L20 #1 trulpen (X) vs WindowWasher (A+18) BM3


  • J would be happy without the ausses ofc.

  • '21 '20

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
            EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
            EDIT: Turning off Edit Mode
            1 artillery, 3 infantry and 1 marine moved from New South Wales to South Australia
            2 aaGuns moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 artilleries placed in New South Wales
            1 submarine placed in 62 Sea Zone
            ANZAC undo move 2.
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to New South Wales: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5,3,5,1,3,3,6
            ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
            EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
            EDIT: Turning off Edit Mode
            1 artillery, 3 infantry and 1 marine moved from New South Wales to South Australia
            2 aaGuns moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 artilleries placed in New South Wales
            1 submarine placed in 62 Sea Zone
            ANZAC undo move 2.
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to New South Wales: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5,3,5,1,3,3,6
            ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Bessarabia to Russia
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            5 artilleries and 25 infantry moved from Bessarabia to Ukraine
            2 fighters and 3 tactical_bombers moved from Alexandria to 98 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
            Battle in Ukraine
                Germans attack with 5 artilleries and 25 infantry
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 5 artilleries and 25 infantry in Ukraine, round 2 : 2/30 hits, 6,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 5 artilleries and 24 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in 98 Sea Zone
                Germans attack with 2 fighters and 3 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 2 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            3 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
            3 aaGuns moved from Bessarabia to Ukraine
            1 submarine moved from 110 Sea Zone to 124 Sea Zone
            1 aaGun and 6 infantry moved from Finland to Vyborg
            3 mech_infantrys moved from Poland to Eastern Poland
            2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Southern France
                  Germans take Southern France from Neutral_Axis
            2 tactical_bombers moved from 98 Sea Zone to Southern Italy
            2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Southern Italy
            1 armour moved from Bessarabia to Ukraine
            10 armour and 15 mech_infantrys moved from Baltic States to Eastern Poland
            1 bomber moved from Russia to Eastern Poland
    
        Place Units - Germans
            2 fighters and 2 infantry placed in Western Germany
            3 infantry placed in France
            4 mech_infantrys placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : -6,50
    British regular : -0,33
    Russians AA : -0,17
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Bessarabia to Russia
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            5 artilleries and 25 infantry moved from Bessarabia to Ukraine
            2 fighters and 3 tactical_bombers moved from Alexandria to 98 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
            Battle in Ukraine
                Germans attack with 5 artilleries and 25 infantry
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 5 artilleries and 25 infantry in Ukraine, round 2 : 2/30 hits, 6,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 5 artilleries and 24 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in 98 Sea Zone
                Germans attack with 2 fighters and 3 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 2 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            3 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
            3 aaGuns moved from Bessarabia to Ukraine
            1 submarine moved from 110 Sea Zone to 124 Sea Zone
            1 aaGun and 6 infantry moved from Finland to Vyborg
            3 mech_infantrys moved from Poland to Eastern Poland
            2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Southern France
                  Germans take Southern France from Neutral_Axis
            2 tactical_bombers moved from 98 Sea Zone to Southern Italy
            2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Southern Italy
            1 armour moved from Bessarabia to Ukraine
            10 armour and 15 mech_infantrys moved from Baltic States to Eastern Poland
            1 bomber moved from Russia to Eastern Poland
    
        Place Units - Germans
            2 fighters and 2 infantry placed in Western Germany
            3 infantry placed in France
            4 mech_infantrys placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : -6,50
    British regular : -0,33
    Russians AA : -0,17
    

    Savegame

  • '21 '20

    @trulpen thats a lot of trucks, especially on G4


  • Mech = ze nazi golden unit

  • '21 '20

    I think it’s artillery

  • '21 '20

    I mean, G2 10 artillery+7Mech buy = moscow on G7 100%, if G3-4 are all fast movers


  • They’re great, of course, but the flexibility and less time getting stuff into action is very needed.


  • @WindowWasher said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:

    I mean, G2 10 artillery+7Mech buy = moscow on G7 100%, if G3-4 are all fast movers

    I think it’s like that maybe in OOB, but not likely in BM3.

  • '21 '20

    Man… I dont know, if the allies cant get like 10 fighters to moscow, its kaput


  • Maybe, but by G7 that should be very possible.


  • Anyway, Russia is a lot stronger in BM3 because of the extra income.

  • '21 '20

    I mean with 10 fighters its like 80-20 or 70-30, im going to be trying it soon so ill tell you how it goes


  • They usually get +7 for many rounds, while in OOB it’s usually 0.


  • @WindowWasher said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:

    I mean with 10 fighters its like 80-20 or 70-30, im going to be trying it soon so ill tell you how it goes

    Sounds fun! :) But I presume that your opponent has misplayed Russia then.


  • My basic idea is to build art in Ukraine. Close to the front, while Leningrad and Stalingrad will spam inf for contesting territorial skirmishes.

  • '21 '20

    I like that, I generaly avoid a german navy and spend 100% russia for 6 rounds to get russia turtled fast, then diversify my spending


  • We play a little different then. I usually go earlier on navy, but, like you, as late as possible. Main point is to control z112 and also be able to spread subs to take away NOs.

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