How would you like to select loses in this battle?
Dawgoneit (Allies) vs Max334 (Axis) ll BM3
-
@max334 cool
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 submarines moved from 6 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Amur to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Buryatia 2 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour and 1 mech_infantry moved from Central Mongolia to Olgiy Japanese take Tsagaan Olom from Russians Japanese take Olgiy from Russians 2 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 marine moved from Shan State to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 44 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 44 Sea Zone 2 marines moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Malaya to Java 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Java 1 destroyer moved from 75 Sea Zone to 80 Sea Zone 1 artillery, 1 cruiser and 1 transport moved from 75 Sea Zone to 71 Sea Zone 1 artillery moved from 71 Sea Zone to Union of South Africa 1 fighter moved from Yunnan to India 1 bomber moved from Yunnan to India 1 infantry moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 1 tactical_bomber moved from Szechwan to Burma 1 fighter moved from 35 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India causes 3 damage total. Battle in 80 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Union of South Africa Battle in 44 Sea Zone Japanese attack with 1 battleship and 1 cruiser Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking Union of South Africa from British, taking 44 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Aleutian Islands Battle in 46 Sea Zone Japanese attack with 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Aleutian Islands from Americans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 26 Sea Zone Japanese attack with 2 submarines and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 tactical_bomber and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Java, round 2 : 2/1 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 1 fighter, 2 marines and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 fighter, 2 marines and 1 tactical_bomber in Celebes, round 2 : 1/1 hits, 1.83 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Celebes Japanese roll dice for 1 fighter, 2 marines and 1 tactical_bomber in Celebes, round 3 : 2/1 hits, 1.83 expected hits Americans roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Japanese: 1 marine Battle in Hawaiian Islands Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/1 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Hawaiian Islands from Americans, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 3 artilleries moved from Szechwan to Sikang 2 infantry moved from Szechwan to Sikang 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 armour moved from French Indo China to Szechwan 1 mech_infantry moved from French Indo China to Szechwan 1 infantry moved from French Indo China to Yunnan 1 carrier moved from 35 Sea Zone to 20 Sea Zone 1 carrier moved from 37 Sea Zone to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 bomber moved from Java to Shan State 1 battleship moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Manchuria to Philippines 1 fighter moved from Japan to Philippines 1 tactical_bomber moved from 42 Sea Zone to Philippines 1 fighter moved from 46 Sea Zone to Caroline Islands 1 fighter moved from Java to 44 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 tactical_bomber moved from Burma to Szechwan 1 fighter moved from Burma to Sikang 1 bomber moved from India to Yunnan 1 fighter moved from India to Yunnan 3 artilleries and 2 infantry moved from Korea to Amur 1 destroyer moved from 6 Sea Zone to 13 Sea Zone 1 destroyer moved from 6 Sea Zone to 31 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 3 mech_infantrys placed in Korea 1 artillery and 2 infantry placed in French Indo China 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Americans : 0.83 UK_Pacific : -0.33 AA fire in India : : -0.17 Japanese : 1.00
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 5 destroyers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 101 Sea Zone to 87 Sea Zone 1 submarine moved from 101 Sea Zone to 123 Sea Zone Americans take 106 Sea Zone from Germans 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Nigeria to 98 Sea Zone 2 artilleries and 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer and 1 transport Battle in 98 Sea Zone Americans attack with 1 bomber Italians defend with 1 destroyer and 1 submarine 1 submarine owned by the Italians Submerged Americans roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone 1 transport owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in 87 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 87 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 98 Sea Zone to Iraq 1 fighter moved from Queensland to 54 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 mech_infantry moved from Western United States to Alaska 3 infantry moved from Western United States to British Columbia 2 mech_infantrys moved from Eastern United States to Alberta Saskatchewan Manitoba Place Units - Americans 5 destroyers and 2 transports placed in 10 Sea Zone Americans undo move 1. 4 destroyers and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 armour and 1 mech_infantry placed in Central United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : 0.17 Japanese : 0.33
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Shensi 12 infantry moved from Jehol to Anhwe 3 infantry moved from Chahar to Anhwe 1 fighter moved from Suiyuyan to Anhwe Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 5 destroyers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 101 Sea Zone to 87 Sea Zone 1 submarine moved from 101 Sea Zone to 123 Sea Zone Americans take 106 Sea Zone from Germans 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Nigeria to 98 Sea Zone 2 artilleries and 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer and 1 transport Battle in 98 Sea Zone Americans attack with 1 bomber Italians defend with 1 destroyer and 1 submarine 1 submarine owned by the Italians Submerged Americans roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone 1 transport owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in 87 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 87 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 98 Sea Zone to Iraq 1 fighter moved from Queensland to 54 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 mech_infantry moved from Western United States to Alaska 3 infantry moved from Western United States to British Columbia 2 mech_infantrys moved from Eastern United States to Alberta Saskatchewan Manitoba Place Units - Americans 5 destroyers and 2 transports placed in 10 Sea Zone Americans undo move 1. 4 destroyers and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 armour and 1 mech_infantry placed in Central United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Shensi 12 infantry moved from Jehol to Anhwe 3 infantry moved from Chahar to Anhwe 1 fighter moved from Suiyuyan to Anhwe Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa 1 infantry moved from Italian Somaliland to Ethiopia 1 armour and 1 mech_infantry moved from Syria to Egypt 1 artillery and 3 infantry moved from Iraq to Trans-Jordan 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Shan State 1 artillery moved from India to Burma 1 infantry moved from Brazil to French Guiana British take French Guiana from Neutral_Axis 2 infantry moved from French West Africa to French Central Africa 1 fighter moved from French West Africa to Egypt Combat - British Battle in Shan State British attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 artillery, 1 bomber and 1 infantry British roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 0/1 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Shan State British roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 3 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 71 Sea Zone British attack with 1 battleship, 1 cruiser and 1 transport Japanese defend with 1 cruiser and 1 transport British roll dice for 1 battleship, 1 cruiser and 1 transport in 71 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 cruiser and 1 transport in 71 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 71 Sea Zone 1 transport owned by the Japanese lost in 71 Sea Zone British win, taking 71 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 19 Casualties for Japanese: 1 cruiser and 1 transport Battle in Union of South Africa British attack with 1 artillery and 1 infantry Japanese defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Union of South Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Union of South Africa British roll dice for 1 artillery in Union of South Africa, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Union of South Africa, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Union of South Africa British win, taking Union of South Africa from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to India Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Italians : -0.33 British : 0.67 Americans : 0.17 Japanese : -1.33
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Alexandria to Trans-Jordan 2 artilleries and 4 infantry moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to Iraq 1 marine moved from Crete to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Battle in Iraq Italians attack with 1 bomber Americans defend with 1 bomber Italians roll dice for 1 bomber in Iraq, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 bomber in Iraq, round 2 : 1/1 hits, 0.17 expected hits 1 bomber owned by the Italians and 1 bomber owned by the Americans lost in Iraq British win, taking Cyprus from British with no units remaining. Battle score for attacker is 0 Casualties for Italians: 1 bomber Casualties for Americans: 1 bomber Battle in Egypt Italians attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry British defend with 1 armour, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry; ANZAC defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 2 : 2/1 hits, 2.83 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/1 hits, 2.83 expected hits 1 infantry owned by the ANZAC, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 3 : 2/1 hits, 2.33 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 3 : 2/1 hits, 2.17 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Egypt, round 4 : 2/1 hits, 1.67 expected hits British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 4 : 2/1 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 artillery owned by the Italians and 1 armour owned by the British lost in Egypt Italians roll dice for 1 armour and 1 fighter in Egypt, round 5 : 1/0 hits, 1.00 expected hits British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Italians and 1 fighter owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry Casualties for ANZAC: 1 infantry Casualties for British: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Battle in Trans-Jordan Italians attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 artillery and 3 infantry Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 1/1 hits, 1.50 expected hits British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.33 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 1.17 expected hits British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 4 : 1/1 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 5 : 1/1 hits, 0.83 expected hits British roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 3 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Alexandria 1 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Romania 1 submarine moved from 95 Sea Zone to 92 Sea Zone Place Units - Italians 3 mech_infantrys placed in Northern Italy 1 tactical_bomber placed in Southern Italy 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : 1.33
-
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Battle in 55 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Sumatra from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 46 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : -0.50
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Battle in 55 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Sumatra from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 46 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : -0.50
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 fighter, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 1 armour EDIT: Adding units owned by Germans to Western Germany: 1 armour EDIT: Turning off Edit Mode 1 armour and 3 artilleries moved from Western Germany to 112 Sea Zone 4 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to Northern Italy 1 armour and 1 infantry moved from Southern France to 93 Sea Zone 1 armour and 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 infantry and 1 mech_infantry moved from Romania to Bessarabia 1 artillery and 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Baltic States 3 infantry moved from Poland to Slovakia Hungary 1 artillery and 4 infantry moved from Karelia to Novgorod 3 transports moved from 127 Sea Zone to 126 Sea Zone 3 artilleries and 3 infantry moved from Norway to 126 Sea Zone 1 armour, 3 artilleries, 1 carrier, 4 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 127 Sea Zone to Nenetsia 3 artilleries, 3 infantry and 3 transports moved from 126 Sea Zone to 127 Sea Zone 2 artilleries and 2 infantry moved from 127 Sea Zone to Nenetsia 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel 1 artillery and 1 infantry moved from Norway to Finland 1 bomber moved from Vyborg to Baltic States 1 bomber moved from Western Germany to Eastern Poland 1 bomber moved from Gibraltar to 83 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Syria 1 tactical_bomber moved from Western Germany to Bessarabia 1 tactical_bomber moved from Western Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod 1 infantry moved from United Kingdom to Scotland 1 fighter moved from Western Germany to United Kingdom Combat - Germans Battle in 83 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 83 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Archangel Battle in Nenetsia Battle in Syria Battle in Novgorod Germans attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/1 hits, 2.33 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Archangel from Russians, taking Nenetsia from Russians, taking Syria from British, taking Novgorod from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Bessarabia Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 0/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 3 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 2 mech_infantrys moved from Romania to Yugoslavia 1 armour moved from Romania to Poland 1 bomber moved from Baltic States to Western Germany 1 bomber moved from Eastern Poland to Western Germany 1 fighter and 1 tactical_bomber moved from Novgorod to 127 Sea Zone 1 tactical_bomber moved from Eastern Poland to Poland 1 tactical_bomber moved from Bessarabia to Romania 1 armour moved from Romania to Poland 1 armour moved from Romania to Yugoslavia 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from 83 Sea Zone to Gibraltar Place Units - Germans 1 artillery and 2 infantry placed in United Kingdom 2 infantry placed in Western Germany 1 infantry and 6 mech_infantrys placed in Germany 1 bomber and 1 fighter placed in Western Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.33
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Ukraine to Bessarabia 3 infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Belarus to Baltic States 2 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Yakut S.S.R. to Yenisey 14 infantry moved from Yakut S.S.R. to Buryatia 1 mech_infantry moved from Novosibirsk to Timguska 1 mech_infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Russia to Vologda 2 infantry moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel 5 artilleries moved from Belarus to Novgorod 1 fighter moved from Western Ukraine to Bessarabia 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 2 fighters moved from Belarus to Baltic States 1 armour moved from Russia to Archangel Combat - Russians Battle in Eastern Poland Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/1 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/1 hits, 1.50 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Kazakhstan Russians attack with 3 infantry and 1 mech_infantry Japanese defend with 2 infantry Russians roll dice for 3 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians roll dice for 2 infantry and 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Japanese: 2 infantry Battle in Baltic States Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 armour, 2 artilleries and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Archangel, round 2 : 2/1 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Buryatia Russians attack with 14 infantry Japanese defend with 2 infantry Russians roll dice for 14 infantry in Buryatia, round 2 : 3/1 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Buryatia, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Russians win, taking Buryatia from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Battle in Bessarabia Russians attack with 1 fighter and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Novgorod Russians attack with 5 artilleries Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 5 artilleries in Novgorod, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/1 hits, 1.33 expected hits 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 4 artilleries in Novgorod, round 3 : 2/1 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/1 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 4 artilleries remaining. Battle score for attacker is 9 Casualties for Russians: 1 artillery Casualties for Germans: 1 artillery and 3 infantry Non Combat Move - Russians 2 fighters moved from Baltic States to Vologda 1 fighter moved from Eastern Poland to Vologda 1 armour, 1 artillery and 5 infantry moved from Russia to Vologda 1 aaGun moved from Belarus to Archangel 1 aaGun moved from Belarus to Novgorod 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 artillery and 3 infantry moved from Bryansk to Belarus 6 armour and 3 mech_infantrys moved from Western Ukraine to Russia 1 fighter moved from Bessarabia to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 1 aaGun moved from Yakut S.S.R. to Buryatia 1 aaGun moved from Yakut S.S.R. to Buryatia Place Units - Russians 3 infantry placed in Ukraine 1 artillery and 9 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 2.17 Japanese : 1.33
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 artilleries, 2 destroyers, 4 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Celebes to 44 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 carrier moved from 44 Sea Zone to 41 Sea Zone 1 fighter and 2 tactical_bombers moved from 44 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Yunnan to Burma 1 tactical_bomber moved from Szechwan to Burma 1 fighter moved from Yunnan to Burma 1 bomber moved from Yunnan to Burma 1 fighter moved from Sikang to Burma 2 artilleries and 2 infantry moved from Sikang to Kazakhstan 1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 5 artilleries, 4 fighters, 3 infantry and 3 tactical_bombers moved from Amur to Buryatia 3 mech_infantrys moved from Korea to Buryatia 1 armour and 1 mech_infantry moved from Olgiy to Yakut S.S.R. Japanese take Dzavhan from Russians 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery and 1 transport moved from 8 Sea Zone to 25 Sea Zone 1 artillery moved from 25 Sea Zone to Midway 1 fighter moved from Caroline Islands to 26 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 destroyer moved from 31 Sea Zone to 30 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 carrier and 1 cruiser ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 carrier and 1 cruiser remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Midway Battle in Wake Island Battle in 26 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 2 : 0/1 hits, 0.83 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 1 fighter in 26 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 26 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win, taking Midway from Americans, taking Wake Island from Americans with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 1 destroyer and 1 submarine Battle in Buryatia Japanese attack with 5 artilleries, 4 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers Russians defend with 2 aaGuns and 13 infantry AA fire in Buryatia : 1/0 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Buryatia Japanese roll dice for 5 artilleries, 3 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers in Buryatia, round 2 : 7/0 hits, 7.00 expected hits Russians roll dice for 2 aaGuns and 13 infantry in Buryatia, round 2 : 4/1 hits, 4.33 expected hits 3 infantry owned by the Japanese, 5 infantry owned by the Russians, 1 artillery owned by the Japanese and 2 aaGuns owned by the Russians lost in Buryatia Japanese roll dice for 4 artilleries, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Buryatia, round 3 : 6/1 hits, 5.83 expected hits Russians roll dice for 8 infantry in Buryatia, round 3 : 2/1 hits, 2.67 expected hits 6 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Buryatia Japanese roll dice for 2 artilleries, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Buryatia, round 4 : 5/0 hits, 5.00 expected hits Russians roll dice for 2 infantry in Buryatia, round 4 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia Japanese win, taking Buryatia from Russians with 1 artillery, 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 4 artilleries, 1 fighter and 3 infantry Casualties for Russians: 2 aaGuns and 13 infantry Battle in Sumatra Japanese attack with 1 fighter, 1 marine and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 fighter, 1 marine and 2 tactical_bombers in Sumatra, round 2 : 2/0 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 2 infantry Battle in Burma Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/0 hits, 3.00 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Kazakhstan Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Russians defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 2 infantry moved from Yunnan to Szechwan 1 tactical_bomber moved from Burma to Szechwan 1 fighter moved from Burma to Sikang 1 bomber moved from Burma to Szechwan 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 battleship moved from 44 Sea Zone to 35 Sea Zone 1 carrier moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Buryatia to Tsagaan Olom 1 fighter and 1 tactical_bomber moved from Buryatia to Korea 1 fighter and 1 tactical_bomber moved from Buryatia to Amur 1 destroyer moved from 13 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 battleship and 1 carrier moved from 6 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from Philippines to 31 Sea Zone 1 fighter moved from Burma to Shan State 1 infantry moved from Hunan to Yunnan 1 artillery and 2 infantry moved from French Indo China to Shan State 1 carrier moved from 20 Sea Zone to 6 Sea Zone Place Units - Japanese 2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone 3 mech_infantrys placed in Korea 1 artillery and 2 infantry placed in French Indo China 3 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
AA fire in Buryatia : : 0.00 Americans : 0.83 ANZAC : 0.33 UK_Pacific : 0.00 Russians : -1.33 Japanese : 0.00
-
TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 4 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries and 1 infantry moved from French Central Africa to French Equatorial Africa 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone Americans take 42 Sea Zone from Japanese 1 fighter moved from Queensland to 30 Sea Zone 1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 87 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
-
@max334 scramble in sz26?
-
@dawgoneit no scramble
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 4 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries and 1 infantry moved from French Central Africa to French Equatorial Africa 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone Americans take 42 Sea Zone from Japanese 1 fighter moved from Queensland to 30 Sea Zone 1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 87 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Morocco Battle in 30 Sea Zone Americans attack with 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 fighter in 30 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber Japanese defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Americans 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans and 1 carrier owned by the Japanese lost in 41 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 3/1 hits, 2.33 expected hits Japanese roll dice for 1 cruiser and 1 fighter in 41 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 26 Casualties for Americans: 1 cruiser and 1 tactical_bomber Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Battle in 26 Sea Zone Americans attack with 4 destroyers and 2 transports Japanese defend with 1 destroyer Americans roll dice for 4 destroyers and 2 transports in 26 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win with 3 destroyers and 2 transports remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Hawaiian Islands Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 fighter in Hawaiian Islands, round 3 : 1/0 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans roll dice for 2 artilleries in Hawaiian Islands, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter in Hawaiian Islands, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the Americans lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 2 infantry Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry Non Combat Move - Americans 1 fighter moved from 30 Sea Zone to Fiji 2 mech_infantrys moved from Alberta Saskatchewan Manitoba to British Columbia 1 mech_infantry moved from Alaska to British Columbia 1 armour and 1 mech_infantry moved from Central United States to British Columbia 1 submarine moved from 123 Sea Zone to 125 Sea Zone Place Units - Americans 4 destroyers and 1 submarine placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : 1.00 Japanese : 0.17
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Kiangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Manchuria to Jehol 1 infantry moved from Shantung to Jehol 18 infantry moved from Anhwe to Hunan Chinese take Hunan from Japanese 3 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Anhwe to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Hunan Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 4 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries and 1 infantry moved from French Central Africa to French Equatorial Africa 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone Americans take 42 Sea Zone from Japanese 1 fighter moved from Queensland to 30 Sea Zone 1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 87 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Morocco Battle in 30 Sea Zone Americans attack with 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 fighter in 30 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber Japanese defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Americans 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans and 1 carrier owned by the Japanese lost in 41 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 3/1 hits, 2.33 expected hits Japanese roll dice for 1 cruiser and 1 fighter in 41 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 26 Casualties for Americans: 1 cruiser and 1 tactical_bomber Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Battle in 26 Sea Zone Americans attack with 4 destroyers and 2 transports Japanese defend with 1 destroyer Americans roll dice for 4 destroyers and 2 transports in 26 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win with 3 destroyers and 2 transports remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Hawaiian Islands Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 fighter in Hawaiian Islands, round 3 : 1/0 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans roll dice for 2 artilleries in Hawaiian Islands, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter in Hawaiian Islands, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the Americans lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 2 infantry Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry Non Combat Move - Americans 1 fighter moved from 30 Sea Zone to Fiji 2 mech_infantrys moved from Alberta Saskatchewan Manitoba to British Columbia 1 mech_infantry moved from Alaska to British Columbia 1 armour and 1 mech_infantry moved from Central United States to British Columbia 1 submarine moved from 123 Sea Zone to 125 Sea Zone Place Units - Americans 4 destroyers and 1 submarine placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Kiangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Manchuria to Jehol 1 infantry moved from Shantung to Jehol 18 infantry moved from Anhwe to Hunan Chinese take Hunan from Japanese 3 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Anhwe to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Hunan Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from French Central Africa to French Equatorial Africa 1 battleship, 1 cruiser and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
British : 0.00 Americans : 1.00 Japanese : -0.17
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 bomber, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Egypt to Iraq Italians take Iraq from British 1 artillery moved from Trans-Jordan to Egypt 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 tactical_bomber moved from Southern Italy to Morocco Combat - Italians Battle in Morocco Italians attack with 1 artillery, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Morocco, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 artillery and 1 tactical_bomber in Morocco, round 3 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Alexandria to Southern Italy 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria 1 marine moved from Cyprus to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Egypt 1 submarine moved from 98 Sea Zone to 81 Sea Zone 1 submarine moved from 81 Sea Zone to 77 Sea Zone 1 destroyer moved from 95 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Slovakia Hungary to Poland 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 mech_infantry moved from Romania to Poland 1 mech_infantry moved from Northern Italy to Romania 1 tactical_bomber moved from Morocco to Algeria Place Units - Italians 1 factory_minor placed in Egypt 1 bomber placed in Southern Italy 1 artillery and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians : -0.00 Americans : 0.00
-
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 2 infantry Japanese defend with 1 artillery and 1 fighter ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Java, round 2 : 1/0 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter in Java, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from Queensland to 41 Sea Zone Place Units - ANZAC 1 armour and 1 artillery placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.33
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 2 infantry Japanese defend with 1 artillery and 1 fighter ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Java, round 2 : 1/0 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter in Java, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from Queensland to 41 Sea Zone Place Units - ANZAC 1 armour and 1 artillery placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.33