Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
@trulpen downloaded new version of TripleA and now my older version, which we are playing on doesn’t work…trying to fix, sorry
@trulpen will have to play from home. the version at home is the older version. When I download the previous version 19 it still comes up as 20…
You need to install the other version in a separate folder. Then create a shortcut for both versions on your desktop and drag the game save into the right version.
@JDOW said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
You need to install the other version in a separate folder. Then create a shortcut for both versions on your desktop and drag the game save into the right version.
I mistakenly replaced the older version with the newer version and now when I try to download and install the older version. It doesn’t work? I will try again. Thanks JDOW
@JDOW got it. deleted everything and started from scratch. I have both now. thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 8 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from Eastern Persia to Sikang
4 fighters moved from Eastern Persia to Tsinghai
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in Sikang
Americans attack with 4 fighters
Germans defend with 1 infantry
Americans roll dice for 4 fighters in Sikang, round 2 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Sikang
Americans win, taking Philippines from Japanese with 3 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Germans: 1 infantry
Battle in Tsinghai
Americans attack with 4 fighters
Germans defend with 1 infantry
Americans roll dice for 4 fighters in Tsinghai, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Tsinghai
Americans win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Germans: 1 infantry
Non Combat Move - Americans
3 fighters moved from Tsinghai to Shensi
3 fighters moved from Sikang to Shensi
1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
4 fighters moved from Wake Island to 35 Sea Zone
3 fighters moved from Hawaiian Islands to Wake Island
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
5 fighters moved from India to Persia
4 carriers, 2 destroyers, 3 fighters, 2 submarines and 5 transports moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from Algeria to 91 Sea Zone
3 fighters moved from Gibraltar to United Kingdom
1 aaGun moved from Algeria to Morocco
4 submarines moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 4 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
8 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 1.33
Americans : 1.00
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Marshall Islands : 1 flag
Marianas : 1 flag, 1 infantry
Shensi : 6 fighters
Borneo : 1 infantry
Queensland : 2 aaGuns
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 3 fighters
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Java : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 transport
33 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 artillery, 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 7 fighters, 5 submarines, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 submarine
22 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 8 fighters, 1 harbour and 2 infantry
Gibraltar : 3 fighters
United Kingdom : 12 fighters
Morocco : 1 flag, 1 aaGun and 4 infantry
Tunisia : 1 flag
93 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 4 submarines
Persia : 5 fighters
91 Sea Zone : 5 carriers, 3 destroyers, 4 fighters, 8 submarines and 7 transports
Production/PUs Summary :
Germans : 72 / 90
Russians : 17 / 21
Japanese : 36 / 44
Americans : 58 / 98
Chinese : 9 / 25
British : 34 / 40
UK_Pacific : 13 / 10
Italians : 8 / 3
ANZAC : 15 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
3 infantry moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Hunan to Kwangsi
1 artillery and 2 infantry moved from Hunan to Anhwe
2 artilleries and 17 infantry moved from Hunan to Kiangsi
Combat - Chinese
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Sikang
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Tsinghai from Germans, taking Sikang from Germans, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery in Kwangsi, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 9 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 9 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 10 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 10 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 11 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 11 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kiangsi
Chinese attack with 2 artilleries and 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 17 infantry in Kiangsi, round 2 : 3/19 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
1 infantry placed in Hunan
7 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese : -5.83
Japanese : 0.67
Territory Summary for Chinese :
Kiangsi : 2 artilleries and 24 infantry
Shensi : 1 fighter
Yunnan : 2 infantry
Hunan : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Anhwe : 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 70 / 90
Russians : 17 / 21
Japanese : 33 / 44
Americans : 58 / 98
Chinese : 14 / 18
British : 34 / 40
UK_Pacific : 13 / 10
Italians : 8 / 3
ANZAC : 15 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 8 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from Eastern Persia to Sikang
4 fighters moved from Eastern Persia to Tsinghai
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in Sikang
Americans attack with 4 fighters
Germans defend with 1 infantry
Americans roll dice for 4 fighters in Sikang, round 2 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Sikang
Americans win, taking Philippines from Japanese with 3 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Germans: 1 infantry
Battle in Tsinghai
Americans attack with 4 fighters
Germans defend with 1 infantry
Americans roll dice for 4 fighters in Tsinghai, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Tsinghai
Americans win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Germans: 1 infantry
Non Combat Move - Americans
3 fighters moved from Tsinghai to Shensi
3 fighters moved from Sikang to Shensi
1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
4 fighters moved from Wake Island to 35 Sea Zone
3 fighters moved from Hawaiian Islands to Wake Island
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
5 fighters moved from India to Persia
4 carriers, 2 destroyers, 3 fighters, 2 submarines and 5 transports moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from Algeria to 91 Sea Zone
3 fighters moved from Gibraltar to United Kingdom
1 aaGun moved from Algeria to Morocco
4 submarines moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 4 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
8 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
3 infantry moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Hunan to Kwangsi
1 artillery and 2 infantry moved from Hunan to Anhwe
2 artilleries and 17 infantry moved from Hunan to Kiangsi
Combat - Chinese
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Sikang
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Tsinghai from Germans, taking Sikang from Germans, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery in Kwangsi, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 9 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 9 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 10 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 10 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 11 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 11 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kiangsi
Chinese attack with 2 artilleries and 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 17 infantry in Kiangsi, round 2 : 3/19 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
1 infantry placed in Hunan
7 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British repair damage of 14x factory_major; Remaining resources: 26 PUs;
British buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Iraq to Syria
British take Syria from Germans
2 mech_infantrys moved from Iraq to Trans-Jordan
1 bomber moved from Eastern Persia to Trans-Jordan
4 fighters moved from Eastern Persia to Kazakhstan
1 fighter moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 armour and 2 mech_infantrys moved from Korea to Manchuria
Combat - British
Battle in Manchuria
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Manchuria, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Manchuria, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
British win, taking Manchuria from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 2 mech_infantrys in Trans-Jordan, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
British attack with 5 fighters and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 5 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 3/7 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
5 fighters moved from Kazakhstan to Russia
1 tactical_bomber moved from Eastern Persia to India
1 artillery moved from Persia to 80 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
3 mech_infantrys moved from Eastern Persia to India
2 aaGuns, 2 artilleries and 8 infantry moved from Eastern Persia to Persia
1 aaGun, 1 armour, 2 artilleries and 2 mech_infantrys moved from Iraq to Persia
1 bomber moved from Trans-Jordan to Persia
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
2 carriers and 3 destroyers moved from 94 Sea Zone to 91 Sea Zone
1 aaGun moved from Hunan to Kiangsi
Place Units - British
1 aaGun and 7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,1,1,4,6,1,2,3,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,3
British collect 28 PUs (8 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : 1.67
British : 0.50
Americans : 1.00
Chinese : -5.83
Japanese : 0.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Marshall Islands : 1 flag
Korea : 1 flag
Kiangsi : 1 aaGun, 2 artilleries and 24 infantry
Marianas : 1 flag, 1 infantry
Manchuria : 1 armour and 2 mech_infantrys
Shensi : 7 fighters
Yunnan : 2 infantry
Hunan : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Anhwe : 1 artillery and 1 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Borneo : 1 infantry
Queensland : 2 aaGuns
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 3 fighters
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Kazakhstan : 1 mech_infantry
Java : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 transport
33 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 artillery, 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 7 fighters, 5 submarines, 1 tactical_bomber and 1 transport
39 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
26 Sea Zone : 1 submarine
22 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 8 fighters, 1 harbour and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 mech_infantrys
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 17 fighters, 1 harbour and 37 infantry
Morocco : 1 flag, 1 aaGun and 4 infantry
French Central Africa : 1 flag
French Guiana : 1 flag
Syria : 1 flag, 1 airfield and 1 mech_infantry
French West Africa : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Russia : 5 fighters
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Crete : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 5 submarines
Iraq : 1 flag, 1 factory_minor
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 3 aaGuns, 1 armour, 4 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 10 infantry and 2 mech_infantrys
91 Sea Zone : 7 carriers, 6 destroyers, 4 fighters, 8 submarines and 7 transports
Production/PUs Summary :
Germans : 67 / 90
Russians : 18 / 21
Japanese : 30 / 44
Americans : 58 / 98
Chinese : 17 / 18
British : 36 / 31
UK_Pacific : 13 / 13
Italians : 8 / 3
ANZAC : 15 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@trulpen well there is some great dice for you…
@666 said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
@trulpen well there is some great dice for you…
Much welcomed and much needed.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy nothing; Remaining resources: 3 PUs;
Combat Move - Italians
Non Combat Move - Italians
4 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 aaGuns, 4 artilleries and 6 infantry moved from Northern Italy to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,3,3,5,2,1,4,3
Italians collect 0 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 4 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to Celebes
3 fighters moved from 35 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery, 5 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 5 fighters and 1 infantry in Celebes, round 2 : 2/7 hits, 3.17 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
4 fighters moved from Celebes to 35 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter and 1 infantry moved from Iraq to Persia
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.17
Japanese : 1.33
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 transport
35 Sea Zone : 1 carrier, 2 destroyers, 4 fighters and 3 submarines
54 Sea Zone : 3 submarines and 1 transport
62 Sea Zone : 1 submarine
United Kingdom : 1 infantry
Ethiopia : 1 flag
Russia : 2 fighters
Persia : 1 fighter and 1 infantry
Production/PUs Summary :
Germans : 67 / 90
Russians : 18 / 21
Japanese : 27 / 44
Americans : 58 / 98
Chinese : 17 / 18
British : 36 / 31
UK_Pacific : 13 / 13
Italians : 8 / 3
ANZAC : 18 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 491 times
2 was rolled 492 times
3 was rolled 515 times
4 was rolled 484 times
5 was rolled 511 times
6 was rolled 483 times
Average roll : 3.498
Median : 3.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 2976
Null / Other
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 14 times
Average roll : 3.473
Median : 3.000
Variance : 1.201
Standard Deviation : 1.096
Total rolls : 55
Germans Combat
1 was rolled 116 times
2 was rolled 123 times
3 was rolled 154 times
4 was rolled 119 times
5 was rolled 135 times
6 was rolled 129 times
Average roll : 3.543
Median : 3.000
Variance : 1.246
Standard Deviation : 1.116
Total rolls : 776
British Combat
1 was rolled 73 times
2 was rolled 58 times
3 was rolled 59 times
4 was rolled 64 times
5 was rolled 57 times
6 was rolled 52 times
Average roll : 3.358
Median : 3.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 363
Italians Combat
1 was rolled 19 times
2 was rolled 14 times
3 was rolled 16 times
4 was rolled 25 times
5 was rolled 25 times
6 was rolled 20 times
Average roll : 3.697
Median : 4.000
Variance : 0.871
Standard Deviation : 0.934
Total rolls : 119
Americans Combat
1 was rolled 37 times
2 was rolled 44 times
3 was rolled 33 times
4 was rolled 35 times
5 was rolled 38 times
6 was rolled 37 times
Average roll : 3.464
Median : 3.000
Variance : 0.311
Standard Deviation : 0.558
Total rolls : 224
Neutral_Axis Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 89 times
2 was rolled 111 times
3 was rolled 111 times
4 was rolled 106 times
5 was rolled 101 times
6 was rolled 104 times
Average roll : 3.532
Median : 3.500
Variance : 0.540
Standard Deviation : 0.735
Total rolls : 622
French Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.905
Median : 4.000
Variance : 0.575
Standard Deviation : 0.758
Total rolls : 21
ANZAC Combat
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 13 times
4 was rolled 9 times
5 was rolled 15 times
6 was rolled 11 times
Average roll : 3.580
Median : 4.000
Variance : 0.346
Standard Deviation : 0.588
Total rolls : 69
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
Average roll : 2.917
Median : 3.000
Variance : 1.636
Standard Deviation : 1.279
Total rolls : 12
Chinese Combat
1 was rolled 53 times
2 was rolled 45 times
3 was rolled 52 times
4 was rolled 41 times
5 was rolled 48 times
6 was rolled 45 times
Average roll : 3.426
Median : 3.000
Variance : 0.372
Standard Deviation : 0.610
Total rolls : 284
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.133
Median : 3.000
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 30
Russians Combat
1 was rolled 67 times
2 was rolled 67 times
3 was rolled 56 times
4 was rolled 65 times
5 was rolled 80 times
6 was rolled 60 times
Average roll : 3.516
Median : 4.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 395
@trulpen ok, I have officially had enough of these nonsensical dice @ 2…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber, 1 fighter, 14 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Samara
1 tactical_bomber moved from Bryansk to Samara
1 fighter moved from Bryansk to Smolensk
1 infantry moved from Belarus to Smolensk
2 bombers moved from Novgorod to United Kingdom
2 bombers moved from Western Germany to United Kingdom
4 fighters moved from Scotland to United Kingdom
3 fighters moved from Western Germany to United Kingdom
3 fighters moved from 111 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from Scotland to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 17 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/4 hits, 0,67 expected hits
1 bomber killed by AA
AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
Bombing raid in United Kingdom rolls: 5,3,7 and causes: 15 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in United Kingdom causes 19 damage total. Damaged units is as follows: factory_major = 15, harbour = 4
Battle in Kazakhstan
Germans attack with 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Samara to Bryansk
1 tactical_bomber moved from Kazakhstan to Bryansk
1 infantry moved from Bryansk to Tambov
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
EDIT: 1 infantry moved from Archangel to Bryansk
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 armour and 15 mech_infantrys moved from Caucasus to Bryansk
5 transports moved from 111 Sea Zone to 112 Sea Zone
5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
5 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
1 marine moved from Germany to 113 Sea Zone
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 113 Sea Zone to 111 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 111 Sea Zone to Scotland
1 infantry moved from Eire to Scotland
1 mech_infantry moved from Greece to Romania
3 infantry moved from Slovakia Hungary to Germany
2 aaGuns moved from Northern Italy to Western Germany
1 mech_infantry moved from Ukraine to Bryansk
1 fighter moved from Smolensk to Bryansk
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Scotland
2 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
2 fighters moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Western Germany
7 fighters and 1 tactical_bomber moved from United Kingdom to 111 Sea Zone
1 tactical_bomber moved from 111 Sea Zone to Western Germany
2 tactical_bombers moved from 112 Sea Zone to Western Germany
EDIT: 2 aaGuns, 4 artilleries and 6 infantry moved from Western Germany to France
4 submarines moved from 109 Sea Zone to 111 Sea Zone
Place Units - Germans
1 bomber and 1 fighter placed in France
2 artilleries and 8 infantry placed in Western Germany
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,1,3,5,3,4,3,3
Germans collect 64 PUs (5 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 0,17
Russians : -0,33
AA fire in United Kingdom : : 0,17
And I’m tired of your aa. ;) Killed 5 sb’s on 3 turns by now.
Assumed no intercept.
Is it ok that the italians travelled to Paris instead of Hamburg?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber, 1 fighter, 14 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Samara
1 tactical_bomber moved from Bryansk to Samara
1 fighter moved from Bryansk to Smolensk
1 infantry moved from Belarus to Smolensk
2 bombers moved from Novgorod to United Kingdom
2 bombers moved from Western Germany to United Kingdom
4 fighters moved from Scotland to United Kingdom
3 fighters moved from Western Germany to United Kingdom
3 fighters moved from 111 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from Scotland to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 17 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/4 hits, 0,67 expected hits
1 bomber killed by AA
AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
Bombing raid in United Kingdom rolls: 5,3,7 and causes: 15 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in United Kingdom causes 19 damage total. Damaged units is as follows: factory_major = 15, harbour = 4
Battle in Kazakhstan
Germans attack with 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Samara to Bryansk
1 tactical_bomber moved from Kazakhstan to Bryansk
1 infantry moved from Bryansk to Tambov
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
EDIT: 1 infantry moved from Archangel to Bryansk
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 armour and 15 mech_infantrys moved from Caucasus to Bryansk
5 transports moved from 111 Sea Zone to 112 Sea Zone
5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
5 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
1 marine moved from Germany to 113 Sea Zone
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 113 Sea Zone to 111 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 111 Sea Zone to Scotland
1 infantry moved from Eire to Scotland
1 mech_infantry moved from Greece to Romania
3 infantry moved from Slovakia Hungary to Germany
2 aaGuns moved from Northern Italy to Western Germany
1 mech_infantry moved from Ukraine to Bryansk
1 fighter moved from Smolensk to Bryansk
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Scotland
2 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
2 fighters moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Western Germany
7 fighters and 1 tactical_bomber moved from United Kingdom to 111 Sea Zone
1 tactical_bomber moved from 111 Sea Zone to Western Germany
2 tactical_bombers moved from 112 Sea Zone to Western Germany
EDIT: 2 aaGuns, 4 artilleries and 6 infantry moved from Western Germany to France
4 submarines moved from 109 Sea Zone to 111 Sea Zone
Place Units - Germans
1 bomber and 1 fighter placed in France
2 artilleries and 8 infantry placed in Western Germany
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,1,3,5,3,4,3,3
Germans collect 64 PUs (5 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 bomber
EDIT: Adding units owned by Germans to Germany: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,17
Russians : -0,33
AA fire in United Kingdom : : 0,17
Disregard the last post.
@trulpen said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
Disregard the last post.
I am sorry which post should I use?
@666 said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
Disregard the last post.
I am sorry which post should I use?
The first one, but are you ok with the italian edit? If not, I’ll place differently.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Russia to Samara
3 infantry moved from Russia to Tambov
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Vologda to Archangel
1 armour and 6 mech_infantrys moved from Vologda to Kazakhstan
1 armour moved from Vologda to Kazakhstan
1 armour moved from Russia to Samara
1 artillery moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Samara, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Kazakhstan
Russians attack with 2 armour and 6 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour and 6 mech_infantrys in Kazakhstan, round 2 : 1/8 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 3 infantry in Tambov, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
6 mech_infantrys moved from Vologda to Russia
1 infantry moved from Soviet Far East to Siberia
1 aaGun and 1 infantry moved from Korea to Manchuria
Place Units - Russians
1 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -2.50
Territory Summary for Russians :
Manchuria : 1 aaGun and 1 infantry
Siberia : 1 infantry
Kazakhstan : 2 armour and 6 mech_infantrys
Archangel : 1 infantry
Russia : 3 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 63 infantry, 6 mech_infantrys and 1 tactical_bomber
Tambov : 3 infantry
Smolensk : 1 infantry
Samara : 1 armour, 2 artilleries and 2 infantry
Production/PUs Summary :
Germans : 65 / 84
Russians : 20 / 26
Japanese : 27 / 44
Americans : 58 / 98
Chinese : 17 / 18
British : 36 / 31
UK_Pacific : 13 / 13
Italians : 8 / 3
ANZAC : 18 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0