@arathorn
Since there were no dice and no combat I redid the turn, if that’s alright with you.
L20 #1 trulpen (X) vs WindowWasher (A+18) BM3
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Baltic States Italians take Eastern Poland from Russians Italians take Baltic States from Russians 1 armour moved from Slovakia Hungary to Baltic States 1 bomber moved from Southern Italy to Egypt 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 fighter moved from Southern Italy to Egypt 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Air Battle in Egypt Italians attacks with 2 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Egypt causes 5 damage total. Battle in Gibraltar Battle in Cyprus Cleaning up after air battles Non Combat Move - Italians 1 fighter moved from Egypt to Alexandria 1 bomber moved from Egypt to Greece 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 infantry moved from Tobruk to Alexandria 1 fighter moved from Southern Italy to Alexandria 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
British AA : -0,17 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Baltic States Italians take Eastern Poland from Russians Italians take Baltic States from Russians 1 armour moved from Slovakia Hungary to Baltic States 1 bomber moved from Southern Italy to Egypt 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 fighter moved from Southern Italy to Egypt 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Air Battle in Egypt Italians attacks with 2 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Egypt causes 5 damage total. Battle in Gibraltar Battle in Cyprus Cleaning up after air battles Non Combat Move - Italians 1 fighter moved from Egypt to Alexandria 1 bomber moved from Egypt to Greece 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 infantry moved from Tobruk to Alexandria 1 fighter moved from Southern Italy to Alexandria 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Greece: 1 artillery and 2 infantry EDIT: Adding units owned by Italians to Bulgaria: 1 artillery and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British AA : -0,17 -
Did an NCM-change. Also, I wanted to bring 2 figs as escorts, but only brought one. So if you wanted an air-battle, there should be 2 figs in that battle. I assumed you didn’t want one.
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine EDIT: Turning off Edit Mode ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Java to India 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from Shan State to French Indo China ANZAC take French Indo China from Neutral_Axis Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from 46 Sea Zone to New Guinea 2 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 2 aaGuns, 1 artillery and 2 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
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Frenchies? :)
I think the easiest is to just put ANZAC and France in one post.
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France barely does anything at this point anyway.
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No worries, I’ll move them for you.
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wait im on it lol
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine EDIT: Turning off Edit Mode ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Java to India 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from Shan State to French Indo China ANZAC take French Indo China from Neutral_Axis Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from 46 Sea Zone to New Guinea 2 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 2 aaGuns, 1 artillery and 2 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Nigeria to French Equatorial Africa Turn Complete - FrenchCombat Hit Differential Summary :
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wait did anzac not post?
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wait a sec ive got a diff move
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@WindowWasher said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:
wait a sec ive got a diff move
Ok, then I’ll wait. ANZAC got posted. :)
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - GermansCombat Hit Differential Summary :
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there, accidentaly skiped to germans, but moved france guy into tranport
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Sure, that seems like a better move. Maybe. ;)
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I like what you did with the german and italian guys taking Crete and Cyprus, going to keep that maneuver in mind
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You scared me there with the winky face, I all of the sudden thought you could hit it with a bomber and went to check :grin:
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@WindowWasher said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:
You scared me there with the winky face, I all of the sudden thought you could hit it with a bomber and went to check :grin:
I so much want to, but sadly can’t. ;)
Anyway, I would’ve told you if I could.
On another note, may I ask if I can to a different move with Italy? Don’t know why I didn’t park a tank in Bessarabia. Looking at it now it’s an obvious move, allowing a mech-sweep on Ukraine. Unless it’s needed in the Baltic, which I don’t think it is.
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@trulpen Yeah, as long as i get to move my us sub to hawaii :wink:
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@WindowWasher said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:
I like what you did with the german and italian guys taking Crete and Cyprus, going to keep that maneuver in mind
Thanks! It’s a sacrifice of the tr usually, but main problem is that it’s exposed to that french des. Apart from those draw-backs, it’s pretty much a star move. I have it after axis-dominion.





