Pretty sure that’s right now.
L20 #1 trulpen (X) vs WindowWasher (A+18) BM3
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Now it will be exciting to see if you go for it! 😁
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i really want to, I think ill hit it with the us cruiser and fighter, then go on the 80% if i get a hit
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That’s crazy, but feel free! :laughing:
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im assuming scramble no matter what?
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Be :free:
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@WindowWasher said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:
im assuming scramble no matter what?
For the big battle it might depend.
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oh, ive got a 55% on rome lol
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wait, nope
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser, 1 destroyer and 1 fighter moved from 91 Sea Zone to 95 Sea Zone 1 armour moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour moved from Tunisia to Algeria 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Hawaiian Islands 5 fighters moved from Western United States to Hawaiian Islands 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 95 Sea Zone Americans attack with 1 cruiser, 1 destroyer and 1 fighter Germans defend with 5 fighters; Italians defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 7 fighters in 95 Sea Zone, round 2 : 8/14 hits, 7.67 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 95 Sea Zone Italians win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 submarine remaining. Battle score for attacker is -30 Casualties for Americans: 1 cruiser, 1 destroyer and 1 fighter Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 carrier moved from 91 Sea Zone to 94 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 5 infantry placed in Eastern United States 1 carrier and 2 destroyers placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 airfield placed in Algeria Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.17 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUsCombat Hit Differential Summary :
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ive got a doozie of a uk move coming
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Combat Move - British 3 transports moved from 81 Sea Zone to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 2 artilleries moved from Alexandria to 98 Sea Zone 3 infantry moved from Egypt to 98 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 91 Sea Zone to 95 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 95 Sea Zone 2 fighters moved from Egypt to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 3 armour and 7 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 bomber moved from Malta to 95 Sea ZoneCombat Hit Differential Summary :
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Yes, a full scramble, please.
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that went, statistically
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Oh, I didn’t see that you attacked Rome.
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that was the “doozie” part
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you could either scramble and have a 20% shot at saving the fleet, and rome, or loose the fleet at a horrible price and keep rome at 92% odds
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Combat Move - British 3 transports moved from 81 Sea Zone to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 2 artilleries moved from Alexandria to 98 Sea Zone 3 infantry moved from Egypt to 98 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 91 Sea Zone to 95 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 95 Sea Zone 2 fighters moved from Egypt to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 3 armour and 7 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 bomber moved from Malta to 95 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 95 Sea Zone British attack with 2 battleships, 1 bomber, 1 carrier, 4 cruisers, 3 destroyers, 4 fighters, 2 submarines and 4 transports Germans defend with 5 fighters; Italians defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine British roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Italians British roll dice for 2 battleships, 1 bomber, 1 carrier, 4 cruisers, 3 destroyers, 4 fighters and 4 transports in 95 Sea Zone, round 2 : 7/14 hits, 7.00 expected hits Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 7 fighters in 95 Sea Zone, round 2 : 7/14 hits, 7.67 expected hits Units damaged: 2 battleships owned by the British 2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 submarine owned by the Italians, 2 submarines owned by the British, 2 carriers owned by the Italians and 1 carrier owned by the British lost in 95 Sea Zone British roll dice for 2 battleships, 1 bomber, 4 cruisers, 2 destroyers, 4 fighters and 4 transports in 95 Sea Zone, round 3 : 5/13 hits, 6.67 expected hits Italians roll dice for 1 battleship, 1 cruiser and 7 fighters in 95 Sea Zone, round 3 : 7/9 hits, 5.83 expected hits 2 destroyers owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 2 cruisers owned by the British, 2 fighters owned by the Italians, 1 battleship owned by the Italians, 1 battleship owned by the British and 2 fighters owned by the British lost in 95 Sea Zone British roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 fighters and 4 transports in 95 Sea Zone, round 4 : 4/6 hits, 3.33 expected hits Italians roll dice for 4 fighters in 95 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 4 fighters owned by the Germans, 2 cruisers owned by the British and 1 battleship owned by the British lost in 95 Sea Zone British win with 1 bomber, 2 fighters and 4 transports remaining. Battle score for attacker is 8 Casualties for British: 2 battleships, 1 carrier, 4 cruisers, 3 destroyers, 2 fighters and 2 submarines Casualties for Italians: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine Casualties for Germans: 5 fighters Battle in Southern Italy British attack with 1 armour, 3 artilleries and 4 infantry Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 armour, 3 artilleries and 4 infantry in Southern Italy, round 2 : 4/8 hits, 2.67 expected hits Italians roll dice for 4 aaGuns and 3 infantry in Southern Italy, round 2 : 0/3 hits, 1.00 expected hits 4 aaGuns owned by the Italians lost in Southern Italy British roll dice for 1 armour, 3 artilleries and 4 infantry in Southern Italy, round 3 : 3/8 hits, 2.67 expected hits Italians roll dice for 3 infantry in Southern Italy, round 3 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Italians and 2 infantry owned by the British lost in Southern Italy British captures 23PUs while taking Italians capital British win, taking Southern Italy from Italians with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 23 Casualties for Italians: 4 aaGuns and 3 infantry Casualties for British: 2 infantry triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - British 1 bomber moved from 95 Sea Zone to Algeria 2 fighters moved from 95 Sea Zone to 94 Sea Zone 3 fighters moved from United Kingdom to AlgeriaCombat Hit Differential Summary :
Italians regular : 0.67 British regular : 1.00 -
not done yet, i need to do ncm, just posted so you could see





