L20 #1 trulpen (X) vs WindowWasher (A+18) BM3


  • @WindowWasher said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:

    sorry for the delay, something important came up

    No problem. A 2 min-move for the fascistas.

  • '21 '20

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Queensland to Dutch New Guinea
            1 infantry moved from New Guinea to Dutch New Guinea
            2 infantry moved from Egypt to Trans-Jordan
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.17
    

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Queensland to Dutch New Guinea
            1 infantry moved from New Guinea to Dutch New Guinea
            2 infantry moved from Egypt to Trans-Jordan
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 94 Sea Zone
            1 fighter moved from Gibraltar to Southern Italy
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.17
    

    Savegame


  • Onto an immediate G.

  • '21 '20

    ima look at surfers, get back to you with russians


  • TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major; Remaining resources: 63 PUs; 
            Germans buy 3 armour, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 submarine moved from 121 Sea Zone to 117 Sea Zone
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            1 submarine moved from 113 Sea Zone to 109 Sea Zone
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 fighter moved from Eastern Poland to Western Ukraine
            1 fighter moved from Ukraine to Western Ukraine
            2 tactical_bombers moved from Ukraine to Western Ukraine
            1 armour moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Archangel
            1 armour moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
            1 armour moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Rostov
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            4 armour and 8 mech_infantrys moved from Ukraine to Caucasus
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            1 bomber moved from Ukraine to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
    
        Combat - Germans
            Air Battle in Southern Italy
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    on it :+1:


  • Intercept Rome?

  • '21 '20

    no (extra charecters for 8 char rule)


  • On it.

    Moved my subs despite being NCMs, since I have a tendency to forget about the little buggers.


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major; Remaining resources: 63 PUs; 
            Germans buy 3 armour, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 submarine moved from 121 Sea Zone to 117 Sea Zone
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            1 submarine moved from 113 Sea Zone to 109 Sea Zone
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 fighter moved from Eastern Poland to Western Ukraine
            1 fighter moved from Ukraine to Western Ukraine
            2 tactical_bombers moved from Ukraine to Western Ukraine
            1 armour moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Archangel
            1 armour moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
            1 armour moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Rostov
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            4 armour and 8 mech_infantrys moved from Ukraine to Caucasus
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            1 bomber moved from Ukraine to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
    
        Combat - Germans
            Air Battle in Southern Italy
                Germans attacks with 2 units heading to Southern Italy
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Southern Italy
                    British roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 6 damage total. 
            Battle in Western Ukraine
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 4/6 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 5 armour and 10 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour and 10 mech_infantrys in Caucasus, round 2 : 3/15 hits, 4,17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 5 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            4 mech_infantrys moved from Eastern Poland to Yugoslavia
            1 aaGun and 5 infantry moved from Western Germany to Northern Italy
            4 infantry moved from France to Northern Italy
            1 aaGun moved from France to Northern Italy
            1 mech_infantry moved from Yugoslavia to Northern Italy
            2 tactical_bombers moved from Western Germany to Northern Italy
            4 mech_infantrys moved from Germany to Northern Italy
            1 fighter moved from Southern Italy to Western Germany
            1 bomber moved from Southern Italy to Western Germany
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 battleship and 1 cruiser moved from 115 Sea Zone to 112 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            3 aaGuns, 8 artilleries and 17 infantry moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Yugoslavia
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov
            1 armour moved from Ukraine to Caucasus
            3 armour moved from Ukraine to Rostov
            6 mech_infantrys moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Bryansk
            2 infantry moved from Novgorod to Archangel
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 mech_infantrys moved from Archangel to Belarus
            1 aaGun moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            4 infantry moved from Novgorod to Belarus
            2 infantry moved from Finland to Vyborg
            2 infantry moved from 115 Sea Zone to Novgorod
            2 mech_infantrys moved from Ukraine to Belarus
            1 mech_infantry moved from Ukraine to Belarus
            1 mech_infantry moved from Ukraine to Rostov
    
        Place Units - Germans
            3 armour, 2 fighters and 1 mech_infantry placed in Western Germany
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,17
    Russians regular : -0,67
    Germans regular : 0,17
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Vologda to Russia
            1 infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            1 infantry moved from Tambov to Volgograd
            1 infantry moved from Tambov to Volgograd
            1 fighter moved from Russia to Volgograd
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Volgograd to Russia
            1 tactical_bomber moved from Bryansk to Russia
            1 aaGun, 14 artilleries and 22 infantry moved from Tambov to Samara
            2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
            2 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 mech_infantry moved from Russia to Samara
    
        Place Units - Russians
            1 artillery, 1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Midway to 25 Sea Zone
            1 battleship and 1 marine moved from 25 Sea Zone to 8 Sea Zone
            1 marine moved from 8 Sea Zone to Aleutian Islands
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in New Guinea
                Japanese attack with 2 infantry
                ANZAC defend with 1 bomber
                    Japanese roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0,33 expected hits
                    ANZAC roll dice for 1 bomber in New Guinea, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 infantry in New Guinea, round 3 : 1/2 hits, 0,33 expected hits
                    ANZAC roll dice for 1 bomber in New Guinea, round 3 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the ANZAC lost in New Guinea
                Japanese win, taking Aleutian Islands from Americans, taking New Guinea from ANZAC with 2 infantry remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 bomber
            Battle in 55 Sea Zone
                Japanese attack with 4 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 3/8 hits, 4,67 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
            1 carrier moved from 25 Sea Zone to 8 Sea Zone
            1 destroyer moved from 25 Sea Zone to 8 Sea Zone
            2 fighters moved from 25 Sea Zone to 8 Sea Zone
            1 carrier moved from 25 Sea Zone to 8 Sea Zone
            2 fighters moved from Japan to 8 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from Midway to 25 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Japan
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            5 artilleries and 1 infantry moved from Szechwan to Yunnan
            1 artillery moved from Tsinghai to Shensi
            1 infantry moved from Shensi to Tsinghai
            3 artilleries moved from Sikang to Szechwan
            1 infantry moved from Sikang to Szechwan
            1 armour and 1 mech_infantry moved from Szechwan to Kweichow
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 8 Sea Zone
            2 tactical_bombers moved from 25 Sea Zone to 8 Sea Zone
            2 bombers moved from French Indo China to Kweichow
            1 infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            2 artilleries placed in French Indo China
            1 artillery placed in Malaya
            2 submarines placed in 37 Sea Zone
            3 infantry placed in Kiangsu
            1 carrier and 1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : -1,33
    ANZAC regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Midway to 25 Sea Zone
            1 battleship and 1 marine moved from 25 Sea Zone to 8 Sea Zone
            1 marine moved from 8 Sea Zone to Aleutian Islands
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in New Guinea
                Japanese attack with 2 infantry
                ANZAC defend with 1 bomber
                    Japanese roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0,33 expected hits
                    ANZAC roll dice for 1 bomber in New Guinea, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 infantry in New Guinea, round 3 : 1/2 hits, 0,33 expected hits
                    ANZAC roll dice for 1 bomber in New Guinea, round 3 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the ANZAC lost in New Guinea
                Japanese win, taking Aleutian Islands from Americans, taking New Guinea from ANZAC with 2 infantry remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 bomber
            Battle in 55 Sea Zone
                Japanese attack with 4 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 3/8 hits, 4,67 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
            1 carrier moved from 25 Sea Zone to 8 Sea Zone
            1 destroyer moved from 25 Sea Zone to 8 Sea Zone
            2 fighters moved from 25 Sea Zone to 8 Sea Zone
            1 carrier moved from 25 Sea Zone to 8 Sea Zone
            2 fighters moved from Japan to 8 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from Midway to 25 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Japan
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            5 artilleries and 1 infantry moved from Szechwan to Yunnan
            1 artillery moved from Tsinghai to Shensi
            1 infantry moved from Shensi to Tsinghai
            3 artilleries moved from Sikang to Szechwan
            1 infantry moved from Sikang to Szechwan
            1 armour and 1 mech_infantry moved from Szechwan to Kweichow
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 8 Sea Zone
            2 tactical_bombers moved from 25 Sea Zone to 8 Sea Zone
            2 bombers moved from French Indo China to Kweichow
            1 infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            2 artilleries placed in French Indo China
            1 artillery placed in Malaya
            2 submarines placed in 37 Sea Zone
            3 infantry placed in Kiangsu
            1 carrier and 1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 74 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : -1,33
    ANZAC regular : -0,33
    

    Savegame


  • Of course forgot to move the sub.


  • Will probably change more NCM. Struggling with tiredness, but will try to finish now.


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Midway to 25 Sea Zone
            1 battleship and 1 marine moved from 25 Sea Zone to 8 Sea Zone
            1 marine moved from 8 Sea Zone to Aleutian Islands
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in New Guinea
                Japanese attack with 2 infantry
                ANZAC defend with 1 bomber
                    Japanese roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0,33 expected hits
                    ANZAC roll dice for 1 bomber in New Guinea, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 infantry in New Guinea, round 3 : 1/2 hits, 0,33 expected hits
                    ANZAC roll dice for 1 bomber in New Guinea, round 3 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the ANZAC lost in New Guinea
                Japanese win, taking Aleutian Islands from Americans, taking New Guinea from ANZAC with 2 infantry remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 bomber
            Battle in 55 Sea Zone
                Japanese attack with 4 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 3/8 hits, 4,67 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
            1 carrier moved from 25 Sea Zone to 8 Sea Zone
            1 destroyer moved from 25 Sea Zone to 8 Sea Zone
            2 fighters moved from 25 Sea Zone to 8 Sea Zone
            1 carrier moved from 25 Sea Zone to 8 Sea Zone
            2 fighters moved from Japan to 8 Sea Zone
            1 artillery and 3 infantry moved from Midway to 25 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            5 artilleries and 1 infantry moved from Szechwan to Yunnan
            1 artillery moved from Tsinghai to Shensi
            1 infantry moved from Shensi to Tsinghai
            3 artilleries moved from Sikang to Szechwan
            1 infantry moved from Sikang to Szechwan
            1 armour and 1 mech_infantry moved from Szechwan to Kweichow
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 8 Sea Zone
            2 tactical_bombers moved from 25 Sea Zone to 8 Sea Zone
            2 bombers moved from French Indo China to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 submarine moved from 74 Sea Zone to 75 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from 20 Sea Zone to Kiangsi
            1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 8 Sea Zone
            1 battleship, 1 cruiser and 2 submarines moved from 25 Sea Zone to 8 Sea Zone
            2 submarines moved from 6 Sea Zone to 8 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            2 submarines placed in 37 Sea Zone
            1 artillery placed in Malaya
            2 artilleries placed in French Indo China
            3 infantry placed in Kiangsu
            1 carrier and 1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : -1,33
    ANZAC regular : -0,33
    

    Savegame


  • Probably wrong, but think this is better.

  • '21 '20

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 carrier moved from 91 Sea Zone to 101 Sea Zone
            1 tactical_bomber moved from Western United States to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            6 fighters moved from Hawaiian Islands to Western United States
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 carrier and 2 fighters moved from 94 Sea Zone to 92 Sea Zone
            1 bomber moved from United Kingdom to Northern Italy
            2 infantry moved from Morocco to Algeria
            1 fighter moved from Western United States to 26 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy causes 0 damage total. 
    
        Non Combat Move - Americans
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Eastern United States
            2 artilleries, 1 fighter and 2 infantry placed in Western United States
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            Americans undo move 3.
            2 fighters and 1 tactical_bomber placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Italians AA : 0.83
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

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