@Karl7 I’ll add your DICE email before rolling dice.
Regular scramble questions for SZ110 and SZ111 please.
Assumed no scramble in 112.
UK sub missed in SZ97. Italian sub hit. OOL?
What’s attacking, what did Italy buy, etc.
Italy bought 2 subs. Attack is SS, 3 Ftr, Bmb vs SS, 2 DD, CV and 2 Ftr
Lose sub.
3 more hits. OOL?
2 destroyers, 1 fighter. Surprised you missed one!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 2 PUs;
Combat Move - Italians
3 armour moved from Bryansk to Rostov
1 submarine moved from 95 Sea Zone to 97 Sea Zone
3 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Kenya to 97 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 3 fighters and 1 submarine
British defend with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 1 carrier, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
2 destroyers owned by the British, 1 submarine owned by the British, 3 fighters owned by the Italians, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
retreated to 97 Sea Zone
British win with 1 carrier and 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 3 fighters and 1 submarine
Casualties for British: 2 destroyers, 1 fighter and 1 submarine
Battle in Libya
Italians attack with 2 artilleries, 2 infantry and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Libya, round 2 : 1/5 hits, 1.50 expected hits
French roll dice for 2 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Libya, round 3 : 2/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for French: 2 infantry
Battle in Rostov
Italians attack with 3 armour
Russians defend with 1 infantry
Italians roll dice for 3 armour in Rostov, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from 97 Sea Zone to Southern Italy
2 infantry moved from Normandy Bordeaux to France
3 infantry moved from Southern France to France
1 artillery moved from Bulgaria to Yugoslavia
1 artillery moved from Bulgaria to Yugoslavia
1 aaGun and 5 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Ethiopia to Kenya
Place Units - Italians
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6,4,2
Italians collect 20 PUs (6 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
British : 1.50
Italians : 1.17
French : 0.00
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour and 1 mech_infantry moved from South Australia to New South Wales
2 aaGuns moved from South Australia to New South Wales
3 fighters moved from South Australia to New South Wales
2 infantry moved from South Australia to New South Wales
1 infantry moved from New South Wales to South Australia
3 infantry moved from South Australia to New South Wales
2 artilleries moved from South Australia to New South Wales
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3,2,6,5,6,6,1,2,4,5,5,2,5,6,3,6,1,1,5,5,5,6,1,3
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 3 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
South Australia : 1 infantry
New Guinea : 1 infantry
Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 41 / 64
Russians : 15 / 18
Japanese : 45 / 52
Americans : 56 / 76
Chinese : 23 / 29
British : 31 / 31
UK_Pacific : 10 / 9
Italians : 26 / 22
ANZAC : 10 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour and 1 mech_infantry moved from South Australia to New South Wales
2 aaGuns moved from South Australia to New South Wales
3 fighters moved from South Australia to New South Wales
2 infantry moved from South Australia to New South Wales
1 infantry moved from New South Wales to South Australia
3 infantry moved from South Australia to New South Wales
2 artilleries moved from South Australia to New South Wales
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3,2,6,5,6,6,1,2,4,5,5,2,5,6,3,6,1,1,5,5,5,6,1,3
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Russia to 97 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 3 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
South Australia : 1 infantry
New Guinea : 1 infantry
Trans-Jordan : 2 infantry
Caucasus : 1 infantry
97 Sea Zone : 1 fighter
Production/PUs Summary :
Germans : 41 / 64
Russians : 15 / 18
Japanese : 45 / 52
Americans : 56 / 76
Chinese : 23 / 29
British : 31 / 31
UK_Pacific : 10 / 9
Italians : 26 / 22
ANZAC : 10 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 20 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to 97 Sea Zone
2 bombers moved from Romania to 97 Sea Zone
6 infantry moved from Western Germany to Denmark
6 mech_infantrys moved from Germany to Denmark
8 armour and 8 mech_infantrys moved from Bryansk to Caucasus
7 armour and 8 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers; Italians loiter and taunt
British defend with 1 carrier and 1 fighter; French defend with 1 fighter
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 5/8 hits, 4.83 expected hits
British roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 fighter owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier and 1 fighter
Casualties for French: 1 fighter
Battle in Caucasus
Germans attack with 8 armour and 11 mech_infantrys
British defend with 1 armour; French defend with 1 infantry
Germans roll dice for 8 armour and 11 mech_infantrys in Caucasus, round 2 : 7/19 hits, 5.83 expected hits
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 8 armour and 10 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Casualties for French: 1 infantry
Battle in Volgograd
Germans attack with 7 armour and 8 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 7 armour and 8 mech_infantrys in Volgograd, round 2 : 4/15 hits, 4.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 7 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 6 infantry and 6 mech_infantrys
British defend with 1 artillery
Germans roll dice for 6 infantry and 6 mech_infantrys in Denmark, round 2 : 0/12 hits, 2.00 expected hits
British roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 6 infantry and 6 mech_infantrys in Denmark, round 3 : 0/12 hits, 2.00 expected hits
British roll dice for 1 artillery in Denmark, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 6 infantry and 6 mech_infantrys in Denmark, round 4 : 2/12 hits, 2.00 expected hits
British roll dice for 1 artillery in Denmark, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Denmark
Germans win, taking Denmark from British with 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Germany
1 bomber moved from 97 Sea Zone to Germany
1 infantry moved from Holland Belgium to Western Germany
1 aaGun and 2 infantry moved from France to Western Germany
1 aaGun moved from Germany to Western Germany
13 artilleries and 20 infantry moved from Bryansk to Rostov
1 aaGun moved from Western Germany to Denmark
1 mech_infantry moved from Finland to Novgorod
2 armour and 5 mech_infantrys moved from Vyborg to Novgorod
2 fighters and 2 tactical_bombers moved from Vyborg to Germany
3 mech_infantrys moved from Romania to Germany
1 infantry moved from Ukraine to Rostov
Place Units - Germans
10 infantry placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
4 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -3.50
British : -1.67
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
2 fighters and 1 tactical_bomber moved from Russia to Timguska
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
Combat - Russians
Battle in Timguska
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Timguska, round 2 : 4/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Timguska to Samara
2 armour and 4 mech_infantrys moved from Novosibirsk to Russia
30 infantry moved from Russia to Samara
33 infantry moved from Russia to Samara
6 artilleries moved from Russia to Samara
1 infantry moved from Tambov to Samara
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Russians : 2.17
Japanese : -0.33
Territory Summary for Russians :
Timguska : 1 infantry
Urals : 1 infantry
Russia : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 6 infantry and 4 mech_infantrys
Samara : 6 artilleries, 2 fighters, 64 infantry and 1 tactical_bomber
113 Sea Zone : 1 cruiser and 1 submarine
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 62
Russians : 13 / 13
Japanese : 43 / 52
Americans : 56 / 76
Chinese : 23 / 29
British : 29 / 31
UK_Pacific : 10 / 9
Italians : 26 / 22
ANZAC : 10 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 4 fighters and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
5 fighters and 5 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 bomber moved from Yakut S.S.R. to Urals
1 artillery moved from Evenkiyskiy to Urals
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Evenkiyskiy to Timguska
1 artillery and 1 infantry moved from Siberia to Soviet Far East
1 tactical_bomber moved from 5 Sea Zone to 17 Sea Zone
Combat - Japanese
Battle in Johnston Island
Battle in 17 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win, taking Johnston Island from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 26 Sea Zone
Japanese attack with 5 fighters and 5 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 5 fighters and 5 tactical_bombers in 26 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 destroyer in 26 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 3 : 7/8 hits, 4.67 expected hits
Americans roll dice for 1 battleship in 26 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 26 Sea Zone
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Urals
Japanese attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Urals, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Timguska
Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Timguska, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 battleship, 5 carriers, 1 cruiser and 3 destroyers moved from 54 Sea Zone to 30 Sea Zone
3 fighters and 4 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Japan to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 30 Sea Zone
1 transport moved from 45 Sea Zone to 33 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to Malaya
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 carrier moved from 45 Sea Zone to 37 Sea Zone
1 cruiser moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to Caroline Islands
1 fighter moved from Malaya to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 45 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Urals to Yakut S.S.R.
2 mech_infantrys moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 mech_infantrys moved from 6 Sea Zone to Korea
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : -0.00
UK_Pacific : -0.33
Russians : -0.67
Japanese : 5.17
LOL, what a blunder with the US. Even if the allies manage to come back, it would take forever and I don’t have the patience for that. You can post a win. Thanks for the lesson, I might suggest another game at some point in the future.
Thank you for the game! Very interesting. I was making stuff up with Japan the entire time as I have never had an Opponent stack Amur on Turn 1. I think the loser is supposed to post but I can do it.