Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
Gibble v Cardo Anniversary 42 setup
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 carrier and 1 destroyer; Remaining resources: 1 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 armour moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Gibraltar 1 artillery moved from 12 Sea Zone to Gibraltar 1 infantry moved from 12 Sea Zone to Gibraltar 1 armour moved from 12 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to French West Africa 1 fighter moved from Eastern United States to Western United States 1 bomber moved from United Kingdom to Gibraltar 1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 12 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Italians defend with 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 bomber moved from Gibraltar to United Kingdom Place Units - Americans 1 battleship, 1 carrier and 1 destroyer placed in 56 Sea Zone Combat Move - Chinese 1 infantry moved from Hupeh to Sikang 1 infantry moved from Hupeh to Sikang 1 infantry moved from Ningxia to Hupeh 1 infantry moved from Ningxia to Hupeh Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Ningxia Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Italians : 0.33 Americans : 0.83 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Japanese Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 bomber, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Japanese 2 infantry moved from Caroline Islands to 51 Sea Zone 1 armour moved from Yunnan to Burma 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 artillery moved from French Indo-China Thailand to 36 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Burma 1 artillery moved from 37 Sea Zone to Burma 2 infantry and 1 transport moved from 51 Sea Zone to 42 Sea Zone 1 battleship moved from 51 Sea Zone to 42 Sea Zone 2 fighters moved from 51 Sea Zone to New Zealand 2 infantry moved from 42 Sea Zone to New Zealand 1 fighter moved from 36 Sea Zone to Burma 1 bomber moved from French Indo-China Thailand to India Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory Bombing raid in India causes 6 damage total. Battle in New Zealand Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in New Zealand, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in New Zealand Japanese win, taking New Zealand from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Burma Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 fighter moved from Burma to 38 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 carrier moved from 51 Sea Zone to 42 Sea Zone 1 cruiser moved from 62 Sea Zone to 50 Sea Zone 1 destroyer moved from 51 Sea Zone to 48 Sea Zone 1 submarine moved from 51 Sea Zone to 48 Sea Zone 1 fighter moved from Japan to French Indo-China Thailand 1 infantry moved from French Indo-China Thailand to Yunnan 1 infantry moved from French Indo-China Thailand to Burma 2 fighters moved from New Zealand to 42 Sea Zone 1 fighter moved from Japan to Caroline Islands 1 bomber moved from India to French Indo-China Thailand Place Units - Japanese 2 artilleries and 2 infantry placed in East Indies 2 armour and 1 bomber placed in Japan 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 35 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
British : 0.33 AA fire in India : : -0.17 Japanese : 0.17 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 4 armour and 4 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Russia to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. 1 bomber moved from Russia to Karelia S.S.R. 1 infantry moved from Russia to Caucasus 1 armour moved from Caucasus to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Novosibirsk to Russia Combat - Russians Battle in Belorussia Russians attack with 1 armour and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Karelia S.S.R. Russians attack with 2 armour and 1 bomber Germans defend with 1 aaGun, 1 artillery and 1 factory AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Russians roll dice for 2 armour and 1 bomber in Karelia S.S.R., round 2 : 0/3 hits, 1.67 expected hits Germans roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 armour and 1 bomber in Karelia S.S.R., round 3 : 3/3 hits, 1.67 expected hits Germans roll dice for 1 artillery in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 bomber moved from Karelia S.S.R. to Russia Place Units - Russians 2 armour and 2 infantry placed in Caucasus Russians undo move 1. 4 armour placed in Caucasus Russians undo move 1. 2 armour and 2 infantry placed in Caucasus 2 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : -0.33 AA fire in Karelia S.S.R. : : -0.17 Russians : 0.83 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 3 armour, 1 cruiser, 5 infantry and 1 transport; Remaining resources: 4 PUs; 1 techTokens; Combat Move - Germans 1 armour moved from Anglo-Egypt Sudan to French West Africa Germans take French Equatorial Africa from British 1 infantry moved from Germany to 5 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 artillery moved from 5 Sea Zone to Karelia S.S.R. 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from Egypt to 15 Sea Zone 2 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone 2 infantry moved from 16 Sea Zone to Ukraine 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to Belorussia 1 infantry moved from East Poland to Belorussia 1 fighter moved from Baltic States to Belorussia 1 infantry moved from East Poland to Eastern Ukraine 1 fighter moved from Ukraine to Eastern Ukraine 1 armour moved from Poland to Eastern Ukraine 1 fighter moved from 5 Sea Zone to Karelia S.S.R. 1 bomber moved from Germany to Eastern Ukraine 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 armour moved from Egypt to Italian Africa Germans take Italian Africa from British Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory Bombing raid in United Kingdom causes 3 damage total. Battle in Belorussia Germans attack with 1 fighter and 2 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Belorussia Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Belorussia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 armour and 1 infantry Battle in Karelia S.S.R. Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 aaGun, 2 armour and 1 factory AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 armour in Karelia S.S.R., round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 armour Battle in French West Africa Germans attack with 1 armour Americans defend with 1 bomber Germans roll dice for 1 armour in French West Africa, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 bomber in French West Africa, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour in French West Africa, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 bomber in French West Africa, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour in French West Africa, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 bomber in French West Africa, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour in French West Africa, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 bomber in French West Africa, round 5 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in French West Africa Germans win, taking French West Africa from British with 1 armour remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Eastern Ukraine Germans attack with 1 armour, 1 bomber, 1 fighter and 1 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Eastern Ukraine, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 armour in Eastern Ukraine, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 bomber moved from Eastern Ukraine to Germany 1 bomber moved from United Kingdom to Germany 1 fighter moved from Karelia S.S.R. to 5 Sea Zone 1 fighter moved from Belorussia to East Poland 1 fighter moved from Eastern Ukraine to Ukraine 1 armour moved from Baltic States to Karelia S.S.R. 3 armour moved from Germany to East Poland 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to Balkans 1 fighter moved from Egypt to Trans-Jordan Place Units - Germans 3 armour and 5 infantry placed in Germany 1 cruiser and 1 transport placed in 5 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 47 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : -1.17 British : -0.67 AA fire in Karelia S.S.R. : : -0.17 Germans rolls : : 0.00 Russians : -2.67 AA fire in United Kingdom : : 0.67 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - British British repair damage of 3x factory, 6x factory; Remaining resources: 28 PUs; British buy 3 armour and 1 cruiser; Remaining resources: 1 PUs; Combat Move - British 3 armour, 2 fighters and 3 infantry moved from India to Burma 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 cruiser moved from 1 Sea Zone to 3 Sea Zone 1 destroyer moved from 8 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Norway 1 armour moved from 3 Sea Zone to Norway 1 bomber moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Norway 1 artillery moved from Rhodesia to Italian Africa 1 infantry moved from Rhodesia to Italian Africa 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 transport moved from 33 Sea Zone to 34 Sea Zone Combat - British Battle in Norway British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Germans defend with 3 infantry British roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Norway, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 3 infantry Battle in Italian Africa British attack with 1 artillery and 1 infantry Germans defend with 1 armour British roll dice for 1 artillery and 1 infantry in Italian Africa, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Italian Africa, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Italian Africa British win, taking Italian Africa from Germans with 1 artillery remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Burma British attack with 3 armour, 2 fighters and 3 infantry Japanese defend with 1 armour, 1 artillery and 2 infantry British roll dice for 3 armour, 2 fighters and 3 infantry in Burma, round 2 : 3/8 hits, 3.00 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Burma, round 2 : 3/4 hits, 1.50 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in Burma British roll dice for 3 armour and 2 fighters in Burma, round 3 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 armour in Burma, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 3 infantry Casualties for Japanese: 1 armour, 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 fighter moved from Burma to India 1 bomber moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom Place Units - British 3 armour placed in India 1 cruiser placed in 3 Sea Zone Turn Complete - British British collect 29 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : 0.50 British : 1.00 Japanese : 1.00 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs; Non Combat Move - Italians 1 battleship moved from 16 Sea Zone to 14 Sea Zone 2 cruisers moved from 16 Sea Zone to 14 Sea Zone 1 transport moved from 16 Sea Zone to 14 Sea Zone 2 fighters moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 artillery moved from 14 Sea Zone to Libya 1 infantry moved from Italy to Balkans 1 infantry moved from Italy to France 1 infantry moved from Ukraine to Eastern Ukraine 1 infantry moved from Ukraine to Eastern Ukraine 1 armour moved from Ukraine to Eastern Ukraine 1 armour moved from Balkans to Ukraine Place Units - Italians 3 infantry placed in Italy 1 carrier placed in 14 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 2 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 infantry moved from Gibraltar to 12 Sea Zone 1 armour moved from Gibraltar to 12 Sea Zone 1 artillery moved from Gibraltar to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 armour moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from Western United States to 56 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 submarine moved from 12 Sea Zone to 13 Sea Zone 1 submarine moved from 13 Sea Zone to 12 Sea Zone 1 bomber moved from United Kingdom to Morocco Algeria 1 bomber moved from Western United States to United Kingdom Combat - Americans Battle in Morocco Algeria Americans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Morocco Algeria, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Morocco Algeria, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Morocco Algeria to United Kingdom Place Units - Americans 1 carrier and 1 destroyer placed in 56 Sea Zone 2 fighters placed in Western United States Combat Move - Chinese 1 infantry moved from Ningxia to Sikang 1 infantry moved from Ningxia to Suiyuan 1 infantry moved from Hupeh to Kiangsu 1 infantry moved from Suiyuan to Kiangsu 1 infantry moved from Suiyuan to Kiangsu 1 infantry moved from Hupeh to Kiangsu 1 infantry moved from Suiyuan to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 5 infantry Japanese defend with 2 infantry Chinese roll dice for 5 infantry in Kiangsu, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 3 infantry in Kiangsu, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 2 infantry in Kiangsu, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 1 infantry in Kiangsu, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 6 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Chinese: 5 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Hupeh Place Units - Chinese 1 infantry placed in Suiyuan 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 39 PUs; end with 41 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : -0.67 Americans : -1.00 Chinese : 0.00 Japanese : 2.67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from East Indies to 38 Sea Zone 1 artillery moved from East Indies to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from East Indies to 38 Sea Zone 1 artillery moved from East Indies to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 2 artilleries moved from 35 Sea Zone to India 1 fighter moved from 38 Sea Zone to India 1 fighter moved from French Indo-China Thailand to India 1 bomber moved from French Indo-China Thailand to India Combat - Japanese Battle in India Japanese attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry British defend with 1 aaGun, 3 armour, 1 factory and 2 fighters AA fire in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in India, round 2 : 5/7 hits, 3.00 expected hits British roll dice for 3 armour and 2 fighters in India, round 2 : 3/5 hits, 2.83 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 fighters owned by the British and 3 armour owned by the British lost in India Japanese win, taking India from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 25 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 3 armour and 2 fighters Non Combat Move - Japanese 1 bomber moved from India to East Indies 1 infantry moved from Fukien to French Indo-China Thailand 1 infantry moved from Manchuria to Kiangsu 1 fighter moved from Caroline Islands to Manchuria 1 fighter moved from India to French Indo-China Thailand 1 fighter moved from India to French Indo-China Thailand 1 carrier moved from 42 Sea Zone to 48 Sea Zone 1 battleship moved from 42 Sea Zone to 48 Sea Zone 2 fighters moved from 42 Sea Zone to 48 Sea Zone 1 transport moved from 42 Sea Zone to 48 Sea Zone 1 cruiser moved from 50 Sea Zone to 48 Sea Zone 1 submarine moved from 62 Sea Zone to 59 Sea Zone 1 bomber moved from Japan to New Guinea Place Units - Japanese 1 armour and 2 infantry placed in East Indies 1 bomber placed in East Indies 1 fighter and 2 infantry placed in Japan 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 45 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
British : 0.17 AA fire in India : : -0.50 Japanese : 2.83 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Archangel 1 bomber moved from Russia to Belorussia 1 armour moved from Russia to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 armour, 1 bomber and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 1 bomber and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 armour, 1 bomber and 1 infantry in Belorussia, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 bomber moved from Belorussia to Russia Place Units - Russians 2 armour and 2 infantry placed in Caucasus 1 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : -0.83 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 2x factory; Remaining resources: 60 PUs; 1 techTokens; Germans buy 3 armour, 5 artilleries, 2 infantry and 2 submarines; Remaining resources: 7 PUs; 1 techTokens; Combat Move - Germans 1 armour moved from Eastern Ukraine to Russia 5 armour moved from East Poland to Russia 1 fighter moved from East Poland to Russia 1 fighter moved from Ukraine to Russia 1 infantry moved from Karelia S.S.R. to Belorussia 1 artillery moved from Karelia S.S.R. to Belorussia 1 bomber moved from Germany to Belorussia 2 cruisers moved from 5 Sea Zone to 3 Sea Zone 2 submarines moved from 6 Sea Zone to 3 Sea Zone 1 destroyer moved from 5 Sea Zone to 3 Sea Zone 2 fighters moved from 5 Sea Zone to 3 Sea Zone 2 infantry moved from Germany to 5 Sea Zone 2 infantry and 1 transport moved from 5 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Norway 1 armour moved from Karelia S.S.R. to Norway 1 armour moved from French West Africa to Anglo-Egypt Sudan Combat - Germans Battle in Belorussia Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 1 artillery and 1 bomber in Belorussia, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 armour in Belorussia, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Germans lost in Belorussia retreated to Belorussia Russians win with 1 armour remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in 3 Sea Zone Germans attack with 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport British defend with 2 cruisers, 1 destroyer and 1 transport Germans roll dice for 2 submarines in 3 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 3 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits British roll dice for 2 cruisers, 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans and 2 cruisers owned by the British lost in 3 Sea Zone 1 transport owned by the British lost in 3 Sea Zone Germans win with 2 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 27 Casualties for Germans: 2 submarines Casualties for British: 2 cruisers, 1 destroyer and 1 transport Battle in Norway Germans attack with 1 armour and 2 infantry British defend with 1 armour Germans roll dice for 1 armour and 2 infantry in Norway, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Norway Germans win, taking Norway from British with 1 armour and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour Battle in Russia Germans attack with 6 armour and 2 fighters Russians defend with 1 aaGun, 2 armour, 1 bomber, 1 factory and 2 infantry AA fire in Russia : 0/2 hits, 0.33 expected hits Germans roll dice for 6 armour and 2 fighters in Russia, round 2 : 4/8 hits, 4.00 expected hits Russians roll dice for 2 armour, 1 bomber and 2 infantry in Russia, round 2 : 2/5 hits, 1.83 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians, 1 bomber owned by the Russians and 2 armour owned by the Germans lost in Russia Germans roll dice for 4 armour and 2 fighters in Russia, round 3 : 4/6 hits, 3.00 expected hits Russians roll dice for 1 armour in Russia, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Russia Germans captures 23PUs while taking Russians capital Germans win, taking Russia from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 13 Casualties for Germans: 3 armour Casualties for Russians: 2 armour, 1 bomber and 2 infantry Non Combat Move - Germans 1 bomber moved from Belorussia to Germany 1 carrier moved from 5 Sea Zone to 3 Sea Zone 1 transport moved from 5 Sea Zone to 3 Sea Zone 1 transport moved from 16 Sea Zone to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 fighter moved from Trans-Jordan to Libya 3 armour moved from Germany to Bulgaria Romania 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to France 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Karelia S.S.R. Place Units - Germans 2 submarines placed in 5 Sea Zone 1 armour and 1 infantry placed in Karelia S.S.R. 2 armour, 5 artilleries and 1 infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 76 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans : -0.17 AA fire in Russia : : -0.33 British : 0.17 Germans rolls : : 0.00 Russians : 1.33 -
@gribble I concede.
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We need to get Kevin up to speed. I don’t think he ever really did anything with the game he and I started.
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@gribble good luck with that.
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Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 7:59:16 PM
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory and 1 transport; Remaining resources: 9 PUs; Combat Move - Japanese 1 battleship moved from 38 Sea Zone to 35 Sea Zone 2 fighters moved from 38 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery moved from 61 Sea Zone to Fukien 1 infantry moved from 61 Sea Zone to Fukien 2 infantry moved from Kiangsu to Hupeh 1 fighter moved from Manchuria to Hupeh 1 cruiser moved from 50 Sea Zone to 61 Sea Zone 1 submarine moved from 46 Sea Zone to 53 Sea Zone 1 fighter moved from 51 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 1 bomber moved from Japan to 53 Sea Zone 1 fighter moved from Formosa to Fukien Combat - Japanese Battle in Fukien Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 cruiser in Fukien, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Fukien, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship and 3 fighters British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Japanese roll dice for 1 battleship and 3 fighters in 35 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 battleship and 3 fighters remaining. Battle score for attacker is 39 Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport Battle in Hupeh Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 53 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 carrier, 1 destroyer and 1 fighter Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 18 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Non Combat Move - Japanese 1 carrier moved from 38 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Burma 1 fighter moved from Hupeh to Manchuria 1 fighter moved from Fukien to Burma 1 fighter moved from Japan to Kiangsu 1 bomber moved from 53 Sea Zone to Caroline Islands 1 carrier moved from 51 Sea Zone to 62 Sea Zone 1 fighter moved from 53 Sea Zone to 62 Sea Zone Place Units - Japanese 1 factory placed in East Indies 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 42 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUs 1 unit repaired.Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.67 Japanese regular : 2.50 British regular : -0.33 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 8:27:09 AM
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Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 8:37:09 AM
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 1 Purchase Units - Russians Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 bomber moved from Russia to Manchuria 1 infantry moved from Buryatia S.S.R. to Manchuria 1 infantry moved from Buryatia S.S.R. to Manchuria 1 infantry moved from Buryatia S.S.R. to Manchuria 1 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Urals to Russia 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Kazakh S.S.R. to Caucasus 2 armour, 1 artillery and 3 infantry moved from Russia to Eastern Ukraine 1 fighter and 3 infantry moved from Karelia S.S.R. to Baltic States 1 armour and 3 infantry moved from Archangel to Belorussia 1 infantry moved from Caucasus to Eastern Ukraine 1 armour, 1 artillery and 2 infantry moved from Caucasus to Ukraine 1 submarine moved from 4 Sea Zone to 3 Sea Zone Combat - Russians Battle in Manchuria Russians attack with 1 bomber and 3 infantry Japanese defend with 1 fighter and 2 infantry Russians roll dice for 1 bomber and 3 infantry in Manchuria, round 2 : 2/4 hits, 1.17 expected hits Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 bomber and 1 infantry in Manchuria, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 fighter in Manchuria, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Manchuria retreated to Manchuria Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 3 infantry Casualties for Japanese: 2 infantry Battle in Belorussia Russians attack with 1 armour and 3 infantry Germans defend with 3 infantry Russians roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 armour and 3 infantry in Belorussia, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 3 infantry in Belorussia, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Belorussia Russians roll dice for 1 armour and 2 infantry in Belorussia, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 3 infantry in Belorussia, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 armour and 1 infantry in Belorussia, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Belorussia, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 armour and 1 infantry in Belorussia, round 6 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 infantry in Belorussia, round 7 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Germans: 3 infantry Battle in Ukraine Russians attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour and 1 artillery in Ukraine, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians lost in Ukraine Russians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour remaining. Battle score for attacker is 1 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 armour and 2 infantry Battle in Eastern Ukraine Russians attack with 2 armour, 1 artillery and 4 infantry Germans defend with 2 armour, 1 artillery and 2 infantry Russians roll dice for 2 armour, 1 artillery and 4 infantry in Eastern Ukraine, round 2 : 2/7 hits, 2.17 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 0/5 hits, 2.00 expected hits 2 infantry owned by the Germans lost in Eastern Ukraine Russians roll dice for 2 armour, 1 artillery and 4 infantry in Eastern Ukraine, round 3 : 1/7 hits, 2.17 expected hits Germans roll dice for 2 armour and 1 artillery in Eastern Ukraine, round 3 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Ukraine Russians roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 4 : 2/5 hits, 1.83 expected hits Germans roll dice for 2 armour in Eastern Ukraine, round 4 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 2 armour, 1 artillery and 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Russians attack with 1 fighter and 3 infantry Germans defend with 3 infantry Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Karelia S.S.R. 1 bomber moved from Manchuria to Buryatia S.S.R. Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 2 armour and 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 Germans regular : -1.83 Russians regular : -2.00 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 8 Sea Zone to 2 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 destroyer moved from 13 Sea Zone to 12 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 fighter moved from France to 12 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 fighter moved from Bulgaria Romania to Karelia S.S.R. 1 fighter moved from East Poland to Karelia S.S.R. 2 infantry moved from Poland to Baltic States 1 artillery moved from East Poland to Baltic States 1 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Bulgaria Romania to Ukraine 2 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Bulgaria Romania to Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 armour and 2 infantry Russians defend with 1 armour Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in 12 Sea Zone Germans attack with 1 destroyer and 2 fighters British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 destroyer and 2 fighters in 12 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Battle in Karelia S.S.R. Germans attack with 2 fighters and 4 infantry Russians defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 1 infantry Russians roll AA dice in Karelia S.S.R. : 0/2 hits, 0.33 expected hits Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 fighters and 4 infantry in Karelia S.S.R., round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 0/3 hits, 1.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Karelia S.S.R. Germans roll dice for 2 fighters and 4 infantry in Karelia S.S.R., round 3 : 0/6 hits, 1.67 expected hits Russians roll dice for 1 fighter in Karelia S.S.R., round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 4 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 fighter in Karelia S.S.R., round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 1 armour, 1 fighter and 1 infantry Casualties for Germans: 2 infantry Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 submarines British defend with 1 battleship, 1 destroyer and 1 transport Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone 1 transport owned by the British lost in 2 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 13 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Baltic States Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Norway to Finland 1 bomber moved from 2 Sea Zone to Norway 1 armour moved from France to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 armour moved from 14 Sea Zone to Libya 2 infantry moved from Germany to France 1 armour moved from Germany to France 1 fighter moved from 12 Sea Zone to Libya 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from Karelia S.S.R. to East Poland 1 fighter moved from Karelia S.S.R. to Finland 1 armour moved from Poland to Karelia S.S.R. 2 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 armour moved from Germany to Bulgaria Romania Place Units - Germans 1 submarine placed in 5 Sea Zone 1 bomber, 1 fighter and 3 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.67 Russians AA : -0.33 British regular : 0.17 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 1 Purchase Units - British British buy 1 destroyer and 1 factory; Remaining resources: 8 PUs; Combat Move - British 1 infantry moved from Persia to India 1 artillery moved from Union of South Africa to 27 Sea Zone 1 infantry moved from Union of South Africa to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 1 artillery moved from 23 Sea Zone to French Equatorial Africa 1 infantry moved from 23 Sea Zone to French Equatorial Africa 1 artillery moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Egypt to India 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour moved from Eastern Canada to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 cruiser moved from 1 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Norway 1 infantry moved from 3 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Norway 1 bomber moved from United Kingdom to Norway Combat - British Battle in Norway British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Germans defend with 1 bomber and 2 infantry British roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Norway, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Norway, round 2 : 2/3 hits, 0.83 expected hits 1 bomber owned by the Germans, 2 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 5 Casualties for British: 1 fighter and 1 infantry Casualties for Germans: 1 bomber and 2 infantry Non Combat Move - British 1 fighter moved from Norway to United Kingdom 1 bomber moved from Norway to United Kingdom Place Units - British 1 destroyer placed in 3 Sea Zone 1 factory placed in India Turn Complete - British British collect 34 PUs; end with 42 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans regular : 1.17 British regular : 0.17





