 8 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 2 fighters and 8 infantry in Wake Island, round 2 : 2/10 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 fighters and 7 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 25 Sea Zone to 31 Sea Zone
3 bombers moved from Hawaiian Islands to Midway
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
2 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Wake Island to 31 Sea Zone
1 aaGun, 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Libya to Iraq
3 fighters moved from 95 Sea Zone to Iraq
1 fighter moved from India to Persia
2 infantry moved from Samara to Russia
2 bombers moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 4 infantry moved from Algeria to Morocco
4 carriers, 5 fighters and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to 92 Sea Zone
1 fighter moved from Algeria to Gibraltar
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 10 infantry, 1 mech_infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery, 10 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
3 infantry and 1 mech_infantry placed in Eastern United States
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 bomber, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Novosibirsk
2 mech_infantrys moved from Tsinghai to Kansu
1 mech_infantry moved from Caucasus to Novosibirsk
1 armour moved from Samara to Novosibirsk
1 armour moved from Tsinghai to Kansu
2 mech_infantrys moved from Tsinghai to Kansu
1 tactical_bomber moved from Samara to Novosibirsk
1 armour moved from Samara to Novosibirsk
Combat - British
Battle in Kansu
British attack with 1 armour, 1 infantry and 4 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Kansu, round 2 : 2/6 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
British win, taking Kansu from Germans with 1 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
British attack with 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
British win, taking Novosibirsk from Japanese with 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Novosibirsk to Russia
2 artilleries and 9 infantry moved from Samara to Russia
10 infantry moved from Caucasus to Northwest Persia
1 armour, 1 artillery and 4 infantry moved from Trans-Jordan to Iraq
5 infantry moved from Northwest Persia to Persia
7 mech_infantrys moved from Egypt to Iraq
2 transports moved from 81 Sea Zone to 98 Sea Zone
4 infantry moved from Alexandria to 98 Sea Zone
4 infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Trans-Jordan
4 infantry moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Sicily to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
7 infantry moved from Libya to Tobruk
2 mech_infantrys moved from India to Eastern Persia
1 battleship, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Place Units - British
3 infantry placed in Iraq
1 fighter and 2 infantry placed in Persia
3 infantry placed in Union of South Africa
1 bomber placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
4 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
British : -0.33
Americans : -0.50
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 artillery and 4 infantry moved from Western Ukraine to Ukraine
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
Non Combat Move - Italians
Place Units - Italians
2 artilleries placed in Ukraine
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 infantry moved from Samara to Russia
1 artillery moved from Caucasus to Northwest Persia
1 submarine moved from 39 Sea Zone to 56 Sea Zone
1 fighter moved from India to Persia
2 fighters moved from India to Persia
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Guam
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 infantry moved from Samara to Russia
1 artillery moved from Caucasus to Northwest Persia
1 submarine moved from 39 Sea Zone to 56 Sea Zone
1 fighter moved from India to Persia
2 fighters moved from India to Persia
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Guam
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Smolensk to Vologda
3 bombers moved from Western Ukraine to Vologda
2 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
13 infantry moved from Western Ukraine to Ukraine
5 artilleries moved from Western Ukraine to Ukraine
1 artillery moved from Rostov to Volgograd
Germans take Volgograd from Russians
9 mech_infantrys moved from Ukraine to Caucasus
3 artilleries and 6 infantry moved from Ukraine to Rostov
17 armour, 2 artilleries and 48 mech_infantrys moved from Rostov to Caucasus
3 infantry moved from Norway to Finland
4 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Americans
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Yugoslavia
6 infantry moved from Romania to Bessarabia
3 artilleries moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Vologda
22 mech_infantrys moved from Belarus to Ukraine
1 fighter moved from Western Ukraine to Western Germany
1 tactical_bomber moved from Western Ukraine to Western Germany
7 mech_infantrys moved from Germany to Baltic States
2 fighters and 2 tactical_bombers moved from Western Ukraine to Ukraine
Combat - Germans
Battle in Vologda
Germans attack with 3 bombers, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Vologda, round 3 : 1/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 17 armour, 2 artilleries and 57 mech_infantrys
ANZAC defend with 1 infantry
Germans roll dice for 17 armour, 2 artilleries and 57 mech_infantrys in Caucasus, round 2 : 18/76 hits, 19.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 17 armour, 2 artilleries and 56 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
3 bombers moved from Vologda to Belarus
Place Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Ukraine
Germans undo move 1.
3 artilleries placed in Novgorod
1 artillery and 9 infantry placed in Western Germany
Germans undo move 3.
2 artilleries and 8 infantry placed in Western Germany
1 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -3.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
4 infantry moved from Russia to Vologda
3 artilleries and 5 infantry moved from Russia to Smolensk
9 infantry moved from Yenisey to Timguska
11 infantry moved from Russia to Smolensk
1 infantry moved from Yenisey to Timguska
1 artillery moved from Russia to Vologda
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Timguska
Russians attack with 10 infantry
Japanese defend with 1 infantry
Russians roll dice for 10 infantry in Timguska, round 2 : 2/10 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Germans with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 3 artilleries and 16 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 16 infantry in Smolensk, round 2 : 5/19 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 artilleries and 15 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Vologda, round 2 : 3/6 hits, 1.67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
35 infantry moved from Russia to Smolensk
12 artilleries moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
9 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
4 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
Place Units - Russians
4 artilleries placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 3.17
Scramble Guam fighter?
Ah no…I guess he can stand and fight with his American counterparts on the island. Not that it will matter much.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 5 armour, 6 artilleries and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Burma to Shan State
2 bombers moved from Yunnan to India
1 marine moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 35 Sea Zone
6 fighters moved from 36 Sea Zone to Guam
3 tactical_bombers moved from 36 Sea Zone to Guam
2 battleships, 7 carriers, 1 cruiser, 6 destroyers, 1 marine, 12 submarines and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
3 infantry moved from Kiangsu to 19 Sea Zone
2 battleships, 7 carriers, 1 cruiser, 6 destroyers, 4 infantry, 1 marine, 12 submarines and 2 transports moved from 19 Sea Zone to 21 Sea Zone
4 infantry moved from 21 Sea Zone to Guam
1 marine moved from 21 Sea Zone to Guam
16 artilleries and 51 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Hunan to Shan State
2 artilleries and 5 infantry moved from Kwangsi to Yunnan
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 artillery and 5 infantry moved from Kweichow to Yunnan
4 infantry moved from Anhwe to Kweichow
2 infantry moved from Shantung to Anhwe
1 infantry moved from Amur to Manchuria
3 armour, 5 artilleries, 2 infantry and 9 mech_infantrys moved from Yakut S.S.R. to Yenisey
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in Borneo
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 1 cruiser, 6 destroyers, 12 submarines and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese roll dice for 12 submarines in 21 Sea Zone, round 2 : 4/12 hits, 4.00 expected hits
Japanese win with 2 battleships, 7 carriers, 1 cruiser, 6 destroyers, 12 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yenisey
Japanese attack with 3 armour, 5 artilleries, 2 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 3 armour, 5 artilleries, 2 infantry and 9 mech_infantrys in Yenisey, round 2 : 7/19 hits, 5.83 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 3 armour, 5 artilleries, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Guam
Japanese attack with 6 fighters, 4 infantry, 1 marine and 3 tactical_bombers
Americans defend with 1 airfield and 2 infantry; ANZAC defend with 1 fighter
Japanese roll dice for 6 fighters, 4 infantry, 1 marine and 3 tactical_bombers in Guam, round 2 : 7/14 hits, 6.00 expected hits
Americans roll dice for 1 fighter and 2 infantry in Guam, round 2 : 0/3 hits, 1.33 expected hits
1 fighter owned by the ANZAC and 2 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 6 fighters, 4 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 fighter
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
6 fighters and 3 tactical_bombers moved from Guam to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Shan State
2 bombers moved from India to Shan State
1 fighter moved from Japan to 21 Sea Zone
Place Units - Japanese
3 artilleries placed in French Indo China
3 artilleries placed in Kwangtung
2 armour and 1 mech_infantry placed in Shantung
3 armour placed in Kiangsu
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : -1.33
AA fire in India : : -0.33
Russians : 0.67
Japanese : 2.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
intercept in W. Ger
no intercept
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Soviet Far East
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Southern France
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 3 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 carriers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Persia to Iraq
1 fighter moved from 92 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to Trans-Jordan
1 mech_infantry moved from Morocco to Tunisia
3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
7 infantry moved from Wake Island to 31 Sea Zone
1 carrier, 2 fighters, 7 infantry and 4 transports moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Midway to Caroline Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Midway
Place Units - Americans
1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western United States
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :