Lennard (Axis) v Surfer (Allies + 9)

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 55 Sea Zone to 46 Sea Zone
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from Northern Territory to Queensland
            1 marine moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Persia to Northwest Persia
            1 artillery and 1 infantry moved from West India to Eastern Persia
            1 infantry moved from 80 Sea Zone to Persia
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
            1 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 55 Sea Zone to 46 Sea Zone
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from Northern Territory to Queensland
            1 marine moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Persia to Northwest Persia
            1 artillery and 1 infantry moved from West India to Eastern Persia
            1 infantry moved from 80 Sea Zone to Persia
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
            1 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries and 22 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Kazakhstan to Caucasus
            2 bombers moved from Kazakhstan to Caucasus
            7 infantry moved from Kazakhstan to Novosibirsk
            2 artilleries and 2 infantry moved from Tsinghai to Novosibirsk
            11 armour and 17 mech_infantrys moved from Kansu to Vologda
                  Germans take Vologda from Russians
            1 artillery and 13 infantry moved from Nenetsia to Vologda
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 armour and 11 mech_infantrys moved from Novgorod to Vologda
            8 infantry moved from Belarus to Novgorod
            4 mech_infantrys moved from Baltic States to Karelia
            3 artilleries moved from Novgorod to Karelia
            2 mech_infantrys moved from Poland to Novgorod
            2 infantry moved from Western Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
            19 mech_infantrys moved from Belarus to Karelia
            3 artilleries moved from Karelia to Finland
            1 mech_infantry moved from Evenkiyskiy to Vologda
            10 mech_infantrys moved from Germany to Baltic States
            1 artillery and 4 infantry moved from Germany to Poland
            6 infantry moved from Western Germany to Germany
            5 mech_infantrys moved from Western Germany to Poland
            1 armour moved from Yenisey to Novosibirsk
            3 artilleries moved from Archangel to Vologda
            3 tactical_bombers moved from Kazakhstan to Novgorod
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 2 bombers and 2 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 2 bombers and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Holland Belgium
                Germans attack with 3 fighters and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Holland Belgium to Western Germany
            2 bombers moved from Caucasus to Novgorod
            2 aaGuns moved from Kazakhstan to Novosibirsk
            1 aaGun moved from Nenetsia to Archangel
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Novgorod
            2 armour and 8 infantry placed in Germany
            10 infantry placed in Western Germany
            3 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Americans : -0.33
    Russians : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Bryansk to Smolensk
            2 fighters and 1 tactical_bomber moved from Russia to Smolensk
            1 artillery and 4 infantry moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 artillery and 16 infantry moved from Volgograd to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery and 16 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 artillery and 16 infantry in Rostov, round 2 : 5/17 hits, 3.17 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 artillery and 15 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 1 artillery and 5 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 5 infantry in Caucasus, round 2 : 0/6 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 5 infantry in Caucasus, round 3 : 0/6 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    Russians roll dice for 1 artillery and 4 infantry in Caucasus, round 4 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Caucasus, round 5 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                    Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 6 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 7 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Smolensk to Russia
            1 aaGun, 2 armour, 6 artilleries, 41 infantry and 3 mech_infantrys moved from Bryansk to Russia
            2 aaGuns moved from Volgograd to Rostov
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 0.67
    Russians : -4.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Amur to Buryatia
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Tsinghai
            2 infantry moved from Japan to 6 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to Alaska
            1 marine moved from Philippines to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Korea to Amur
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            3 infantry moved from Kwangsi to Yunnan
            3 infantry moved from Kwangtung to Kwangsi
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 artillery, 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 8 fighters, 2 infantry, 1 marine, 7 submarines and 2 transports moved from 35 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 artillery moved from 21 Sea Zone to Guam
            2 infantry moved from 21 Sea Zone to Guam
            8 fighters moved from 21 Sea Zone to Guam
            1 tactical_bomber moved from Shantung to 21 Sea Zone
            1 fighter moved from Japan to 21 Sea Zone
            1 infantry moved from Sikang to Kazakhstan
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            2 bombers moved from Anhwe to Kazakhstan
            4 infantry moved from Anhwe to Jehol
            2 infantry moved from Kiangsu to Anhwe
            3 artilleries moved from Shantung to Jehol
            4 tactical_bombers moved from Shantung to Jehol
            2 fighters moved from Japan to Jehol
            3 armour and 8 mech_infantrys moved from Kweichow to Jehol
            1 mech_infantry moved from Kiangsu to Jehol
    
        Combat - Japanese
            Battle in Alaska
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking Alaska from Americans, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Guam
                Japanese attack with 1 artillery, 8 fighters, 2 infantry and 1 marine
                Americans defend with 1 airfield; ANZAC defend with 2 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Guam, round 2 : 1/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery, 8 fighters, 2 infantry and 1 marine in Guam, round 2 : 5/12 hits, 5.17 expected hits
                    Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery, 8 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Kazakhstan
                Japanese attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kazakhstan to Szechwan
            8 infantry moved from Kweichow to Szechwan
            1 aaGun moved from Yunnan to Szechwan
            1 tactical_bomber moved from 37 Sea Zone to Yunnan
            1 fighter moved from 37 Sea Zone to Yunnan
            8 fighters moved from Guam to 21 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            2 artilleries and 1 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Americans : -0.67
    Russians : -0.33
    Japanese : -2.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            3 infantry moved from Norway to Finland
            2 fighters moved from Norway to Finland
            1 bomber moved from Iraq to Cyprus
            1 bomber moved from Iraq to Crete
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in Crete
                Americans attack with 1 bomber
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber in Crete, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Crete
                Italians win, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in Cyprus
                Americans attack with 1 bomber
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber in Cyprus, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Cyprus
                Italians win with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 infantry
            Battle in 37 Sea Zone
                Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 submarines, 1 tactical_bomber and 2 transports; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Finland
                Americans attack with 2 fighters and 3 infantry
                Germans defend with 3 artilleries
                    Americans roll dice for 2 fighters and 3 infantry in Finland, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 3 artilleries in Finland, round 2 : 2/3 hits, 1.00 expected hits
                    2 artilleries owned by the Germans and 2 infantry owned by the Americans lost in Finland
                    Americans roll dice for 2 fighters and 1 infantry in Finland, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
                Casualties for Germans: 3 artilleries
            Battle in Malaya
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 37 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            2 bombers moved from Queensland to Western United States
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 aaGuns, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 7 infantry, 1 mech_infantry, 3 submarines and 5 transports moved from 110 Sea Zone to 92 Sea Zone
            1 carrier, 4 infantry and 2 transports moved from 108 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from Eastern United States to Gibraltar
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            2 fighters moved from Finland to Norway
            2 infantry moved from Persia to Northwest Persia
            1 fighter moved from Iraq to Caucasus
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            3 fighters and 2 mech_infantrys placed in Western United States
            4 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 aaGun
            EDIT: Adding units owned by Americans to Central United States: 1 aaGun
            EDIT: Turning off Edit Mode
            3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : 1.33
    Americans : 1.33
    Japanese : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            3 infantry moved from Norway to Finland
            2 fighters moved from Norway to Finland
            1 bomber moved from Iraq to Cyprus
            1 bomber moved from Iraq to Crete
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in Crete
                Americans attack with 1 bomber
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber in Crete, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Crete
                Italians win, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in Cyprus
                Americans attack with 1 bomber
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber in Cyprus, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Cyprus
                Italians win with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 infantry
            Battle in 37 Sea Zone
                Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 submarines, 1 tactical_bomber and 2 transports; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Finland
                Americans attack with 2 fighters and 3 infantry
                Germans defend with 3 artilleries
                    Americans roll dice for 2 fighters and 3 infantry in Finland, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 3 artilleries in Finland, round 2 : 2/3 hits, 1.00 expected hits
                    2 artilleries owned by the Germans and 2 infantry owned by the Americans lost in Finland
                    Americans roll dice for 2 fighters and 1 infantry in Finland, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
                Casualties for Germans: 3 artilleries
            Battle in Malaya
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 37 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            2 bombers moved from Queensland to Western United States
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 aaGuns, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 7 infantry, 1 mech_infantry, 3 submarines and 5 transports moved from 110 Sea Zone to 92 Sea Zone
            1 carrier, 4 infantry and 2 transports moved from 108 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from Eastern United States to Gibraltar
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            2 fighters moved from Finland to Norway
            2 infantry moved from Persia to Northwest Persia
            1 fighter moved from Iraq to Caucasus
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            3 fighters and 2 mech_infantrys placed in Western United States
            4 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 aaGun
            EDIT: Adding units owned by Americans to Central United States: 1 aaGun
            EDIT: Turning off Edit Mode
            3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 8 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            7 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            2 fighters moved from Gibraltar to Algeria
            1 artillery, 9 infantry and 5 mech_infantrys moved from Egypt to Alexandria
                  British take Alexandria from Italians
            2 mech_infantrys moved from Eastern Persia to Kazakhstan
            2 fighters moved from Persia to Kazakhstan
            1 tactical_bomber moved from Iraq to Kazakhstan
    
        Combat - British
            Battle in Algeria
                British attack with 2 fighters, 7 infantry and 1 mech_infantry
                Italians defend with 2 infantry
                    British roll dice for 2 fighters, 7 infantry and 1 mech_infantry in Algeria, round 2 : 2/10 hits, 2.33 expected hits
                    Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Algeria
                British win, taking Algeria from Italians with 2 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Kazakhstan
                British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                British win, taking Kazakhstan from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Kazakhstan to Russia
            1 tactical_bomber moved from Kazakhstan to Caucasus
            2 artilleries and 19 infantry moved from Northwest Persia to Caucasus
            3 infantry moved from Persia to Northwest Persia
            1 armour moved from Persia to Caucasus
            1 armour moved from Iraq to Caucasus
            1 armour moved from Iraq to Egypt
            3 infantry moved from Iraq to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from Iraq to Egypt
            2 fighters moved from Algeria to 92 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            1 transport placed in 71 Sea Zone
            1 transport placed in 106 Sea Zone
            2 infantry placed in Quebec
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            4 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in India change ownership: 4 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : 0.67
    British : -0.33
    Americans : 1.33
    Japanese : -0.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Ok. I made a mistake that I edited, but…when I moved the mass US force to Malaya I accidentally brought a second empty transport. So I put it back in Queensland.


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery and 4 infantry moved from Bessarabia to Eastern Poland
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            1 armour moved from Eastern Poland to Slovakia Hungary
            1 transport moved from 94 Sea Zone to 96 Sea Zone
            2 infantry moved from Tobruk to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            4 fighters moved from 94 Sea Zone to Malta
            2 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 94 Sea Zone to 97 Sea Zone
            2 infantry moved from Tobruk to Libya
    
        Combat - Italians
            Battle in Malta
                Italians attack with 4 fighters and 2 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 4 fighters and 2 infantry in Malta, round 2 : 3/6 hits, 2.33 expected hits
                    British roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Malta
                Italians win, taking Malta from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            4 fighters moved from Malta to 97 Sea Zone
    
        Place Units - Italians
            1 artillery placed in Southern France
            1 artillery and 2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Eastern Persia to Turkmenistan
            1 artillery moved from Eastern Persia to Persia
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Eastern Persia to Turkmenistan
            1 artillery moved from Eastern Persia to Persia
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 5 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Novosibirsk to Kazakhstan
            1 infantry moved from Novosibirsk to Kazakhstan
            1 infantry moved from Vologda to Smolensk
            3 tactical_bombers moved from Novgorod to Smolensk
            5 mech_infantrys moved from Poland to Western Ukraine
            10 mech_infantrys moved from Baltic States to Western Ukraine
            1 infantry moved from Novosibirsk to Samara
            2 bombers moved from Novgorod to Samara
            12 armour, 4 artilleries, 12 infantry and 29 mech_infantrys moved from Vologda to Archangel
            1 armour moved from Novosibirsk to Archangel
            1 bomber moved from Samara to Kazakhstan
            3 artilleries and 23 mech_infantrys moved from Karelia to Finland
            1 artillery and 4 infantry moved from Poland to Eastern Poland
            2 armour moved from Germany to Eastern Poland
            14 infantry moved from Germany to Poland
            1 submarine moved from 94 Sea Zone to 98 Sea Zone
    
        Combat - Germans
            Battle in Finland
                Germans attack with 3 artilleries and 23 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 3 artilleries and 23 mech_infantrys in Finland, round 2 : 4/26 hits, 5.33 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 3 artilleries and 23 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Western Ukraine
                Germans attack with 15 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 15 mech_infantrys in Western Ukraine, round 2 : 2/15 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 15 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 2 mech_infantrys
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Kazakhstan, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
            Battle in Smolensk
                Germans attack with 1 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 3 tactical_bombers in Smolensk, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Samara to Archangel
            1 bomber moved from Kazakhstan to Archangel
            2 aaGuns, 1 artillery and 7 infantry moved from Novosibirsk to Urals
            3 tactical_bombers moved from Smolensk to Novgorod
            1 bomber moved from Archangel to Novgorod
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            2 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Germany
            1 bomber and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Americans : -0.33
    Russians : -1.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Caucasus to Kazakhstan
            2 fighters moved from Russia to Kazakhstan
            1 tactical_bomber moved from Russia to Kazakhstan
            1 artillery moved from Caucasus to Kazakhstan
            1 armour moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Vologda to Russia
            14 infantry moved from Manchuria to Amur
    
        Combat - Russians
            Battle in Amur
                Russians attack with 14 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 14 infantry in Amur, round 2 : 6/14 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/6 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                    Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
            2 aaGuns moved from Manchuria to Amur
    
        Place Units - Russians
            6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 1.83
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Anhwe to Kweichow
            1 tactical_bomber moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            1 infantry moved from Sikang to Kazakhstan
            1 infantry moved from Tsinghai to Kazakhstan
            2 bombers moved from Szechwan to Kazakhstan
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Szechwan to Shensi
            7 artilleries and 21 infantry moved from Shan State to Malaya
            1 artillery, 2 infantry and 1 marine moved from Guam to 21 Sea Zone
            2 fighters moved from 21 Sea Zone to 4 Sea Zone
            1 infantry moved from Alaska to British Columbia
                  Japanese take British Columbia from British
            1 infantry moved from Alaska to 2 Sea Zone
            2 tactical_bombers moved from 2 Sea Zone to Japan
            2 fighters moved from 21 Sea Zone to 4 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            1 carrier and 1 destroyer moved from 7 Sea Zone to 4 Sea Zone
            1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
            1 infantry moved from Korea to Manchuria
            3 armour, 3 artilleries, 2 fighters, 4 infantry, 9 mech_infantrys and 4 tactical_bombers moved from Jehol to Manchuria
            4 artilleries and 11 infantry moved from Yunnan to Shan State
            6 infantry moved from Szechwan to Yunnan
            3 infantry moved from Kwangsi to Yunnan
            3 infantry moved from Kwangtung to Kwangsi
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 submarine moved from 21 Sea Zone to 35 Sea Zone
            1 artillery, 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 infantry, 1 marine, 6 submarines, 1 tactical_bomber and 2 transports moved from 21 Sea Zone to 19 Sea Zone
            1 artillery moved from Shantung to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            2 artilleries moved from 19 Sea Zone to Manchuria
            1 marine moved from 19 Sea Zone to Manchuria
            5 fighters moved from 19 Sea Zone to Manchuria
            1 tactical_bomber moved from 19 Sea Zone to Manchuria
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kweichow
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Manchuria
                Japanese attack with 3 armour, 5 artilleries, 7 fighters, 7 infantry, 1 marine, 9 mech_infantrys and 5 tactical_bombers
                Chinese defend with 9 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Manchuria, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 3 armour, 5 artilleries, 7 fighters, 7 infantry, 1 marine, 9 mech_infantrys and 5 tactical_bombers in Manchuria, round 2 : 13/37 hits, 13.83 expected hits
                    Chinese roll dice for 9 infantry in Manchuria, round 2 : 3/9 hits, 3.00 expected hits
                    3 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 3 armour, 5 artilleries, 7 fighters, 4 infantry, 1 marine, 9 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 9 infantry
            Battle in Kazakhstan
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kazakhstan
                Japanese win with 2 bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Malaya
                Japanese attack with 7 artilleries and 21 infantry
                Americans defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 7 artilleries and 21 infantry in Malaya, round 2 : 8/28 hits, 7.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 7 artilleries and 20 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
    
        Non Combat Move - Japanese
            1 aaGun moved from Szechwan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
            2 bombers moved from Kazakhstan to Anhwe
            1 artillery and 1 infantry moved from Shantung to Anhwe
            2 tactical_bombers moved from Manchuria to Japan
            7 fighters and 3 tactical_bombers moved from Manchuria to 19 Sea Zone
    
        Place Units - Japanese
            3 artilleries placed in Kwangtung
            3 infantry placed in Kiangsu
            3 infantry placed in Shantung
            Japanese undo move 1.
            Japanese undo move 1.
            3 infantry placed in Kwangtung
            3 artilleries placed in Kiangsu
            1 destroyer and 4 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 4 Sea Zone: 1 infantry and 1 transport
            EDIT: Adding units owned by Japanese to Soviet Far East: 1 infantry
            EDIT: Adding units owned by Japanese to 4 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,4,5,4,2,1,5,3,4,1,4,5,1,2,3,4,2,6,2,2,1,6,1,5,5,2,1,1,2,2,1,3
            Japanese collect 49 PUs (5 lost to blockades); end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    UK_Pacific : 0.67
    Russians : 1.33
    Japanese : 2.83
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 15 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Gibraltar to Southern France
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            2 infantry moved from Morocco to 92 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sardinia
            1 infantry moved from 95 Sea Zone to Sicily
            1 bomber moved from Gibraltar to 96 Sea Zone
            1 carrier moved from 81 Sea Zone to 95 Sea Zone
            2 fighters moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            2 fighters moved from Gibraltar to 95 Sea Zone
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            2 destroyers moved from 92 Sea Zone to 95 Sea Zone
            2 mech_infantrys moved from Western United States to British Columbia
            2 fighters moved from Western United States to British Columbia
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 37 Sea Zone to 35 Sea Zone
            2 carriers and 2 fighters moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    I don’t think you want to scramble, but you probably get to trade evenly.


  • No scramble.

  • 2025 2024 '23 '22 '21 '20

    Ok. I didn’t think this was the rule, but even though you do not own the Philippines, you can still kamikaze in SZ 35.
    Do you want to kamikaze and how many?


  • None (and some extra words to get to 8 characters…)

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