@crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:
@crockett36 Not sure your policy, but rolling the dice is the cut off for me.
I’m a bit more lenient. If dice rolled wouldn’t affect the decision, I don’t mind.
@WindowWasher said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:
that is the Russian move, I don’t think it would really change much if you did anything different in the west, if it does ill change it after japan’s move with edits.
That’s good.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Alexandria to Gibraltar
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter moved from Caroline Islands to 46 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 artilleries and 5 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Hunan to Kwangtung
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Hunan to Yunnan
3 artilleries moved from Hunan to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Kweichow
Japanese attack with 5 artilleries and 5 infantry
Chinese defend with 2 infantry
Japanese roll dice for 5 artilleries and 5 infantry in Kweichow, round 2 : 1/10 hits, 3,33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 5 artilleries and 5 infantry in Kweichow, round 3 : 2/10 hits, 3,33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 5 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/7 hits, 2,83 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Philippines, round 2 : 2/2 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Sumatra, round 2 : 1/6 hits, 2,67 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
2 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese retreated
Battle in Yunnan
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/9 hits, 4,00 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1,83 expected hits
ANZAC roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 46 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
2 fighters moved from Caroline Islands to Japan
1 aaGun moved from Anhwe to Kweichow
1 armour moved from Jehol to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Jehol
3 infantry moved from Jehol to Anhwe
3 artilleries moved from Kiangsu to Anhwe
1 aaGun moved from Kwangsi to French Indo China
2 bombers moved from Philippines to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
Place Units - Japanese
2 carriers placed in 6 Sea Zone
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 57 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -2,00
Americans regular : 0,33
Japanese regular : -2,33
ANZAC regular : 2,00
UK_Pacific regular : -0,67
Sumatra-crap! Otherwise a good turn for little Godzilla.
Shifted one fig that went to Alexandria to Gibraltar instead.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 89 Sea Zone
1 bomber moved from Eastern United States to 89 Sea Zone
Combat - Americans
Battle in Caroline Islands
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 2 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Caroline Islands from Japanese, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 89 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 89 Sea Zone to United Kingdom
1 fighter moved from 89 Sea Zone to British Guiana
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Western United States to Eastern United States
Place Units - Americans
2 infantry placed in Eastern United States
1 carrier and 2 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 0.83
Neutral_Axis regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 2.50
Japanese regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 89 Sea Zone
1 bomber moved from Eastern United States to 89 Sea Zone
Combat - Americans
Battle in Caroline Islands
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 2 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Caroline Islands from Japanese, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 89 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 89 Sea Zone to United Kingdom
1 fighter moved from 89 Sea Zone to British Guiana
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Western United States to Eastern United States
Place Units - Americans
2 infantry placed in Eastern United States
1 carrier and 2 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 31 PUs;
British buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
2 infantry moved from Burma to India
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Tanganyika Territory
1 artillery moved from Iraq to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to Tanganyika Territory
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 99 Sea Zone
1 artillery moved from Iraq to Syria
1 mech_infantry moved from Egypt to Syria
1 fighter moved from United Kingdom to 92 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from Persia to Syria
1 destroyer moved from 106 Sea Zone to 121 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in 99 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 121 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 121 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 121 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 121 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tanganyika Territory
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Syria, round 2 : 2/3 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Syria
British win, taking Syria from Neutral_Axis with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from 99 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 fighter moved from Syria to Egypt
1 fighter moved from Shan State to India
1 fighter moved from 92 Sea Zone to Morocco
1 fighter moved from United Kingdom to Morocco
1 bomber moved from Western Germany to United Kingdom
2 mech_infantrys moved from India to Eastern Persia
Place Units - British
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
1 aaGun and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 aaGun and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 2.50
Americans regular : -0.33
Italians regular : 0.33
Japanese regular : 2.67
Germans AA : -0.17
Germans regular : 1.50
Neutral_Axis regular : -0.67
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 4 PUs;
Combat Move - Italians
2 fighters moved from Alexandria to Egypt
1 bomber moved from Greece to Egypt
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
2 mech_infantrys moved from Romania to Eastern Poland
Combat - Italians
Air Battle in Egypt
Italians attacks with 3 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Eastern Poland
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Eastern Poland, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Italians
1 artillery and 2 infantry moved from Bulgaria to Romania
1 bomber moved from Egypt to Tobruk
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 artillery moved from Tunisia to Libya
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 fighters moved from Egypt to 97 Sea Zone
1 artillery and 1 infantry moved from Greece to Bulgaria
3 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
British AA : -0,17
Russians regular : -0,33
move coming
Got bombing-blind. Of course I should’ve hit the des for 5 IPC. Well, well. Assumed no intercept.
yeah, at this point ima buy 3 fighters, its getting quite annoying :grin:
i can hit you sz42 jap navy with a 50/50 shot, tempting…
positive TUV too
buying a bomber, doing the money edit thing, replacing it with 2 subs for the meantime
@WindowWasher said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:
buying a bomber, doing the money edit thing, replacing it with 2 subs for the meantime
That’s good.
@WindowWasher said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:
i can hit you sz42 jap navy with a 50/50 shot, tempting…
Think I only counted on 1 sub.
and 3 figs.
not doing it… us navy is too close to 50/50 without the anzacers
J would be happy without the ausses ofc.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 63 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Combat - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
1 artillery, 3 infantry and 1 marine moved from New South Wales to South Australia
2 aaGuns moved from New South Wales to South Australia
Place Units - ANZAC
2 artilleries placed in New South Wales
1 submarine placed in 62 Sea Zone
ANZAC undo move 2.
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5,3,5,1,3,3,6
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 63 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Combat - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
1 artillery, 3 infantry and 1 marine moved from New South Wales to South Australia
2 aaGuns moved from New South Wales to South Australia
Place Units - ANZAC
2 artilleries placed in New South Wales
1 submarine placed in 62 Sea Zone
ANZAC undo move 2.
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5,3,5,1,3,3,6
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :