@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
3d6: 4, 6, 5
1d6: 5
1d6: 1
tshingai 5
[dice 2d6]
vs
[dice 1d6] [dice 1d6]
2d6: 3, 2
1d6: 3
1d6: 2
i ve won with 1 bom remaining. crazy
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 infantry, 2 mech_infantrys, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from 79 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shensi: 1 armour, 3 artilleries and 2 infantry
EDIT: Removing units owned by Japanese from Kweichow: 2 fighters and 2 tactical_bombers
EDIT: Removing units owned by Japanese from Kweichow: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter and 8 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 bomber, 2 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai
1 bomber moved from French Indo China to Tsinghai
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery and 1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from Szechwan to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
Combat - Japanese
Non Combat Move - Japanese
1 aaGun moved from Szechwan to Sikang
1 aaGun moved from Chahar to Suiyuyan
1 aaGun moved from Anhwe to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
1 battleship and 2 carriers moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 marine moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 destroyer, 4 fighters, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 35 Sea Zone
3 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 marine moved from 35 Sea Zone to Philippines
1 artillery moved from French Indo China to Yunnan
1 fighter and 2 tactical_bombers moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from French Indo China to Japan
Place Units - Japanese
2 tactical_bombers placed in Japan
1 submarine placed in 37 Sea Zone
2 submarines placed in 36 Sea Zone
1 infantry placed in French Indo China
1 infantry placed in Japan
1 submarine placed in 20 Sea Zone
Japanese undo move 3.
1 destroyer and 1 submarine placed in 36 Sea Zone
Japanese undo move 3.
1 submarine placed in 36 Sea Zone
1 infantry placed in Japan
2 mech_infantrys placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 4 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
@Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:
i ve won with 1 bom remaining. crazy
wow! That was very lucky for me.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to Tobruk
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 17 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to Iwo Jima
1 fighter moved from Midway to Iwo Jima
Combat - Americans
Battle in Malta
Battle in Tobruk
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Tobruk, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
Americans win, taking Malta from Italians, taking Tobruk from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Iwo Jima
Americans attack with 1 artillery, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iwo Jima, round 2 : 3/12 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 104 Sea Zone to Norway
2 carriers moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 mech_infantrys moved from Morocco to Tunisia
1 submarine moved from 93 Sea Zone to 96 Sea Zone
5 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Midway
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 6 submarines moved from 33 Sea Zone to 17 Sea Zone
1 bomber moved from Tobruk to Egypt
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
3 fighters placed in Western United States
1 marine placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -0.17
Italians : 0.33
Americans : -0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to Tobruk
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 17 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to Iwo Jima
1 fighter moved from Midway to Iwo Jima
Combat - Americans
Battle in Malta
Battle in Tobruk
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Tobruk, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
Americans win, taking Malta from Italians, taking Tobruk from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Iwo Jima
Americans attack with 1 artillery, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iwo Jima, round 2 : 3/12 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 104 Sea Zone to Norway
2 carriers moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 mech_infantrys moved from Morocco to Tunisia
1 submarine moved from 93 Sea Zone to 96 Sea Zone
5 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Midway
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 6 submarines moved from 33 Sea Zone to 17 Sea Zone
1 bomber moved from Tobruk to Egypt
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
3 fighters placed in Western United States
1 marine placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 4 infantry in Burma, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 3 infantry in Burma, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 2 infantry in Burma, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for British: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone
3 fighters moved from Egypt to 96 Sea Zone
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
2 fighters and 1 tactical_bomber moved from Morocco to Norway
2 fighters moved from Gibraltar to Norway
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Scotland to United Kingdom
1 battleship moved from 33 Sea Zone to 17 Sea Zone
Place Units - British
1 airfield placed in Malta
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
British undo move 2.
2 infantry placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.17
Italians : 0.33
British : -1.00
Americans : -0.67
Japanese : 0.67
@Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:
maybe i ve let that russian beast become to obese xd
Your approach is a difficult one to respond too because of how much German pressure you put on the atlantic and med, as well as your willingness to gamble on riskier strafes or attacks, but the danger is that you don’t put enough pressure on Moscow. Lots of people play the Soviets assuming that they have to turtle without considering how the German builds might change the options that Moscow has. A more aggressive Moscow is (I hope) the right counter to your aproach.
@farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:
@Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:
maybe i ve let that russian beast become to obese xd
Your approach is a difficult one to respond too because of how much German pressure you put on the atlantic and med, as well as your willingness to gamble on riskier strafes or attacks, but the danger is that you don’t put enough pressure on Moscow. Lots of people play the Soviets assuming that they have to turtle without considering how the German builds might change the options that Moscow has. A more aggressive Moscow is (I hope) the right counter to your aproach.
yes, u ve put it well, when i saw u ve bought 9 art i wasnt happy, i like when people buy only inf with russia xd
well, axis are not my favs, i prefer allies and play them 80 % of time. i hope i ll find time to improve my axis strategy in the time to come :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Persia
Italians take Persia from British
Combat - Italians
Non Combat Move - Italians
2 aaGuns moved from Iraq to Persia
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from Eastern Poland to Bessarabia
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
1 carrier and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs
Combat Hit Differential Summary :
@Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:
@farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:
@Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:
maybe i ve let that russian beast become to obese xd
Your approach is a difficult one to respond too because of how much German pressure you put on the atlantic and med, as well as your willingness to gamble on riskier strafes or attacks, but the danger is that you don’t put enough pressure on Moscow. Lots of people play the Soviets assuming that they have to turtle without considering how the German builds might change the options that Moscow has. A more aggressive Moscow is (I hope) the right counter to your aproach.
yes, u ve put it well, when i saw u ve bought 9 art i wasnt happy, i like when people buy only inf with russia xd
well, axis are not my favs, i prefer allies and play them 80 % of time. i hope i ll find time to improve my axis strategy in the time to come :)
This is a tough strategy to counter I think, but one suggestion I would make is just to switch up your approach a bit. When we started, I looked at your last few games as axis and saw that you always did German naval build and went J3 DOW. Because of that, I felt fairly confident you would do that again and so I planned accordingly.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from South Australia to Queensland
2 armour moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
2 fighters moved from South Australia to Queensland
1 fighter moved from Caroline Islands to 17 Sea Zone
1 cruiser and 2 submarines moved from 33 Sea Zone to 17 Sea Zone
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 aaGun and 1 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Malta
Turn Complete - French
Combat Hit Differential Summary :
to be clear, what I mean to say is that this approach will be more challenging if your opponent can’t anticipate it.
@farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:
to be clear, what I mean to say is that this approach will be more challenging if your opponent can’t anticipate it.
yeah , but the question is what to change, that i need to think
@farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:
to be clear, what I mean to say is that this approach will be more challenging if your opponent can’t anticipate it.
yeah, but the question is, do u give up something good just in order to surprise ur opponent?
as far as i know most top players (which i am not) have more or less the same opening with axis, and especially with japan
@farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:
gy to counter I think, but one suggestion I would make is just
i think my strategy is good, but that i need better tactical playout.
my strategy comes from the fact that Russia cant effectively threaten Germany, since Germany plays before Russia, has more money, air, mech units.
Russia has only few art, mech units, air, its industries are far away from Berlin and its hard to defend them (especially both ukraine and novgorod).
Moscow which is a big one is veryy far way.
so germany controls russia, in the mean of not allowing it to progress into e europe, while efficiently slows down usa and uk, and gives japan a chance to victory, or if usa goes heavily to pacific then germany finishes the job
@farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:
to be clear, what I mean to say is that this approach will be more challenging if your opponent can’t anticipate it.
and in some ways i feel honoured. you looked my past games. i would expect it in a tourney game, but this is very high standard from U.
i should check the games of my opponent too, and learn from them to improve my play.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Greece to Ukraine
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from Iraq to 71 Sea Zone
1 bomber moved from Greece to Baltic States
1 artillery and 1 infantry moved from Poland to Baltic States
1 infantry moved from Bessarabia to Western Ukraine
Combat - Germans
Battle in 71 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 71 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 113 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Baltic States, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 artilleries and 3 infantry moved from Germany to Poland
1 bomber moved from Baltic States to Western Germany
1 tactical_bomber moved from Greece to Western Germany
2 fighters and 2 tactical_bombers moved from Iraq to 97 Sea Zone
1 fighter moved from Ukraine to Greece
1 carrier and 3 transports moved from 112 Sea Zone to 113 Sea Zone
1 marine moved from Western Germany to Germany
1 bomber moved from 71 Sea Zone to Tanganyika Territory
1 fighter and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 aaGun moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Eastern Poland
3 artilleries moved from Eastern Poland to Western Ukraine
8 mech_infantrys moved from Eastern Poland to Ukraine
9 armour moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Bessarabia to Western Ukraine
1 aaGun moved from Bessarabia to Ukraine
3 artilleries and 3 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Bessarabia to Ukraine
7 artilleries moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
3 artilleries and 3 infantry moved from Bessarabia to Ukraine
4 artilleries and 4 infantry moved from Bessarabia to Western Ukraine
Place Units - Germans
1 infantry placed in France
3 artilleries and 3 infantry placed in Germany
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 4.00
Russians : 0.83