Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry, 1 marine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 27 Sea Zone 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Gilbert Islands 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 cruiser moved from 21 Sea Zone to 132 Sea Zone 1 fighter moved from Formosa to 132 Sea Zone 2 bombers moved from Japan to 132 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Fukien to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 battleship and 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to Davao 1 mech_infantry moved from Southern Manchuria to Shansi 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter moved from Korea to Shansi 1 fighter moved from Southern Manchuria to 36 Sea Zone 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese Combat - Japanese Battle in Wake Island Battle in Gilbert Islands Battle in Shansi Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese win, taking Wake Island from Americans, taking Gilbert Islands from UK_Pacific, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 27 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese win, taking 27 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour 1 fighter owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -17 Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in 36 Sea Zone Japanese attack with 2 battleships, 2 destroyers, 1 fighter, 1 submarine and 3 transports Americans defend with 1 destroyer and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 2 battleships, 2 destroyers, 1 fighter, 1 submarine and 3 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Davao Japanese attack with 2 artilleries and 4 infantry Americans defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry Japanese win, taking Davao from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in 132 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 cruiser Casualties for British: 1 battleship Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to Siam 1 fighter moved from 132 Sea Zone to Siam 2 bombers moved from 132 Sea Zone to Siam 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 fighter moved from Shansi to Jehol 1 tactical_bomber moved from Shansi to Shantung 3 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Korea to Northern Manchuria 2 infantry moved from Korea to Southern Manchuria 1 fighter moved from Kwangtung to Formosa 1 armour and 1 infantry moved from Japan to Kyushu 1 artillery moved from Japan to Kyushu 1 infantry moved from Japan to Kyushu 2 carriers moved from 7 Sea Zone to 32 Sea Zone 1 carrier and 1 destroyer moved from 34 Sea Zone to 32 Sea Zone 3 fighters and 3 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands 1 fighter moved from 36 Sea Zone to Paulau Place Units - Japanese 1 infantry and 1 marine placed in Japan 3 transports placed in 7 Sea Zone Japanese undo move 2. 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 44 PUsL20 #1 trulpen (X) vs JDOW (A+12) BM3
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TripleA Manual Gamesave Post: Germans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x airfield; Remaining resources: 57 PUs; Germans buy 1 aaGun, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Holland Belgium 1 fighter moved from France to 125 Sea Zone 1 fighter and 2 tactical_bombers moved from Novgorod to 125 Sea Zone 2 bombers moved from Germany to 125 Sea Zone 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Vyborg 3 mech_infantrys moved from Germany to Denmark 1 fighter and 1 tactical_bomber moved from Germany to Denmark 1 fighter moved from Germany to Holland Belgium 1 fighter moved from Germany to Belarus 1 fighter moved from Germany to Vyborg 1 fighter moved from Germany to Denmark 16 artilleries and 10 infantry moved from Romania to Bessarabia 3 armour and 3 mech_infantrys moved from Poland to Western Ukraine 1 infantry moved from Novgorod to Belarus Combat - GermansCombat Hit Differential Summary :
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Scramble z125?
But wait, I have to redo this stuff. The question will still be valid.
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No scramble.
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Unless you take less planes. Then I have to reconsider.
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TripleA Manual Gamesave Post: Germans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x airfield; Remaining resources: 57 PUs; Germans buy 17 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from France to 125 Sea Zone 1 fighter and 2 tactical_bombers moved from Novgorod to 125 Sea Zone 2 bombers moved from Germany to 125 Sea Zone 2 fighters and 1 tactical_bomber moved from Germany to Denmark 3 mech_infantrys moved from Germany to Denmark 2 infantry moved from France to Holland Belgium 1 fighter moved from Germany to Holland Belgium 1 fighter moved from Germany to Belarus 1 infantry moved from Novgorod to Belarus 16 artilleries and 10 infantry moved from Romania to Bessarabia 3 armour and 3 mech_infantrys moved from Poland to Western Ukraine 1 infantry moved from Novgorod to Belarus 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Germany to Vyborg 1 infantry moved from Novgorod to Vyborg Combat - GermansCombat Hit Differential Summary :
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Not less planes. I’ll proceed.
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TripleA Manual Gamesave Post: Germans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x airfield; Remaining resources: 57 PUs; Germans buy 17 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from France to 125 Sea Zone 1 fighter and 2 tactical_bombers moved from Novgorod to 125 Sea Zone 2 bombers moved from Germany to 125 Sea Zone 2 fighters and 1 tactical_bomber moved from Germany to Denmark 3 mech_infantrys moved from Germany to Denmark 2 infantry moved from France to Holland Belgium 1 fighter moved from Germany to Holland Belgium 1 fighter moved from Germany to Belarus 1 infantry moved from Novgorod to Belarus 16 artilleries and 10 infantry moved from Romania to Bessarabia 3 armour and 3 mech_infantrys moved from Poland to Western Ukraine 1 infantry moved from Novgorod to Belarus 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Germany to Vyborg 1 infantry moved from Novgorod to Vyborg Combat - Germans Battle in 125 Sea Zone Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/6 hits, 3,67 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 125 Sea Zone Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 16 artilleries and 10 infantry Russians defend with 1 infantry Germans roll dice for 16 artilleries and 10 infantry in Bessarabia, round 2 : 10/26 hits, 8,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 16 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium retreated to Holland Belgium Americans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Denmark Germans attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Denmark, round 2 : 0/6 hits, 2,17 expected hits Americans roll dice for 2 infantry in Denmark, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Denmark Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Denmark, round 3 : 2/4 hits, 1,83 expected hits Americans roll dice for 2 infantry in Denmark, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in Denmark Germans win, taking Denmark from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -13 Casualties for Germans: 2 mech_infantrys and 1 tactical_bomber Casualties for Americans: 2 infantry Battle in Western Ukraine Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 aaGun, 1 armour and 2 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Western Ukraine, round 2 : 1/6 hits, 2,00 expected hitsCombat Hit Differential Summary :
Americans regular : 3,00 Russians regular : -0,33 Germans regular : -4,83 British regular : -0,33 -
Jävla fittärningar.
Causalty in W Ukraine?
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Some nasty dice for you. Sorry about that.
I am only at my cell atm and I do not know whether you aim for a hit and run or a kill at wuk. Thus I cannot tell you the OOL atm. -
I have to leave soon anyway, so won’t be able to finish the turn. Later alligator.
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I go for max defense.
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Did you forget to post? Dice were rolled quite sole time ago.
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Complicated, I’m mulling over NCMs. I didn’t count with the 6 sb’s in Moscow. May I move the italian mech to perhaps E Poland instead, if you consider it not to have been affected by battles (I don’t, since the mess was in Denmark and Holland, while it went alright in the east)?
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As it is quite late for Italian ncm change I have to review and decide then.
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Ok, I’ll post the map as it is right now, so you may review it.
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TripleA Manual Gamesave Post: Germans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x airfield; Remaining resources: 57 PUs; Germans buy 17 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from France to 125 Sea Zone 1 fighter and 2 tactical_bombers moved from Novgorod to 125 Sea Zone 2 bombers moved from Germany to 125 Sea Zone 2 fighters and 1 tactical_bomber moved from Germany to Denmark 3 mech_infantrys moved from Germany to Denmark 2 infantry moved from France to Holland Belgium 1 fighter moved from Germany to Holland Belgium 1 fighter moved from Germany to Belarus 1 infantry moved from Novgorod to Belarus 16 artilleries and 10 infantry moved from Romania to Bessarabia 3 armour and 3 mech_infantrys moved from Poland to Western Ukraine 1 infantry moved from Novgorod to Belarus 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Germany to Vyborg 1 infantry moved from Novgorod to Vyborg Combat - Germans Battle in 125 Sea Zone Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/6 hits, 3,67 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 125 Sea Zone Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 16 artilleries and 10 infantry Russians defend with 1 infantry Germans roll dice for 16 artilleries and 10 infantry in Bessarabia, round 2 : 10/26 hits, 8,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 16 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium retreated to Holland Belgium Americans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Denmark Germans attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Denmark, round 2 : 0/6 hits, 2,17 expected hits Americans roll dice for 2 infantry in Denmark, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Denmark Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Denmark, round 3 : 2/4 hits, 1,83 expected hits Americans roll dice for 2 infantry in Denmark, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in Denmark Germans win, taking Denmark from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -13 Casualties for Germans: 2 mech_infantrys and 1 tactical_bomber Casualties for Americans: 2 infantry Battle in Western Ukraine Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 aaGun, 1 armour and 2 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Western Ukraine, round 2 : 1/6 hits, 2,00 expected hits Russians roll dice for 1 aaGun, 1 armour and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits 1 aaGun owned by the Russians lost in Western Ukraine Germans roll dice for 3 armour and 3 mech_infantrys in Western Ukraine, round 3 : 1/6 hits, 2,00 expected hits Russians roll dice for 1 armour and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine 3 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Eastern Poland Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 aaGun and 1 infantry Casualties for Germans: 1 mech_infantry Battle in Belarus Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 fighter and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 infantry in Vyborg, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 infantry in Vyborg, round 4 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Vyborg Germans win, taking Vyborg from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter moved from Vyborg to Novgorod 1 fighter moved from Belarus to Novgorod 2 fighters moved from 125 Sea Zone to Western Germany 2 tactical_bombers moved from 125 Sea Zone to Western Germany 2 fighters moved from Denmark to Germany 1 aaGun moved from Romania to Eastern Poland 2 aaGuns moved from Romania to Bessarabia 9 infantry moved from Slovakia Hungary to Eastern Poland 3 infantry moved from Germany to Western Germany 1 aaGun moved from Germany to Western Germany 2 mech_infantrys moved from Poland to Novgorod 1 fighter moved from Holland Belgium to Germany 2 bombers moved from 125 Sea Zone to Western Germany 4 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western GermanyCombat Hit Differential Summary :
Americans regular : 3,00 Russians regular : -3,33 Germans regular : -7,50 British regular : -0,33 -
The WG-situation very much depended on the battles though, so I won’t request any italian changes there.
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But not sure either that I will make any change in Leningrad. Just would like to know if you’d allow it if I would.
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It’s so delicate and rich I don’t think I’m able to finish the move tonight. Getting tired unfortunately.
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I think it is quite late for Italian NCM changes, but I may allow it. But I need to know the exact change you plan.





