TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Rostov
1 fighter and 1 infantry moved from Russia to Samara
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
10 artilleries and 10 infantry moved from Tambov to Volgograd
10 infantry moved from Tambov to Volgograd
10 artilleries moved from Tambov to Volgograd
1 fighter and 1 infantry moved from Russia to Vologda
1 fighter and 1 infantry moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Russia to Volgograd
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 armour, 20 artilleries, 20 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 armour, 20 artilleries, 20 infantry and 2 mech_infantrys in Volgograd, round 2 : 12/44 hits, 14.67 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour, 20 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
1 aaGun moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Samara to Russia
10 infantry moved from Tambov to Russia
3 artilleries and 3 infantry moved from Tambov to Volgograd
5 artilleries and 3 infantry moved from Tambov to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 10 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 fighter, 7 infantry and 4 tactical_bombers; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters and 2 tactical_bombers moved from Japan to Iwo Jima
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 destroyer moved from 20 Sea Zone to 17 Sea Zone
Japanese take 19 Sea Zone from ANZAC
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Marianas
1 battleship moved from 20 Sea Zone to 22 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 battleship moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from Manchuria to Korea
3 bombers moved from Anhwe to Korea
10 fighters and 2 tactical_bombers moved from Japan to Korea
1 fighter moved from 20 Sea Zone to Marianas
1 fighter and 1 tactical_bomber moved from Anhwe to Korea
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 4/6 hits, 3.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Marianas
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 fighter
Japanese roll dice for 2 battleships in Marianas, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Marianas, round 2 : 2/7 hits, 3.50 expected hits
Americans roll dice for 1 fighter in Marianas, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Marianas
Japanese win, taking Marianas from Americans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in Korea
Japanese attack with 3 bombers, 11 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 armour, 3 artilleries, 3 infantry and 2 marines
Japanese roll dice for 3 bombers, 11 fighters, 1 infantry and 3 tactical_bombers in Korea, round 2 : 10/18 hits, 9.67 expected hits
Americans roll dice for 1 armour, 3 artilleries, 3 infantry and 2 marines in Korea, round 2 : 2/9 hits, 3.17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 armour owned by the Americans, 3 infantry owned by the Americans, 2 marines owned by the Americans and 3 artilleries owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 3 bombers, 10 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 armour, 3 artilleries, 3 infantry and 2 marines
Non Combat Move - Japanese
10 fighters and 2 tactical_bombers moved from Korea to Japan
3 bombers moved from Korea to Japan
2 tactical_bombers moved from Iwo Jima to 22 Sea Zone
2 fighters moved from Iwo Jima to 22 Sea Zone
1 destroyer moved from 20 Sea Zone to 18 Sea Zone
3 fighters and 2 tactical_bombers moved from Marianas to 22 Sea Zone
9 carriers moved from 20 Sea Zone to 22 Sea Zone
1 battleship and 2 cruisers moved from 20 Sea Zone to 22 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
8 submarines moved from 20 Sea Zone to 35 Sea Zone
1 armour and 5 mech_infantrys moved from Timguska to Yakut S.S.R.
1 infantry moved from Shensi to Tsinghai
5 artilleries moved from Shensi to Kweichow
1 mech_infantry moved from Hopei to Shensi
3 mech_infantrys moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Yunnan
2 armour moved from Hopei to Szechwan
Place Units - Japanese
1 fighter and 4 tactical_bombers placed in Japan
3 infantry placed in Kwangtung
3 infantry placed in Malaya
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,1,4,3,6,1,4,5,6,4,5,5,4,3,1,1,2,2,2,5,2,1,5,5,2,6,6,4,1,2,4,6,3,2,5,1,3,4,5,5,2,3,2,2,3,4,6,3,5,3,1,1,5,3,4,1,6,4,4,5,4,6,5,4,6,4,1,5,4,6,3,3,4,6,1,2,1,5,5,6
Japanese collect 54 PUs (11 lost to blockades); end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : -0.50
Japanese : -1.50
Gee I would have liked to kill that Manchurian infantry.
@simon33 said in axis-dominion vs simon (allies+16) bm3:
Gee I would have liked to kill that Manchurian infantry.
yes I’m sure you would have hehe
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from 6 Sea Zone to Korea
6 fighters and 1 submarine moved from 6 Sea Zone to 17 Sea Zone
Americans take 6 Sea Zone from Japanese
8 fighters moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
Kami and scramble SZ6?
@simon33 said in axis-dominion vs simon (allies+16) bm3:
Kami and scramble SZ6?
no scram, but kami 2 on 2 of your cruisers, and 1 on the third. save the final kami for a later time
You only have 3 kamis. Slight update coming.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from 6 Sea Zone to Korea
6 fighters and 1 submarine moved from 6 Sea Zone to 17 Sea Zone
Americans take 6 Sea Zone from Japanese
8 fighters moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
@simon33 said in axis-dominion vs simon (allies+16) bm3:
You only have 3 kamis. Slight update coming.
ah that’s right, thanks for reminding me. ok then target two of your cruisers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from 6 Sea Zone to Korea
6 fighters and 1 submarine moved from 6 Sea Zone to 17 Sea Zone
Americans take 6 Sea Zone from Japanese
8 fighters moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Battle in Korea
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 2/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 17 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 17 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 18 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 8 fighters in 18 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 8 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
8 fighters moved from 18 Sea Zone to 6 Sea Zone
6 fighters moved from 17 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 submarine moved from 91 Sea Zone to 102 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 aaGun and 1 infantry moved from Western United States to British Columbia
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Central United States to Western United States
Place Units - Americans
1 armour and 1 infantry placed in Western United States
1 infantry placed in Western United States
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
1 carrier and 2 destroyers placed in 101 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 9 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery and 2 infantry; Remaining resources: 14 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from India to Yunnan
1 artillery and 1 infantry moved from Syria to Trans-Jordan
Combat - British
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 infantry and 1 marine
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 marine in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 marine in Trans-Jordan, round 3 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Trans-Jordan
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 marine in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 marine in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 6 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 marine in Trans-Jordan, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery in Trans-Jordan, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 marine in Trans-Jordan, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 8 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 marine in Trans-Jordan, round 8 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 9 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 marine in Trans-Jordan, round 9 : 0/1 hits, 0.33 expected hits
1 marine owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 artillery remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery, 1 infantry and 1 marine
Casualties for British: 1 infantry
Non Combat Move - British
1 artillery, 2 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 carrier and 1 destroyer moved from 83 Sea Zone to 67 Sea Zone
1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from Yunnan to India
2 aaGuns, 1 armour, 5 artilleries, 17 infantry and 3 mech_infantrys moved from Burma to Shan State
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 27 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,6,5,3,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -3.00
British : -1.00
Americans : -1.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser and 1 submarine moved from 81 Sea Zone to 76 Sea Zone
2 carriers moved from 81 Sea Zone to 76 Sea Zone
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
2 fighters moved from Egypt to 76 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 bomber moved from Algeria to Trans-Jordan
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
1 armour moved from Caucasus to Iraq
Italians take Iraq from ANZAC
1 bomber moved from Algeria to Trans-Jordan
Combat - Italians
Battle in Brazil
Battle in Syria
Battle in 76 Sea Zone
Italians attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 76 Sea Zone
Italians win, taking Brazil from British, taking Syria from British with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 airfield and 1 artillery
Italians roll dice for 1 artillery, 2 bombers and 1 infantry in Trans-Jordan, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Italians
2 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from British Somaliland to Italian Somaliland
1 artillery and 2 infantry moved from 76 Sea Zone to Italian Somaliland
2 fighters moved from Algeria to 76 Sea Zone
2 bombers moved from Trans-Jordan to Egypt
1 aaGun and 2 infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Algeria to Gibraltar
1 bomber moved from Algeria to Egypt
1 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 harbour placed in British Somaliland
3 mech_infantrys placed in Egypt
3 infantry placed in Southern France
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 33 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 48 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 4 bombers, 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
1 armour moved from Caucasus to Persia
Germans take Persia from British
1 mech_infantry moved from Eastern Persia to West India
Germans take West India from UK_Pacific
1 infantry moved from Smolensk to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 mech_infantry moved from Kansu to Samara
2 fighters and 2 tactical_bombers moved from Caucasus to Samara
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in United Kingdom causes 11 damage total. Damaged units is as follows: airfield = 6, harbour = 5
Battle in Samara
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 artillery and 5 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
7 artilleries, 9 infantry and 1 marine moved from Belarus to Bryansk
3 artilleries moved from Novgorod to Belarus
2 fighters and 2 tactical_bombers moved from Samara to Bryansk
2 fighters and 2 tactical_bombers moved from Vologda to Bryansk
1 armour moved from Nenetsia to Evenkiyskiy
3 armour and 2 mech_infantrys moved from Kansu to Chahar
1 mech_infantry moved from Suiyuyan to Jehol
7 armour moved from Caucasus to Persia
2 aaGuns and 4 artilleries moved from Caucasus to Northwest Persia
1 mech_infantry moved from Sikang to Hopei
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
2 fighters moved from Caucasus to Egypt
1 fighter moved from Caucasus to Egypt
3 bombers moved from Western Germany to Egypt
4 transports moved from 115 Sea Zone to 114 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to Gibraltar
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Western Germany to Gibraltar
1 submarine moved from 87 Sea Zone to 82 Sea Zone
Place Units - Germans
3 infantry placed in Ukraine
3 artilleries placed in Novgorod
4 bombers placed in Western Germany
1 artillery, 4 infantry and 1 mech_infantry placed in Germany
Germans undo move 4.
1 artillery placed in Normandy Bordeaux
3 artilleries and 3 infantry placed in Germany
1 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 3 bombers
EDIT: Adding units owned by Germans to Gibraltar: 3 bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 75 PUs; end with 76 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 88 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -0.67
AA fire in United Kingdom : : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
Russians take Kazakhstan from Germans
1 fighter and 1 infantry moved from Russia to Vologda
1 fighter and 1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tsinghai
1 infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Volgograd to Samara
2 artilleries and 1 infantry moved from Volgograd to Samara
1 fighter moved from Russia to Rostov
2 artilleries and 2 infantry moved from Volgograd to Samara
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Tsinghai
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Samara
Russians attack with 4 artilleries and 4 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 4 artilleries and 4 infantry in Samara, round 2 : 1/8 hits, 2.67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Tsinghai to Volgograd
1 fighter moved from Tambov to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Vologda to Russia
2 artilleries and 2 infantry moved from Volgograd to Samara
10 artilleries and 10 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 fighter moved from Rostov to Russia
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -2.50
Let’s see how that goes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters and 4 infantry; Remaining resources: 2 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 46 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 46 Sea Zone to New Guinea
1 artillery moved from Marianas to 22 Sea Zone
3 battleships and 2 cruisers moved from 22 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to New Guinea
1 bomber moved from Japan to 3 Sea Zone
2 bombers moved from Japan to Soviet Far East
2 fighters and 2 tactical_bombers moved from Japan to Soviet Far East
1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East
8 fighters and 3 tactical_bombers moved from Japan to Korea
1 armour and 1 mech_infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 armour moved from Szechwan to Tsinghai
1 mech_infantry moved from Szechwan to Tsinghai
1 artillery and 1 transport moved from 22 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in 3 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win, taking 39 Sea Zone from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Dutch New Guinea
Battle in New Guinea
Japanese attack with 1 artillery, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 3 battleships and 1 cruiser in New Guinea, round 2 : 3/4 hits, 2.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in New Guinea
Japanese win, taking Dutch New Guinea from Americans, taking New Guinea from ANZAC with 1 artillery, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Soviet Far East
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Soviet Far East, round 2 : 4/8 hits, 4.83 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Soviet Far East
Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Tsinghai
Japanese attack with 2 armour and 3 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 armour and 3 mech_infantrys in Tsinghai, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 3 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 armour in Tsinghai, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Korea
Japanese attack with 8 fighters and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 8 fighters and 3 tactical_bombers in Korea, round 2 : 4/11 hits, 6.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
Japanese win with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
8 fighters and 3 tactical_bombers moved from Korea to Japan
2 bombers moved from Soviet Far East to Japan
1 armour and 5 mech_infantrys moved from Yakut S.S.R. to Sakha
1 bomber moved from 3 Sea Zone to Sakha
2 fighters and 3 tactical_bombers moved from Soviet Far East to Sakha
1 artillery moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Shensi
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Anhwe to Suiyuyan
1 artillery moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Hunan
3 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Hunan to Kwangsi
4 carriers moved from 22 Sea Zone to 46 Sea Zone
3 fighters and 3 tactical_bombers moved from New Guinea to 46 Sea Zone
2 carriers moved from 22 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 45 Sea Zone
3 carriers moved from 22 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
Place Units - Japanese
3 infantry placed in Kwangtung
1 infantry placed in Malaya
4 fighters placed in Japan
1 destroyer placed in 37 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,2,4,1,2,3,5,4,1,3,3,5,3,6,3,5,2,1,2,3,5,5,6,6,2,4,5,4,3,2,6,4,2,4,3,6,4,5,2,3,2,1,5,3,1,1,4,4,4,1,2,6,3,6,1,5,2,4,4,2,4,6,3,3,6,4,5,6,1,1,2,5,5,1,1,6,4,3,6,3
Japanese collect 54 PUs (8 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Americans : -0.67
Chinese : 0.67
Russians : 0.33
Japanese : -3.17
@simon33 said in axis-dominion vs simon (allies+16) bm3:
Let’s see how that goes.
Oh, badly.
Surely it’s all over now.
I’ll post.
Obviously, this game was lost because Egypt was Axis held. Then USA wasn’t nearly as effective as they should have been in either theatre. I wonder how much things would have changed if I had have indeed have killed that Manchurian infantry? I may have lived a bit longer.
Thanks for the game.
@simon33 said in axis-dominion vs simon (allies+16) bm3:
Obviously, this game was lost because Egypt was Axis held. Then USA wasn’t nearly as effective as they should have been in either theatre. I wonder how much things would have changed if I had have indeed have killed that Manchurian infantry? I may have lived a bit longer.
Thanks for the game.
good game Simon! glad we finally got back on track with this one, as it was really dragging out, but I understand you had some personal stuff to deal with. hope all is ok man.
as far as killing the manch guy, nah that wouldn’t change anything whatsoever. even if you kept Korea, etc. it really wouldn’t do anything for the allies at this point, as Europe is just way too powerful. and the japs aren’t struggling either. a green Korea without the Siberian stack to support just isn’t going to do much for the allies