@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 bomber, 1 carrier, 1 fighter, 1 marine, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Germans To War With Chinese
            Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    Combat Move - Germans
        1 bomber moved from Western Germany to United Kingdom
        1 fighter moved from Holland Belgium to United Kingdom
        1 bomber moved from Western Germany to United Kingdom
        1 infantry moved from France to Normandy Bordeaux
              Germans take Normandy Bordeaux from French
    Combat - Germans
        Air Battle in United Kingdom
            Germans attacks with 3 units heading to United Kingdom
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in United Kingdom
                British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
            1 bomber killed by AA
            Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
            Bombing raid in United Kingdom causes 3 damage total. 
        Cleaning up after air battles
    Non Combat Move - Germans
        1 fighter moved from United Kingdom to 112 Sea Zone
        1 bomber moved from United Kingdom to Western Germany
        1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
        1 fighter moved from Southern Italy to Alexandria
        1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria
        1 tactical_bomber moved from 112 Sea Zone to Western Germany
        1 fighter moved from Western Germany to Southern Italy
        1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
        2 artilleries moved from France to Western Germany
        5 armour and 4 mech_infantrys moved from France to Germany
        2 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania
        1 armour and 4 infantry moved from Bulgaria to Romania
        4 artilleries and 2 infantry moved from Germany to Poland
        1 armour moved from Holland Belgium to Germany
        3 aaGuns moved from Holland Belgium to Western Germany
        1 tactical_bomber moved from Holland Belgium to Southern Italy
        2 infantry moved from Norway to Finland
    Place Units - Germans
        1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone
        1 fighter placed in 112 Sea Zone
        1 bomber and 1 marine placed in Western Germany
        3 mech_infantrys placed in Germany
    Turn Complete - Germans
        Germans collect 41 PUs; end with 41 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from 112 Sea Zone: 1 fighter
        EDIT: Adding units owned by Germans to 112 Sea Zone: 1 tactical_bomber
        EDIT: Adding units owned by Germans to Western Germany: 1 fighter
        EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
    Purchase Units - Russians
        Russians buy 1 battleship and 1 carrier; Remaining resources: 1 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        1 cruiser moved from 114 Sea Zone to 115 Sea Zone
        1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
        2 aaGuns, 1 artillery and 13 infantry moved from Belarus to Novgorod
        2 infantry moved from Rostov to Bryansk
        1 artillery and 4 infantry moved from Ukraine to Bryansk
        6 infantry moved from Russia to Bryansk
        6 infantry moved from Yakut S.S.R. to Yenisey
        2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
    Place Units - Russians
        1 battleship and 1 carrier placed in 115 Sea Zone
    Turn Complete - Russians
        Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
dont actually use that
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
    Purchase Units - Russians
        Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        2 infantry moved from Novgorod to Archangel
        1 infantry moved from Belarus to Archangel
        6 infantry moved from Novgorod to Belarus
        6 infantry moved from Russia to Bryansk
        2 infantry moved from Rostov to Bryansk
        1 artillery and 4 infantry moved from Ukraine to Bryansk
        2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
        6 infantry moved from Yakut S.S.R. to Yenisey
        2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
        2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
    Place Units - Russians
        1 artillery and 9 infantry placed in Russia
        2 infantry placed in Volgograd
    Turn Complete - Russians
        Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        3 infantry moved from Hunan to Yunnan
        2 bombers moved from Kwangsi to Yunnan
        4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
        1 artillery and 3 infantry moved from Jehol to Chahar
        3 fighters and 1 tactical_bomber moved from Kiangsu to Chahar
        1 infantry moved from Anhwe to Hopei
              Japanese take Hopei from Chinese
    Combat - Japanese
        Battle in Chahar
            Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
            Chinese defend with 2 infantry
                Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Chahar, round 2 : 1/8 hits, 3.17 expected hits
                Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Chahar, round 3 : 4/6 hits, 2.83 expected hits
                Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Chahar
            Japanese win, taking Chahar from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 2 infantry
        Battle in Yunnan
            Japanese attack with 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
            Chinese defend with 2 infantry
                Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/12 hits, 5.83 expected hits
                Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Chinese: 2 infantry
    Non Combat Move - Japanese
        2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
        2 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Hunan
        1 armour moved from Kiangsu to Kwangsi
        1 aaGun and 3 infantry moved from Jehol to Anhwe
        4 infantry moved from Manchuria to Jehol
        1 artillery and 1 infantry moved from Korea to Manchuria
        3 infantry moved from Kiangsu to Kiangsi
        1 artillery and 1 infantry moved from Kiangsu to Kiangsi
        1 tactical_bomber moved from Chahar to Kiangsi
        3 fighters moved from Chahar to Kiangsi
        5 infantry moved from Japan to 6 Sea Zone
        1 artillery moved from Japan to 6 Sea Zone
        1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
        1 transport moved from 33 Sea Zone to 34 Sea Zone
        1 infantry moved from Paulau Island to 34 Sea Zone
        1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
        1 infantry moved from 33 Sea Zone to Caroline Islands
        1 transport moved from 19 Sea Zone to 6 Sea Zone
    Place Units - Japanese
        1 artillery and 1 infantry placed in Japan
        2 destroyers placed in 6 Sea Zone
        1 armour and 2 mech_infantrys placed in Shantung
    Turn Complete - Japanese
        Japanese collect 31 PUs; end with 34 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 fighter moved from Guam to 26 Sea Zone
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 bomber moved from Western United States to Eastern United States
        1 submarine moved from 54 Sea Zone to 50 Sea Zone
        1 destroyer moved from 54 Sea Zone to 46 Sea Zone
        1 fighter moved from 26 Sea Zone to Hawaiian Islands
        2 fighters moved from Hawaiian Islands to 26 Sea Zone
    Non Combat Move - Americans
    Place Units - Americans
        1 carrier and 1 destroyer placed in 101 Sea Zone
        1 carrier placed in 10 Sea Zone
        1 bomber placed in Eastern United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        4 infantry moved from Szechwan to Yunnan
        1 fighter moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 4 infantry
            Japanese defend with 3 infantry
                Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
                Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 3 infantry
            Casualties for Japanese: 3 infantry
    Non Combat Move - Chinese
        5 infantry moved from Szechwan to Shensi
        1 fighter moved from Yunnan to Shensi
    Place Units - Chinese
        4 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 9 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 fighter moved from Guam to 26 Sea Zone
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 bomber moved from Western United States to Eastern United States
        1 submarine moved from 54 Sea Zone to 50 Sea Zone
        1 destroyer moved from 54 Sea Zone to 46 Sea Zone
        1 fighter moved from 26 Sea Zone to Hawaiian Islands
        2 fighters moved from Hawaiian Islands to 26 Sea Zone
    Non Combat Move - Americans
    Place Units - Americans
        1 carrier and 1 destroyer placed in 101 Sea Zone
        1 carrier placed in 10 Sea Zone
        1 bomber placed in Eastern United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        4 infantry moved from Szechwan to Yunnan
        1 fighter moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 4 infantry
            Japanese defend with 3 infantry
                Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
                Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 3 infantry
            Casualties for Japanese: 3 infantry
    Non Combat Move - Chinese
        5 infantry moved from Szechwan to Shensi
        1 fighter moved from Yunnan to Shensi
    Place Units - Chinese
        4 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 9 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    Purchase Units - British
        British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        1 tactical_bomber moved from Egypt to Iraq
        2 fighters moved from 92 Sea Zone to 96 Sea Zone
        1 artillery and 1 infantry moved from Ethiopia to Kenya
        1 mech_infantry moved from Ethiopia to Egypt
        1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya
        2 infantry moved from Rhodesia to Tanganyika Territory
        1 transport moved from 76 Sea Zone to 72 Sea Zone
        1 artillery and 2 infantry moved from Persia to Iraq
        1 infantry moved from Eastern Persia to 80 Sea Zone
        1 infantry moved from 80 Sea Zone to Iraq
        1 fighter moved from India to Iraq
        3 infantry moved from Shan State to Burma
        4 mech_infantrys moved from India to Eastern Persia
        1 transport moved from 91 Sea Zone to 106 Sea Zone
        1 mech_infantry moved from Eire to United Kingdom
        1 bomber moved from Gibraltar to 96 Sea Zone
        1 armour and 1 infantry moved from Morocco to Algeria
        1 battleship moved from 61 Sea Zone to 62 Sea Zone
    Combat - British
        Battle in Iraq
            British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
            Neutral_Axis defend with 3 infantry
                British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.17 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                2 infantry owned by the Neutral_Axis lost in Iraq
                British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 2.17 expected hits
                Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
            British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Neutral_Axis: 3 infantry
            Casualties for British: 1 infantry
        Battle in Kenya
            British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            Italians defend with 1 infantry
                British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 1/4 hits, 1.83 expected hits
                Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Kenya
            British win, taking Kenya from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in 96 Sea Zone
            British attack with 1 bomber and 2 fighters
            Italians defend with 1 destroyer
                British roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians lost in 96 Sea Zone
            British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
            Casualties for Italians: 1 destroyer
    Non Combat Move - British
        1 bomber moved from 96 Sea Zone to Egypt
        2 fighters moved from 96 Sea Zone to 92 Sea Zone
        1 fighter moved from United Kingdom to Gibraltar
        1 fighter and 1 tactical_bomber moved from Kenya to Egypt
        1 tactical_bomber moved from Iraq to Egypt
        1 fighter moved from Iraq to Persia
        1 destroyer moved from 76 Sea Zone to 81 Sea Zone
        1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
        1 aaGun moved from India to Burma
    Place Units - British
        2 fighters and 4 infantry placed in United Kingdom
        3 infantry placed in Egypt
    Turn Complete - British
        British collect 33 PUs; end with 33 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    Place Units - UK_Pacific
        2 infantry and 3 mech_infantrys placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 17 PUs; end with 17 PUs
        Some Units in India change ownership: 2 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1.00
Italians regular : -0.67
Japanese regular : 1.67
Neutral_Axis regular : -0.33
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
    Purchase Units - Italians
        Italians buy 1 destroyer, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 transport moved from 97 Sea Zone to 99 Sea Zone
        2 infantry moved from Greece to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Crete
    Combat - Italians
        Battle in Crete
    Non Combat Move - Italians
        1 artillery and 1 infantry moved from Greece to Bulgaria
        1 armour moved from Greece to Romania
        1 armour moved from Southern France to Yugoslavia
        1 artillery moved from Southern France to Northern Italy
        2 infantry moved from Southern Italy to Northern Italy
        2 aaGuns moved from Southern Italy to Northern Italy
        1 destroyer moved from 97 Sea Zone to 98 Sea Zone
        1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
    Place Units - Italians
        1 destroyer placed in 97 Sea Zone
        1 marine placed in Southern Italy
        1 mech_infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 2 transports; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 infantry moved from Shan State to Burma
        1 aaGun and 1 infantry moved from Java to 42 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
        1 infantry moved from 41 Sea Zone to Sumatra
              ANZAC take Sumatra from Dutch
        1 aaGun moved from 41 Sea Zone to Sumatra
        3 fighters moved from Java to India
        1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
        1 infantry moved from 45 Sea Zone to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        1 aaGun moved from 45 Sea Zone to Dutch New Guinea
        1 cruiser moved from 63 Sea Zone to 62 Sea Zone
        2 infantry moved from South Australia to New South Wales
        1 artillery moved from South Australia to New South Wales
    Place Units - ANZAC
        2 transports placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 2 transports; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 infantry moved from Shan State to Burma
        1 aaGun and 1 infantry moved from Java to 42 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
        1 infantry moved from 41 Sea Zone to Sumatra
              ANZAC take Sumatra from Dutch
        1 aaGun moved from 41 Sea Zone to Sumatra
        3 fighters moved from Java to India
        1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
        1 infantry moved from 45 Sea Zone to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        1 aaGun moved from 45 Sea Zone to Dutch New Guinea
        1 cruiser moved from 63 Sea Zone to 62 Sea Zone
        2 infantry moved from South Australia to New South Wales
        1 artillery moved from South Australia to New South Wales
    Place Units - ANZAC
        2 transports placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 18 PUs; end with 18 PUs
    Combat Move - French
        1 destroyer moved from 76 Sea Zone to 98 Sea Zone
        1 fighter moved from Gibraltar to 98 Sea Zone
        1 infantry moved from French Central Africa to French Equatorial Africa
        1 infantry moved from Trans-Jordan to Iraq
    Combat - French
        Battle in 98 Sea Zone
            French attack with 1 destroyer and 1 fighter
            Italians defend with 1 destroyer
                French roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians lost in 98 Sea Zone
            French win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
            Casualties for Italians: 1 destroyer
    Non Combat Move - French
        1 fighter moved from 98 Sea Zone to Egypt
    Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33
French regular : 0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 armour, 1 artillery, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Axis To War With Russians
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Combat Move - Germans
        2 bombers moved from Western Germany to 91 Sea Zone
        1 fighter moved from Southern Italy to Gibraltar
        1 tactical_bomber moved from Southern Italy to Gibraltar
        2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
        1 marine moved from Western Germany to 112 Sea Zone
        2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 112 Sea Zone to 91 Sea Zone
        2 artilleries, 2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
        1 armour moved from Romania to Bessarabia
              Germans take Bessarabia from Russians
        1 armour moved from Bessarabia to Eastern Poland
              Germans take Eastern Poland from Russians
        2 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
        7 artilleries and 16 infantry moved from Poland to Eastern Poland
        6 armour and 7 mech_infantrys moved from Germany to Eastern Poland
        1 infantry moved from Finland to Vyborg
              Germans take Vyborg from Russians
        6 infantry moved from Finland to Karelia
              Germans take Karelia from Russians
    Combat - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 armour, 1 artillery, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Axis To War With Russians
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Combat Move - Germans
        2 bombers moved from Western Germany to 91 Sea Zone
        1 fighter moved from Southern Italy to Gibraltar
        1 tactical_bomber moved from Southern Italy to Gibraltar
        2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
        1 marine moved from Western Germany to 112 Sea Zone
        2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 112 Sea Zone to 91 Sea Zone
        2 artilleries, 2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
        1 armour moved from Romania to Bessarabia
              Germans take Bessarabia from Russians
        1 armour moved from Bessarabia to Eastern Poland
              Germans take Eastern Poland from Russians
        2 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
        7 artilleries and 16 infantry moved from Poland to Eastern Poland
        6 armour and 7 mech_infantrys moved from Germany to Eastern Poland
        1 infantry moved from Finland to Vyborg
              Germans take Vyborg from Russians
        6 infantry moved from Finland to Karelia
              Germans take Karelia from Russians
    Combat - Germans
        British scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
        British scrambles to create a battle in territory 91 Sea Zone
        Battle in 91 Sea Zone
            Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
            British defend with 3 fighters
            1 submarine owned by the Germans Submerged
                Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                British roll dice for 3 fighters in 91 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
                1 destroyer owned by the Germans and 3 fighters owned by the British lost in 91 Sea Zone
            Germans win with 2 bombers, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 22
            Casualties for Germans: 1 destroyer
            Casualties for British: 3 fighters
        Battle in Gibraltar
            Germans attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
            British defend with 1 airfield and 1 harbour
    Non Combat Move - Germans
        2 fighters and 1 tactical_bomber moved from Alexandria to Southern Italy
        1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
        3 aaGuns moved from Poland to Eastern Poland
        2 bombers moved from 91 Sea Zone to Normandy Bordeaux
        1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
        2 infantry moved from France to Normandy Bordeaux
    Place Units - Germans
        1 artillery placed in Normandy Bordeaux
        1 infantry placed in Western Germany
        2 armour and 8 mech_infantrys placed in Germany
    Turn Complete - Germans
        Germans collect 43 PUs; end with 43 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Germany: 1 armour and 2 mech_infantrys
        EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer and 1 submarine
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.83
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Purchase Units - Russians
        Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    Politics - Russians
        Russians takes Political Action: Political Action Russians To War With Italians
            Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    Combat Move - Russians
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
    Combat - Russians
    Non Combat Move - Russians
        Turning on Edit Mode
        EDIT: Adding units owned by Dutch to Uruguay: 1 aaGun
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by Mongolians to Samoa: 1 fighter
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Mongolians from Samoa: 1 fighter
        EDIT: Turning off Edit Mode
        2 infantry moved from Volgograd to Rostov
        1 artillery and 9 infantry moved from Russia to Bryansk
        2 armour and 2 mech_infantrys moved from Bryansk to Archangel
        2 fighters and 1 tactical_bomber moved from Belarus to Russia
        1 artillery moved from Belarus to Archangel
        4 aaGuns, 2 artilleries and 23 infantry moved from Belarus to Bryansk
        6 infantry moved from Yenisey to Timguska
        2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
    Place Units - Russians
        7 artilleries and 3 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 35 PUs; end with 35 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Purchase Units - Japanese
        Japanese buy 1 carrier; Remaining resources: 28 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
        Japanese takes Political Action: Political Action Japanese To War With Americans
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Japanese takes Political Action: Political Action Japanese To War With French
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
        1 submarine moved from 36 Sea Zone to 41 Sea Zone
        3 infantry moved from Kiangsi to Kwangtung
        1 artillery moved from Kiangsi to Kwangtung
        1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
        1 infantry moved from Chahar to Suiyuyan
              Japanese take Suiyuyan from Chinese
        3 artilleries, 3 infantry and 1 mech_infantry moved from Hunan to Yunnan
        1 armour moved from Kwangsi to French Indo China
              Japanese take French Indo China from French
        1 armour moved from French Indo China to Yunnan
        2 infantry moved from Siam to Shan State
              Japanese take Shan State from UK_Pacific
        2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
        2 infantry moved from 37 Sea Zone to Malaya
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
        1 artillery moved from Japan to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
        2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
        2 infantry moved from 43 Sea Zone to Borneo
        1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
        1 destroyer moved from 33 Sea Zone to 46 Sea Zone
        2 infantry moved from Caroline Islands to 33 Sea Zone
        2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
        2 infantry moved from 44 Sea Zone to Celebes
        1 fighter and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
        1 tactical_bomber moved from Kwangsi to Kwangtung
        1 fighter moved from Kiangsi to Kwangtung
        2 fighters moved from Kwangsi to Yunnan
        1 bomber moved from Kwangsi to 45 Sea Zone
    Combat - Japanese
        Battle in Borneo
        Battle in Celebes
        Battle in 41 Sea Zone
            Japanese attack with 1 submarine
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 41 Sea Zone
            Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in 45 Sea Zone
            Japanese attack with 1 bomber
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 45 Sea Zone
            Japanese win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Malaya
        Battle in 46 Sea Zone
            Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 46 Sea Zone
            Japanese win, taking Malaya from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Philippines
            Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
            Americans defend with 1 airfield, 1 harbour and 2 infantry
                Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits
                Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.50 expected hits
                Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
            Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 2 infantry
        Battle in Kwangtung
            Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
            British defend with 2 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/8 hits, 3.33 expected hits
                UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Japanese: 2 infantry
            Casualties for British: 2 infantry
        Battle in Yunnan
            Japanese attack with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 5/10 hits, 3.67 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        1 submarine moved from 36 Sea Zone to 41 Sea Zone
        1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
        1 carrier moved from 36 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
        1 carrier moved from 36 Sea Zone to 35 Sea Zone
        2 destroyers moved from 36 Sea Zone to 35 Sea Zone
        1 bomber moved from Kwangsi to Japan
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
        1 tactical_bomber moved from 33 Sea Zone to Japan
        1 fighter moved from 33 Sea Zone to Japan
        1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
        2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
        2 fighters moved from Yunnan to Kwangsi
        2 fighters and 2 tactical_bombers moved from Kwangtung to Hopei
        1 armour and 2 mech_infantrys moved from Shantung to Hopei
        1 artillery moved from Chahar to Hopei
        3 infantry moved from Jehol to Chahar
        1 infantry moved from Jehol to Anhwe
        1 artillery and 1 infantry moved from Manchuria to Jehol
        1 fighter moved from Kiangsi to Kwangsi
        1 bomber moved from 45 Sea Zone to Kwangsi
        1 infantry moved from Anhwe to Hunan
        1 infantry moved from Kiangsi to Kwangsi
        1 aaGun and 2 infantry moved from Anhwe to Hopei
    Place Units - Japanese
        1 carrier placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 50 PUs; end with 78 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
        Turning on Edit Mode
        EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
        EDIT: Adding units owned by Japanese to Japan: 2 marines
        EDIT: Adding units owned by Japanese to Shantung: 1 armour and 2 infantry
        EDIT: Changing PUs for Japanese from 81 to 53
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
        EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.00
Japanese regular : -1.17
UK_Pacific regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    Politics - Americans
        Americans takes Political Action: Political Action Americans To War With Germans
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
        Americans takes Political Action: Political Action Americans To War With Italians
            Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
        Turning on Edit Mode
        EDIT: Adding units owned by Mongolians to Switzerland: 1 fighter
        EDIT: Turning off Edit Mode
        1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
        1 mech_infantry moved from Central United States to 101 Sea Zone
        2 bombers and 1 fighter moved from Eastern United States to 91 Sea Zone
        1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
        1 armour moved from 91 Sea Zone to Gibraltar
        1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
        1 mech_infantry moved from 91 Sea Zone to Gibraltar
        1 submarine moved from 26 Sea Zone to 16 Sea Zone
        1 destroyer moved from 26 Sea Zone to 16 Sea Zone
        1 submarine moved from 26 Sea Zone to 46 Sea Zone
        1 fighter moved from 26 Sea Zone to 46 Sea Zone
        1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
    Combat - Americans
        Battle in 91 Sea Zone
            Americans attack with 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
            Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                Americans roll dice for 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
            Units damaged: 1 carrier owned by the Germans
                Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
            Units damaged: 1 carrier owned by the Americans
                Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                1 submarine owned by the Germans and 2 carriers owned by the Americans lost in 91 Sea Zone
                Americans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
                Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                Americans roll dice for 2 bombers, 1 fighter and 3 transports in 91 Sea Zone, round 4 : 0/3 hits, 1.83 expected hits
                Germans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                1 fighter owned by the Americans lost in 91 Sea Zone
                Americans roll dice for 2 bombers and 3 transports in 91 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
                Germans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
                1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in 91 Sea Zone
                2 transports owned by the Germans lost in 91 Sea Zone
            Americans win with 1 bomber and 3 transports remaining. Battle score for attacker is -5
            Casualties for Americans: 1 bomber, 2 carriers, 1 cruiser, 1 destroyer and 1 fighter
            Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        Battle in Gibraltar
            Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Germans defend with 1 airfield, 2 artilleries, 1 harbour, 2 infantry and 1 marine
                Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/5 hits, 1.50 expected hits
                Germans roll dice for 2 artilleries, 2 infantry and 1 marine in Gibraltar, round 2 : 3/5 hits, 1.67 expected hits
                1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
                Americans roll dice for 1 armour and 1 artillery in Gibraltar, round 3 : 1/2 hits, 0.83 expected hits
                Germans roll dice for 2 artilleries, 1 infantry and 1 marine in Gibraltar, round 3 : 3/4 hits, 1.33 expected hits
                1 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
            Germans win with 2 artilleries and 1 marine remaining. Battle score for attacker is -14
            Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Casualties for Germans: 2 infantry
        Battle in 16 Sea Zone
            Americans attack with 1 destroyer and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
            Americans win with 1 destroyer remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
        Battle in 46 Sea Zone
            Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 46 Sea Zone
            Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 fighter could not land in Switzerland and was removed
        1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
        1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
        2 fighters moved from Hawaiian Islands to Queensland
        1 carrier moved from 10 Sea Zone to 30 Sea Zone
        1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
        1 bomber moved from 91 Sea Zone to Algeria
    Place Units - Americans
        1 carrier placed in 101 Sea Zone
        1 carrier placed in 10 Sea Zone
        1 fighter placed in Western United States
        1 fighter placed in Eastern United States
    Turn Complete - Americans
        Americans collect 50 PUs; end with 50 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -3.33
Japanese regular : 0.00
Germans regular : 4.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Shensi to Suiyuyan
        1 infantry moved from Shensi to Suiyuyan
        1 fighter moved from Shensi to Suiyuyan
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        7 infantry moved from Shensi to Tsinghai
        1 fighter moved from Suiyuyan to Tsinghai
    Place Units - Chinese
        4 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    Politics - Americans
        Americans takes Political Action: Political Action Americans To War With Germans
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
        Americans takes Political Action: Political Action Americans To War With Italians
            Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
        Turning on Edit Mode
        EDIT: Adding units owned by Mongolians to Switzerland: 1 fighter
        EDIT: Turning off Edit Mode
        1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
        1 mech_infantry moved from Central United States to 101 Sea Zone
        2 bombers and 1 fighter moved from Eastern United States to 91 Sea Zone
        1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
        1 armour moved from 91 Sea Zone to Gibraltar
        1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
        1 mech_infantry moved from 91 Sea Zone to Gibraltar
        1 submarine moved from 26 Sea Zone to 16 Sea Zone
        1 destroyer moved from 26 Sea Zone to 16 Sea Zone
        1 submarine moved from 26 Sea Zone to 46 Sea Zone
        1 fighter moved from 26 Sea Zone to 46 Sea Zone
        1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
    Combat - Americans
        Battle in 91 Sea Zone
            Americans attack with 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
            Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                Americans roll dice for 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
            Units damaged: 1 carrier owned by the Germans
                Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
            Units damaged: 1 carrier owned by the Americans
                Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                1 submarine owned by the Germans and 2 carriers owned by the Americans lost in 91 Sea Zone
                Americans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
                Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                Americans roll dice for 2 bombers, 1 fighter and 3 transports in 91 Sea Zone, round 4 : 0/3 hits, 1.83 expected hits
                Germans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                1 fighter owned by the Americans lost in 91 Sea Zone
                Americans roll dice for 2 bombers and 3 transports in 91 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
                Germans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
                1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in 91 Sea Zone
                2 transports owned by the Germans lost in 91 Sea Zone
            Americans win with 1 bomber and 3 transports remaining. Battle score for attacker is -5
            Casualties for Americans: 1 bomber, 2 carriers, 1 cruiser, 1 destroyer and 1 fighter
            Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        Battle in Gibraltar
            Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Germans defend with 1 airfield, 2 artilleries, 1 harbour, 2 infantry and 1 marine
                Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/5 hits, 1.50 expected hits
                Germans roll dice for 2 artilleries, 2 infantry and 1 marine in Gibraltar, round 2 : 3/5 hits, 1.67 expected hits
                1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
                Americans roll dice for 1 armour and 1 artillery in Gibraltar, round 3 : 1/2 hits, 0.83 expected hits
                Germans roll dice for 2 artilleries, 1 infantry and 1 marine in Gibraltar, round 3 : 3/4 hits, 1.33 expected hits
                1 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
            Germans win with 2 artilleries and 1 marine remaining. Battle score for attacker is -14
            Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Casualties for Germans: 2 infantry
        Battle in 16 Sea Zone
            Americans attack with 1 destroyer and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
            Americans win with 1 destroyer remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
        Battle in 46 Sea Zone
            Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 46 Sea Zone
            Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 fighter could not land in Switzerland and was removed
        1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
        1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
        2 fighters moved from Hawaiian Islands to Queensland
        1 carrier moved from 10 Sea Zone to 30 Sea Zone
        1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
        1 bomber moved from 91 Sea Zone to Algeria
    Place Units - Americans
        1 carrier placed in 101 Sea Zone
        1 carrier placed in 10 Sea Zone
        1 fighter placed in Western United States
        1 fighter placed in Eastern United States
    Turn Complete - Americans
        Americans collect 50 PUs; end with 50 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Shensi to Suiyuyan
        1 infantry moved from Shensi to Suiyuyan
        1 fighter moved from Shensi to Suiyuyan
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        7 infantry moved from Shensi to Tsinghai
        1 fighter moved from Suiyuyan to Tsinghai
    Place Units - Chinese
        4 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 7 PUs
    Purchase Units - British
        British buy 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        1 armour and 1 infantry moved from Algeria to 92 Sea Zone
        1 cruiser and 2 destroyers moved from 81 Sea Zone to 96 Sea Zone
        1 armour, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
        3 mech_infantrys moved from India to Eastern Persia
        3 infantry moved from Burma to India
        1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Egypt to Alexandria
        1 battleship moved from 62 Sea Zone to 54 Sea Zone
        1 infantry moved from Tanganyika Territory to 72 Sea Zone
        1 artillery and 1 infantry moved from Kenya to Italian Somaliland
              British take Italian Somaliland from Italians
        1 infantry moved from Tanganyika Territory to 72 Sea Zone
        2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
        1 transport moved from 80 Sea Zone to 76 Sea Zone
        1 artillery and 2 infantry moved from Iraq to Persia
        1 fighter moved from Persia to Iraq
        1 fighter and 1 tactical_bomber moved from Egypt to Iraq
        1 bomber moved from Egypt to 99 Sea Zone
        1 tactical_bomber moved from Egypt to Iraq
        2 infantry moved from 76 Sea Zone to Italian Somaliland
    Combat - British
        Battle in 99 Sea Zone
            British attack with 1 bomber
            Italians defend with 1 transport
                1 transport owned by the Italians lost in 99 Sea Zone
            British win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Italians: 1 transport
        Battle in Alexandria
            British attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
            Italians defend with 1 infantry
                British roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 3/8 hits, 2.00 expected hits
                Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Alexandria
            British win, taking Alexandria from Italians with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
    Non Combat Move - British
        Turning on Edit Mode
        EDIT: Adding units owned by Mongolians to Saudi Arabia: 1 fighter
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Mongolians from Saudi Arabia: 1 fighter
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by Mongolians to Switzerland: 1 fighter
        EDIT: Turning off Edit Mode
        1 fighter could not land in Switzerland and was removed
        1 bomber moved from 99 Sea Zone to Malta
        1 aaGun moved from Burma to India
        1 armour and 1 infantry moved from 96 Sea Zone to Malta
    Place Units - British
        3 infantry placed in Egypt
        1 factory_minor placed in Iraq
        1 fighter and 2 mech_infantrys placed in Union of South Africa
    Turn Complete - British
        British collect 33 PUs; end with 33 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    Place Units - UK_Pacific
        3 infantry and 2 mech_infantrys placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -3.33
Italians regular : -0.33
Japanese regular : -0.33
Germans regular : 4.50
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Purchase Units - Italians
        Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - Italians
        1 armour moved from Romania to Western Ukraine
              Italians take Western Ukraine from Russians
    Combat - Italians
    Non Combat Move - Italians
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
        EDIT: Turning off Edit Mode
        1 armour moved from Yugoslavia to Eastern Poland
        1 mech_infantry moved from Northern Italy to Romania
        1 bomber moved from Southern Italy to Gibraltar
        2 infantry moved from Northern Italy to 97 Sea Zone
        2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
        2 infantry moved from 92 Sea Zone to Gibraltar
        1 destroyer moved from 97 Sea Zone to 94 Sea Zone
        1 marine moved from Southern Italy to 97 Sea Zone
        1 battleship, 2 cruisers and 1 marine moved from 97 Sea Zone to 92 Sea Zone
        1 marine moved from 92 Sea Zone to Gibraltar
        1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
        1 artillery moved from Northern Italy to France
        2 aaGuns moved from Northern Italy to Southern Italy
    Place Units - Italians
        1 fighter and 1 infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 16 PUs; end with 17 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 infantry, 1 marine and 1 transport; Remaining resources: 3 PUs; 
    Combat Move - ANZAC
        1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
        1 fighter moved from India to 37 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 infantry moved from Burma to India
        2 infantry moved from Egypt to Trans-Jordan
    Combat - ANZAC
        Battle in 37 Sea Zone
            ANZAC attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 37 Sea Zone
            ANZAC win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
        EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
        EDIT: Turning off Edit Mode
        1 fighter moved from 37 Sea Zone to Sumatra
        1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
        1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
    Place Units - ANZAC
        1 infantry and 1 marine placed in New South Wales
        1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5,5,6
        ANZAC collect 17 PUs (1 lost to blockades); end with 20 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :