Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 55 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Northern Territory to Queensland
1 marine moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from West India to Eastern Persia
1 infantry moved from 80 Sea Zone to Persia
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 55 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Northern Territory to Queensland
1 marine moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from West India to Eastern Persia
1 infantry moved from 80 Sea Zone to Persia
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 22 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Kazakhstan to Caucasus
2 bombers moved from Kazakhstan to Caucasus
7 infantry moved from Kazakhstan to Novosibirsk
2 artilleries and 2 infantry moved from Tsinghai to Novosibirsk
11 armour and 17 mech_infantrys moved from Kansu to Vologda
Germans take Vologda from Russians
1 artillery and 13 infantry moved from Nenetsia to Vologda
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour and 11 mech_infantrys moved from Novgorod to Vologda
8 infantry moved from Belarus to Novgorod
4 mech_infantrys moved from Baltic States to Karelia
3 artilleries moved from Novgorod to Karelia
2 mech_infantrys moved from Poland to Novgorod
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 submarine moved from 97 Sea Zone to 94 Sea Zone
19 mech_infantrys moved from Belarus to Karelia
3 artilleries moved from Karelia to Finland
1 mech_infantry moved from Evenkiyskiy to Vologda
10 mech_infantrys moved from Germany to Baltic States
1 artillery and 4 infantry moved from Germany to Poland
6 infantry moved from Western Germany to Germany
5 mech_infantrys moved from Western Germany to Poland
1 armour moved from Yenisey to Novosibirsk
3 artilleries moved from Archangel to Vologda
3 tactical_bombers moved from Kazakhstan to Novgorod
Combat - Germans
Battle in Caucasus
Germans attack with 2 bombers and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 2 bombers and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 fighters moved from Holland Belgium to Western Germany
2 bombers moved from Caucasus to Novgorod
2 aaGuns moved from Kazakhstan to Novosibirsk
1 aaGun moved from Nenetsia to Archangel
1 aaGun moved from Western Germany to Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
2 armour and 8 infantry placed in Germany
10 infantry placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -0.50
Americans : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Bryansk to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 artillery and 4 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 artillery and 16 infantry moved from Volgograd to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery and 16 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 16 infantry in Rostov, round 2 : 5/17 hits, 3.17 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery and 15 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 5 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 5 infantry in Caucasus, round 2 : 0/6 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 5 infantry in Caucasus, round 3 : 0/6 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 artillery and 4 infantry in Caucasus, round 4 : 0/5 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 4 infantry in Caucasus, round 5 : 1/5 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Caucasus, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 6 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Caucasus, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 7 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Caucasus, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 3 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 aaGun, 2 armour, 6 artilleries, 41 infantry and 3 mech_infantrys moved from Bryansk to Russia
2 aaGuns moved from Volgograd to Rostov
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : 0.67
Russians : -4.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Buryatia
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 marine moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Korea to Amur
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 8 fighters, 2 infantry, 1 marine, 7 submarines and 2 transports moved from 35 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
2 infantry moved from 21 Sea Zone to Guam
8 fighters moved from 21 Sea Zone to Guam
1 tactical_bomber moved from Shantung to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
2 bombers moved from Anhwe to Kazakhstan
4 infantry moved from Anhwe to Jehol
2 infantry moved from Kiangsu to Anhwe
3 artilleries moved from Shantung to Jehol
4 tactical_bombers moved from Shantung to Jehol
2 fighters moved from Japan to Jehol
3 armour and 8 mech_infantrys moved from Kweichow to Jehol
1 mech_infantry moved from Kiangsu to Jehol
Combat - Japanese
Battle in Alaska
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Alaska from Americans, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Guam
Japanese attack with 1 artillery, 8 fighters, 2 infantry and 1 marine
Americans defend with 1 airfield; ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Guam, round 2 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 1 artillery, 8 fighters, 2 infantry and 1 marine in Guam, round 2 : 5/12 hits, 5.17 expected hits
Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 8 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Kazakhstan
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Kazakhstan to Szechwan
8 infantry moved from Kweichow to Szechwan
1 aaGun moved from Yunnan to Szechwan
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
8 fighters moved from Guam to 21 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Americans : -0.67
Russians : -0.33
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
3 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
1 bomber moved from Iraq to Cyprus
1 bomber moved from Iraq to Crete
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in Philippines
Battle in Crete
Americans attack with 1 bomber
Italians defend with 1 infantry
Americans roll dice for 1 bomber in Crete, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Crete
Italians win, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Cyprus
Americans attack with 1 bomber
Italians defend with 1 infantry
Americans roll dice for 1 bomber in Cyprus, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Cyprus
Italians win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Italians: 1 infantry
Battle in 37 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 submarines, 1 tactical_bomber and 2 transports; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 2 fighters and 3 infantry
Germans defend with 3 artilleries
Americans roll dice for 2 fighters and 3 infantry in Finland, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 3 artilleries in Finland, round 2 : 2/3 hits, 1.00 expected hits
2 artilleries owned by the Germans and 2 infantry owned by the Americans lost in Finland
Americans roll dice for 2 fighters and 1 infantry in Finland, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Germans: 3 artilleries
Battle in Malaya
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 bombers moved from Queensland to Western United States
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 aaGuns, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 7 infantry, 1 mech_infantry, 3 submarines and 5 transports moved from 110 Sea Zone to 92 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 108 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Eastern United States to Gibraltar
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
2 fighters moved from Finland to Norway
2 infantry moved from Persia to Northwest Persia
1 fighter moved from Iraq to Caucasus
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - Americans
1 carrier placed in 10 Sea Zone
3 fighters and 2 mech_infantrys placed in Western United States
4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit Mode
3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 0.67
Italians : 1.33
Americans : 1.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Combat - Chinese
Chinese creates battle in territory Kweichow
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
3 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
1 bomber moved from Iraq to Cyprus
1 bomber moved from Iraq to Crete
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in Philippines
Battle in Crete
Americans attack with 1 bomber
Italians defend with 1 infantry
Americans roll dice for 1 bomber in Crete, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Crete
Italians win, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Cyprus
Americans attack with 1 bomber
Italians defend with 1 infantry
Americans roll dice for 1 bomber in Cyprus, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Cyprus
Italians win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Italians: 1 infantry
Battle in 37 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 submarines, 1 tactical_bomber and 2 transports; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 2 fighters and 3 infantry
Germans defend with 3 artilleries
Americans roll dice for 2 fighters and 3 infantry in Finland, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 3 artilleries in Finland, round 2 : 2/3 hits, 1.00 expected hits
2 artilleries owned by the Germans and 2 infantry owned by the Americans lost in Finland
Americans roll dice for 2 fighters and 1 infantry in Finland, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Germans: 3 artilleries
Battle in Malaya
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 bombers moved from Queensland to Western United States
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 aaGuns, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 7 infantry, 1 mech_infantry, 3 submarines and 5 transports moved from 110 Sea Zone to 92 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 108 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Eastern United States to Gibraltar
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
2 fighters moved from Finland to Norway
2 infantry moved from Persia to Northwest Persia
1 fighter moved from Iraq to Caucasus
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - Americans
1 carrier placed in 10 Sea Zone
3 fighters and 2 mech_infantrys placed in Western United States
4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit Mode
3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Combat - Chinese
Chinese creates battle in territory Kweichow
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 7 PUs
Purchase Units - British
British buy 8 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
7 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Gibraltar to Algeria
1 artillery, 9 infantry and 5 mech_infantrys moved from Egypt to Alexandria
British take Alexandria from Italians
2 mech_infantrys moved from Eastern Persia to Kazakhstan
2 fighters moved from Persia to Kazakhstan
1 tactical_bomber moved from Iraq to Kazakhstan
Combat - British
Battle in Algeria
British attack with 2 fighters, 7 infantry and 1 mech_infantry
Italians defend with 2 infantry
British roll dice for 2 fighters, 7 infantry and 1 mech_infantry in Algeria, round 2 : 2/10 hits, 2.33 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 2 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Kazakhstan
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Kazakhstan to Russia
1 tactical_bomber moved from Kazakhstan to Caucasus
2 artilleries and 19 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 armour moved from Iraq to Egypt
3 infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Iraq to Egypt
2 fighters moved from Algeria to 92 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
1 transport placed in 71 Sea Zone
1 transport placed in 106 Sea Zone
2 infantry placed in Quebec
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
4 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.67
Italians : 0.67
British : -0.33
Americans : 1.33
Japanese : -0.67
Ok. I made a mistake that I edited, but…when I moved the mass US force to Malaya I accidentally brought a second empty transport. So I put it back in Queensland.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 4 infantry moved from Bessarabia to Eastern Poland
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 armour moved from Eastern Poland to Slovakia Hungary
1 transport moved from 94 Sea Zone to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
4 fighters moved from 94 Sea Zone to Malta
2 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 94 Sea Zone to 97 Sea Zone
2 infantry moved from Tobruk to Libya
Combat - Italians
Battle in Malta
Italians attack with 4 fighters and 2 infantry
Americans defend with 1 artillery
Italians roll dice for 4 fighters and 2 infantry in Malta, round 2 : 3/6 hits, 2.33 expected hits
British roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Malta
Italians win, taking Malta from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
4 fighters moved from Malta to 97 Sea Zone
Place Units - Italians
1 artillery placed in Southern France
1 artillery and 2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Eastern Persia to Turkmenistan
1 artillery moved from Eastern Persia to Persia
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Eastern Persia to Turkmenistan
1 artillery moved from Eastern Persia to Persia
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Vologda to Smolensk
3 tactical_bombers moved from Novgorod to Smolensk
5 mech_infantrys moved from Poland to Western Ukraine
10 mech_infantrys moved from Baltic States to Western Ukraine
1 infantry moved from Novosibirsk to Samara
2 bombers moved from Novgorod to Samara
12 armour, 4 artilleries, 12 infantry and 29 mech_infantrys moved from Vologda to Archangel
1 armour moved from Novosibirsk to Archangel
1 bomber moved from Samara to Kazakhstan
3 artilleries and 23 mech_infantrys moved from Karelia to Finland
1 artillery and 4 infantry moved from Poland to Eastern Poland
2 armour moved from Germany to Eastern Poland
14 infantry moved from Germany to Poland
1 submarine moved from 94 Sea Zone to 98 Sea Zone
Combat - Germans
Battle in Finland
Germans attack with 3 artilleries and 23 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 3 artilleries and 23 mech_infantrys in Finland, round 2 : 4/26 hits, 5.33 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 3 artilleries and 23 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 15 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 15 mech_infantrys in Western Ukraine, round 2 : 2/15 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 mech_infantrys
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Kazakhstan, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Smolensk
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 3 tactical_bombers in Smolensk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Samara to Archangel
1 bomber moved from Kazakhstan to Archangel
2 aaGuns, 1 artillery and 7 infantry moved from Novosibirsk to Urals
3 tactical_bombers moved from Smolensk to Novgorod
1 bomber moved from Archangel to Novgorod
Place Units - Germans
3 artilleries placed in Novgorod
2 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Germany
1 bomber and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -2.00
Americans : -0.33
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Caucasus to Kazakhstan
2 fighters moved from Russia to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
1 artillery moved from Caucasus to Kazakhstan
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
14 infantry moved from Manchuria to Amur
Combat - Russians
Battle in Amur
Russians attack with 14 infantry
Japanese defend with 1 infantry
Russians roll dice for 14 infantry in Amur, round 2 : 6/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/6 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
2 aaGuns moved from Manchuria to Amur
Place Units - Russians
6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 1.83
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
2 bombers moved from Szechwan to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Shensi
7 artilleries and 21 infantry moved from Shan State to Malaya
1 artillery, 2 infantry and 1 marine moved from Guam to 21 Sea Zone
2 fighters moved from 21 Sea Zone to 4 Sea Zone
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to 2 Sea Zone
2 tactical_bombers moved from 2 Sea Zone to Japan
2 fighters moved from 21 Sea Zone to 4 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 carrier and 1 destroyer moved from 7 Sea Zone to 4 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 infantry moved from Korea to Manchuria
3 armour, 3 artilleries, 2 fighters, 4 infantry, 9 mech_infantrys and 4 tactical_bombers moved from Jehol to Manchuria
4 artilleries and 11 infantry moved from Yunnan to Shan State
6 infantry moved from Szechwan to Yunnan
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 artillery, 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 infantry, 1 marine, 6 submarines, 1 tactical_bomber and 2 transports moved from 21 Sea Zone to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 artilleries moved from 19 Sea Zone to Manchuria
1 marine moved from 19 Sea Zone to Manchuria
5 fighters moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from 19 Sea Zone to Manchuria
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 3 armour, 5 artilleries, 7 fighters, 7 infantry, 1 marine, 9 mech_infantrys and 5 tactical_bombers
Chinese defend with 9 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Manchuria, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 3 armour, 5 artilleries, 7 fighters, 7 infantry, 1 marine, 9 mech_infantrys and 5 tactical_bombers in Manchuria, round 2 : 13/37 hits, 13.83 expected hits
Chinese roll dice for 9 infantry in Manchuria, round 2 : 3/9 hits, 3.00 expected hits
3 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 armour, 5 artilleries, 7 fighters, 4 infantry, 1 marine, 9 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 3 infantry
Casualties for Chinese: 9 infantry
Battle in Kazakhstan
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kazakhstan
Japanese win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Malaya
Japanese attack with 7 artilleries and 21 infantry
Americans defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 7 artilleries and 21 infantry in Malaya, round 2 : 8/28 hits, 7.00 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 7 artilleries and 20 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 aaGun moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
2 bombers moved from Kazakhstan to Anhwe
1 artillery and 1 infantry moved from Shantung to Anhwe
2 tactical_bombers moved from Manchuria to Japan
7 fighters and 3 tactical_bombers moved from Manchuria to 19 Sea Zone
Place Units - Japanese
3 artilleries placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
Japanese undo move 1.
Japanese undo move 1.
3 infantry placed in Kwangtung
3 artilleries placed in Kiangsu
1 destroyer and 4 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 4 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to Soviet Far East: 1 infantry
EDIT: Adding units owned by Japanese to 4 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,4,5,4,2,1,5,3,4,1,4,5,1,2,3,4,2,6,2,2,1,6,1,5,5,2,1,1,2,2,1,3
Japanese collect 49 PUs (5 lost to blockades); end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : 0.67
Russians : 1.33
Japanese : 2.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 15 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Gibraltar to Southern France
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
2 infantry moved from Morocco to 92 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sicily
1 bomber moved from Gibraltar to 96 Sea Zone
1 carrier moved from 81 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
2 fighters moved from Gibraltar to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
2 mech_infantrys moved from Western United States to British Columbia
2 fighters moved from Western United States to British Columbia
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 carriers and 2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Combat Hit Differential Summary :
I don’t think you want to scramble, but you probably get to trade evenly.
No scramble.
Ok. I didn’t think this was the rule, but even though you do not own the Philippines, you can still kamikaze in SZ 35.
Do you want to kamikaze and how many?
None (and some extra words to get to 8 characters…)