Scrambles from Guam or Queensland?
LennardF +16 allies -vs- dawgoneit axis
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour and 11 infantry moved from Vologda to Archangel 4 artilleries and 12 infantry moved from Smolensk to Archangel 2 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Russia to Ukraine 2 fighters moved from Russia to Ukraine 3 infantry moved from Novosibirsk to Kansu 1 fighter moved from Russia to Kansu 3 infantry moved from Dzavhan to Olgiy 15 infantry moved from Dzavhan to Yakut S.S.R. Combat - Russians Battle in Kansu Russians attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 armour, 4 artilleries and 23 infantry Germans defend with 1 infantry Russians roll dice for 2 armour, 4 artilleries and 23 infantry in Archangel, round 2 : 6/29 hits, 6.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour, 4 artilleries and 23 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Vologda to Archangel 1 aaGun moved from Smolensk to Bryansk 5 artilleries and 5 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Kansu to Olgiy 1 aaGun moved from Dzavhan to Yakut S.S.R. 1 aaGun moved from Dzavhan to Olgiy Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : -1.83 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 52 PUs; 0 SuicideAttackTokens; Japanese buy 1 artillery, 4 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 41 Sea Zone to 39 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 37 Sea Zone to 19 Sea Zone 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Suiyuyan to Shensi 2 artilleries and 2 infantry moved from Yunnan to Burma 2 bombers moved from Kiangsu to Burma 1 mech_infantry moved from Hunan to Yunnan 3 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone Combat - Japanese Battle in Burma Japanese attack with 2 artilleries, 2 bombers and 2 infantry British defend with 3 infantry Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Burma, round 2 : 0/6 hits, 2.67 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Burma, round 3 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese roll dice for 2 artilleries and 2 bombers in Burma, round 4 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 2 bombers moved from Burma to Hunan 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hopei 1 artillery moved from Hopei to Kweichow 1 infantry moved from Kweichow to Hunan 1 mech_infantry moved from Hunan to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 destroyers placed in 19 Sea Zone 1 fighter placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,1,4,3 Japanese collect 48 PUs (10 lost to blockades); end with 48 PUsCombat Hit Differential Summary :
UK_Pacific : -0.33 Japanese : -3.00 -
Scramble SZ6?
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@LennardF none
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters and 7 submarines moved from 33 Sea Zone to 19 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Morocco 2 tactical_bombers moved from Egypt to Tobruk 3 submarines moved from 6 Sea Zone to 19 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 6 submarines moved from 26 Sea Zone to 6 Sea Zone 2 destroyers, 4 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 transport moved from 33 Sea Zone to 26 Sea Zone Combat - Americans Battle in Kwangtung Battle in 6 Sea Zone Americans attack with 1 carrier, 1 destroyer, 2 fighters and 6 submarines Japanese defend with 1 destroyer Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Kwangtung from Japanese with 1 carrier, 1 destroyer, 2 fighters and 6 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 10 submarines and 1 transport Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 2 transports Americans roll dice for 10 submarines in 19 Sea Zone, round 2 : 3/10 hits, 3.33 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters and 1 transport in 19 Sea Zone, round 2 : 10/13 hits, 5.83 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 19 Sea Zone, round 2 : 6/14 hits, 6.83 expected hits Units damaged: 1 battleship owned by the Americans 1 tactical_bomber owned by the Japanese, 5 submarines owned by the Americans, 2 carriers owned by the Japanese, 4 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 19 Sea Zone Americans roll dice for 5 submarines in 19 Sea Zone, round 3 : 4/5 hits, 1.67 expected hits 2 transports owned by the Japanese and 2 battleships owned by the Japanese lost in 19 Sea Zone Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters and 1 transport in 19 Sea Zone, round 3 : 4/13 hits, 5.83 expected hits Japanese roll dice for 3 fighters in 19 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 3 fighters owned by the Japanese and 2 destroyers owned by the Americans lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 137 Casualties for Americans: 2 destroyers and 5 submarines Casualties for Japanese: 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 2 transports Battle in Kiangsu Americans attack with 1 infantry Japanese defend with 1 aaGun and 1 factory_minor 1 aaGun owned by the Japanese lost in Kiangsu Americans win, taking Kiangsu from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 1 artillery, 4 fighters and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 artillery, 5 infantry and 3 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports EDIT: Adding units owned by Americans to Morocco: 1 artillery and 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 4 infantry and 3 transports EDIT: Adding units owned by Americans to 26 Sea Zone: 3 transports EDIT: Adding units owned by Americans to Hawaiian Islands: 4 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 10 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Tsinghai, round 2 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Chinese undo move 1. 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 factory_minor; Remaining resources: 0 PUs; Combat Move - British 2 artilleries, 1 bomber, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma 3 mech_infantrys moved from West India to Burma 3 mech_infantrys moved from Eastern Persia to India 1 mech_infantry moved from Persia to West India 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 infantry moved from Greece to Albania British take Albania from Italians 2 fighters moved from Syria to Greece 2 fighters moved from 99 Sea Zone to Greece 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Syria to 99 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 2 infantry moved from Iraq to Syria 1 fighter moved from Persia to Greece Combat - British Battle in Burma British attack with 2 artilleries, 1 bomber, 2 fighters, 11 infantry, 5 mech_infantrys and 1 tactical_bomber Japanese defend with 2 artilleries British roll dice for 2 artilleries, 1 bomber, 2 fighters, 11 infantry, 5 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 5/22 hits, 6.00 expected hits Japanese roll dice for 2 artilleries in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 artilleries, 1 bomber, 2 fighters, 10 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 artilleries Non Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to India 1 artillery and 5 infantry moved from 99 Sea Zone to Greece Place Units - British 3 mech_infantrys placed in Persia 3 infantry placed in Iraq 1 artillery and 2 infantry placed in Egypt 2 transports placed in 106 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 factory_minor placed in Kwangtung Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6 UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
British : -1.00 Americans : 3.33 Chinese : 0.33 Japanese : -1.17 -
@LennardF you have this one. I was doomed rite from the start. G.G.
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Thanks, pretty grateful to have my virtual friends come and play Axis and Allies with me right now!
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@LennardF i think we can do another.
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@dawgoneit welp maybe not





