Forgot to Blitz Alexandria so I did it during NCM.
axis-dominion vs farmboy (allies+12) bm3
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 48 Sea Zone 1 battleship and 2 cruisers moved from 48 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to Caroline Islands 1 destroyer moved from 106 Sea Zone to 120 Sea Zone 1 bomber moved from United Kingdom to 120 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 fighter moved from Eastern United States to 120 Sea Zone 1 armour moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Algeria to Morocco 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from 92 Sea Zone to 96 Sea Zone 5 fighters and 1 submarine moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in French West Africa Battle in 46 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/7 hits, 1.83 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 3 : 3/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantry Casualties for Japanese: 1 aaGun and 3 infantry Battle in 120 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 120 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 120 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 120 Sea Zone to Eastern United States 1 bomber moved from 120 Sea Zone to Quebec 1 carrier moved from 101 Sea Zone to 87 Sea Zone 1 destroyer moved from 101 Sea Zone to 87 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Morocco to 92 Sea Zone 1 marine moved from Morocco to 92 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 109 Sea Zone 1 marine moved from 109 Sea Zone to Eire Americans take Eire from Neutral_Allies 2 infantry moved from 109 Sea Zone to Eire 1 fighter moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Western United States to Midway 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 46 Sea Zone to 33 Sea Zone 3 carriers and 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 3 submarines moved from 30 Sea Zone to 33 Sea Zone 2 fighters moved from 46 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 infantry placed in Central United States 2 fighters and 1 infantry placed in Western United States 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 2 infantry EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 87 Sea Zone: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 87 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by Americans to French West Africa: 2 infantry EDIT: Adding units owned by Americans to 87 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : 2.00 Japanese regular : 0.33 Japanese AA : 0.67 Germans regular : -0.17 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 1 infantry moved from Sikang to Shensi 3 infantry moved from Suiyuyan to Shensi 7 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 7 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 7 infantry in Chahar, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 48 Sea Zone 1 battleship and 2 cruisers moved from 48 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to Caroline Islands 1 destroyer moved from 106 Sea Zone to 120 Sea Zone 1 bomber moved from United Kingdom to 120 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 fighter moved from Eastern United States to 120 Sea Zone 1 armour moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Algeria to Morocco 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from 92 Sea Zone to 96 Sea Zone 5 fighters and 1 submarine moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in French West Africa Battle in 46 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/7 hits, 1.83 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 3 : 3/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantry Casualties for Japanese: 1 aaGun and 3 infantry Battle in 120 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 120 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 120 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 120 Sea Zone to Eastern United States 1 bomber moved from 120 Sea Zone to Quebec 1 carrier moved from 101 Sea Zone to 87 Sea Zone 1 destroyer moved from 101 Sea Zone to 87 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Morocco to 92 Sea Zone 1 marine moved from Morocco to 92 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 109 Sea Zone 1 marine moved from 109 Sea Zone to Eire Americans take Eire from Neutral_Allies 2 infantry moved from 109 Sea Zone to Eire 1 fighter moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Western United States to Midway 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 46 Sea Zone to 33 Sea Zone 3 carriers and 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 3 submarines moved from 30 Sea Zone to 33 Sea Zone 2 fighters moved from 46 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 infantry placed in Central United States 2 fighters and 1 infantry placed in Western United States 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 2 infantry EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 87 Sea Zone: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 87 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by Americans to French West Africa: 2 infantry EDIT: Adding units owned by Americans to 87 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 1 infantry moved from Sikang to Shensi 3 infantry moved from Suiyuyan to Shensi 7 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 7 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 7 infantry in Chahar, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 destroyer, 6 infantry and 2 marines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from India to Burma 2 fighters moved from India to Burma 1 bomber moved from Persia to Burma 1 mech_infantry moved from Egypt to Syria British take Syria from Neutral_Axis 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 105 Sea Zone British take 109 Sea Zone from Germans 2 fighters moved from Gibraltar to 105 Sea Zone 1 fighter moved from Iceland to 110 Sea Zone Combat - British Battle in 105 Sea Zone British attack with 2 fighters and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the British lost in 105 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Germans: 1 destroyer Battle in 110 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Burma British attack with 1 bomber, 2 fighters and 3 infantry Japanese defend with 3 infantry British roll dice for 1 bomber, 2 fighters and 3 infantry in Burma, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 bomber moved from Burma to West India 2 fighters moved from Burma to Persia 1 mech_infantry moved from India to Eastern Persia 1 aaGun, 3 artilleries and 16 infantry moved from India to West India 3 infantry moved from Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 2 artilleries and 5 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 2 marines moved from Egypt to 81 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 81 Sea Zone to 80 Sea Zone 2 infantry and 2 marines moved from 80 Sea Zone to Eastern Persia 3 infantry moved from Egypt to Trans-Jordan 1 armour moved from French Equatorial Africa to Egypt 1 armour moved from Egypt to Iraq 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 transport moved from 92 Sea Zone to 109 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from 105 Sea Zone to 109 Sea Zone 1 fighter moved from 105 Sea Zone to United Kingdom 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to Eire Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 2 marines placed in United Kingdom 1 destroyer placed in 109 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 2.00 Japanese regular : 1.33 Japanese AA : 0.67 Germans regular : 0.33 British regular : 1.67 -
one sec. Might adjust UK NCMs
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 48 Sea Zone 1 battleship and 2 cruisers moved from 48 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to Caroline Islands 1 destroyer moved from 106 Sea Zone to 120 Sea Zone 1 bomber moved from United Kingdom to 120 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 fighter moved from Eastern United States to 120 Sea Zone 1 armour moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Algeria to Morocco 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from 92 Sea Zone to 96 Sea Zone 5 fighters and 1 submarine moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in French West Africa Battle in 46 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/7 hits, 1.83 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 3 : 3/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantry Casualties for Japanese: 1 aaGun and 3 infantry Battle in 120 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 120 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 120 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 120 Sea Zone to Eastern United States 1 bomber moved from 120 Sea Zone to Quebec 1 carrier moved from 101 Sea Zone to 87 Sea Zone 1 destroyer moved from 101 Sea Zone to 87 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Morocco to 92 Sea Zone 1 marine moved from Morocco to 92 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 109 Sea Zone 1 marine moved from 109 Sea Zone to Eire Americans take Eire from Neutral_Allies 2 infantry moved from 109 Sea Zone to Eire 1 fighter moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Western United States to Midway 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 46 Sea Zone to 33 Sea Zone 3 carriers and 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 3 submarines moved from 30 Sea Zone to 33 Sea Zone 2 fighters moved from 46 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 infantry placed in Central United States 2 fighters and 1 infantry placed in Western United States 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 2 infantry EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 87 Sea Zone: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 87 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by Americans to French West Africa: 2 infantry EDIT: Adding units owned by Americans to 87 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 1 infantry moved from Sikang to Shensi 3 infantry moved from Suiyuyan to Shensi 7 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 7 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 7 infantry in Chahar, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 destroyer, 6 infantry and 2 marines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from India to Burma 2 fighters moved from India to Burma 1 bomber moved from Persia to Burma 1 mech_infantry moved from Egypt to Syria British take Syria from Neutral_Axis 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 105 Sea Zone British take 109 Sea Zone from Germans 2 fighters moved from Gibraltar to 105 Sea Zone 1 fighter moved from Iceland to 110 Sea Zone Combat - British Battle in 105 Sea Zone British attack with 2 fighters and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the British lost in 105 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Germans: 1 destroyer Battle in 110 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Burma British attack with 1 bomber, 2 fighters and 3 infantry Japanese defend with 3 infantry British roll dice for 1 bomber, 2 fighters and 3 infantry in Burma, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Burma to West India 1 mech_infantry moved from India to Eastern Persia 1 aaGun, 3 artilleries and 16 infantry moved from India to West India 3 infantry moved from Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 2 artilleries and 5 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 2 marines moved from Egypt to 81 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 81 Sea Zone to 80 Sea Zone 2 infantry and 2 marines moved from 80 Sea Zone to Eastern Persia 3 infantry moved from Egypt to Trans-Jordan 1 armour moved from French Equatorial Africa to Egypt 1 armour moved from Egypt to Iraq 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 1 transport moved from 92 Sea Zone to 109 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from 105 Sea Zone to 109 Sea Zone 1 fighter moved from 105 Sea Zone to United Kingdom 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to Eire 2 fighters moved from Burma to West India 2 tactical_bombers moved from Persia to West India 2 fighters moved from Persia to West India 1 mech_infantry moved from United Kingdom to Eire Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 2 marines placed in United Kingdom 1 destroyer placed in 109 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 1 mech_infantry EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 2.00 Japanese regular : 1.33 Japanese AA : 0.67 Germans regular : 0.33 British regular : 1.67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 6 infantry and 4 mech_infantrys moved from Ukraine to Rostov 1 armour moved from Tunisia to Algeria Italians take Algeria from Americans 1 armour moved from Algeria to Tunisia 1 bomber moved from Bessarabia to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour, 1 bomber, 6 infantry and 4 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour, 1 bomber, 6 infantry and 4 mech_infantrys in Rostov, round 2 : 2/13 hits, 3.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 1 bomber, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Southern Italy 1 aaGun moved from Bessarabia to Ukraine 1 mech_infantry moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Southern Italy to Yugoslavia 2 fighters moved from Bessarabia to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 armour and 2 mech_infantrys placed in Ukraine 3 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun and 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians regular : -1.33 Russians regular : 0.67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 infantry moved from Dutch New Guinea to New Guinea 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from South Australia to New South Wales 1 aaGun and 1 infantry moved from Queensland to New South Wales 1 marine moved from Queensland to 54 Sea Zone 1 cruiser, 1 marine and 4 submarines moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 cruiser moved from 91 Sea Zone to 87 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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just checking, did you intend to leave the anz units in India as well?
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@axis-dominion no forgot about them. Will move them back on Russia if that is alright.
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@axis-dominion said in axis-dominion vs farmboy (allies+12) bm3:
just checking, did you intend to leave the anz units in India as well?
yah that works
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 infantry, 9 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 submarine moved from 111 Sea Zone to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 2 bombers moved from Southern Italy to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 4 bombers, 3 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 bombers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 4 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 1 submarine moved from 125 Sea Zone to 112 Sea Zone 4 bombers, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from Western Germany to Southern Italy 4 mech_infantrys moved from Bryansk to Volgograd 5 armour moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 armour moved from Bryansk to Volgograd 4 armour and 13 mech_infantrys moved from Bryansk to Caucasus 11 artilleries moved from Bryansk to Rostov 17 infantry moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 1 aaGun moved from Archangel to Belarus 1 infantry moved from Southern France to Normandy Bordeaux 1 mech_infantry moved from Yugoslavia to Bessarabia 4 tactical_bombers moved from Southern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany 1 fighter moved from Bryansk to Germany 3 fighters moved from Southern Italy to Western Germany 1 fighter moved from Western Germany to Normandy Bordeaux 1 submarine moved from 112 Sea Zone to 110 Sea Zone Place Units - Germans 1 tactical_bomber placed in Western Germany 1 submarine placed in 105 Sea Zone 1 artillery and 2 infantry placed in Novgorod 1 mech_infantry placed in Western Germany 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans regular : -1.17 British regular : 0.67 -
them annoying German subs ;)
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@axis-dominion lol. Yep.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians 6 infantry moved from Novosibirsk to Vologda 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk 1 fighter and 2 infantry moved from Russia to Bryansk 12 artilleries and 60 infantry moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 12 artilleries and 60 infantry Germans defend with 1 infantry Russians roll dice for 12 artilleries and 60 infantry in Tambov, round 2 : 16/72 hits, 16.00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 12 artilleries and 59 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 6 infantry Germans defend with 1 infantry Russians roll dice for 6 infantry in Vologda, round 2 : 1/6 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Vologda 1 aaGun moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia 1 mech_infantry moved from Russia to Tambov 1 armour moved from Russia to Tambov Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.00 Russians regular : -0.17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians 6 infantry moved from Novosibirsk to Vologda 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk 1 fighter and 2 infantry moved from Russia to Bryansk 12 artilleries and 60 infantry moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 12 artilleries and 60 infantry Germans defend with 1 infantry Russians roll dice for 12 artilleries and 60 infantry in Tambov, round 2 : 16/72 hits, 16.00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 12 artilleries and 59 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 6 infantry Germans defend with 1 infantry Russians roll dice for 6 infantry in Vologda, round 2 : 1/6 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Vologda 1 aaGun moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia 1 mech_infantry moved from Russia to Tambov 1 armour moved from Russia to Tambov Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from India: 1 aaGun and 1 infantry EDIT: Adding units owned by ANZAC to West India: 1 aaGun and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.00 Russians regular : -0.17 -
reposted with the anzac edit
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 artillery moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to India 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Yunnan to Szechwan 2 artilleries moved from Yunnan to Burma 1 armour and 3 mech_infantrys moved from Shan State to Burma 2 battleships and 2 cruisers moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from French Indo China to 45 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from French Indo China to Burma 1 fighter moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 2 bombers moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 tactical_bomber moved from French Indo China to Szechwan Combat - Japanese Battle in India Japanese attack with 2 artilleries and 2 infantry British defend with 1 aaGun and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 aaGun and 2 infantry in India, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 5 Casualties for Japanese: 2 infantry Casualties for British: 1 aaGun and 2 infantry Battle in Burma Japanese attack with 1 armour, 2 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 5/8 hits, 3.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 2 : 6/9 hits, 4.50 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 2 infantry Battle in 55 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 carriers moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 39 Sea Zone 1 fighter moved from Burma to 39 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 2 destroyers and 8 submarines moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 3 carriers moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from 55 Sea Zone to Philippines 1 fighter moved from 42 Sea Zone to Philippines 3 fighters moved from 45 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to French Indo China 1 tactical_bomber moved from 45 Sea Zone to Philippines 2 aaGuns and 6 infantry moved from Manchuria to Korea 1 fighter moved from Japan to Korea 1 artillery moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 2 bombers moved from Szechwan to Philippines 1 infantry and 2 marines moved from Java to 42 Sea Zone 1 infantry, 2 marines and 3 transports moved from 42 Sea Zone to 35 Sea Zone 1 infantry and 2 marines moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Burma to 39 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to Philippines 3 fighters moved from French Indo China to 35 Sea Zone 2 fighters and 3 tactical_bombers moved from Szechwan to French Indo China Place Units - Japanese 1 carrier and 1 destroyer placed in 36 Sea Zone 3 fighters placed in Japan 3 infantry placed in Kiangsu 1 infantry placed in French Indo China 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 61 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.67 Japanese regular : 0.33 UK_Pacific regular : 1.00 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 infantry, 1 marine, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from Midway to Iwo Jima 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Americans attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 6/11 hits, 4.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 6 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 carrier and 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 63 Sea Zone 1 submarine moved from 46 Sea Zone to 63 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Midway 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from French West Africa to 87 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 87 Sea Zone to 92 Sea Zone 1 carrier and 1 destroyer moved from 87 Sea Zone to 92 Sea Zone 3 infantry moved from 92 Sea Zone to Algeria 1 artillery moved from 92 Sea Zone to Algeria 2 fighters moved from Eastern United States to Gibraltar 2 infantry moved from Eire to 109 Sea Zone 1 marine moved from Eire to 109 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Algeria 2 infantry moved from 92 Sea Zone to Algeria 1 bomber moved from Quebec to United Kingdom 1 fighter moved from 109 Sea Zone to United Kingdom 4 carriers and 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 6 submarines moved from 33 Sea Zone to 26 Sea Zone 1 battleship and 2 cruisers moved from 33 Sea Zone to 17 Sea Zone Place Units - Americans 2 fighters and 1 marine placed in Western United States 1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from 120 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 122 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : -0.33 -
Immediately after the move, I realized it was very foolish. Worth seeing what happens,but I think I might have lost the game there.
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Kansu to Kweichow 2 infantry moved from Shensi to Kweichow 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Shensi to Hopei 1 infantry moved from Chahar to Hopei 1 infantry moved from Chahar to Hopei 3 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 3 infantry in Hopei, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 1 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Shensi Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.00





