TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 11
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 fighter, 4 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 37 Sea Zone
4 infantry moved from Shan State to Malaya
3 armour moved from Yunnan to Malaya
2 armour and 1 mech_infantry moved from Suiyuan to Shensi
1 infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Sikang to Tsinghai
3 fighters moved from Kweichow to Tsinghai
2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
2 artilleries moved from 43 Sea Zone to Borneo
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Kwangtung to Borneo
1 submarine moved from 35 Sea Zone to 41 Sea Zone
2 submarines moved from 35 Sea Zone to 45 Sea Zone
2 submarines moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 46 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 4 battleships, 7 carriers, 3 cruisers, 2 destroyers, 4 fighters, 5 submarines, 5 tactical_bombers and 2 transports
Americans defend with 1 submarine
Japanese roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 4 battleships, 7 carriers, 3 cruisers, 2 destroyers, 4 fighters, 5 submarines, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Borneo, round 2 : 4/5 hits, 2.00 expected hits
Americans roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Tsinghai
Japanese attack with 3 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 3 armour and 4 infantry
Americans defend with 1 armour, 1 harbour and 1 infantry
Japanese roll dice for 3 armour and 4 infantry in Malaya, round 2 : 2/7 hits, 2.17 expected hits
Americans roll dice for 1 armour and 1 infantry in Malaya, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Malaya
Japanese win, taking Malaya from Americans with 3 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from Borneo to Philippines
2 fighters moved from Kwangtung to French Indo China
2 fighters moved from Japan to Kwangtung
2 armour moved from Yunnan to Kwangtung
1 aaGun moved from Sikang to Shensi
3 fighters moved from Tsinghai to Kweichow
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
Place Units - Japanese
1 airfield placed in French Indo China
1 fighter and 1 infantry placed in Japan
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea Zone
1 transport placed in 20 Sea Zone
2 infantry placed in Kwangtung
1 transport placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Americans : -0.00
Chinese : 0.00
Japanese : 2.83
Savegame