@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 6 submarines moved from 42 Sea Zone to 36 Sea Zone Combat - ANZAC Battle in Malaya Battle in 36 Sea Zone ANZAC attack with 6 submarines Japanese defend with 1 destroyer, 1 submarine and 6 transports 1 submarine owned by the Japanese Submerged ANZAC roll dice for 6 submarines in 36 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits Japanese roll dice for 1 destroyer and 6 transports in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 3 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone 3 transports owned by the Japanese lost in 36 Sea Zone ANZAC roll dice for 6 submarines in 36 Sea Zone, round 3 : 2/6 hits, 2.00 expected hits ANZAC win, taking Malaya from Japanese, taking 36 Sea Zone from Neutral with 6 submarines remaining. Battle score for attacker is 50 Casualties for Japanese: 1 destroyer and 6 transports Non Combat Move - ANZAC 1 carrier and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 41 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 2.00 Japanese : -0.33 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 2 bombers and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Smolensk 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 2 infantry moved from Rostov to Volgograd 2 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd 1 tactical_bomber moved from Ukraine to Volgograd 2 fighters moved from Ukraine to Volgograd 2 bombers moved from Ukraine to Smolensk 3 bombers moved from Western Germany to Archangel 1 bomber moved from Western Germany to Archangel 2 mech_infantrys moved from Eastern Poland to Archangel 2 bombers moved from Ukraine to Smolensk 1 infantry moved from Rostov to Tambov 2 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Bryansk 1 armour moved from Tambov to Volgograd 1 mech_infantry moved from Eastern Poland to Smolensk Combat - Germans Battle in Volgograd Germans attack with 1 armour, 2 fighters, 7 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 2 fighters, 7 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/11 hits, 3,33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 4 bombers and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 4 bombers and 2 mech_infantrys in Archangel, round 2 : 1/6 hits, 3,00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Archangel Germans roll dice for 4 bombers and 2 mech_infantrys in Archangel, round 3 : 4/6 hits, 3,00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 4 bombers and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 bombers and 2 mech_infantrys in Smolensk, round 2 : 4/6 hits, 3,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Smolensk to Ukraine 4 bombers moved from Archangel to Novgorod 2 fighters and 1 tactical_bomber moved from Volgograd to Ukraine 1 armour moved from Eastern Poland to Ukraine 9 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Novgorod to Eastern Poland 1 armour moved from Finland to Norway 1 armour moved from Finland to Novgorod 1 aaGun moved from Rostov to Ukraine 1 aaGun moved from Rostov to Volgograd 2 armour moved from Rostov to Volgograd 2 armour moved from Rostov to Volgograd 2 mech_infantrys moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Volgograd Place Units - Germans 3 artilleries placed in Ukraine 3 armour placed in Novgorod 1 armour, 2 bombers and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Germans collect 59 PUs (1 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : -1,67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 28 PUs; Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Archangel 2 fighters and 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 2 mech_infantrys Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Archangel to Russia 2 fighters moved from Smolensk to Russia 1 fighter moved from Tambov to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Samara to Russia 4 infantry moved from Russia to Vologda 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : -1.33 Russians : 0.17 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 5x factory_major, 3x airfield, 4x factory_minor; Remaining resources: 34 PUs; 0 SuicideAttackTokens; Japanese buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 37 Sea Zone 4 armour, 7 artilleries, 3 infantry and 1 mech_infantry moved from Hunan to Yunnan 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from French Indo China to Yunnan 1 bomber, 4 fighters and 2 tactical_bombers moved from Anhwe to Yunnan 1 bomber moved from Japan to Yunnan 1 tactical_bomber moved from Japan to 22 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Yunnan Japanese attack with 7 armour, 9 artilleries, 2 bombers, 4 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers British defend with 3 aaGuns, 7 artilleries, 2 fighters, 17 infantry and 5 mech_infantrys; Chinese defend with 1 infantry AA fire in Yunnan : 0/8 hits, 1,33 expected hits Japanese roll dice for 7 armour, 9 artilleries, 2 bombers, 4 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 17/31 hits, 13,50 expected hits Chinese roll dice for 3 aaGuns, 7 artilleries, 2 fighters, 18 infantry and 5 mech_infantrys in Yunnan, round 2 : 9/32 hits, 11,33 expected hits 5 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 3 aaGuns owned by the British, 1 infantry owned by the Chinese and 13 infantry owned by the British lost in Yunnan Japanese roll dice for 7 armour, 5 artilleries, 2 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 3 : 10/22 hits, 10,50 expected hits Chinese roll dice for 7 artilleries, 2 fighters, 4 infantry and 5 mech_infantrys in Yunnan, round 3 : 7/18 hits, 6,67 expected hits 5 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 5 mech_infantrys owned by the British, 1 artillery owned by the British and 4 infantry owned by the British lost in Yunnan Japanese roll dice for 7 armour, 2 bombers, 4 fighters and 2 tactical_bombers in Yunnan, round 4 : 9/15 hits, 8,17 expected hits Chinese roll dice for 6 artilleries and 2 fighters in Yunnan, round 4 : 4/8 hits, 3,33 expected hits 4 armour owned by the Japanese, 6 artilleries owned by the British and 2 fighters owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 armour, 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 54 Casualties for Japanese: 4 armour, 9 artilleries, 5 infantry and 2 mech_infantrys Casualties for British: 3 aaGuns, 7 artilleries, 2 fighters, 17 infantry and 5 mech_infantrys Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Anhwe to Jehol 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from 22 Sea Zone to Paulau Island 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 bomber moved from Yunnan to Anhwe 1 bomber, 3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,4,4,5,2,6,5,5,6,4,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,5 Japanese collect 29 PUs (9 lost to blockades); end with 29 PUsCombat Hit Differential Summary :
AA fire in Yunnan : : -1,33 Chinese : -1,33 Japanese : 3,50 -
A 90 IPC swing from expected odds on Yunan. You are still in a lot of trouble with Japan though.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from Malta to Northern Italy 1 bomber moved from Korea to Kiangsu 2 bombers, 2 fighters and 1 tactical_bomber moved from Korea to Jehol Combat - Americans Americans creates battle in territory 19 Sea Zone Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Strategic bombing raid in Kiangsu AA fire in Kiangsu : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Kiangsu causes 0 damage total. Battle in Jehol Americans attack with 2 bombers, 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Jehol, round 2 : 3/5 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Jehol Americans win, taking 19 Sea Zone from Japanese with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers, 1 fighter and 1 tactical_bomber moved from Jehol to Korea 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery, 3 carriers, 4 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 armour moved from Egypt to Iraq 1 bomber moved from Northern Italy to Tunisia Place Units - Americans 3 mech_infantrys placed in Korea 2 artilleries and 2 infantry placed in Eastern United States 2 carriers and 2 transports placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans : 0.00 AA fire in Northern Italy : : -0.17 AA fire in Kiangsu : : 0.83 Japanese : 0.67 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Kweichow to Yunnan 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Tsinghai to Yunnan 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Chinese creates battle in territory Hunan Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 aaGun and 3 armour AA fire in Yunnan : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 3 armour in Yunnan, round 2 : 1/3 hits, 1.50 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 3 armour in Yunnan, round 3 : 1/3 hits, 1.50 expected hits 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yunnan Chinese win, taking Hunan from Japanese, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 17 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 aaGun and 3 armour Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
AA fire in Yunnan : : -0.17 Chinese : 0.50 Japanese : -1.50 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from Malta to Northern Italy 1 bomber moved from Korea to Kiangsu 2 bombers, 2 fighters and 1 tactical_bomber moved from Korea to Jehol Combat - Americans Americans creates battle in territory 19 Sea Zone Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Strategic bombing raid in Kiangsu AA fire in Kiangsu : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Kiangsu causes 0 damage total. Battle in Jehol Americans attack with 2 bombers, 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Jehol, round 2 : 3/5 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Jehol Americans win, taking 19 Sea Zone from Japanese with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers, 1 fighter and 1 tactical_bomber moved from Jehol to Korea 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery, 3 carriers, 4 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 armour moved from Egypt to Iraq 1 bomber moved from Northern Italy to Tunisia Place Units - Americans 3 mech_infantrys placed in Korea 2 artilleries and 2 infantry placed in Eastern United States 2 carriers and 2 transports placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Kweichow to Yunnan 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Tsinghai to Yunnan 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Chinese creates battle in territory Hunan Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 aaGun and 3 armour AA fire in Yunnan : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 3 armour in Yunnan, round 2 : 1/3 hits, 1.50 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 3 armour in Yunnan, round 3 : 1/3 hits, 1.50 expected hits 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yunnan Chinese win, taking Hunan from Japanese, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 17 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 aaGun and 3 armour Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 1 artillery, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 14 PUs; UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Tunisia to Northern Italy 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 mech_infantry moved from Burma to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from Tunisia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 carrier, 2 cruisers, 2 fighters, 2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 2 fighters and 2 infantry moved from 44 Sea Zone to Celebes Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Northern Italy causes 6 damage total. Battle in Borneo Battle in Celebes British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 cruisers in Celebes, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes British win, taking Borneo from Japanese, taking Celebes from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 bomber, 1 infantry and 2 mech_infantrys Germans defend with 2 infantry British roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus British roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus retreated to Caucasus Germans win with 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 1 infantry and 2 mech_infantrys Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Caucasus to Northwest Persia 6 infantry moved from Persia to Northwest Persia 2 artilleries, 1 infantry and 5 mech_infantrys moved from India to Burma 1 bomber moved from Northern Italy to Tunisia 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from United Kingdom to Gibraltar 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Celebes to 44 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone Place Units - British 3 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 1 bomber and 1 infantry placed in Egypt 1 fighter placed in Egypt Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6 UK_Pacific collect 22 PUs; end with 22 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Some Units in India change ownership: 2 artilleries and 2 infantryCombat Hit Differential Summary :
Germans : 1.67 British : -2.00 Americans : 0.00 AA fire in Yunnan : : -0.17 AA fire in Northern Italy : : -0.33 Chinese : 0.50 AA fire in Kiangsu : : 0.83 Japanese : -0.17 -
TripleA Move Summary: Italians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians repair damage of 4x factory_minor, 11x factory_major; Remaining resources: 0 PUs; Italians buy nothing; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Romania to Germany 1 armour moved from Bessarabia to Slovakia Hungary 1 artillery and 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to France 1 infantry moved from Southern Italy to Northern Italy -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians repair damage of 4x factory_minor, 11x factory_major; Remaining resources: 0 PUs; Italians buy nothing; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Romania to Germany 1 armour moved from Bessarabia to Slovakia Hungary 1 artillery and 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to France 1 infantry moved from Southern Italy to Northern Italy Non Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2 Italians collect 12 PUs (2 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 unit repaired. 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Paulau Island 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 tactical_bomber ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 tactical_bomber in Paulau Island, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 tactical_bomber in Paulau Island, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC lost in Paulau Island ANZAC roll dice for 1 artillery in Paulau Island, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in Paulau Island, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the ANZAC lost in Paulau Island Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 carrier, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from New South Wales to 34 Sea Zone 1 fighter moved from New South Wales to 34 Sea Zone Place Units - ANZAC 2 bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Combat - French Battle in Caucasus French attack with 1 infantry Germans defend with 1 infantry French roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Caucasus Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French 1 infantry moved from Persia to Northwest Persia 1 destroyer moved from 41 Sea Zone to 44 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Germans : 0.67 French : -0.17 ANZAC : -1.67 Japanese : 0.50 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 4 artilleries, 2 bombers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Smolensk 1 mech_infantry moved from Eastern Poland to Archangel 1 armour moved from Novgorod to Archangel 1 infantry moved from Volgograd to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Tambov 1 bomber moved from Ukraine to Tambov 2 bombers moved from Novgorod to Archangel 2 bombers moved from Novgorod to Samara 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Kazakhstan 1 bomber moved from Germany to Smolensk 1 bomber moved from Germany to Smolensk 1 bomber moved from Ukraine to Kazakhstan 1 bomber moved from Ukraine to Kazakhstan 1 fighter moved from Ukraine to Smolensk 1 bomber moved from Ukraine to Samara Combat - Germans Battle in Tambov Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 2,00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour, 2 bombers and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Archangel, round 2 : 3/4 hits, 2,00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 2 bombers, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Smolensk, round 2 : 3/4 hits, 2,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 3 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in Samara, round 2 : 1/4 hits, 2,17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Archangel to Ukraine 2 bombers and 1 fighter moved from Smolensk to Ukraine 1 bomber, 1 fighter and 1 tactical_bomber moved from Tambov to Ukraine 3 bombers moved from Samara to Ukraine 2 bombers moved from Kazakhstan to Ukraine 1 aaGun, 5 armour, 4 infantry and 3 mech_infantrys moved from Volgograd to Rostov 1 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine 5 armour moved from Novgorod to Eastern Poland 1 armour and 5 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 artilleries placed in Ukraine 3 armour placed in Volgograd 3 armour placed in Novgorod 1 artillery, 2 bombers and 1 infantry placed in Western Germany Germans undo move 4. 2 bombers placed in Germany 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : 1,33 Russians : -2,00 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Samara Combat - Russians Battle in Archangel Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk retreated to Smolensk Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Samara Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 2 fighters and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Samara to Russia 1 fighter moved from Samara to Russia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans : -0.50 Russians : -0.83 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries and 2 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Jehol 1 fighter and 1 tactical_bomber moved from Anhwe to Jehol 1 bomber moved from Anhwe to Jehol 1 tactical_bomber moved from Paulau Island to French Indo China 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from French Indo China to Siam 1 bomber moved from French Indo China to Siam 3 fighters moved from French Indo China to Siam 1 tactical_bomber moved from French Indo China to Siam Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Siam Japanese attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 : 4/6 hits, 3,00 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam Japanese win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Jehol Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/5 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber, 1 fighter and 1 tactical_bomber moved from Jehol to Anhwe 1 bomber, 3 fighters and 1 tactical_bomber moved from Siam to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 artilleries placed in Kiangsu 1 armour placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1,4,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,5,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,1,3,3,6 Japanese collect 12 PUs (15 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
Chinese : -0,33 UK_Pacific : 0,67 Japanese : -0,50 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 1 carrier, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Tunisia to Northern Italy 1 bomber moved from Korea to Kiangsu 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Korea to Jehol 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Paulau Island 1 infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Strategic bombing raid in Kiangsu AA fire in Kiangsu : 0/1 hits, 0.17 expected hits Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Kiangsu causes 3 damage total. Battle in Normandy Bordeaux Battle in Paulau Island Battle in Philippines Battle in Jehol Americans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Jehol Americans win, taking Normandy Bordeaux from Germans, taking Paulau Island from Japanese, taking Philippines from Japanese, taking Jehol from Japanese with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber, 1 fighter and 1 tactical_bomber moved from Jehol to Korea 1 bomber moved from Kiangsu to Korea 3 carriers, 4 destroyers, 1 fighter and 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 armour moved from Iraq to Northwest Persia 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 carriers, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 bomber moved from Northern Italy to Tunisia Place Units - Americans 3 mech_infantrys placed in Korea 1 carrier and 2 transports placed in 101 Sea Zone 2 artilleries, 2 bombers and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUsCombat Hit Differential Summary :
Americans : -0.33 AA fire in Northern Italy : : -0.17 AA fire in Kiangsu : : -0.17 Japanese : -0.67 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Non Combat Move - Chinese 4 infantry moved from Tsinghai to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Hunan Place Units - Chinese 6 infantry placed in Jehol Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 1 carrier, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Tunisia to Northern Italy 1 bomber moved from Korea to Kiangsu 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Korea to Jehol 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Paulau Island 1 infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Strategic bombing raid in Kiangsu AA fire in Kiangsu : 0/1 hits, 0.17 expected hits Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Kiangsu causes 3 damage total. Battle in Normandy Bordeaux Battle in Paulau Island Battle in Philippines Battle in Jehol Americans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Jehol Americans win, taking Normandy Bordeaux from Germans, taking Paulau Island from Japanese, taking Philippines from Japanese, taking Jehol from Japanese with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber, 1 fighter and 1 tactical_bomber moved from Jehol to Korea 1 bomber moved from Kiangsu to Korea 3 carriers, 4 destroyers, 1 fighter and 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 armour moved from Iraq to Northwest Persia 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 carriers, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 bomber moved from Northern Italy to Tunisia Place Units - Americans 3 mech_infantrys placed in Korea 1 carrier and 2 transports placed in 101 Sea Zone 2 artilleries, 2 bombers and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Non Combat Move - Chinese 4 infantry moved from Tsinghai to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Hunan Place Units - Chinese 6 infantry placed in Jehol Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 3 fighters and 2 transports; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 24 PUs; UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Northwest Persia to Volgograd 4 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Egypt to Caucasus 1 mech_infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Formosa 1 bomber moved from Tunisia to Caucasus Combat - British Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in Holland Belgium Battle in Formosa Battle in Caucasus British attack with 2 bombers and 5 infantry Germans defend with 1 infantry British roll dice for 2 bombers and 5 infantry in Caucasus, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Holland Belgium from Germans, taking Formosa from Japanese, taking Caucasus from Germans with 2 bombers and 4 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Caucasus to Persia 1 bomber moved from Caucasus to Northwest Persia 1 bomber moved from Volgograd to Persia 1 fighter moved from Egypt to Persia 7 mech_infantrys moved from Burma to West India 1 mech_infantry moved from Persia to Turkmenistan 1 mech_infantry moved from Persia to Turkmenistan 1 artillery, 6 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 3 artilleries and 3 infantry moved from Persia to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 infantry moved from Algeria to Morocco 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 2 artilleries and 2 infantry moved from India to Burma 1 fighter moved from 44 Sea Zone to India 1 fighter moved from 44 Sea Zone to India 1 carrier and 2 cruisers moved from 44 Sea Zone to 35 Sea Zone Place Units - British 2 transports placed in 110 Sea Zone 3 fighters placed in Persia Turn Complete - British British collect 39 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 6 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2 UK_Pacific collect 23 PUs (3 lost to blockades); end with 23 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs Some Units in India change ownership: 6 mech_infantrysCombat Hit Differential Summary :
Germans : 0.67 British : 0.83 AA fire in Volgograd : : -0.17 Americans : -0.33 AA fire in Northern Italy : : -0.17 AA fire in Kiangsu : : -0.17 Japanese : -0.67 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians repair damage of 2x factory_minor, 2x factory_major; Remaining resources: 8 PUs; Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Germany to Holland Belgium 1 artillery and 2 infantry moved from France to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Normandy Bordeaux Americans win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Italians: 1 artillery and 2 infantry Battle in Holland Belgium Italians attack with 2 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits, 1,17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Italians roll dice for 2 armour in Holland Belgium, round 3 : 2/2 hits, 1,00 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 armour moved from Slovakia Hungary to Western Germany 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to France 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6 Italians collect 14 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : -2,00 British : 0,33 Americans : 2,00 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone ANZAC creates battle in territory 20 Sea Zone Non Combat Move - ANZAC 1 bomber moved from New South Wales to Philippines 1 bomber moved from New South Wales to Philippines 1 transport moved from 34 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 cruiser moved from 34 Sea Zone to 54 Sea Zone 1 fighter moved from Korea to 35 Sea Zone 1 fighter moved from Korea to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 bomber and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone Combat - French Battle in 43 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 43 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 43 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for French: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
French : -0.33 Japanese : 0.33 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 79 PUs; Germans buy 5 armour, 1 bomber, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Archangel 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 4 bombers moved from Ukraine to Archangel 1 bomber moved from Ukraine to Archangel 2 mech_infantrys moved from Rostov to Caucasus 5 bombers, 2 fighters and 1 tactical_bomber moved from Ukraine to Caucasus 1 infantry moved from Kazakhstan to Caucasus 1 armour moved from Novgorod to Archangel Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 artilleries and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Archangel Germans attack with 1 armour, 5 bombers and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 5 bombers and 1 mech_infantry in Archangel, round 2 : 6/7 hits, 4,00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 5 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 4 infantry Germans roll dice for 5 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 5/11 hits, 5,50 expected hits Russians roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans and 4 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 5 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for British: 4 infantry Non Combat Move - Germans 5 bombers, 2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk 3 armour moved from Volgograd to Bryansk 1 aaGun, 14 armour, 12 artilleries, 4 infantry and 10 mech_infantrys moved from Rostov to Bryansk 2 aaGuns, 2 armour, 7 artilleries, 2 infantry and 10 mech_infantrys moved from Ukraine to Bryansk 6 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 2 armour moved from Novgorod to Bryansk 2 bombers moved from Germany to Bryansk 5 bombers moved from Archangel to Bryansk 1 aaGun and 4 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark 1 infantry moved from France to Western Germany 1 aaGun and 2 infantry moved from Western Germany to Denmark 2 artilleries and 1 infantry moved from France to Western Germany 1 aaGun and 1 artillery moved from Western Germany to Denmark 1 fighter moved from Western Germany to Denmark Place Units - Germans 3 armour placed in Ukraine 2 armour and 1 mech_infantry placed in Volgograd 3 tactical_bombers placed in Novgorod 1 bomber placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : 2,17 Americans : 0,67 Russians : -1,00





