@666 Man, Just focus on your health and let me know when you’re feeling better. Glad you came out ok there.
L20 #1 trulpen (X) vs WindowWasher (A+18) BM3
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@trulpen thats a lot of trucks, especially on G4
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Mech = ze nazi golden unit
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I think it’s artillery
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I mean, G2 10 artillery+7Mech buy = moscow on G7 100%, if G3-4 are all fast movers
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They’re great, of course, but the flexibility and less time getting stuff into action is very needed.
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@WindowWasher said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:
I mean, G2 10 artillery+7Mech buy = moscow on G7 100%, if G3-4 are all fast movers
I think it’s like that maybe in OOB, but not likely in BM3.
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Man… I dont know, if the allies cant get like 10 fighters to moscow, its kaput
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Maybe, but by G7 that should be very possible.
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Anyway, Russia is a lot stronger in BM3 because of the extra income.
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I mean with 10 fighters its like 80-20 or 70-30, im going to be trying it soon so ill tell you how it goes
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They usually get +7 for many rounds, while in OOB it’s usually 0.
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@WindowWasher said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:
I mean with 10 fighters its like 80-20 or 70-30, im going to be trying it soon so ill tell you how it goes
Sounds fun! :) But I presume that your opponent has misplayed Russia then.
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My basic idea is to build art in Ukraine. Close to the front, while Leningrad and Stalingrad will spam inf for contesting territorial skirmishes.
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I like that, I generaly avoid a german navy and spend 100% russia for 6 rounds to get russia turtled fast, then diversify my spending
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We play a little different then. I usually go earlier on navy, but, like you, as late as possible. Main point is to control z112 and also be able to spread subs to take away NOs.
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So I’d guess that my stack of fast-movers makes that possible, while slow-movers won’t make the trick quick enough.
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As I’ve analysed it G can’t safely control the mIC in Ukraine by G4 unless mech is built on G1, and you don’t want to grab the factory with Italy.
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@trulpen said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:
and you don’t want to grab the factory with Italy.
that’s for sure
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my game against @surfer went on for 16 rounds due to the Italians having it, might’ve had a shot as Germany to bust through Caucasus before allied pincers closed in west. It was the deciding factor in that game, that damn factory. It was my first tripple a game, was learning
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 34 PUs; Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Novgorod 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Belarus to Novgorod 1 infantry moved from Bryansk to Rostov Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 2 armour, 5 artilleries, 23 infantry and 2 mech_infantrys moved from Belarus to Bryansk 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 7 artilleries and 3 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Northwest Persia to Caucasus Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 8 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.83





