Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
Flyttade en sub till z6.
Konstigt nog kunde jag inte flytta in 7 flyg till z6 med US. Borde gå, men visade kryss. US har ju en ac från z10 där 2 kan landa + 5 på dem från Carolines. Well, well, räknade på det iaf och tycker att båda positionerna är stensäkra nu tillsammans med kamikaze.
Kör i vind!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from Gibraltar to Holland Belgium
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 33 Sea Zone to 44 Sea Zone
5 fighters moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
Combat - Americans
Battle in Java
Battle in Aleutian Islands
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Java from Japanese, taking Aleutian Islands from Japanese, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 44 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters in 44 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 33 Sea Zone to 44 Sea Zone
5 fighters moved from 44 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber and 1 fighter moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
2 fighters moved from Caroline Islands to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 3 fighters and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Holland Belgium to 112 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 carrier and 1 destroyer placed in 10 Sea Zone
4 fighters placed in Western United States
Americans undo move 3.
1 fighter placed in Eastern United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Americans : -0,83
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from Gibraltar to Holland Belgium
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 33 Sea Zone to 44 Sea Zone
5 fighters moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
Combat - Americans
Battle in Java
Battle in Aleutian Islands
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Java from Japanese, taking Aleutian Islands from Japanese, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 44 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters in 44 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 33 Sea Zone to 44 Sea Zone
5 fighters moved from 44 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber and 1 fighter moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
2 fighters moved from Caroline Islands to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 3 fighters and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Holland Belgium to 112 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 carrier and 1 destroyer placed in 10 Sea Zone
4 fighters placed in Western United States
Americans undo move 3.
1 fighter placed in Eastern United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Bryansk to Caucasus
2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Western Germany
British converts factory_major into different units
Battle in Denmark
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Western Germany from Germans, taking Denmark from Germans, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Bryansk to Russia
2 fighters moved from Caucasus to Persia
1 artillery and 7 infantry moved from Northwest Persia to Persia
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from Egypt to Syria
1 infantry moved from Trans-Jordan to Syria
1 fighter moved from Egypt to Syria
1 infantry moved from Iraq to Syria
1 artillery and 1 infantry moved from Iraq to Persia
2 battleships, 2 cruisers, 3 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Normandy Bordeaux to Trans-Jordan
2 fighters moved from Normandy Bordeaux to Gibraltar
2 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
3 infantry placed in Iraq
1 fighter and 2 mech_infantrys placed in Egypt
2 artilleries and 1 fighter placed in United Kingdom
1 transport placed in 110 Sea Zone
British undo move 1.
British undo move 1.
1 fighter and 2 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 47 PUs; end with 47 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0,67
British : 0,67
Americans : -0,83
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Romania to Southern France
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 armour and 4 mech_infantrys moved from Rostov to Bryansk
Italians take Bryansk from Russians
5 infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
Combat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Germany
Italians attack with 1 fighter and 5 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 5 infantry in Western Germany, round 2 : 1/6 hits, 1,33 expected hits
British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 fighter moved from Western Germany to Southern Italy
Place Units - Italians
2 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0,00
British : -0,67
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
3 fighters moved from 42 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese Submerged
ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser and 3 destroyers moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : 1,50
Japanese : -0,33
Frankrike?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
3 fighters moved from 42 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese Submerged
ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser and 3 destroyers moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,50
Japanese : -0,33
Såhär skulle jag lirat Frankrike iaf. Peta in gubben från Marocko på en tr också antagligen. Går bra att ändra efter G. Att ställa fightern i Danmark eller Holland är bara tokigt, så kan inte se att några drag F gör påverkar G direkt.
Äsch, trött. Skulle ju köra en amphi på Danmark. Gör om striden, men sparar tärningar. Har två shore bombardments bara, bs och cr, som jag kan slå här.
bs
[dice 1d6]
1d6: 6
cr
[dice 1d6]
1d6: 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by French to 91 Sea Zone: 1 infantry
EDIT: Removing units owned by French from Morocco: 1 infantry
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Germany to Holland Belgium
2 mech_infantrys moved from Germany to Denmark
1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
2 fighters moved from Germany to Denmark
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Rostov to Ukraine
2 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 artillery moved from Rostov to Ukraine
1 artillery moved from Rostov to Ukraine
2 mech_infantrys moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Bessarabia to Ukraine
1 bomber, 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
2 bombers moved from Rostov to Ukraine
1 armour moved from Bessarabia to Ukraine
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Eastern Poland to Western Ukraine
1 fighter moved from Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 3,17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Denmark
Germans attack with 2 fighters and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 fighters and 2 mech_infantrys in Denmark, round 2 : 0/4 hits, 1,33 expected hits
British roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Denmark
Germans roll dice for 2 fighters and 1 mech_infantry in Denmark, round 3 : 3/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Denmark
Germans win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 2 artilleries, 2 bombers, 2 infantry and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 2 armour, 2 artilleries, 2 bombers, 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/10 hits, 4,00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 armour, 2 artilleries, 2 bombers and 2 mech_infantrys in Ukraine, round 3 : 3/8 hits, 3,67 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 2 artilleries, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 2 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/5 hits, 1,50 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/7 hits, 2,83 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Denmark from British to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Denmark
2 fighters moved from Denmark to 113 Sea Zone
2 tactical_bombers moved from Holland Belgium to 113 Sea Zone
3 fighters moved from Holland Belgium to Western Germany
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to Western Germany
EDIT: 1 aaGun moved from Northern Italy to Western Germany
1 armour and 8 mech_infantrys moved from Bessarabia to Bryansk
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Tambov to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 aaGun moved from Rostov to Caucasus
1 aaGun, 9 armour, 2 artilleries, 17 infantry and 17 mech_infantrys moved from Rostov to Bryansk
1 infantry moved from Belarus to Bryansk
2 bombers moved from Ukraine to Western Germany
1 bomber moved from Caucasus to Western Germany
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
2 infantry moved from Rostov to Bryansk
1 aaGun moved from Rostov to Bryansk
1 aaGun moved from Germany to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
Place Units - Germans
3 fighters placed in 113 Sea Zone
3 infantry placed in Volgograd
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
3 infantry placed in France
2 artilleries and 2 infantry placed in Germany
Germans undo move 6.
Germans undo move 4.
2 artilleries and 1 infantry placed in Western Germany
1 artillery and 3 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -2,67
British : 1,33
Americans : -0,67
Russians : 0,67
@trulpen Sorry, glömmer alltid Frankrike i våra matcher :face_with_rolling_eyes:
@trulpen Hmm, alright!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 fighter and 1 infantry moved from Russia to Smolensk
1 fighter and 1 infantry moved from Russia to Tambov
1 infantry and 1 tactical_bomber moved from Russia to Samara
12 infantry moved from Timguska to Novosibirsk
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Urals
1 armour, 1 infantry and 2 mech_infantrys moved from Vologda to Urals
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 12 infantry in Novosibirsk, round 2 : 2/12 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Urals
Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Urals, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Timguska to Novosibirsk
1 fighter moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Archangel to Russia
1 mech_infantry moved from Vologda to Novosibirsk
1 aaGun and 3 infantry moved from Vologda to Russia
1 infantry moved from Vologda to Nenetsia
1 mech_infantry moved from Vologda to Novosibirsk
2 mech_infantrys moved from Vologda to Nenetsia
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by French from 91 Sea Zone: 2 infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by French to Morocco: 1 infantry
EDIT: Removing units owned by French from 110 Sea Zone: 4 infantry
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by French to United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 1,00
Russians : 0,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 3 destroyers and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
3 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 battleship moved from 6 Sea Zone to 25 Sea Zone
3 submarines moved from 6 Sea Zone to 25 Sea Zone
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
2 bombers moved from Shensi to Burma
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 battleship, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Midway
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2,83 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Midway from Americans, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Jehol to Manchuria
1 infantry moved from Anhwe to Jehol
1 armour moved from Chahar to Suiyuyan
1 mech_infantry moved from Kweichow to Suiyuyan
3 artilleries moved from Szechwan to Yunnan
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Kweichow to Yunnan
2 bombers moved from Burma to Shensi
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 75 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
6 carriers moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 37 Sea Zone
1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
2 carriers moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
3 destroyers placed in 37 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
Japanese collect 68 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -0,33
ANZAC : -0,17
UK_Pacific : 0,33
Japanese : -4,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
3 fighters moved from Gibraltar to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to France
1 bomber moved from United Kingdom to France
2 fighters moved from 112 Sea Zone to France
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
5 fighters and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
Combat - Americans
Americans creates battle in territory 44 Sea Zone
Battle in France
Americans attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in France, round 2 : 3/4 hits, 1,83 expected hits
Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Southern France
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 3 fighters and 2 infantry in Southern France, round 3 : 1/5 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 41 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters in 41 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from France to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Southern France to 110 Sea Zone
1 bomber moved from France to Gibraltar
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
3 infantry placed in Central United States
Americans undo move 5.
1 artillery and 2 infantry placed in Normandy Bordeaux
Americans undo move 2.
2 infantry placed in Central United States
1 carrier placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to Central United States: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,67
Italians : 0,00
Americans : -2,83
Japanese : -0,33