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LennardF +16 allies -vs- dawgoneit axis
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 6 Sea Zone to 24 Sea Zone 1 infantry moved from New South Wales to Queensland 1 fighter moved from Java to India Non Combat Move - ANZAC Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Egypt to Alexandria 1 destroyer moved from 95 Sea Zone to 99 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Eastern Poland to Smolensk 1 armour moved from Eastern Poland to Archangel 1 armour moved from Eastern Poland to Smolensk Combat - Germans Battle in Smolensk Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour and 4 infantry Russians defend with 2 infantry Germans roll dice for 1 armour and 4 infantry in Archangel, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 3 armour and 2 infantry moved from Romania to Bessarabia 6 aaGuns, 6 armour, 8 artilleries, 18 infantry and 7 mech_infantrys moved from Eastern Poland to Bessarabia 1 infantry moved from Bessarabia to Western Ukraine 2 artilleries and 2 infantry moved from Poland to Eastern Poland 4 infantry moved from Germany to Poland 1 armour moved from Finland to Novgorod 10 infantry moved from Finland to Norway 3 armour and 3 mech_infantrys moved from France to Germany 10 infantry moved from Western Germany to Germany Place Units - Germans 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Novgorod 1 artillery placed in Germany 6 infantry placed in Western Germany 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,4,4,6,5,3,4,4,1,4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6 Germans collect 45 PUs (5 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : 0.00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 18 infantry moved from Yakut S.S.R. to Dzavhan 3 infantry moved from Kansu to Novosibirsk 6 infantry moved from Russia to Vologda 3 infantry moved from Russia to Vologda 4 armour, 8 artilleries, 34 infantry and 2 mech_infantrys moved from Ukraine to Bryansk 2 infantry moved from Russia to Vologda 12 infantry moved from Russia to Smolensk 4 artilleries moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk 3 fighters moved from Russia to Smolensk 2 armour moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 4 armour, 8 artilleries, 34 infantry and 2 mech_infantrys Italians defend with 1 mech_infantry Russians roll dice for 4 armour, 8 artilleries, 34 infantry and 2 mech_infantrys in Bryansk, round 2 : 13/48 hits, 12.00 expected hits Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 4 armour, 8 artilleries, 34 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Smolensk Russians attack with 4 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 infantry and 1 mech_infantry Russians roll dice for 4 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber in Smolensk, round 2 : 9/20 hits, 6.17 expected hits Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry Non Combat Move - Russians 2 aaGuns moved from Ukraine to Bryansk 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Russia to Vologda 2 aaGuns moved from Yakut S.S.R. to Dzavhan 3 fighters and 1 tactical_bomber moved from Smolensk to Russia Place Units - Russians 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -1.17 Italians : -0.33 Russians : 3.83 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Yunnan to Burma 1 artillery and 2 infantry moved from French Indo China to Yunnan 2 bombers moved from Hunan to Burma 1 armour moved from Central Mongolia to Buryatia 1 mech_infantry moved from Central Mongolia to Buryatia 3 artilleries and 11 infantry moved from Manchuria to Amur 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Chahar 1 infantry moved from Chahar to Suiyuyan 2 mech_infantrys moved from Kiangsu to Hunan 1 tactical_bomber moved from Yunnan to Kiangsu 1 fighter moved from Hunan to Kiangsu 2 fighters moved from Japan to Kiangsu Combat - Japanese Battle in Sumatra Battle in Burma Japanese attack with 2 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Sumatra from UK_Pacific, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 transports ANZAC defend with 1 submarine Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Buryatia Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Manchuria to Amur 1 artillery moved from Hunan to Yunnan 2 bombers moved from Burma to Kiangsu Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 8 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5 Japanese collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
ANZAC : -0.17 UK_Pacific : -0.33 Russians : 0.67 Japanese : 0.00 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 8 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 battleship, 1 carrier, 1 cruiser and 5 destroyers moved from 22 Sea Zone to 33 Sea Zone 1 carrier and 2 fighters moved from 24 Sea Zone to 33 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry, 7 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 22 Sea Zone to Paulau Island 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria 1 bomber moved from Gibraltar to Iraq 1 tactical_bomber moved from Gibraltar to Egypt 1 destroyer moved from 87 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from French West Africa to Egypt 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 carrier, 1 destroyer and 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Paulau Island Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Paulau Island, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island Americans win, taking Paulau Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Paulau Island to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 2 destroyers, 3 submarines and 2 transports placed in 10 Sea Zone 2 infantry placed in Eastern United States 3 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 9 infantry moved from Tsinghai to Sikang Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from 99 Sea Zone to Greece 2 fighters moved from Syria to Greece 2 mech_infantrys moved from Eastern Persia to India 3 mech_infantrys moved from Persia to West India 3 mech_infantrys moved from Iraq to Eastern Persia 3 infantry moved from India to Burma 1 fighter moved from India to 41 Sea Zone 1 fighter moved from India to Burma 1 bomber moved from India to Burma 1 bomber moved from Burma to French Indo China 1 tactical_bomber moved from India to Burma 1 battleship moved from 99 Sea Zone to 97 Sea Zone 2 cruisers moved from 99 Sea Zone to 97 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports moved from 99 Sea Zone to 98 Sea Zone 3 artilleries moved from Egypt to 98 Sea Zone 3 infantry moved from Alexandria to 98 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone 3 artilleries moved from 99 Sea Zone to Greece 3 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Egypt to Alexandria Combat - British Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Greece British attack with 3 artilleries, 4 fighters and 3 infantry Germans defend with 4 infantry British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 3 artilleries, 4 fighters and 3 infantry in Greece, round 2 : 6/10 hits, 4.00 expected hits Germans roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Germans and 1 infantry owned by the British lost in Greece British win, taking Greece from Germans with 3 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 4 infantry Battle in Burma British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 1 fighter moved from 41 Sea Zone to India 1 tactical_bomber moved from Burma to India 1 fighter moved from Burma to India 2 fighters moved from Greece to Syria 2 fighters moved from Greece to 99 Sea Zone 1 bomber moved from French Indo China to India Place Units - British 1 artillery and 2 infantry placed in Egypt 1 artillery and 2 infantry placed in Iraq 1 armour, 1 fighter and 1 mech_infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Germans : -0.33 British : 3.17 Americans : -0.50 AA fire in Caroline Islands : : -0.33 Japanese : 0.33 AA fire in French Indo China : : -0.17 -
Hey Dawg, glad to hear from you, hope all is well.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia 2 artilleries moved from Northern Italy to Yugoslavia 7 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Southern Italy to Northern Italy 1 mech_infantry moved from Romania to Yugoslavia Combat - Italians Battle in Tunisia Italians attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry Americans defend with 1 armour Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 2/9 hits, 2.83 expected hits Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Italians Place Units - Italians 2 artilleries and 3 infantry placed in Northern Italy Italians undo move 1. 1 infantry placed in Southern Italy 2 artilleries and 1 infantry placed in Northern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,1,5 Italians collect 13 PUs (3 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
Italians : -0.83 Americans : -0.50 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Tobruk to Libya ANZAC take Libya from Italians 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to 33 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea 1 cruiser moved from 24 Sea Zone to 33 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland 1 infantry placed in New South Wales ANZAC undo move 3. ANZAC undo move 2. ANZAC undo move 1. 2 transports placed in 62 Sea Zone 2 infantry placed in Queensland ANZAC undo move 2. 1 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Tobruk to Libya 1 infantry moved from Alexandria to Tobruk Non Combat Move - French 1 destroyer moved from 99 Sea Zone to 97 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 9 armour and 7 mech_infantrys moved from Bessarabia to Romania 4 infantry moved from Poland to Eastern Poland 1 armour and 2 infantry moved from Archangel to Novgorod 1 infantry moved from Novgorod to Belarus 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 10 infantry moved from Germany to Poland 4 infantry moved from Western Germany to Greater Southern Germany 2 infantry moved from Western Germany to France 4 artilleries and 3 infantry moved from France to Northern Italy 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to Greater Southern Germany 2 infantry moved from Western Germany to Germany 3 infantry moved from Norway to Finland Combat - Germans Non Combat Move - Germans 2 artilleries moved from Eastern Poland to Bessarabia Place Units - Germans 1 armour, 1 artillery and 1 infantry placed in Novgorod 1 artillery, 7 infantry and 2 mech_infantrys placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,3,6,5 Germans collect 44 PUs (5 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour and 11 infantry moved from Vologda to Archangel 4 artilleries and 12 infantry moved from Smolensk to Archangel 2 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Russia to Ukraine 2 fighters moved from Russia to Ukraine 3 infantry moved from Novosibirsk to Kansu 1 fighter moved from Russia to Kansu 3 infantry moved from Dzavhan to Olgiy 15 infantry moved from Dzavhan to Yakut S.S.R. Combat - Russians Battle in Kansu Russians attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 armour, 4 artilleries and 23 infantry Germans defend with 1 infantry Russians roll dice for 2 armour, 4 artilleries and 23 infantry in Archangel, round 2 : 6/29 hits, 6.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour, 4 artilleries and 23 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Vologda to Archangel 1 aaGun moved from Smolensk to Bryansk 5 artilleries and 5 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Kansu to Olgiy 1 aaGun moved from Dzavhan to Yakut S.S.R. 1 aaGun moved from Dzavhan to Olgiy Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : -1.83 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 52 PUs; 0 SuicideAttackTokens; Japanese buy 1 artillery, 4 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 41 Sea Zone to 39 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 37 Sea Zone to 19 Sea Zone 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Suiyuyan to Shensi 2 artilleries and 2 infantry moved from Yunnan to Burma 2 bombers moved from Kiangsu to Burma 1 mech_infantry moved from Hunan to Yunnan 3 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone Combat - Japanese Battle in Burma Japanese attack with 2 artilleries, 2 bombers and 2 infantry British defend with 3 infantry Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Burma, round 2 : 0/6 hits, 2.67 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Burma, round 3 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese roll dice for 2 artilleries and 2 bombers in Burma, round 4 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 2 bombers moved from Burma to Hunan 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hopei 1 artillery moved from Hopei to Kweichow 1 infantry moved from Kweichow to Hunan 1 mech_infantry moved from Hunan to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 destroyers placed in 19 Sea Zone 1 fighter placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,1,4,3 Japanese collect 48 PUs (10 lost to blockades); end with 48 PUsCombat Hit Differential Summary :
UK_Pacific : -0.33 Japanese : -3.00 -
Scramble SZ6?
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@LennardF none
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters and 7 submarines moved from 33 Sea Zone to 19 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Morocco 2 tactical_bombers moved from Egypt to Tobruk 3 submarines moved from 6 Sea Zone to 19 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 6 submarines moved from 26 Sea Zone to 6 Sea Zone 2 destroyers, 4 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 transport moved from 33 Sea Zone to 26 Sea Zone Combat - Americans Battle in Kwangtung Battle in 6 Sea Zone Americans attack with 1 carrier, 1 destroyer, 2 fighters and 6 submarines Japanese defend with 1 destroyer Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Kwangtung from Japanese with 1 carrier, 1 destroyer, 2 fighters and 6 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 10 submarines and 1 transport Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 2 transports Americans roll dice for 10 submarines in 19 Sea Zone, round 2 : 3/10 hits, 3.33 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters and 1 transport in 19 Sea Zone, round 2 : 10/13 hits, 5.83 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 19 Sea Zone, round 2 : 6/14 hits, 6.83 expected hits Units damaged: 1 battleship owned by the Americans 1 tactical_bomber owned by the Japanese, 5 submarines owned by the Americans, 2 carriers owned by the Japanese, 4 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 19 Sea Zone Americans roll dice for 5 submarines in 19 Sea Zone, round 3 : 4/5 hits, 1.67 expected hits 2 transports owned by the Japanese and 2 battleships owned by the Japanese lost in 19 Sea Zone Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters and 1 transport in 19 Sea Zone, round 3 : 4/13 hits, 5.83 expected hits Japanese roll dice for 3 fighters in 19 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 3 fighters owned by the Japanese and 2 destroyers owned by the Americans lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 137 Casualties for Americans: 2 destroyers and 5 submarines Casualties for Japanese: 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 2 transports Battle in Kiangsu Americans attack with 1 infantry Japanese defend with 1 aaGun and 1 factory_minor 1 aaGun owned by the Japanese lost in Kiangsu Americans win, taking Kiangsu from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 1 artillery, 4 fighters and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 artillery, 5 infantry and 3 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports EDIT: Adding units owned by Americans to Morocco: 1 artillery and 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 4 infantry and 3 transports EDIT: Adding units owned by Americans to 26 Sea Zone: 3 transports EDIT: Adding units owned by Americans to Hawaiian Islands: 4 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 10 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Tsinghai, round 2 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Chinese undo move 1. 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 factory_minor; Remaining resources: 0 PUs; Combat Move - British 2 artilleries, 1 bomber, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma 3 mech_infantrys moved from West India to Burma 3 mech_infantrys moved from Eastern Persia to India 1 mech_infantry moved from Persia to West India 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 infantry moved from Greece to Albania British take Albania from Italians 2 fighters moved from Syria to Greece 2 fighters moved from 99 Sea Zone to Greece 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Syria to 99 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 2 infantry moved from Iraq to Syria 1 fighter moved from Persia to Greece Combat - British Battle in Burma British attack with 2 artilleries, 1 bomber, 2 fighters, 11 infantry, 5 mech_infantrys and 1 tactical_bomber Japanese defend with 2 artilleries British roll dice for 2 artilleries, 1 bomber, 2 fighters, 11 infantry, 5 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 5/22 hits, 6.00 expected hits Japanese roll dice for 2 artilleries in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 artilleries, 1 bomber, 2 fighters, 10 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 artilleries Non Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to India 1 artillery and 5 infantry moved from 99 Sea Zone to Greece Place Units - British 3 mech_infantrys placed in Persia 3 infantry placed in Iraq 1 artillery and 2 infantry placed in Egypt 2 transports placed in 106 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 factory_minor placed in Kwangtung Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6 UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
British : -1.00 Americans : 3.33 Chinese : 0.33 Japanese : -1.17 -
@LennardF you have this one. I was doomed rite from the start. G.G.
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Thanks, pretty grateful to have my virtual friends come and play Axis and Allies with me right now!
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@LennardF i think we can do another.
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@dawgoneit welp maybe not





