Yes, hard decisions in E Poland. Glad the game is underway!
L20 #2 trulpen (X) vs Pejon_88 (A+16), BM3
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 bomber moved from Gibraltar to Holland Belgium 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 44 Sea Zone 5 fighters moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans Combat - Americans Battle in Java Battle in Aleutian Islands Battle in Holland Belgium Americans attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 artillery Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Holland Belgium Americans win, taking Java from Japanese, taking Aleutian Islands from Japanese, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 44 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters in 44 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 submarine moved from 33 Sea Zone to 44 Sea Zone 5 fighters moved from 44 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber and 1 fighter moved from Western United States to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone 2 fighters moved from Caroline Islands to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 3 fighters and 2 submarines moved from 33 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Holland Belgium to 112 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 carrier and 1 destroyer placed in 10 Sea Zone 4 fighters placed in Western United States Americans undo move 3. 1 fighter placed in Eastern United States 3 fighters placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 2 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Bryansk to Caucasus 2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma Combat - British Battle in Western Germany British converts factory_major into different units Battle in Denmark Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Western Germany from Germans, taking Denmark from Germans, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter moved from Bryansk to Russia 2 fighters moved from Caucasus to Persia 1 artillery and 7 infantry moved from Northwest Persia to Persia 3 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Union of South Africa to Belgian Congo 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 armour moved from Egypt to Syria 1 infantry moved from Trans-Jordan to Syria 1 fighter moved from Egypt to Syria 1 infantry moved from Iraq to Syria 1 artillery and 1 infantry moved from Iraq to Persia 2 battleships, 2 cruisers, 3 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 bomber moved from Normandy Bordeaux to Trans-Jordan 2 fighters moved from Normandy Bordeaux to Gibraltar 2 fighters and 1 tactical_bomber moved from Burma to India Place Units - British 3 infantry placed in Iraq 1 fighter and 2 mech_infantrys placed in Egypt 2 artilleries and 1 fighter placed in United Kingdom 1 transport placed in 110 Sea Zone British undo move 1. British undo move 1. 1 fighter and 2 infantry placed in Iraq 1 infantry and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 47 PUs; end with 47 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0,67 British : 0,67 Americans : -0,83 Japanese : 0,33
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Romania to Southern France 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 2 armour and 4 mech_infantrys moved from Rostov to Bryansk Italians take Bryansk from Russians 5 infantry moved from Northern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany Combat - Italians Battle in Malta Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Western Germany Italians attack with 1 fighter and 5 infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 5 infantry in Western Germany, round 2 : 1/6 hits, 1,33 expected hits British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Western Germany Italians win, taking Western Germany from British with 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy 1 fighter moved from Western Germany to Southern Italy Place Units - Italians 2 artilleries and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0,00 British : -0,67 Americans : -0,33
-
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 3 fighters moved from 42 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 destroyer and 2 submarines 2 submarines owned by the Japanese Submerged ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 cruiser and 3 destroyers moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : 1,50 Japanese : -0,33
-
Frankrike?
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 3 fighters moved from 42 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 destroyer and 2 submarines 2 submarines owned by the Japanese Submerged ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 cruiser and 3 destroyers moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,50 Japanese : -0,33
-
SĂ¥här skulle jag lirat Frankrike iaf. Peta in gubben frĂ¥n Marocko pĂ¥ en tr ocksĂ¥ antagligen. GĂ¥r bra att ändra efter G. Att ställa fightern i Danmark eller Holland är bara tokigt, sĂ¥ kan inte se att nĂ¥gra drag F gör pĂ¥verkar G direkt.
-
Ă„sch, trött. Skulle ju köra en amphi pĂ¥ Danmark. Gör om striden, men sparar tärningar. Har tvĂ¥ shore bombardments bara, bs och cr, som jag kan slĂ¥ här.
-
bs
[dice 1d6] -
1d6: 6
-
cr
[dice 1d6]
-
1d6: 2
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Germans Germans buy 3 artilleries, 3 fighters and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by French to 91 Sea Zone: 1 infantry EDIT: Removing units owned by French from Morocco: 1 infantry EDIT: Turning off Edit Mode 2 mech_infantrys moved from Germany to Holland Belgium 2 mech_infantrys moved from Germany to Denmark 1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium 2 fighters moved from Germany to Denmark 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Rostov to Ukraine 2 infantry moved from Rostov to Caucasus 1 artillery moved from Rostov to Caucasus 1 artillery moved from Rostov to Ukraine 1 artillery moved from Rostov to Ukraine 2 mech_infantrys moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 1 armour moved from Bessarabia to Ukraine 1 bomber, 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 2 bombers moved from Rostov to Ukraine 1 armour moved from Bessarabia to Ukraine 1 mech_infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 armour moved from Eastern Poland to Western Ukraine 1 fighter moved from Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers Americans defend with 2 infantry Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 3,17 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Denmark Germans attack with 2 fighters and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 2 fighters and 2 mech_infantrys in Denmark, round 2 : 0/4 hits, 1,33 expected hits British roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Denmark Germans roll dice for 2 fighters and 1 mech_infantry in Denmark, round 3 : 3/3 hits, 1,17 expected hits British roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Denmark Germans win with 2 fighters remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 infantry Battle in Ukraine Germans attack with 2 armour, 2 artilleries, 2 bombers, 2 infantry and 2 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 2 armour, 2 artilleries, 2 bombers, 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/10 hits, 4,00 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans roll dice for 2 armour, 2 artilleries, 2 bombers and 2 mech_infantrys in Ukraine, round 3 : 3/8 hits, 3,67 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 2 artilleries, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Western Ukraine Germans attack with 2 armour, 2 infantry and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/5 hits, 1,50 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Caucasus Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/7 hits, 2,83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Denmark from British to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Novgorod to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Denmark 2 fighters moved from Denmark to 113 Sea Zone 2 tactical_bombers moved from Holland Belgium to 113 Sea Zone 3 fighters moved from Holland Belgium to Western Germany 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Germany to Western Germany EDIT: 1 aaGun moved from Northern Italy to Western Germany 1 armour and 8 mech_infantrys moved from Bessarabia to Bryansk 1 infantry moved from Rostov to Tambov 1 mech_infantry moved from Tambov to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 aaGun moved from Rostov to Caucasus 1 aaGun, 9 armour, 2 artilleries, 17 infantry and 17 mech_infantrys moved from Rostov to Bryansk 1 infantry moved from Belarus to Bryansk 2 bombers moved from Ukraine to Western Germany 1 bomber moved from Caucasus to Western Germany 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 2 infantry moved from Rostov to Bryansk 1 aaGun moved from Rostov to Bryansk 1 aaGun moved from Germany to Western Germany 1 fighter moved from 113 Sea Zone to Western Germany Place Units - Germans 3 fighters placed in 113 Sea Zone 3 infantry placed in Volgograd 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Western Germany 3 infantry placed in France 2 artilleries and 2 infantry placed in Germany Germans undo move 6. Germans undo move 4. 2 artilleries and 1 infantry placed in Western Germany 1 artillery and 3 infantry placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1 Germans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -2,67 British : 1,33 Americans : -0,67 Russians : 0,67
-
@trulpen Sorry, glömmer alltid Frankrike i vĂ¥ra matcher :face_with_rolling_eyes:
-
@trulpen Hmm, alright!
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 fighter and 1 infantry moved from Russia to Smolensk 1 fighter and 1 infantry moved from Russia to Tambov 1 infantry and 1 tactical_bomber moved from Russia to Samara 12 infantry moved from Timguska to Novosibirsk 1 armour moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 armour moved from Nenetsia to Urals 1 armour, 1 infantry and 2 mech_infantrys moved from Vologda to Urals Combat - Russians Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novosibirsk Russians attack with 12 infantry Japanese defend with 1 infantry Russians roll dice for 12 infantry in Novosibirsk, round 2 : 2/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Urals Russians attack with 2 armour, 1 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Urals, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Timguska to Novosibirsk 1 fighter moved from Tambov to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Archangel to Russia 1 mech_infantry moved from Vologda to Novosibirsk 1 aaGun and 3 infantry moved from Vologda to Russia 1 infantry moved from Vologda to Nenetsia 1 mech_infantry moved from Vologda to Novosibirsk 2 mech_infantrys moved from Vologda to Nenetsia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by French from 91 Sea Zone: 2 infantry EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Adding units owned by French to Morocco: 1 infantry EDIT: Removing units owned by French from 110 Sea Zone: 4 infantry EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport EDIT: Adding units owned by French to United Kingdom: 2 infantry EDIT: Turning off Edit Mode 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 1,00 Russians : 0,00 Japanese : -0,33
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 3 destroyers and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 3 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 battleship moved from 6 Sea Zone to 25 Sea Zone 3 submarines moved from 6 Sea Zone to 25 Sea Zone 2 destroyers moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 2 bombers moved from Shensi to Burma 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone Combat - Japanese Battle in 8 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 25 Sea Zone Japanese attack with 1 battleship, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 battleship, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 battleship, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Midway Battle in Burma Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2,83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Midway from Americans, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 infantry moved from Anhwe to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Jehol to Manchuria 1 infantry moved from Anhwe to Jehol 1 armour moved from Chahar to Suiyuyan 1 mech_infantry moved from Kweichow to Suiyuyan 3 artilleries moved from Szechwan to Yunnan 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Kweichow to Yunnan 2 bombers moved from Burma to Shensi 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone 2 submarines moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 75 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 6 carriers moved from 35 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 37 Sea Zone 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Shan State 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Japan to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 25 Sea Zone 2 carriers moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 fighter moved from Japan to 37 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 artillery and 3 infantry placed in Japan 3 destroyers placed in 37 Sea Zone 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5 Japanese collect 68 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -0,33 ANZAC : -0,17 UK_Pacific : 0,33 Japanese : -4,17
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 3 fighters moved from Gibraltar to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to France 1 bomber moved from United Kingdom to France 2 fighters moved from 112 Sea Zone to France 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 5 fighters and 1 submarine moved from 42 Sea Zone to 41 Sea Zone Combat - Americans Americans creates battle in territory 44 Sea Zone Battle in France Americans attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 airfield, 1 factory_minor and 3 infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in France, round 2 : 3/4 hits, 1,83 expected hits Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in Holland Belgium Americans attack with 1 artillery and 1 infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Southern France Americans attack with 3 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Southern France Americans roll dice for 3 fighters and 2 infantry in Southern France, round 3 : 1/5 hits, 1,83 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Battle in 41 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters in 41 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from France to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 3 fighters moved from Southern France to 110 Sea Zone 1 bomber moved from France to Gibraltar 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 transport placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 3 infantry placed in Central United States Americans undo move 5. 1 artillery and 2 infantry placed in Normandy Bordeaux Americans undo move 2. 2 infantry placed in Central United States 1 carrier placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Central United States: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,67 Italians : 0,00 Americans : -2,83 Japanese : -0,33
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 3 fighters moved from Gibraltar to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to France 1 bomber moved from United Kingdom to France 2 fighters moved from 112 Sea Zone to France 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 5 fighters and 1 submarine moved from 42 Sea Zone to 41 Sea Zone Combat - Americans Americans creates battle in territory 44 Sea Zone Battle in France Americans attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 airfield, 1 factory_minor and 3 infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in France, round 2 : 3/4 hits, 1,83 expected hits Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in Holland Belgium Americans attack with 1 artillery and 1 infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Southern France Americans attack with 3 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Southern France Americans roll dice for 3 fighters and 2 infantry in Southern France, round 3 : 1/5 hits, 1,83 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Battle in 41 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters in 41 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from France to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 3 fighters moved from Southern France to 110 Sea Zone 1 bomber moved from France to Gibraltar 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 transport placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 3 infantry placed in Central United States Americans undo move 5. 1 artillery and 2 infantry placed in Normandy Bordeaux Americans undo move 2. 2 infantry placed in Central United States 1 carrier placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Central United States: 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 destroyers, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 bomber moved from Trans-Jordan to Malta 1 fighter moved from Gibraltar to 96 Sea Zone 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in 96 Sea Zone British attack with 1 fighter and 1 transport Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Malta British attack with 1 bomber and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 bomber and 2 infantry in Malta, round 2 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta British roll dice for 1 bomber and 1 infantry in Malta, round 3 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 artillery in Malta, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Malta British win, taking Malta from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 armour moved from Belgian Congo to Egypt 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Eastern Persia 2 artilleries, 2 fighters and 7 infantry moved from Persia to Northwest Persia 1 fighter moved from Iraq to Northwest Persia 2 infantry moved from Syria to Iraq 1 armour and 1 fighter moved from Syria to Northwest Persia 3 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from 96 Sea Zone to Egypt 1 bomber moved from Malta to Trans-Jordan 2 battleships, 2 cruisers, 3 destroyers and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to Gibraltar Place Units - British 2 destroyers placed in 71 Sea Zone 1 fighter placed in United Kingdom 3 infantry placed in Iraq 2 infantry placed in Egypt 5 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -1,67 Italians : 0,00 British : -0,83 Americans : -2,83 Japanese : 0,33
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 2 infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium retreated to Holland Belgium Americans win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 2/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to France 1 aaGun and 3 infantry moved from Western Germany to France 1 bomber moved from Holland Belgium to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 1,17 Americans : 1,00