@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 73 PUs;
Germans buy 1 armour, 1 artillery and 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Tambov to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Rostov to Volgograd
5 fighters and 3 tactical_bombers moved from Rostov to Volgograd
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
4 bombers moved from Novgorod to Smolensk
1 bomber and 1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry
AA fire in Holland Belgium : 1/3 hits, 0,50 expected hits
1 fighter owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Americans: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Volgograd
Germans attack with 5 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Volgograd, round 2 : 6/10 hits, 4,83 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 4 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 4 bombers and 1 infantry in Smolensk, round 2 : 1/5 hits, 2,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 4 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 bomber and 2 fighters
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 fighter
Germans roll dice for 1 bomber and 2 fighters in Southern France, round 2 : 2/3 hits, 1,67 expected hits
French roll dice for 1 fighter in Southern France, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Southern France
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for Americans: 1 fighter
Non Combat Move - Germans
5 armour and 11 mech_infantrys moved from Eastern Poland to Bryansk
3 aaGuns, 12 armour, 7 artilleries, 7 infantry and 16 mech_infantrys moved from Rostov to Bryansk
1 infantry moved from Western Ukraine to Bryansk
3 fighters moved from Novgorod to Germany
1 infantry moved from Novgorod to Archangel
4 bombers moved from Smolensk to Novgorod
5 fighters and 3 tactical_bombers moved from Volgograd to Bryansk
4 mech_infantrys moved from Slovakia Hungary to Western Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Southern France to Western Germany
1 bomber moved from Southern France to Germany
1 fighter moved from Germany to Western Germany
3 infantry moved from Western Germany to Germany
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
10 infantry placed in Western Germany
1 armour and 9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,6,2,2
Germans collect 52 PUs (5 lost to blockades); end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -1,17
French : 0,33
Americans : 1,00
Russians : 1,00
AA fire in Holland Belgium : : 0,50
@gamerman01 wait a second!
NCM change is coming
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 73 PUs;
Germans buy 1 armour, 1 artillery and 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Tambov to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Rostov to Volgograd
5 fighters and 3 tactical_bombers moved from Rostov to Volgograd
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
4 bombers moved from Novgorod to Smolensk
1 bomber and 1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry
AA fire in Holland Belgium : 1/3 hits, 0,50 expected hits
1 fighter owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Americans: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Volgograd
Germans attack with 5 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Volgograd, round 2 : 6/10 hits, 4,83 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 4 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 4 bombers and 1 infantry in Smolensk, round 2 : 1/5 hits, 2,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 4 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 bomber and 2 fighters
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 fighter
Germans roll dice for 1 bomber and 2 fighters in Southern France, round 2 : 2/3 hits, 1,67 expected hits
French roll dice for 1 fighter in Southern France, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Southern France
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for Americans: 1 fighter
Non Combat Move - Germans
5 armour and 11 mech_infantrys moved from Eastern Poland to Bryansk
3 aaGuns, 12 armour, 7 artilleries, 7 infantry and 16 mech_infantrys moved from Rostov to Bryansk
1 infantry moved from Western Ukraine to Bryansk
3 fighters moved from Novgorod to Germany
1 infantry moved from Novgorod to Archangel
4 bombers moved from Smolensk to Novgorod
5 fighters and 3 tactical_bombers moved from Volgograd to Bryansk
4 mech_infantrys moved from Slovakia Hungary to Western Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Southern France to Western Germany
1 bomber moved from Southern France to Germany
1 fighter moved from Germany to Western Germany
3 infantry moved from Western Germany to Germany
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
10 infantry placed in Western Germany
1 armour and 9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,6,2,2
Germans collect 52 PUs (5 lost to blockades); end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,17
French : 0,33
Americans : 1,00
Russians : 1,00
AA fire in Holland Belgium : : 0,50
@gamerman01 said in L20 Gamerman01 (L) vs AetV (w/o Iwo NO):
It’s a 0.35% chance that we have 31 AA in a row, all miss
Yeah you had to bring that up, just now.
:laughing:
Wait till you run into my mercyless AA-Gunfire now. :grinning:
So we finally have a hit. Now it’s 1 for 34
Good job breaking the tension
So you got hit on the 20th one. That means I need 7 more misses against me just to keep up with you
Whoa, looks like I finally got a good defense all around… blockades continue to disappoint though ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy nothing; Remaining resources: 62 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Vologda to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 fighter and 1 infantry moved from Russia to Tambov
1 fighter and 2 infantry moved from Russia to Samara
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter in Tambov, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 infantry moved from Russia to Smolensk
1 aaGun, 1 armour and 7 mech_infantrys moved from Vologda to Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 79 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 82 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 84 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 1.67
Italians : 0.67
Russians : 0.83
Finally the Russians get hit.
I slipped on that last one and meant to retreat from the Italian unit, but lucked out. Remain and retreat both start with re. Well, if I had missed and you had hit, there’d be no taking it back either, so I guess it stands.
@gamerman01 it is up to if you want to retreat.
I believe you and you can adjust the last battle if you want to.
I’m not sure you understand. I meant to retreat as soon as I lost my infantry, but I accidentally clicked remain and killed your infantry. If your infantry had shot down my plane, I wouldn’t even try to take it back because I wouldn’t expect you to believe me. That’s why I think it should stand. But on the other hand, I meant to retreat, and obviously other than frustration from getting hit 4/4 previously there’s no reason for me to remain, and I do believe that you would let me take it back if I had been hit and told you I meant to retreat and it was an accident, and on that basis the Italian infantry should be returned to the board.
Do what you think is right and I won’t complain if you put the Italian infantry back. Just give me another point for integrity for even bringing it up and not just leaving it ;)
@gamerman01 all good. This is absolutely up to you. I will look at the map now. But as you allready mentioned it, I would not doubt a single word from you unless you would give me a reason to not trust you…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 43 PUs; 3 SuicideAttackTokens;
Japanese buy 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Kansu to Tsinghai
2 fighters moved from Yunnan to Tsinghai
1 infantry moved from Hopei to Shensi
2 fighters moved from Japan to 20 Sea Zone
2 bombers moved from French Indo China to Shensi
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 destroyer and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 battleships moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 cruiser and 1 transport
Japanese roll dice for 2 battleships, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits
Americans roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 marine
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Philippines, round 2 : 4/8 hits, 4,17 expected hits
Americans roll dice for 1 marine in Philippines, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 marine
Battle in Tsinghai
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Tsinghai, round 2 : 2/4 hits, 1,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 3/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters in 20 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
5 carriers moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 mech_infantry moved from Malaya to Shan State
1 mech_infantry moved from Shan State to Yunnan
2 bombers moved from Shensi to French Indo China
2 fighters moved from Tsinghai to Sikang
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
3 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
2 infantry placed in Malaya
3 infantry placed in French Indo China
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 22
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,6,4,3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,6,1,1,3
Japanese collect 34 PUs (22 lost to blockades); end with 34 PUs
Combat Hit Differential Summary :
Americans : 1,83
Chinese : 0,67
Japanese : 3,83
@aequitas-et-veritas said in L20 Gamerman01 (L) vs AetV (w/o Iwo NO):
@gamerman01 all good. This is absolutely up to you. I will look at the map now. But as you allready mentioned it, I would not doubt a single word from you unless you would give me a reason to not trust you…
Well played! :male-teacher: I’ll put the Italian infantry back in Tambov because I believe that if I had said “oh shoot, I definitely meant to retreat there but misclicked” even if I had missed and you hit, that you would let me take it back. It was a mis-click, so I’ll put it back.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Italians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Oh, wow, that is a CRAZY string for 2s (and a 3 and a 4) on defenses on both sides going back to USA9. J9 went great, but we’ve had a full round of SICK defenses since then.
US9
Philippines (Infantry and Artillery) hit 2/3
Holland (Infantry) 1/1
Z34 (destroyer) 1/1
Z21 (sub) 0/1
Burma (infantry) 1/1, hits plane
Northern Italy (3 infantry) 2/4, territory holds
China9
Shensi (2 infantry) 1/3
UK9
France (AA, 3 infantry, artillery) 2/5, hits plane
Italy and ANZAC9
no rolls
G10
Holland (AA, 2 infantry) 2/3 (and first AA hit of the GAME for EITHER side)
Volgograd (2 infantry) 1/2
Smolensk (infantry) 1/1
South France (fighter) 1/1
R10
Archangel (infantry) 1/1
Novgorod (mech) 1/1
Samara (mech) 1/1
Tambov (infantry) 1/1
J10
Z35 (cruiser) 1/1
Philippines (marine) 1/1
Tsinghai (infantry and fighter) 1/2
Shensi (infantry) 1/1
Z20 (destroyer) 1/1
I ran it in a calculator. That was 24 hits rolling 1 1, 32 2’s, 1 3, and 2 4’s (36 total dice)
It’s .01% chance, 1 in 10,000. I will assume the extreme defenses were for 1 full round and fearlessly attack on US10 and UK10 ;)
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Italians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Malta to Egypt
1 bomber moved from Eastern United States to Holland Belgium
1 mech_infantry moved from Libya to Alexandria
British take Alexandria from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 bombers moved from Normandy Bordeaux to Southern Italy
2 fighters moved from United Kingdom to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
2 submarines moved from 19 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 21 Sea Zone to 35 Sea Zone
4 fighters moved from Guam to 35 Sea Zone
1 bomber moved from Paulau Island to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
1 fighter moved from Java to 35 Sea Zone
1 bomber and 1 fighter moved from India to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 5 destroyers, 1 fighter and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
Intercept bombers in South Italy or scramble to zone 97 or neither?
Kamikazes for Zone 35?
Thanks
@gamerman01 please scramble to sz 97 and use all Kamikazee Tokens.
One for each DD. Max Def.
Thank you.