dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
dawgoneit Axis -VS- Whackamatt Allies 1914
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TripleA Turn Summary: Arabia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Non Combat Move - Arabia Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 4,3 and gets 0 hits Combat Move - Turkey 3 field_guns and 5 infantry moved from Arabia to Mesopotamia 6 field_guns and 6 infantry moved from Armenia to Lurs 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 cavalry moved from Azerbaijan to Georgia 2 infantry moved from Anatolia to Sea Zone 66 Black Sea 2 infantry moved from Sea Zone 66 Black Sea to Georgia 2 infantry moved from Anatolia to Armenia 1 field_gun and 2 infantry moved from Kurdistan to Baghdad 1 field_gun and 1 infantry moved from Kurdistan to Baghdad 2 infantry moved from Georgia to Lurs 3 tanks moved from Mecca to Arabia 1 heavy_gun moved from Kurdistan to Mesopotamia 1 heavy_gun moved from Kurdistan to Baghdad 1 gas moved from Mecca to Arabia 4 infantry moved from Macedonia to Bulgaria 1 heavy_gun moved from Bulgaria to Dardanelles 2 infantry moved from Greece to Macedonia 4 fighters moved from Greece to Syria 6 infantry moved from Smyrna to Kurdistan 5 infantry moved from Constantinople to Smyrna 5 infantry moved from Dardanelles to Smyrna Purchase Units - Turkey Turkey buy 3 heavy_guns, 6 infantry, 2 tanks and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Lurs Turkey attack with 6 field_guns and 8 infantry Neutral defend with 2 infantry Turkey roll dice for 6 field_guns and 8 infantry in Lurs, round 2 : 6/14 hits, 4.33 expected hits Neutral roll dice for 2 infantry in Lurs, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Lurs Turkey loses 0 PUs for violating Lurss neutrality. Turkey win, taking Lurs from Neutral with 6 field_guns and 8 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - Turkey Place Units - Turkey 3 trenchs placed in Mesopotamia 3 heavy_guns and 3 trenchs placed in Baghdad 2 tanks placed in Damascus 1 infantry placed in Damascus 4 infantry placed in Mecca Turkey undo move 5. 4 infantry placed in Mecca 1 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
Neutral : -0.67 Turkey : 1.67 -
TripleA Turn Summary: Britain round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Britain Britain spend 20 on tech rolls Britain roll 3,1,2,6,5 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover victoryBonds Combat Move - Britain Britain loses 0 PUs for violating Bahrains neutrality. 2 gass moved from Cape Town to Northern Rhodesia 2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Sindh to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Sea Zone 73 Arabian Sea to Oman Britain take Oman from Turkey 2 field_guns and 2 infantry moved from Baluchistan to Sistan 1 field_gun and 1 infantry moved from Sindh to Baluchistan 1 field_gun moved from Sea Zone 72 Persian Gulf to Bahrain Britain take Bahrain from Neutral 1 field_gun moved from Sea Zone 72 Persian Gulf to Sistan 1 infantry moved from Sea Zone 72 Persian Gulf to Bahrain 1 infantry moved from Sea Zone 72 Persian Gulf to Sistan 1 colonial, 5 field_guns and 4 infantry moved from Fars to Sistan 2 gass moved from Calcutta to Gujarat 1 field_gun and 1 infantry moved from Palau to Sea Zone 131 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 135 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 135 Pacific Ocean to Mariana Islands Britain take Mariana Islands from Germany 1 colonial moved from Caroline Islands to Sea Zone 132 Pacific Ocean 1 field_gun moved from Marshall Islands to Sea Zone 132 Pacific Ocean 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 135 Pacific Ocean 1 battleship and 1 cruiser moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 fighter moved from Sweden to Sea Zone 16 North Sea Purchase Units - Britain Britain buy 3 cruisers, 1 destroyer, 4 field_guns, 4 heavy_guns, 8 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Sea Zone 16 North Sea Britain attack with 1 fighter Germany defend with 1 destroyer Britain roll dice for 1 fighter in Sea Zone 16 North Sea, round 2 : 1/1 hits, 0.33 expected hits Germany roll dice for 1 destroyer in Sea Zone 16 North Sea, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Britain and 1 destroyer owned by the Germany lost in Sea Zone 16 North Sea Germany win with no units remaining. Battle score for attacker is 2 Casualties for Britain: 1 fighter Casualties for Germany: 1 destroyer Non Combat Move - Britain Place Units - Britain 2 heavy_guns and 2 trenchs placed in Cairo-Suez 4 infantry placed in Baluchistan 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 1 field_gun and 1 infantry placed in Cape Town 3 cruisers and 1 destroyer placed in Sea Zone 15 English Channel 2 heavy_guns placed in German East Africa 1 field_gun and 1 infantry placed in Calcutta Activate Technology - Britain Britain activating victoryBonds Trigger RussiaT1: buyfield_gun_w added to productionRussia Trigger RussiaT1: buyheavy_gun_w added to productionRussia Trigger RussiaT1: buyfield_gun removed from productionRussia Trigger RussiaT1: buyheavy_gun removed from productionRussia Trigger RussiaT1: buygas_w added to productionRussia Trigger RussiaT1: buyfighter_w added to productionRussia Trigger RussiaT1: buygas removed from productionRussia Trigger RussiaT1: buyfighter removed from productionRussia Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Britain Britain collect 113 PUs; end with 113 PUs Britain collect 11 PUs from War Bonds; end with 124 PUsCombat Hit Differential Summary :
Britain : 0.67 Germany : 0.67 -
TripleA Turn Summary: Russia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Russia Russia spend 15 on tech rolls Russia roll 4,5,4,1 and gets 0 hits Combat Move - Russia 3 infantry moved from Minsk to Belarus 3 infantry moved from Kiev to Odessa 3 infantry moved from Latvia to Lithuania 6 conscripts moved from St. Petersburg to Finland 2 conscripts moved from Finland to Sweden 1 conscript moved from Finland to Norway 1 infantry moved from Finland to Sweden 1 infantry moved from Sweden to Stockholm 1 infantry moved from Norway to Oslo 3 conscripts moved from Primorsky to Khabarovsk 2 infantry moved from Vladivostok to Primorsky 2 infantry moved from Omsk to Novosibirsk 2 infantry moved from Novosibirsk to Krasnoyarsk 1 infantry moved from Krasnoyarsk to Western Siberian Lowlands Purchase Units - Russia Russia buy 11 conscripts, 4 heavy_guns and 13 trenchs; Remaining resources: 2 PUs; 4 techTokens; Non Combat Move - Russia 1 conscript, 1 field_gun and 1 infantry moved from Moldavia to Bessarabia Place Units - Russia 2 trenchs placed in Bessarabia 1 trench placed in Odessa 1 trench placed in Belarus 3 trenchs placed in Lithuania 1 trench placed in Khabarovsk 1 trench placed in Western Siberian Lowlands 1 trench placed in Krasnoyarsk 1 trench placed in Novosibirsk 1 trench placed in Western Siberian Lowlands 3 heavy_guns and 1 trench placed in Irkutsk 2 conscripts and 1 heavy_gun placed in Vladivostok Russia undo move 10. 3 conscripts and 1 trench placed in Irkutsk 3 heavy_guns placed in Caucasus 4 conscripts placed in Volgograd 2 conscripts placed in St. Petersburg Activate Technology - Russia Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 5 techTokens Turn Complete - Russia Russia collect 95 PUs; end with 97 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Communists round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Combat Move - Communists 1 field_gun moved from Chukotka to Sakhe 1 field_gun moved from Sakhe to Aldan 1 infantry moved from Sakhe to Aldan 6 conscripts, 1 field_gun and 2 infantry moved from Yakutsk to Aldan 6 conscripts and 1 infantry moved from Aldan to Bratsk 3 conscripts moved from Bratsk to Evenkia 2 conscripts moved from Evenkia to Norilsk 1 conscript moved from Bratsk to Evenkia Purchase Units - Communists Communists buy 9 conscripts, 1 field_gun, 1 infantry and 2 trenchs; Remaining resources: 0 PUs; Non Combat Move - Communists 1 conscript moved from Sakhe to Chukotka Place Units - Communists 1 trench placed in Bratsk 1 trench placed in Sakhe Communists undo move 2. 1 trench placed in Chukotka 9 conscripts, 1 field_gun and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: USA round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - USA USA spend 10 on tech rolls USA roll 2,1,1 and gets 0 hits Combat Move - USA 4 field_guns and 4 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 4 field_guns, 1 heavy_gun, 4 infantry and 5 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel 4 field_guns, 1 heavy_gun and 4 infantry moved from Sea Zone 15 English Channel to Amsterdam USA take Amsterdam from Germany 1 field_gun moved from Navarre to Sea Zone 26 Bay of Biscay 2 field_guns moved from Castile to Sea Zone 26 Bay of Biscay 3 field_guns and 3 transports moved from Sea Zone 26 Bay of Biscay to Sea Zone 15 English Channel 3 field_guns moved from Sea Zone 15 English Channel to Amsterdam 1 heavy_gun and 1 transport moved from Sea Zone 28 Sargasso Sea to Sea Zone 25 Mid Atlantic 1 heavy_gun moved from Sea Zone 25 Mid Atlantic to Normandy 4 field_guns, 4 infantry and 4 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic 4 field_guns and 4 infantry moved from Sea Zone 27 Mid Atlantic to Leon 1 infantry moved from Carolinas to Virginia 4 infantry moved from Washington D.C. to Hudson-Delaware 3 transports moved from Sea Zone 26 Bay of Biscay to Sea Zone 28 Sargasso Sea Purchase Units - USA USA buy 2 battleships, 2 field_guns, 4 infantry and 2 transports; Remaining resources: 2 PUs; 3 techTokens; Combat - USA Non Combat Move - USA Place Units - USA 2 battleships placed in Sea Zone 27 Mid Atlantic 2 transports placed in Sea Zone 29 Mid Atlantic 2 field_guns and 4 infantry placed in New York Activate Technology - USA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 4 techTokens Turn Complete - USA USA collect 81 PUs; end with 83 PUs USA collect 6 PUs from War Bonds; end with 89 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germany round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 3,3,3 and gets 0 hits Combat Move - Germany 2 field_guns, 4 fighters, 6 heavy_guns, 13 infantry and 3 late_fighters moved from Belgium to Amsterdam 1 field_gun moved from Rhine to Amsterdam 6 infantry moved from Alsace to Champagne 6 infantry moved from Champagne to Belgium 2 cavalrys moved from Champagne to Amsterdam 2 infantry moved from West Prussia to East Prussia 2 infantry moved from Eastern Poland to East Prussia 1 heavy_gun and 12 infantry moved from Galicia to Eastern Poland 5 infantry moved from Eastern Poland to East Prussia 1 infantry and 6 stormtruppens moved from Brandenburg to West Prussia 3 stormtruppens moved from Berlin to Brandenburg 1 field_gun and 7 infantry moved from Hanover to Westphalia Purchase Units - Germany Germany buy 1 battleship, 1 cruiser, 2 destroyers, 2 field_guns, 6 heavy_guns, 1 infantry and 8 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Germany Battle in Amsterdam Germany attack with 2 cavalrys, 3 field_guns, 4 fighters, 6 heavy_guns, 13 infantry and 3 late_fighters USA defend with 7 field_guns, 1 heavy_gun and 4 infantry Germany roll dice for 2 cavalrys, 3 field_guns, 4 fighters, 6 heavy_guns, 13 infantry and 3 late_fighters in Amsterdam, round 2 : 7/31 hits, 10.83 expected hits USA roll dice for 7 field_guns, 1 heavy_gun and 4 infantry in Amsterdam, round 2 : 5/12 hits, 4.33 expected hits 5 infantry owned by the Germany, 3 field_guns owned by the USA and 4 infantry owned by the USA lost in Amsterdam Germany roll dice for 2 cavalrys, 3 field_guns, 4 fighters, 6 heavy_guns, 8 infantry and 3 late_fighters in Amsterdam, round 3 : 9/26 hits, 9.17 expected hits USA roll dice for 4 field_guns and 1 heavy_gun in Amsterdam, round 3 : 4/5 hits, 2.00 expected hits 2 infantry owned by the Germany, 1 heavy_gun owned by the USA, 4 field_guns owned by the USA and 2 cavalrys owned by the Germany lost in Amsterdam Germany win, taking Amsterdam from USA with 3 field_guns, 4 fighters, 6 heavy_guns, 6 infantry and 3 late_fighters remaining. Battle score for attacker is 16 Casualties for Germany: 2 cavalrys and 7 infantry Casualties for USA: 7 field_guns, 1 heavy_gun and 4 infantry Non Combat Move - Germany 4 fighters and 3 late_fighters moved from Amsterdam to Belgium Place Units - Germany 3 heavy_guns and 3 trenchs placed in Dar es Salaam 3 heavy_guns and 3 trenchs placed in Champagne 1 battleship, 1 cruiser and 2 destroyers placed in Sea Zone 14 Helgoland Bight 2 field_guns, 1 infantry and 2 trenchs placed in Belgium Activate Technology - Germany Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Turn Complete - Germany Germany collect 116 PUs; end with 116 PUsCombat Hit Differential Summary :
USA : 2.67 Germany : -4.00 -
TripleA Turn Summary: France round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - France France spend 15 on tech rolls France roll 4,1,4 and gets 0 hits Combat Move - France 1 field_gun and 15 infantry moved from Burgundy to Champagne 2 colonials and 8 infantry moved from Franche-Comte to Champagne 24 field_guns, 1 fighter, 12 heavy_guns and 49 infantry moved from Paris to Champagne 3 cavalrys moved from Brittany to Champagne 6 field_guns and 4 infantry moved from Picardy to Champagne 3 heavy_guns moved from Marseilles to Piedmont 1 field_gun and 1 infantry moved from Primorsky to Khabarovsk 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 27 Mid Atlantic 1 transport moved from Sea Zone 33 Mid Atlantic to Sea Zone 25 Mid Atlantic Purchase Units - France France buy 6 cavalrys, 1 field_gun and 8 heavy_guns; Remaining resources: 0 PUs; 3 techTokens; Combat - France Battle in Champagne France attack with 3 cavalrys, 2 colonials, 31 field_guns, 1 fighter, 12 heavy_guns and 76 infantry Germany defend with 1 Factory, 7 field_guns, 15 heavy_guns, 53 infantry and 18 trenchs France roll dice for 3 cavalrys, 2 colonials, 31 field_guns, 1 fighter, 12 heavy_guns and 76 infantry in Champagne, round 2 : 46/125 hits, 35.83 expected hits Germany roll dice for 7 field_guns, 15 heavy_guns, 53 infantry and 18 trenchs in Champagne, round 2 : 34/75 hits, 30.00 expected hits 10 infantry owned by the Germany, 18 trenchs owned by the Germany and 34 infantry owned by the France lost in Champagne France roll dice for 3 cavalrys, 2 colonials, 31 field_guns, 1 fighter, 12 heavy_guns and 42 infantry in Champagne, round 3 : 27/91 hits, 30.17 expected hits Germany roll dice for 7 field_guns, 15 heavy_guns and 43 infantry in Champagne, round 3 : 25/65 hits, 26.67 expected hits 27 infantry owned by the Germany, 22 infantry owned by the France and 3 cavalrys owned by the France lost in Champagne France roll dice for 2 colonials, 31 field_guns, 1 fighter, 12 heavy_guns and 20 infantry in Champagne, round 4 : 18/66 hits, 22.33 expected hits Germany roll dice for 7 field_guns, 15 heavy_guns and 16 infantry in Champagne, round 4 : 15/38 hits, 17.67 expected hits 2 field_guns owned by the Germany, 16 infantry owned by the Germany and 15 infantry owned by the France lost in Champagne France roll dice for 2 colonials, 31 field_guns, 1 fighter, 12 heavy_guns and 5 infantry in Champagne, round 5 : 22/51 hits, 17.33 expected hits Germany roll dice for 5 field_guns and 15 heavy_guns in Champagne, round 5 : 11/20 hits, 11.67 expected hits 5 field_guns owned by the Germany, 6 field_guns owned by the France, 15 heavy_guns owned by the Germany and 5 infantry owned by the France lost in Champagne France win, taking Champagne from Germany with 2 colonials, 25 field_guns, 1 fighter and 12 heavy_guns remaining. Battle score for attacker is 52 Casualties for France: 3 cavalrys, 6 field_guns and 76 infantry Casualties for Germany: 7 field_guns, 15 heavy_guns, 53 infantry and 18 trenchs Non Combat Move - France 2 infantry moved from Normandy to Picardy 1 fighter moved from Champagne to Franche-Comte Place Units - France 8 heavy_guns placed in Paris 5 cavalrys placed in Brittany 1 cavalry and 1 field_gun placed in Marseilles Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
France : 7.33 Germany : -1.00 -
TripleA Turn Summary: Serbia round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Non Combat Move - Serbia Turn Complete - SerbiaCombat Hit Differential Summary :
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Before you lose heart, I ran the numbers for Austria on both Piedmont and Tuscany: you have 98% odds on both with what you have.
20 inf 10 art 6 heavy 7 gas to Piedmont,
16 inf 14 art to Tuscany
Take both this round. Germany may have lost its front line, but he’s still making 113
I don’t see a way to stop you from taking Italy since the US went north instead of south.
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TripleA Turn Summary: Austria round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Combat Move - Austria 10 field_guns, 6 heavy_guns and 20 infantry moved from Milan to Piedmont 4 field_guns and 13 infantry moved from Venice to Tuscany 10 field_guns and 3 infantry moved from Milan to Tuscany 6 gass moved from Tyrol to Piedmont 1 gas moved from Trieste to Piedmont 5 infantry moved from Greece to Macedonia 5 infantry moved from Macedonia to Bulgaria 1 heavy_gun and 4 infantry moved from Bulgaria to Dardanelles 4 infantry moved from Carpathia to Galicia 4 infantry moved from Vienna to Carpathia 7 field_guns moved from Croatia to Trieste 5 infantry moved from Trieste to Venice Purchase Units - Austria Austria buy 14 cavalrys and 9 gass; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Battle in Tuscany Austria attack with 14 field_guns and 16 infantry Italy defend with 1 cavalry, 2 field_guns, 11 infantry and 12 trenchs Austria roll dice for 14 field_guns and 16 infantry in Tuscany, round 2 : 12/30 hits, 12.00 expected hits Units damaged: 12 trenchs owned by the Italy Italy roll dice for 1 cavalry, 2 field_guns, 11 infantry and 12 trenchs in Tuscany, round 2 : 6/14 hits, 4.50 expected hits 6 infantry owned by the Austria lost in Tuscany Austria roll dice for 14 field_guns and 10 infantry in Tuscany, round 3 : 12/24 hits, 10.33 expected hits Italy roll dice for 1 cavalry, 2 field_guns, 11 infantry and 12 trenchs in Tuscany, round 3 : 4/14 hits, 4.50 expected hits 12 trenchs owned by the Italy and 4 infantry owned by the Austria lost in Tuscany Austria roll dice for 14 field_guns and 6 infantry in Tuscany, round 4 : 12/20 hits, 9.00 expected hits Italy roll dice for 1 cavalry, 2 field_guns and 11 infantry in Tuscany, round 4 : 3/14 hits, 4.50 expected hits 11 infantry owned by the Italy, 3 infantry owned by the Austria and 1 cavalry owned by the Italy lost in Tuscany Austria roll dice for 14 field_guns and 3 infantry in Tuscany, round 5 : 8/17 hits, 8.00 expected hits Italy roll dice for 2 field_guns in Tuscany, round 5 : 0/2 hits, 0.67 expected hits 2 field_guns owned by the Italy lost in Tuscany Austria win, taking Tuscany from Italy with 14 field_guns and 3 infantry remaining. Battle score for attacker is 42 Casualties for Austria: 13 infantry Casualties for Italy: 1 cavalry, 2 field_guns, 11 infantry and 12 trenchs Battle in Piedmont Austria attack with 10 field_guns, 7 gass, 6 heavy_guns and 20 infantry Italy defend with 1 Factory, 18 infantry and 6 trenchs; France defend with 3 heavy_guns and 3 infantry Austria roll dice for 7 gass in Piedmont, round 2 : 5/7 hits, 4.67 expected hits 5 infantry owned by the Italy lost in Piedmont 7 gass owned by the Austria lost in Piedmont Austria roll dice for 10 field_guns, 6 heavy_guns and 20 infantry in Piedmont, round 2 : 12/36 hits, 13.00 expected hits Italy roll dice for 3 heavy_guns, 16 infantry and 6 trenchs in Piedmont, round 2 : 7/19 hits, 7.83 expected hits 6 trenchs owned by the Italy and 7 infantry owned by the Austria lost in Piedmont Austria roll dice for 10 field_guns, 6 heavy_guns and 13 infantry in Piedmont, round 3 : 9/29 hits, 11.33 expected hits Italy roll dice for 3 heavy_guns and 16 infantry in Piedmont, round 3 : 9/19 hits, 7.83 expected hits 6 infantry owned by the Italy, 9 infantry owned by the Austria and 3 infantry owned by the France lost in Piedmont Austria roll dice for 10 field_guns, 6 heavy_guns and 4 infantry in Piedmont, round 4 : 10/20 hits, 8.33 expected hits Italy roll dice for 3 heavy_guns and 7 infantry in Piedmont, round 4 : 5/10 hits, 4.83 expected hits 3 heavy_guns owned by the France, 7 infantry owned by the Italy, 4 infantry owned by the Austria and 1 heavy_gun owned by the Austria lost in Piedmont Austria win, taking Piedmont from Italy with 10 field_guns and 5 heavy_guns remaining. Battle score for attacker is 3 Casualties for Italy: 18 infantry and 6 trenchs Casualties for Austria: 7 gass, 1 heavy_gun and 20 infantry Casualties for France: 3 heavy_guns and 3 infantry Non Combat Move - Austria Place Units - Austria 3 cavalrys placed in Milan 4 gass placed in Venice 1 cavalry and 5 gass placed in Tyrol 6 cavalrys placed in Trieste 4 cavalrys placed in Hungary Activate Technology - Austria Trigger AustriaP: Austria has 3 infantry placed in Vienna Turn Complete - Austria Austria collect 98 PUs; end with 98 PUsCombat Hit Differential Summary :
Austria : 3.33 Italy : -0.67 -
TripleA Turn Summary: Italy round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Italy Italy roll 4,4 and gets 0 hits Combat Move - Italy 1 heavy_gun and 6 infantry moved from Latium to Rome Purchase Units - Italy Italy buy 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Non Combat Move - Italy Place Units - Italy 6 infantry and 3 trenchs placed in Rome Activate Technology - Italy Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Non Combat Move - Arabia Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 4,6,3 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover creepingBarage Combat Move - Turkey 4 field_guns, 4 heavy_guns and 4 infantry moved from Baghdad to Fars Turkey take Fars from Britain 6 infantry moved from Kurdistan to Lurs 2 infantry moved from Armenia to Georgia 2 infantry moved from Macedonia to Bulgaria 4 infantry moved from Bulgaria to Dardanelles 1 heavy_gun moved from Dardanelles to Smyrna 3 field_guns, 1 heavy_gun and 5 infantry moved from Mesopotamia to Fars 1 gas and 3 tanks moved from Arabia to Fars 2 tanks moved from Damascus to Fars 4 fighters moved from Syria to Fars 3 infantry moved from Palestine to Sinai 4 infantry moved from Hejaz to Sinai 4 infantry moved from Mecca to Hejaz 6 field_guns and 7 infantry moved from Lurs to Fars 2 infantry moved from Smyrna to Armenia 2 infantry moved from Smyrna to Armenia 6 infantry moved from Smyrna to Syria 2 infantry moved from Lebanon to Palestine 1 transport moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea 1 infantry moved from Constantinople to Sea Zone 67 Black Sea 1 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov 1 infantry moved from Sea Zone 64 Sea of Azov to Dnieper Turkey take Dnieper from Russia 1 battleship and 3 cruisers moved from Sea Zone 66 Black Sea to Sea Zone 64 Sea of Azov 1 infantry moved from Damascus to Lebanon 1 infantry moved from Lurs to Khurasan Turkey take Khurasan from Britain Purchase Units - Turkey Turkey buy 2 field_guns, 3 gass, 9 infantry and 3 tanks; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Non Combat Move - Turkey 4 fighters moved from Fars to Mesopotamia Place Units - Turkey 3 tanks placed in Baghdad 3 gass placed in Damascus 2 field_guns and 2 infantry placed in Mecca 7 infantry placed in Constantinople Activate Technology - Turkey Turkey activating creepingBarage Turn Complete - Turkey Turkey collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Britain round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Britain Britain spend 15 on tech rolls Britain roll 6,3,5,3 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover industry Combat Move - Britain 1 field_gun and 1 infantry moved from German East Africa to Sea Zone 76 Indian Ocean 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bahrain to Sea Zone 72 Persian Gulf 1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 3 field_guns and 3 infantry moved from Sea Zone 72 Persian Gulf to Qatar 1 field_gun and 1 infantry moved from Oman to Trucial Coast Britain take Trucial Coast from Turkey 1 field_gun and 5 infantry moved from Baluchistan to Sistan 1 fighter and 1 infantry moved from Sistan to Khurasan 1 infantry moved from Sistan to Khurasan 2 gass moved from Gujarat to Baluchistan 1 field_gun and 1 infantry moved from Calcutta to Orissa 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Sea Zone 73 Arabian Sea to Oman 1 colonial, 2 field_guns and 1 infantry moved from Puerto Vallarta to Guadalahara 1 colonial and 1 field_gun moved from Chihuahua to Mexico City 1 field_gun and 1 infantry moved from Mariana Islands to Sea Zone 135 Pacific Ocean 1 colonial, 2 field_guns, 1 infantry and 2 transports moved from Sea Zone 135 Pacific Ocean to Sea Zone 138 Sea of Japan 1 colonial, 2 field_guns and 1 infantry moved from Sea Zone 138 Sea of Japan to Tohoku 1 fighter moved from Normandy to Marseilles 1 field_gun and 1 infantry moved from Cape Town to Cape Colony Purchase Units - Britain Britain buy 2 cruisers, 4 field_guns, 6 heavy_guns, 7 infantry, 1 transport and 6 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Britain Battle in Qatar Britain attack with 3 field_guns and 3 infantry Turkey defend with 2 trenchs 2 trenchs owned by the Turkey lost in Qatar Britain win, taking Qatar from Turkey with 3 field_guns and 3 infantry remaining. Battle score for attacker is 6 Casualties for Turkey: 2 trenchs Battle in Tohoku Britain attack with 1 colonial, 2 field_guns and 1 infantry Neutral defend with 5 infantry Britain roll dice for 1 colonial, 2 field_guns and 1 infantry in Tohoku, round 2 : 0/4 hits, 1.50 expected hits Neutral roll dice for 5 infantry in Tohoku, round 2 : 3/5 hits, 1.67 expected hits 1 colonial owned by the Britain, 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Tohoku Britain roll dice for 1 field_gun in Tohoku, round 3 : 0/1 hits, 0.33 expected hits Neutral roll dice for 5 infantry in Tohoku, round 3 : 2/5 hits, 1.67 expected hits 1 field_gun owned by the Britain lost in Tohoku Neutral win with 5 infantry remaining. Battle score for attacker is -14 Casualties for Britain: 1 colonial, 2 field_guns and 1 infantry Battle in Khurasan Britain attack with 1 fighter and 2 infantry Turkey defend with 1 infantry Britain roll dice for 1 fighter and 2 infantry in Khurasan, round 2 : 0/3 hits, 0.83 expected hits Turkey roll dice for 1 infantry in Khurasan, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 fighter and 2 infantry in Khurasan, round 3 : 0/3 hits, 0.83 expected hits Turkey roll dice for 1 infantry in Khurasan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Khurasan Britain roll dice for 1 fighter and 1 infantry in Khurasan, round 4 : 0/2 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Khurasan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Khurasan Britain roll dice for 1 fighter in Khurasan, round 5 : 1/1 hits, 0.33 expected hits Turkey roll dice for 1 infantry in Khurasan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Khurasan Britain win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Britain: 2 infantry Casualties for Turkey: 1 infantry Non Combat Move - Britain 1 fighter moved from Khurasan to Sistan Place Units - Britain 3 trenchs placed in Sistan 2 heavy_guns and 3 trenchs placed in Cairo-Suez 2 field_guns and 2 infantry placed in Baluchistan 2 heavy_guns placed in German East Africa 1 field_gun and 1 infantry placed in Goa 1 field_gun and 1 infantry placed in Bombay 2 cruisers and 1 transport placed in Sea Zone 15 English Channel 2 heavy_guns placed in Cape Town 2 infantry placed in London 1 infantry placed in Calcutta Activate Technology - Britain Britain activating industry Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Britain Britain collect 112 PUs; end with 114 PUs Britain collect 5 PUs from War Bonds; end with 119 PUsCombat Hit Differential Summary :
Neutral : 1.67 Turkey : 0.67 Britain : -3.50 -
TripleA Turn Summary: Russia round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 2,4,4,3,2,3 and gets 0 hits Combat Move - Russia 2 conscripts moved from St. Petersburg to Finland 1 conscript moved from Finland to Sweden 1 conscript moved from Sweden to Stockholm 1 conscript moved from Finland to Norway 2 conscripts moved from Finland to Norway 1 conscript moved from Norway to Oslo 1 infantry moved from Norway to Finland 1 conscript moved from Finland to Norway 1 field_gun moved from Odessa to Dnieper 3 infantry moved from Belarus to Dnieper 4 conscripts moved from Volgograd to Caucasus 1 cavalry moved from Caucasus to Azerbaijan Russia take Azerbaijan from Turkey 1 cavalry moved from Azerbaijan to Caucasus 1 heavy_gun moved from Caucasus to Sea Zone 65 Caspian Sea 1 heavy_gun moved from Sea Zone 65 Caspian Sea to Turkmenistan 3 cavalrys moved from Novosibirsk to Turkmenistan Purchase Units - Russia Russia buy 20 conscripts, 8 heavy_guns and 5 trenchs; Remaining resources: 1 PUs; 6 techTokens; Combat - Russia Battle in Dnieper Russia attack with 1 field_gun and 3 infantry Turkey defend with 1 infantry Russia roll dice for 1 field_gun and 3 infantry in Dnieper, round 2 : 0/4 hits, 1.00 expected hits Turkey roll dice for 1 infantry in Dnieper, round 2 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun and 3 infantry in Dnieper, round 3 : 2/4 hits, 1.00 expected hits Turkey roll dice for 1 infantry in Dnieper, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Dnieper Russia win, taking Dnieper from Turkey with 1 field_gun and 3 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Non Combat Move - Russia Place Units - Russia 3 heavy_guns and 1 trench placed in Caucasus 3 trenchs placed in Turkmenistan 1 trench placed in Krasnoyarsk 2 conscripts and 1 heavy_gun placed in Irkutsk 3 conscripts placed in Vladivostok Turning on Edit Mode EDIT: Removing units owned by Russia from Vladivostok: 2 conscripts and 1 heavy_gun EDIT: Adding units owned by Russia to Primorsky: 2 conscripts and 1 heavy_gun EDIT: Removing units owned by Russia from Primorsky: 2 infantry EDIT: Adding units owned by Russia to Khabarovsk: 2 infantry EDIT: Turning off Edit Mode 4 conscripts and 2 heavy_guns placed in St. Petersburg 3 conscripts and 1 heavy_gun placed in Volgograd 2 conscripts and 1 heavy_gun placed in Minsk 3 conscripts placed in Kiev 3 conscripts placed in Moscow Activate Technology - Russia Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 7 techTokens Turn Complete - Russia Russia collect 96 PUs; end with 97 PUsCombat Hit Differential Summary :
Turkey : -0.67 Russia : 0.00 -
TripleA Turn Summary: Communists round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Combat Move - Communists 1 infantry moved from Aldan to Sakhe 1 field_gun moved from Aldan to Sakhe 1 field_gun moved from Sakhe to Chukotka 1 conscript moved from Sakhe to Chukotka 2 conscripts moved from Yakutsk to Sakhe 1 conscript moved from Yakutsk to Sakhe 5 conscripts, 1 field_gun and 1 infantry moved from Aldan to Bratsk 6 conscripts, 1 field_gun and 1 infantry moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 6 conscripts, 1 field_gun, 1 infantry and 4 trenchs; Remaining resources: 0 PUs; Non Combat Move - Communists Place Units - Communists 1 trench placed in Chukotka 2 trenchs placed in Sakhe 1 trench placed in Aldan 6 conscripts, 1 field_gun and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: USA round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - USA USA spend 5 on tech rolls USA roll 4,2,1,4,3 and gets 0 hits Combat Move - USA 1 heavy_gun moved from Normandy to Picardy 2 field_guns and 2 infantry moved from New York to Sea Zone 29 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 28 Sargasso Sea 3 transports moved from Sea Zone 28 Sargasso Sea to Sea Zone 29 Mid Atlantic 1 field_gun and 3 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 2 infantry moved from New York to Sea Zone 29 Mid Atlantic 1 field_gun, 5 infantry and 3 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 28 Sargasso Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 28 Sargasso Sea to Sea Zone 32 Sargasso Sea 4 field_guns and 4 infantry moved from Leon to Norte 4 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 29 Mid Atlantic 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic 8 transports moved from Sea Zone 15 English Channel to Sea Zone 23 Mid Atlantic 2 battleships moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel 1 infantry moved from Virginia to Washington D.C. 1 infantry moved from San Francisco to California Purchase Units - USA USA buy 6 field_guns, 8 infantry and 6 tanks; Remaining resources: 3 PUs; 5 techTokens; Combat - USA Battle in Norte USA attack with 4 field_guns and 4 infantry Neutral defend with 8 infantry USA roll dice for 4 field_guns and 4 infantry in Norte, round 2 : 5/8 hits, 2.67 expected hits Neutral roll dice for 8 infantry in Norte, round 2 : 2/8 hits, 2.67 expected hits 5 infantry owned by the Neutral and 2 infantry owned by the USA lost in Norte USA roll dice for 4 field_guns and 2 infantry in Norte, round 3 : 1/6 hits, 2.00 expected hits Neutral roll dice for 3 infantry in Norte, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Neutral lost in Norte USA roll dice for 4 field_guns and 2 infantry in Norte, round 4 : 0/6 hits, 2.00 expected hits Neutral roll dice for 2 infantry in Norte, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the USA lost in Norte USA roll dice for 4 field_guns and 1 infantry in Norte, round 5 : 0/5 hits, 1.67 expected hits Neutral roll dice for 2 infantry in Norte, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the USA lost in Norte USA roll dice for 4 field_guns in Norte, round 6 : 1/4 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Norte, round 6 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Norte USA roll dice for 4 field_guns in Norte, round 7 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Norte, round 7 : 0/1 hits, 0.33 expected hits USA roll dice for 4 field_guns in Norte, round 8 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Norte, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Norte USA loses 0 PUs for violating Nortes neutrality. USA win, taking Norte from Neutral with 4 field_guns remaining. Battle score for attacker is 12 Casualties for USA: 4 infantry Casualties for Neutral: 8 infantry Non Combat Move - USA Place Units - USA 4 tanks placed in Leon 4 infantry and 2 tanks placed in New York 2 field_guns and 2 infantry placed in Hudson-Delaware 4 field_guns and 2 infantry placed in Washington D.C. Activate Technology - USA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 6 techTokens Turn Complete - USA USA collect 81 PUs; end with 84 PUs USA collect 8 PUs from War Bonds; end with 92 PUsCombat Hit Differential Summary :
Neutral : -2.33 USA : -4.33 -
TripleA Turn Summary: Germany round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 2,4,2,5 and gets 0 hits Combat Move - Germany 13 infantry moved from East Prussia to Lithuania 4 field_guns moved from Eastern Poland to Lithuania 2 heavy_guns moved from Eastern Poland to Lithuania 1 infantry and 6 stormtruppens moved from West Prussia to East Prussia 3 stormtruppens moved from Brandenburg to West Prussia 3 stormtruppens moved from Berlin to Brandenburg Purchase Units - Germany Germany buy 31 infantry and 6 trenchs; Remaining resources: 0 PUs; 4 techTokens; Combat - Germany Battle in Lithuania Germany attack with 4 field_guns, 2 heavy_guns and 13 infantry Russia defend with 6 infantry and 3 trenchs Germany roll dice for 4 field_guns, 2 heavy_guns and 13 infantry in Lithuania, round 2 : 6/19 hits, 5.17 expected hits Russia roll dice for 6 infantry and 3 trenchs in Lithuania, round 2 : 4/9 hits, 2.50 expected hits 4 infantry owned by the Germany and 3 trenchs owned by the Russia lost in Lithuania Germany roll dice for 4 field_guns, 2 heavy_guns and 9 infantry in Lithuania, round 3 : 5/15 hits, 4.50 expected hits Russia roll dice for 6 infantry in Lithuania, round 3 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Germany and 5 infantry owned by the Russia lost in Lithuania Germany roll dice for 4 field_guns, 2 heavy_guns and 6 infantry in Lithuania, round 4 : 4/12 hits, 4.00 expected hits Russia roll dice for 1 infantry in Lithuania, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the Russia lost in Lithuania Germany win, taking Lithuania from Russia with 4 field_guns, 2 heavy_guns and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 8 infantry Casualties for Russia: 6 infantry and 3 trenchs Non Combat Move - Germany 2 infantry moved from Eastern Poland to Lithuania 1 field_gun and 7 infantry moved from Westphalia to Nassau 3 field_guns, 5 heavy_guns and 4 infantry moved from Amsterdam to Belgium Place Units - Germany 3 trenchs placed in Eastern Poland 6 infantry and 3 trenchs placed in Wurttemburg 3 infantry placed in Belgium 4 infantry placed in Hanover 6 infantry placed in Mecklenburg 2 infantry placed in Warsaw 6 infantry placed in Bavaria 4 infantry placed in Berlin Activate Technology - Germany Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Turn Complete - Germany Germany collect 115 PUs; end with 115 PUsCombat Hit Differential Summary :
Germany : 1.33 Russia : 3.17 -
TripleA Turn Summary: France round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - France France spend 5 on tech rolls France roll 6,1,1,1 and gets 1 hit France removing all Technology Tokens after successful research. France discover science Combat Move - France 1 field_gun moved from Champagne to Alsace 5 cavalrys moved from Brittany to Auvergne 3 infantry moved from Paris to Burgundy 1 field_gun moved from Champagne to Rhine France take Rhine from Germany 2 colonials and 23 field_guns moved from Champagne to Alsace 8 heavy_guns moved from Paris to Champagne 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 27 Mid Atlantic 1 fighter moved from Franche-Comte to Marseilles 1 field_gun and 1 infantry moved from Khabarovsk to Amur Purchase Units - France France buy 5 heavy_guns, 12 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Amur France attack with 1 field_gun and 1 infantry Communists defend with 1 conscript France roll dice for 1 field_gun and 1 infantry in Amur, round 2 : 2/2 hits, 0.67 expected hits Communists roll dice for 1 conscript in Amur, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Amur France win, taking Amur from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Battle in Alsace France attack with 2 colonials and 24 field_guns Germany defend with 9 trenchs 9 trenchs owned by the Germany lost in Alsace France win, taking Alsace from Germany with 2 colonials and 24 field_guns remaining. Battle score for attacker is 27 Casualties for Germany: 9 trenchs Non Combat Move - France Place Units - France 5 heavy_guns and 3 trenchs placed in Marseilles 5 infantry and 3 trenchs placed in Champagne 7 infantry placed in Paris Activate Technology - France France activating science Trigger FranceP: France has 3 infantry placed in Paris Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - France France collect 90 PUs; end with 90 PUsCombat Hit Differential Summary :
France : 1.33 Communists : -0.17





