L20 #1 trulpen (X) vs WindowWasher (A+18) BM3

  • 21 20

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            4 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Central United States to Eastern United States
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 carriers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Ethiopia to Egypt
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Iraq
            1 artillery and 1 infantry moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            3 infantry moved from Shan State to Burma
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 109 Sea Zone to 106 Sea Zone
                  British take 106 Sea Zone from Germans
            3 infantry moved from Scotland to United Kingdom
            3 fighters moved from Scotland to United Kingdom
            1 mech_infantry moved from Eire to United Kingdom
            1 transport moved from 87 Sea Zone to 82 Sea Zone
    
        Combat - British
            Battle in Iraq
                British attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 3/7 hits, 3.33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 76 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 80 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            2 infantry moved from 81 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
            1 mech_infantry moved from India to Eastern Persia
            3 aaGuns moved from Scotland to United Kingdom
    
        Place Units - British
            2 armour and 1 infantry placed in Egypt
            1 factory_minor placed in Persia
            1 transport placed in 106 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Egypt: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 0.33
    Neutral_Axis regular : 0.00
    British regular : -0.33
    

    Savegame

  • 21 20

    Edits were on NCMs or things i did in combat move that were technically NCMs


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Romania to Baltic States
                  Italians take Eastern Poland from Russians
                  Italians take Baltic States from Russians
            1 armour moved from Slovakia Hungary to Baltic States
            1 bomber moved from Southern Italy to Egypt
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 fighter moved from Southern Italy to Egypt
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Combat - Italians
            Air Battle in Egypt
                Italians attacks with 2 units heading to Egypt
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
                Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Egypt causes 5 damage total. 
            Battle in Gibraltar
            Battle in Cyprus
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Alexandria
            1 bomber moved from Egypt to Greece
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 artillery moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 infantry moved from Tobruk to Alexandria
            1 fighter moved from Southern Italy to Alexandria
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Romania to Baltic States
                  Italians take Eastern Poland from Russians
                  Italians take Baltic States from Russians
            1 armour moved from Slovakia Hungary to Baltic States
            1 bomber moved from Southern Italy to Egypt
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 fighter moved from Southern Italy to Egypt
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Combat - Italians
            Air Battle in Egypt
                Italians attacks with 2 units heading to Egypt
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
                Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Egypt causes 5 damage total. 
            Battle in Gibraltar
            Battle in Cyprus
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Alexandria
            1 bomber moved from Egypt to Greece
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 artillery moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 infantry moved from Tobruk to Alexandria
            1 fighter moved from Southern Italy to Alexandria
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Greece: 1 artillery and 2 infantry
            EDIT: Adding units owned by Italians to Bulgaria: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British AA : -0,17
    

    Savegame


  • Did an NCM-change. Also, I wanted to bring 2 figs as escorts, but only brought one. So if you wanted an air-battle, there should be 2 figs in that battle. I assumed you didn’t want one.

  • 21 20

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Java to India
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from Shan State to French Indo China
                  ANZAC take French Indo China from Neutral_Axis
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from 46 Sea Zone to New Guinea
            2 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            2 aaGuns, 1 artillery and 2 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 infantry and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Frenchies? :)

    I think the easiest is to just put ANZAC and France in one post.


  • France barely does anything at this point anyway.


  • No worries, I’ll move them for you.

  • 21 20

    wait im on it lol


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Java to India
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from Shan State to French Indo China
                  ANZAC take French Indo China from Neutral_Axis
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from 46 Sea Zone to New Guinea
            2 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            2 aaGuns, 1 artillery and 2 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 infantry and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Nigeria to French Equatorial Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20

    wait did anzac not post?

  • 21 20

    wait a sec ive got a diff move


  • @WindowWasher said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:

    wait a sec ive got a diff move

    Ok, then I’ll wait. ANZAC got posted. :)

  • 21 20

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20

    there, accidentaly skiped to germans, but moved france guy into tranport


  • Sure, that seems like a better move. Maybe. ;)

  • 21 20

    I like what you did with the german and italian guys taking Crete and Cyprus, going to keep that maneuver in mind

  • 21 20

    You scared me there with the winky face, I all of the sudden thought you could hit it with a bomber and went to check :grin:


  • @WindowWasher said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:

    You scared me there with the winky face, I all of the sudden thought you could hit it with a bomber and went to check :grin:

    I so much want to, but sadly can’t. ;)

    Anyway, I would’ve told you if I could.

    On another note, may I ask if I can to a different move with Italy? Don’t know why I didn’t park a tank in Bessarabia. Looking at it now it’s an obvious move, allowing a mech-sweep on Ukraine. Unless it’s needed in the Baltic, which I don’t think it is.

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