@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone ANZAC creates battle in territory 20 Sea Zone Non Combat Move - ANZAC 1 bomber moved from New South Wales to Philippines 1 bomber moved from New South Wales to Philippines 1 transport moved from 34 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 cruiser moved from 34 Sea Zone to 54 Sea Zone 1 fighter moved from Korea to 35 Sea Zone 1 fighter moved from Korea to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 bomber and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone Combat - French Battle in 43 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 43 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 43 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for French: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
French : -0.33 Japanese : 0.33 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 79 PUs; Germans buy 5 armour, 1 bomber, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Archangel 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 4 bombers moved from Ukraine to Archangel 1 bomber moved from Ukraine to Archangel 2 mech_infantrys moved from Rostov to Caucasus 5 bombers, 2 fighters and 1 tactical_bomber moved from Ukraine to Caucasus 1 infantry moved from Kazakhstan to Caucasus 1 armour moved from Novgorod to Archangel Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 artilleries and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Archangel Germans attack with 1 armour, 5 bombers and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 5 bombers and 1 mech_infantry in Archangel, round 2 : 6/7 hits, 4,00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 5 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 4 infantry Germans roll dice for 5 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 5/11 hits, 5,50 expected hits Russians roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans and 4 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 5 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for British: 4 infantry Non Combat Move - Germans 5 bombers, 2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk 3 armour moved from Volgograd to Bryansk 1 aaGun, 14 armour, 12 artilleries, 4 infantry and 10 mech_infantrys moved from Rostov to Bryansk 2 aaGuns, 2 armour, 7 artilleries, 2 infantry and 10 mech_infantrys moved from Ukraine to Bryansk 6 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 2 armour moved from Novgorod to Bryansk 2 bombers moved from Germany to Bryansk 5 bombers moved from Archangel to Bryansk 1 aaGun and 4 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark 1 infantry moved from France to Western Germany 1 aaGun and 2 infantry moved from Western Germany to Denmark 2 artilleries and 1 infantry moved from France to Western Germany 1 aaGun and 1 artillery moved from Western Germany to Denmark 1 fighter moved from Western Germany to Denmark Place Units - Germans 3 armour placed in Ukraine 2 armour and 1 mech_infantry placed in Volgograd 3 tactical_bombers placed in Novgorod 1 bomber placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : 2,17 Americans : 0,67 Russians : -1,00 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Volgograd 1 armour moved from Russia to Volgograd 5 fighters and 1 tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 3.83 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour and 1 mech_infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Volgograd to Russia 3 infantry moved from Vologda to Russia 1 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.17 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 2x factory_minor; Remaining resources: 11 PUs; 0 SuicideAttackTokens; Japanese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Anhwe to 20 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 1 infantry moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 bomber moved from French Indo China to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Shantung 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 20 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 2 fighters and 2 tactical_bombers British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters and 2 tactical_bombers in Kwangtung, round 2 : 3/4 hits, 2,33 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter Casualties for British: 1 mech_infantry Battle in Kiangsi Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Kwangtung to French Indo China 1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu 1 bomber moved from Kiangsi to French Indo China 1 bomber moved from 20 Sea Zone to French Indo China Place Units - Japanese 1 artillery and 1 infantry placed in French Indo China 1 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,1,3,2,2,3,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,2,5,5,6,4 Japanese collect 9 PUs (14 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Chinese : -0,67 UK_Pacific : 0,67 Japanese : 0,00 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 mech_infantry moved from Jehol to Chahar 1 mech_infantry moved from Jehol to Anhwe 1 mech_infantry moved from Jehol to Shantung 1 bomber moved from Korea to Chahar 1 bomber moved from Korea to Anhwe 1 fighter moved from Korea to Shantung 1 tactical_bomber moved from Korea to Shantung 1 bomber moved from Tunisia to Southern Italy 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 3 artilleries and 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Norway 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone Combat - Americans Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in 125 Sea Zone Americans attack with 1 destroyer and 2 submarines Germans defend with 1 submarine Americans roll dice for 2 submarines in 125 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Norway Americans attack with 3 artilleries, 2 fighters and 2 infantry Germans defend with 2 armour Americans roll dice for 3 artilleries, 2 fighters and 2 infantry in Norway, round 2 : 2/7 hits, 2.67 expected hits Germans roll dice for 2 armour in Norway, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans win, taking Norway from Germans with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 2 armour Battle in Chahar Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Chahar Americans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Shantung Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Americans win, taking Shantung from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win, taking Anhwe from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 mech_infantrys moved from Korea to Jehol 1 bomber moved from Chahar to Jehol 1 fighter moved from Shantung to Jehol 1 tactical_bomber moved from Shantung to Jehol 1 bomber moved from Anhwe to Jehol 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 2 carriers and 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Southern Italy to Tunisia 1 bomber moved from Eastern United States to Scotland 1 bomber moved from Eastern United States to Scotland 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone Place Units - Americans 3 mech_infantrys placed in Korea 1 carrier and 3 transports placed in 101 Sea Zone 3 artilleries, 1 bomber, 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUsCombat Hit Differential Summary :
Germans : 0.00 AA fire in Southern Italy : : -0.17 Americans : 0.67 Japanese : 0.00 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Hopei 2 infantry moved from Shensi to Hopei 1 fighter moved from Szechwan to Hopei Combat - Chinese Chinese creates battle in territory Chahar Battle in Hopei Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Szechwan to Kweichow 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Hopei to Shensi Place Units - Chinese 5 infantry placed in Shensi 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Chinese : -0.17 Japanese : 0.67 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 mech_infantry moved from Jehol to Chahar 1 mech_infantry moved from Jehol to Anhwe 1 mech_infantry moved from Jehol to Shantung 1 bomber moved from Korea to Chahar 1 bomber moved from Korea to Anhwe 1 fighter moved from Korea to Shantung 1 tactical_bomber moved from Korea to Shantung 1 bomber moved from Tunisia to Southern Italy 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 3 artilleries and 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Norway 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone Combat - Americans Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in 125 Sea Zone Americans attack with 1 destroyer and 2 submarines Germans defend with 1 submarine Americans roll dice for 2 submarines in 125 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Norway Americans attack with 3 artilleries, 2 fighters and 2 infantry Germans defend with 2 armour Americans roll dice for 3 artilleries, 2 fighters and 2 infantry in Norway, round 2 : 2/7 hits, 2.67 expected hits Germans roll dice for 2 armour in Norway, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans win, taking Norway from Germans with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 2 armour Battle in Chahar Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Chahar Americans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Shantung Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Americans win, taking Shantung from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win, taking Anhwe from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 mech_infantrys moved from Korea to Jehol 1 bomber moved from Chahar to Jehol 1 fighter moved from Shantung to Jehol 1 tactical_bomber moved from Shantung to Jehol 1 bomber moved from Anhwe to Jehol 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 2 carriers and 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Southern Italy to Tunisia 1 bomber moved from Eastern United States to Scotland 1 bomber moved from Eastern United States to Scotland 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone Place Units - Americans 3 mech_infantrys placed in Korea 1 carrier and 3 transports placed in 101 Sea Zone 3 artilleries, 1 bomber, 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Hopei 2 infantry moved from Shensi to Hopei 1 fighter moved from Szechwan to Hopei Combat - Chinese Chinese creates battle in territory Chahar Battle in Hopei Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Szechwan to Kweichow 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Hopei to Shensi Place Units - Chinese 5 infantry placed in Shensi 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 2 artilleries, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Northwest Persia to Ukraine 1 bomber moved from Persia to Caucasus 1 bomber moved from Persia to Caucasus 8 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Turkmenistan to Kazakhstan Russians take Kazakhstan from Germans Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Battle in Normandy Bordeaux British attack with 2 fighters and 4 infantry Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 3 : 3/6 hits, 1.67 expected hits Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 artilleries and 1 infantry Casualties for British: 1 infantry Battle in Holland Belgium British attack with 2 fighters and 2 infantry Italians defend with 2 armour British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 armour in Holland Belgium, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the British and 2 armour owned by the Italians lost in Holland Belgium British win with 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Casualties for Italians: 2 armour Battle in Caucasus British attack with 2 bombers and 8 infantry Germans defend with 2 mech_infantrys British roll dice for 2 bombers and 8 infantry in Caucasus, round 2 : 1/10 hits, 2.67 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British roll dice for 2 bombers and 7 infantry in Caucasus, round 3 : 5/9 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 bombers and 7 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 2 bombers moved from Caucasus to Russia 1 mech_infantry moved from Turkmenistan to Samara 4 fighters moved from Persia to Russia 1 armour and 2 mech_infantrys moved from Persia to Turkmenistan 1 mech_infantry moved from Northwest Persia to Volgograd 7 mech_infantrys moved from West India to Turkmenistan 2 fighters moved from India to Persia 6 mech_infantrys moved from India to Eastern Persia 1 infantry moved from Burma to Shan State 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 mech_infantry moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Alexandria to Egypt 1 fighter moved from 110 Sea Zone to Norway Place Units - British 2 artilleries placed in United Kingdom 3 mech_infantrys placed in Iraq 3 fighters placed in Persia Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 7 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 26 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs Some Units in India change ownership: 7 mech_infantrysCombat Hit Differential Summary :
Germans : 0.33 British : 2.17 AA fire in Southern Italy : : -0.17 Americans : 0.67 Chinese : -0.17 AA fire in Ukraine : : 0.83 Japanese : 0.67 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians repair damage of 3x factory_major; Remaining resources: 12 PUs; Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Normandy Bordeaux 1 armour moved from Western Germany to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 armour and 2 infantry British defend with 1 factory_minor, 1 harbour and 3 infantry Italians roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits Italians roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0,83 expected hits British roll dice for 3 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0,50 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0,67 expected hits 1 armour owned by the Italians lost in Normandy Bordeaux British win with 2 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 1 armour and 2 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 artillery and 4 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to France 2 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to France Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : -1,17 British : 0,33 -
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 bomber moved from Philippines to India 1 bomber moved from Philippines to India 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 bomber moved from New South Wales to Philippines 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 bomber moved from Philippines to India 1 bomber moved from Philippines to India 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 bomber moved from New South Wales to Philippines 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Combat Move - French Non Combat Move - French 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Northwest Persia to Caucasus Turn Complete - FrenchCombat Hit Differential Summary :
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If you attack Moscow, take the bombers casualty before infantry (eg. maximize the defense)
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs; Germans buy 4 artilleries, 1 fighter, 6 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 27 armour, 19 artilleries, 12 bombers, 2 fighters, 7 infantry, 24 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Tambov to Russia 3 armour moved from Ukraine to Russia 1 mech_infantry moved from Smolensk to Russia 1 armour moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Russia 1 mech_infantry moved from Archangel to Russia 3 tactical_bombers moved from Novgorod to Russia 1 bomber moved from Germany to Russia 1 fighter moved from Denmark to 112 Sea Zone Combat - Germans Battle in 112 Sea Zone Germans attack with 1 fighter Americans defend with 3 transports 3 transports owned by the Americans lost in 112 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Russia Germans attack with 31 armour, 19 artilleries, 13 bombers, 2 fighters, 8 infantry, 26 mech_infantrys and 4 tactical_bombers British defend with 2 bombers and 4 fighters; Russians defend with 6 aaGuns, 1 airfield, 1 armour, 26 artilleries, 1 factory_major, 5 fighters, 64 infantry and 1 tactical_bomber AA fire in Russia : 4/18 hits, 3,00 expected hits 2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia Germans roll dice for 31 armour, 19 artilleries, 13 bombers, 8 infantry, 26 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 43/99 hits, 40,67 expected hits Russians roll dice for 6 aaGuns, 1 armour, 26 artilleries, 2 bombers, 9 fighters, 64 infantry and 1 tactical_bomber in Russia, round 2 : 40/103 hits, 37,33 expected hits 35 infantry owned by the Russians, 12 artilleries owned by the Germans, 8 infantry owned by the Germans, 2 bombers owned by the British, 6 aaGuns owned by the Russians and 20 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 31 armour, 7 artilleries, 13 bombers, 6 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 30/59 hits, 29,83 expected hits Russians roll dice for 1 armour, 26 artilleries, 9 fighters, 29 infantry and 1 tactical_bomber in Russia, round 3 : 26/66 hits, 25,33 expected hits 29 infantry owned by the Russians, 1 artillery owned by the Russians, 7 artilleries owned by the Germans, 13 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 18 armour, 13 bombers and 2 tactical_bombers in Russia, round 4 : 19/33 hits, 19,00 expected hits Russians roll dice for 1 armour, 25 artilleries, 9 fighters and 1 tactical_bomber in Russia, round 4 : 13/36 hits, 15,33 expected hits 19 artilleries owned by the Russians and 13 armour owned by the Germans lost in Russia Germans roll dice for 5 armour, 13 bombers and 2 tactical_bombers in Russia, round 5 : 13/20 hits, 12,50 expected hits Russians roll dice for 1 armour, 6 artilleries, 9 fighters and 1 tactical_bomber in Russia, round 5 : 10/17 hits, 9,00 expected hits 1 tactical_bomber owned by the Russians, 5 fighters owned by the Russians, 1 armour owned by the Russians, 6 artilleries owned by the Russians, 5 bombers owned by the Germans, 3 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia Germans roll dice for 2 armour and 8 bombers in Russia, round 6 : 10/10 hits, 6,33 expected hits Russians roll dice for 4 fighters in Russia, round 6 : 4/4 hits, 2,67 expected hits 3 bombers owned by the Germans, 1 armour owned by the Germans and 4 fighters owned by the British lost in Russia Germans captures 22PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 armour and 5 bombers remaining. Battle score for attacker is -87 Casualties for Germans: 30 armour, 19 artilleries, 8 bombers, 2 fighters, 8 infantry, 26 mech_infantrys and 4 tactical_bombers Casualties for British: 2 bombers and 4 fighters Casualties for Russians: 6 aaGuns, 1 armour, 26 artilleries, 5 fighters, 64 infantry and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 5 bombers moved from Russia to Novgorod 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Ukraine 1 fighter moved from 112 Sea Zone to Western Germany 1 artillery moved from Denmark to Western Germany 1 artillery and 1 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France Place Units - Germans 1 artillery and 2 infantry placed in France 3 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4 Germans collect 55 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsCombat Hit Differential Summary :
AA fire in Russia : : 1,00 Germans : 6,67 Russians : 3,33 -
I have taken Moscow, but the cost was immense :')
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - Russians 1 armour moved from Volgograd to Samara 1 armour moved from Samara to Russia Combat - Russians Battle in Russia Russians attack with 1 armour Germans defend with 1 aaGun, 1 airfield, 1 armour and 1 factory_minor Russians roll dice for 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 aaGun and 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Russia, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 aaGun and 1 armour in Russia, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Russia Germans win with 1 aaGun and 1 armour remaining. Battle score for attacker is -6 Casualties for Russians: 1 armour Non Combat Move - Russians 2 infantry moved from Buryatia to Yakut S.S.R. Turn Complete - RussiansCombat Hit Differential Summary :
Germans : 0.00 Russians : -1.00 -
Russia fails to retake capital. Next up - an attack by 3 UK mechs.
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 2 bombers moved from French Indo China to India 1 infantry moved from Kwangsi to Yunnan 2 fighters moved from French Indo China to Yunnan 2 tactical_bombers moved from French Indo China to Yunnan 1 artillery moved from Kiangsi to Kwangtung Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in India causes 11 damage total. Battle in Yunnan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2,50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Chinese win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kiangsu to Japan 2 fighters and 2 tactical_bombers moved from Yunnan to Kiangsu 2 bombers moved from India to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,5,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,6,1,4,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,2,6,1,5,4,6,5 Japanese collect 6 PUs (15 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Chinese : 0,00 AA fire in India : : -0,33 Japanese : -0,50 -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 bombers, 1 factory_minor, 4 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Americans 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Jehol to Kiangsu 1 mech_infantry moved from Shantung to Kiangsu 1 mech_infantry moved from Anhwe to Kiangsu 1 fighter moved from 35 Sea Zone to Kiangsu 1 bomber moved from Tunisia to Northern Italy 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 bomber moved from Scotland to Germany 1 bomber moved from Scotland to Germany 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from Northwest Persia to Rostov Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Northern Italy causes 4 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in Germany causes 11 damage total. Battle in Holland Belgium Battle in Rostov Americans attack with 1 armour Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Rostov Americans win, taking Holland Belgium from Germans, taking Rostov from Germans with 1 armour remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Kiangsu Americans attack with 2 bombers, 2 fighters, 5 mech_infantrys and 1 tactical_bomber Japanese defend with 2 artilleries, 1 factory_minor, 2 fighters, 1 infantry and 2 tactical_bombers Americans roll dice for 2 bombers, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 4/10 hits, 3.83 expected hits Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsu, round 2 : 5/7 hits, 3.33 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 5 mech_infantrys owned by the Americans lost in Kiangsu Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Kiangsu, round 3 : 4/5 hits, 3.00 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in Kiangsu, round 3 : 3/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in Kiangsu Americans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 2 fighters, 5 mech_infantrys and 1 tactical_bomber Casualties for Japanese: 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers Non Combat Move - Americans 3 mech_infantrys moved from Korea to Jehol 2 bombers moved from Kiangsu to Jehol 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 3 carriers, 4 destroyers, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung 1 bomber moved from Germany to Norway 1 bomber moved from Germany to Norway 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Scotland 1 bomber moved from Northern Italy to Tunisia Place Units - Americans 3 mech_infantrys placed in Korea 1 factory_minor placed in Norway 3 bombers and 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUsCombat Hit Differential Summary :
Americans : 1.17 AA fire in Northern Italy : : -0.17 Japanese : 2.83 AA fire in Germany : : -0.33 -
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 3 infantry moved from Kweichow to Hunan 1 fighter moved from Shensi to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Jehol to Anhwe 4 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Anhwe 5 infantry moved from Shensi to Kweichow 1 fighter moved from Hunan to Kweichow Place Units - Chinese 2 artilleries and 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Chinese : 0.00 Japanese : 0.67 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 bombers, 1 factory_minor, 4 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Americans 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Jehol to Kiangsu 1 mech_infantry moved from Shantung to Kiangsu 1 mech_infantry moved from Anhwe to Kiangsu 1 fighter moved from 35 Sea Zone to Kiangsu 1 bomber moved from Tunisia to Northern Italy 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 bomber moved from Scotland to Germany 1 bomber moved from Scotland to Germany 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from Northwest Persia to Rostov Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Northern Italy causes 4 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in Germany causes 11 damage total. Battle in Holland Belgium Battle in Rostov Americans attack with 1 armour Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Rostov Americans win, taking Holland Belgium from Germans, taking Rostov from Germans with 1 armour remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Kiangsu Americans attack with 2 bombers, 2 fighters, 5 mech_infantrys and 1 tactical_bomber Japanese defend with 2 artilleries, 1 factory_minor, 2 fighters, 1 infantry and 2 tactical_bombers Americans roll dice for 2 bombers, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 4/10 hits, 3.83 expected hits Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsu, round 2 : 5/7 hits, 3.33 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 5 mech_infantrys owned by the Americans lost in Kiangsu Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Kiangsu, round 3 : 4/5 hits, 3.00 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in Kiangsu, round 3 : 3/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in Kiangsu Americans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 2 fighters, 5 mech_infantrys and 1 tactical_bomber Casualties for Japanese: 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers Non Combat Move - Americans 3 mech_infantrys moved from Korea to Jehol 2 bombers moved from Kiangsu to Jehol 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 3 carriers, 4 destroyers, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung 1 bomber moved from Germany to Norway 1 bomber moved from Germany to Norway 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Scotland 1 bomber moved from Northern Italy to Tunisia Place Units - Americans 3 mech_infantrys placed in Korea 1 factory_minor placed in Norway 3 bombers and 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 3 infantry moved from Kweichow to Hunan 1 fighter moved from Shensi to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Jehol to Anhwe 4 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Anhwe 5 infantry moved from Shensi to Kweichow 1 fighter moved from Hunan to Kweichow Place Units - Chinese 2 artilleries and 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs Purchase Units - British British buy 2 artilleries, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 26 PUs; UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Samara to Russia 1 mech_infantry moved from Volgograd to Samara 1 mech_infantry moved from Samara to Russia 1 mech_infantry moved from Kazakhstan to Russia 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Germans 4 artilleries and 2 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to Yunnan Combat - British Battle in Russia British attack with 3 mech_infantrys Germans defend with 1 aaGun, 1 airfield, 1 armour and 1 factory_minor British roll dice for 3 mech_infantrys in Russia, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 aaGun and 1 armour in Russia, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British lost in Russia British roll dice for 2 mech_infantrys in Russia, round 3 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 aaGun and 1 armour in Russia, round 3 : 0/1 hits, 0.50 expected hits 1 aaGun owned by the Germans lost in Russia British roll dice for 2 mech_infantrys in Russia, round 4 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Russia, round 4 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Russia British win, taking Russia from Germans, taking Rostov from Americans with 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 mech_infantrys Casualties for Germans: 1 aaGun and 1 armour Non Combat Move - British 1 armour and 9 mech_infantrys moved from Turkmenistan to Samara 5 fighters moved from Persia to Samara 7 infantry moved from Caucasus to Rostov 4 artilleries and 2 infantry moved from Northwest Persia to Caucasus 6 mech_infantrys moved from Eastern Persia to Kazakhstan 7 mech_infantrys moved from India to Yunnan 3 mech_infantrys moved from Iraq to Caucasus 1 infantry moved from Iraq to Northwest Persia 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Norway to 110 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - British 1 transport placed in 110 Sea Zone 2 artilleries and 6 infantry placed in United Kingdom 3 infantry placed in Normandy Bordeaux 1 mech_infantry placed in Persia Turn Complete - British British collect 41 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 1 armour and 2 fighters placed in India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 22 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Some Units in India change ownership: 1 armour and 2 fightersCombat Hit Differential Summary :
Germans : 0.50 British : 0.83 Americans : 1.17 AA fire in Northern Italy : : -0.17 Chinese : 0.00 Japanese : 3.50 AA fire in Germany : : -0.33 -
Ok I’ll surrender, enough is enough… Fun game! Thanks for playing. I’ll post the result.





