@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 artillery and 2 infantry moved from Samara to Novosibirsk
1 artillery and 3 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 artillery moved from Volgograd to Rostov
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 artilleries and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 4 infantry in Rostov, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Rostov
Russians roll dice for 2 artilleries and 4 infantry in Rostov, round 3 : 2/6 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Archangel to Russia
1 aaGun, 1 artillery and 2 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Rostov
10 artilleries and 15 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Russia to Bryansk
2 artilleries moved from Bryansk to Rostov
4 infantry moved from Russia to Smolensk
6 infantry moved from Russia to Bryansk
1 artillery moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
2 aaGuns and 14 infantry moved from Manchuria to Jehol
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Place Units - Russians
1 infantry placed in Volgograd
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.67
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
2 marines moved from Korea to 6 Sea Zone
3 mech_infantrys moved from Shantung to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
2 cruisers and 2 marines moved from 6 Sea Zone to 19 Sea Zone
2 marines moved from 19 Sea Zone to Jehol
5 fighters and 3 tactical_bombers moved from Korea to Jehol
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Jehol
2 artilleries moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
3 artilleries and 3 infantry moved from 19 Sea Zone to Jehol
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 bomber moved from French Indo China to Jehol
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from French Indo China to Jehol
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
2 marines moved from Korea to 6 Sea Zone
3 mech_infantrys moved from Shantung to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
2 cruisers and 2 marines moved from 6 Sea Zone to 19 Sea Zone
2 marines moved from 19 Sea Zone to Jehol
5 fighters and 3 tactical_bombers moved from Korea to Jehol
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Jehol
2 artilleries moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
3 artilleries and 3 infantry moved from 19 Sea Zone to Jehol
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 bomber moved from French Indo China to Jehol
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from French Indo China to Jehol
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 43 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Jehol
Japanese attack with 4 artilleries, 2 bombers, 9 fighters, 6 infantry, 2 marines, 3 mech_infantrys and 7 tactical_bombers
Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 fighter and 5 infantry; Russians defend with 2 aaGuns and 14 infantry
AA fire in Jehol : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 cruisers in Jehol, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 4 artilleries, 2 bombers, 9 fighters, 6 infantry, 2 marines, 3 mech_infantrys and 7 tactical_bombers in Jehol, round 2 : 16/33 hits, 14.67 expected hits
Chinese roll dice for 2 aaGuns, 1 artillery, 1 fighter and 20 infantry in Jehol, round 2 : 9/22 hits, 7.67 expected hits
6 infantry owned by the Japanese, 14 infantry owned by the Russians, 3 mech_infantrys owned by the Japanese, 2 aaGuns owned by the Russians and 1 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 4 artilleries, 2 bombers, 9 fighters, 2 marines and 7 tactical_bombers in Jehol, round 3 : 15/24 hits, 12.50 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Jehol, round 3 : 1/7 hits, 2.67 expected hits
1 artillery owned by the Japanese, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 artilleries, 2 bombers, 9 fighters, 2 marines and 7 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Japanese: 1 artillery, 6 infantry and 3 mech_infantrys
Casualties for Russians: 2 aaGuns and 14 infantry
Casualties for Chinese: 1 fighter and 5 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from Malaya to Shan State
1 infantry moved from Shan State to Yunnan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hopei to Chahar
9 fighters moved from Jehol to 6 Sea Zone
5 tactical_bombers moved from Jehol to 6 Sea Zone
2 tactical_bombers moved from Jehol to Shantung
2 bombers moved from Jehol to Shantung
Place Units - Japanese
2 destroyers placed in 36 Sea Zone
1 transport placed in 36 Sea Zone
1 submarine placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
Japanese collect 54 PUs (7 lost to blockades); end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
AA fire in Jehol : : -1.00
ANZAC : -0.17
Chinese : -0.33
UK_Pacific : -0.33
Japanese : 4.17
@Adam514 Finally killed off those pesky chinese and friends!
@wizmark NO!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Tunisia to Algeria
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Gibraltar to Southern France
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 bomber moved from Gibraltar to 94 Sea Zone
Combat - Americans
Battle in Caroline Islands
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win, taking Caroline Islands from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in 94 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone
Americans win with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Southern France
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 2 mech_infantrys in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Southern France
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 3 : 3/4 hits, 1.50 expected hits
Italians roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 8 carriers, 1 cruiser, 6 destroyers, 13 fighters, 1 infantry, 10 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from 16 Sea Zone to Midway
2 marines moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 marines, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 marines moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 cruisers moved from 92 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from 94 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from 94 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Western United States to Central United States
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Central United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 destroyer and 1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
1 fighter and 2 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters and 2 infantry moved from India to West India
7 artilleries and 25 infantry moved from India to Burma
1 fighter moved from India to West India
Combat - British
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 1 submarine
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in West India
British attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 3 fighters and 2 infantry in West India, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in West India
British win, taking West India from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 7 artilleries and 25 infantry
Japanese defend with 1 infantry
British roll dice for 7 artilleries and 25 infantry in Burma, round 2 : 5/32 hits, 7.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 7 artilleries and 24 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 5 mech_infantrys
Germans defend with 4 mech_infantrys
British roll dice for 1 fighter and 5 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/6 hits, 1.33 expected hits
Germans roll dice for 4 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan
British roll dice for 1 fighter and 4 mech_infantrys in Anglo Egyptian Sudan, round 3 : 2/5 hits, 1.17 expected hits
Germans roll dice for 3 mech_infantrys in Anglo Egyptian Sudan, round 3 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Anglo Egyptian Sudan
British roll dice for 1 fighter and 2 mech_infantrys in Anglo Egyptian Sudan, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 3 mech_infantrys
Casualties for Germans: 4 mech_infantrys
Non Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
3 fighters moved from West India to India
1 aaGun moved from India to West India
2 infantry moved from India to West India
1 infantry moved from India to West India
1 aaGun, 1 artillery and 1 infantry moved from India to Burma
2 marines moved from Algeria to 92 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 2 marines and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 marines moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from Gibraltar to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Algeria
1 infantry moved from Algeria to Tunisia
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 destroyer and 1 submarine placed in 110 Sea Zone
1 fighter and 1 marine placed in United Kingdom
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : 1.67
Italians : -2.00
British : -1.67
Americans : 2.83
Japanese : 0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan
1 battleship and 2 cruisers moved from 98 Sea Zone to 81 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to Caucasus
1 submarine moved from 97 Sea Zone to 81 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan
1 battleship and 2 cruisers moved from 98 Sea Zone to 81 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to Caucasus
1 submarine moved from 97 Sea Zone to 81 Sea Zone
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 2 mech_infantrys
Italians roll dice for 1 battleship and 2 cruisers in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/6 hits, 2.33 expected hits
British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 2 artilleries, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 : 3/5 hits, 2.00 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Caucasus
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Caucasus
Italians win with 1 bomber remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Persia
3 artilleries moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Western Germany
1 carrier and 3 transports moved from 98 Sea Zone to 81 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Tobruk to Alexandria
3 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery moved from Bessarabia to Eastern Poland
1 aaGun moved from Bessarabia to Eastern Poland
Place Units - Italians
1 factory_minor placed in Egypt
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,6
Italians collect 12 PUs (5 lost to blockades); end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -2.17
British : 0.00
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
3 fighters moved from Java to 43 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 37 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in Marshall Islands
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer, 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking Marshall Islands from Japanese, taking 43 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 fighters moved from 43 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 23 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from French West Africa to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : 0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 4 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from ANZAC
1 mech_infantry moved from Persia to Turkmenistan
Germans take Turkmenistan from Russians
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
Germans take Caucasus from Russians
14 armour and 14 mech_infantrys moved from Northwest Persia to Kazakhstan
1 bomber moved from Novgorod to Volgograd
2 infantry moved from Bessarabia to Ukraine
2 bombers moved from Egypt to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Bessarabia to Archangel
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
5 mech_infantrys moved from Southern Italy to Southern France
1 fighter moved from Germany to Belarus
2 bombers moved from Western Germany to Southern France
3 fighters and 1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern France
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 4 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from ANZAC
1 mech_infantry moved from Persia to Turkmenistan
Germans take Turkmenistan from Russians
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
Germans take Caucasus from Russians
14 armour and 14 mech_infantrys moved from Northwest Persia to Kazakhstan
1 bomber moved from Novgorod to Volgograd
2 infantry moved from Bessarabia to Ukraine
2 bombers moved from Egypt to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Bessarabia to Archangel
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
5 mech_infantrys moved from Southern Italy to Southern France
1 fighter moved from Germany to Belarus
2 bombers moved from Western Germany to Southern France
3 fighters and 1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern France
Combat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 14 armour and 14 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 3 infantry
Germans roll dice for 14 armour and 14 mech_infantrys in Kazakhstan, round 2 : 11/28 hits, 9.33 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 14 armour and 13 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 2 bombers, 4 fighters, 5 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
AA fire in Southern France : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Southern France
Germans roll dice for 2 bombers, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 3/11 hits, 4.33 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 aaGun owned by the British, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 2 bombers, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 6/10 hits, 4.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from Americans with 2 bombers, 3 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Americans: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Germans
1 carrier and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
3 aaGuns, 9 artilleries and 7 infantry moved from Bessarabia to Western Ukraine
2 artilleries, 8 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
10 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Baltic States to Western Ukraine
1 fighter moved from Belarus to Novgorod
1 fighter moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
2 bombers moved from Ukraine to Eastern Poland
2 infantry moved from Poland to Germany
7 infantry moved from Poland to Eastern Poland
2 bombers, 3 fighters and 1 tactical_bomber moved from Southern France to Western Germany
1 fighter moved from Egypt to Southern Italy
1 tactical_bomber moved from Egypt to Southern Italy
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 bomber moved from Volgograd to Tsinghai
1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Persia to Turkmenistan
2 mech_infantrys moved from Novgorod to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
Place Units - Germans
1 bomber and 9 mech_infantrys placed in Western Germany
1 fighter and 4 infantry placed in Germany
3 mech_infantrys placed in Persia
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,2
Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 6.50
Americans : -0.33
AA fire in Southern France : : 0.50
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 4 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from ANZAC
1 mech_infantry moved from Persia to Turkmenistan
Germans take Turkmenistan from Russians
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
Germans take Caucasus from Russians
14 armour and 14 mech_infantrys moved from Northwest Persia to Kazakhstan
1 bomber moved from Novgorod to Volgograd
2 infantry moved from Bessarabia to Ukraine
2 bombers moved from Egypt to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Bessarabia to Archangel
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
5 mech_infantrys moved from Southern Italy to Southern France
1 fighter moved from Germany to Belarus
2 bombers moved from Western Germany to Southern France
3 fighters and 1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern France
Combat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 14 armour and 14 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 3 infantry
Germans roll dice for 14 armour and 14 mech_infantrys in Kazakhstan, round 2 : 11/28 hits, 9.33 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 14 armour and 13 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 2 bombers, 4 fighters, 5 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
AA fire in Southern France : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Southern France
Germans roll dice for 2 bombers, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 3/11 hits, 4.33 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 aaGun owned by the British, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 2 bombers, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 6/10 hits, 4.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from Americans with 2 bombers, 3 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Americans: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Germans
1 carrier and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
3 aaGuns, 9 artilleries and 7 infantry moved from Bessarabia to Western Ukraine
2 artilleries, 8 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
10 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Baltic States to Western Ukraine
1 fighter moved from Belarus to Novgorod
1 fighter moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
2 bombers moved from Ukraine to Eastern Poland
2 infantry moved from Poland to Germany
7 infantry moved from Poland to Eastern Poland
2 bombers, 3 fighters and 1 tactical_bomber moved from Southern France to Western Germany
1 fighter moved from Egypt to Southern Italy
1 tactical_bomber moved from Egypt to Southern Italy
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 bomber moved from Volgograd to Tsinghai
1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Persia to Turkmenistan
2 mech_infantrys moved from Novgorod to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
Place Units - Germans
1 bomber and 9 mech_infantrys placed in Western Germany
1 fighter and 4 infantry placed in Germany
3 mech_infantrys placed in Persia
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,2
Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tsinghai: 1 bomber
EDIT: Adding units owned by Germans to Sikang: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 6.50
Americans : -0.33
AA fire in Southern France : : 0.50
Russians : -0.67
@Adam514 slight ncm change…please use 2nd folder
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 5 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
2 infantry moved from Rostov to Ukraine
1 artillery moved from Rostov to Ukraine
2 infantry moved from Rostov to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Archangel
3 infantry moved from Smolensk to Archangel
1 artillery and 1 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Russia to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
1 artillery owned by the Russians retreated to Smolensk
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Samara
1 fighter moved from Archangel to Russia
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Belarus to Russia
1 artillery moved from Novosibirsk to Vologda
1 infantry moved from Russia to Samara
14 artilleries and 17 infantry moved from Rostov to Bryansk
2 infantry moved from Rostov to Tambov
6 artilleries moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 1.17
Russians : 0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Sakha to Amur
1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from Shantung to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Sakha to Amur
1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from Shantung to 16 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 infantry moved from Shan State to Yunnan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Shensi
1 infantry moved from Shensi to Kansu
1 artillery moved from Kansu to Tsinghai
2 marines moved from Jehol to 19 Sea Zone
3 artilleries moved from Jehol to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
3 artilleries, 2 cruisers, 1 infantry, 2 marines and 4 transports moved from 19 Sea Zone to 35 Sea Zone
3 artilleries, 1 infantry and 2 marines moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 carriers and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 aaGuns, 3 artilleries and 17 infantry moved from Shan State to French Indo China
1 tactical_bomber moved from Shantung to 35 Sea Zone
1 tactical_bomber moved from Shantung to Philippines
2 battleships, 7 carriers, 3 destroyers, 9 fighters, 3 submarines and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Soviet Far East to Siberia
2 bombers moved from 16 Sea Zone to Japan
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 mech_infantrys placed in Shantung
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Americans : -0.50
Japanese : -2.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
3 fighters moved from India to 41 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
8 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone
2 fighters moved from Gibraltar to 113 Sea Zone
1 artillery, 1 fighter and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
@wizmark Scramble sz113?
@Adam514 sigh…no scramble…max def
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 8 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
2 marines moved from Hawaiian Islands to 26 Sea Zone
2 marines and 1 transport moved from 26 Sea Zone to 22 Sea Zone
2 marines moved from 22 Sea Zone to Marianas
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Midway to 16 Sea Zone
1 armour moved from Algeria to Libya
Americans take Libya from Italians
1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in Paulau Island
Battle in Norway
Battle in Denmark
Battle in Marianas
Battle in Southern France
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 4 mech_infantrys
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 3/6 hits, 2.17 expected hits
Germans roll dice for 4 mech_infantrys in Southern France, round 2 : 0/4 hits, 1.33 expected hits
3 mech_infantrys owned by the Germans lost in Southern France
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Southern France, round 3 : 3/6 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Paulau Island from Japanese, taking Norway from Germans, taking Denmark from Germans, taking Marianas from Japanese, taking Southern France from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 4 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
retreated to 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter moved from 16 Sea Zone to 22 Sea Zone
1 carrier and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 8 carriers, 1 cruiser, 6 destroyers, 14 fighters, 1 infantry, 10 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 bomber and 4 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 fighter placed in Eastern United States
2 artilleries and 5 infantry placed in Central United States
1 destroyer and 3 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
3 fighters moved from India to 41 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
8 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone
2 fighters moved from Gibraltar to 113 Sea Zone
1 artillery, 1 fighter and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Combat - British
Battle in Holland Belgium
British attack with 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 2 artilleries and 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 2 artilleries in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 4 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in 41 Sea Zone
British attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
British roll dice for 1 destroyer and 3 fighters in 41 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 113 Sea Zone
British attack with 1 destroyer, 11 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germans
British roll dice for 1 destroyer, 11 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 9/14 hits, 7.17 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 transports in 113 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
1 battleship owned by the Germans, 2 destroyers owned by the Germans, 1 submarine owned by the Germans, 2 carriers owned by the Germans, 1 submarine owned by the British, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 113 Sea Zone
2 transports owned by the Germans lost in 113 Sea Zone
British win with 1 destroyer, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 74
Casualties for British: 2 fighters and 1 submarine
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Non Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
4 mech_infantrys moved from Belgian Congo to Union of South Africa
1 fighter moved from Rhodesia to Union of South Africa
2 infantry moved from Rhodesia to Union of South Africa
1 infantry moved from Rhodesia to Belgian Congo
3 fighters moved from 41 Sea Zone to India
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar
1 infantry moved from Tunisia to Libya
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 aaGun moved from Normandy Bordeaux to Southern France
2 fighters moved from 113 Sea Zone to 110 Sea Zone
7 fighters and 2 tactical_bombers moved from 113 Sea Zone to Norway
2 infantry moved from West India to India
3 artilleries and 1 infantry moved from Burma to India
1 aaGun moved from West India to India
1 artillery and 3 infantry moved from Burma to India
1 artillery and 5 infantry moved from Burma to India
1 infantry moved from Algeria to Tunisia
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
2 fighters and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.33
British : 3.83
Italians : -1.00
Americans : 2.00
Japanese : 1.00