@pacifiersboard scramble to 114?
Pejon 88 (X) vs. Wizmark (Allies +20), BM3, 2nd game
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Non Combat Move - Americans 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 cruiser and 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - British 1 mech_infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 2 mech_infantrys moved from India to Shan State 1 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from Burma to Shan State 1 fighter moved from 39 Sea Zone to Shan State -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Non Combat Move - Americans 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 cruiser and 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 marine; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 2 mech_infantrys moved from India to Shan State 1 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from Burma to Shan State 1 fighter moved from 39 Sea Zone to Shan State Combat - British Battle in Yunnan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Shan State British attack with 1 armour, 1 artillery, 1 fighter, 8 infantry and 6 mech_infantrys Japanese defend with 2 infantry British roll dice for 1 armour, 1 artillery, 1 fighter, 8 infantry and 6 mech_infantrys in Shan State, round 2 : 1/17 hits, 3.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British roll dice for 1 armour, 1 artillery, 1 fighter, 7 infantry and 6 mech_infantrys in Shan State, round 3 : 4/16 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour, 1 artillery, 1 fighter, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 fighters moved from Persia to India 1 infantry moved from Syria to Iraq 1 mech_infantry moved from Syria to Persia 1 artillery moved from French Madagascar to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 bomber and 1 fighter moved from Gibraltar to Egypt 1 artillery moved from French West Africa to 83 Sea Zone 1 artillery and 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 3 aaGuns moved from Burma to Shan State Place Units - British 1 submarine placed in 81 Sea Zone 1 fighter and 1 infantry placed in Egypt 1 fighter, 1 infantry and 1 mech_infantry placed in Persia Turning on Edit Mode EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British EDIT: Removing units owned by British from Persia: 1 infantry EDIT: Adding units owned by British to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5 British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 marine placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 marineCombat Hit Differential Summary :
British : -2.17 Japanese : -0.67 -
@Pejon_88 yes really needed that aa to have performed there…oh well. Quiet round for US due to lack of units! Slims 14th army on the offensive for UK in SEA though!
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys Russians defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys in Rostov, round 2 : 4/9 hits, 2,33 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 2 fighters moved from Ukraine to Southern Italy 1 aaGun and 1 armour moved from Northern Italy to Southern Italy 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from Rostov to Ukraine Place Units - Italians 1 fighter placed in Southern Italy 1 artillery and 1 marine placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : 1,67 Russians : -0,67 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Burma to Shan State 1 fighter moved from 39 Sea Zone to Shan State 1 fighter moved from India to Shan State 2 fighters moved from Queensland to Shan State 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Burma to Shan State 1 fighter moved from 39 Sea Zone to Shan State 1 fighter moved from India to Shan State 2 fighters moved from Queensland to Shan State 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 77 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 1 infantry moved from Ukraine to Bryansk 1 bomber moved from Eastern Poland to Bryansk 1 artillery and 1 infantry moved from Tunisia to Algeria 2 bombers moved from Western Germany to Algeria 1 fighter and 1 tactical_bomber moved from Germany to Western Ukraine 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Baltic States to Belarus 1 fighter moved from Vyborg to Belarus 1 tactical_bomber moved from Western Germany to Belarus 2 infantry moved from Bessarabia to Western Ukraine 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 1 fighter moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 submarine moved from 113 Sea Zone to 114 Sea Zone Combat - Germans Battle in Algeria Germans attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Algeria, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Algeria Germans win, taking Algeria from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Bryansk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 114 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 125 Sea Zone to 124 Sea Zone 2 bombers moved from Algeria to Southern Italy 9 armour and 7 mech_infantrys moved from Volgograd to Caucasus 3 aaGuns, 7 artilleries and 22 infantry moved from Ukraine to Rostov 2 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 fighter moved from Belarus to Rostov 1 tactical_bomber moved from Belarus to Novgorod 1 bomber moved from Bryansk to Rostov 12 mech_infantrys moved from Ukraine to Caucasus 6 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Baltic States to Western Ukraine 8 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Vyborg to Finland Place Units - Germans 1 fighter placed in Western Germany 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 10 mech_infantrys placed in Germany 1 infantry placed in Volgograd 1 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 1 bomber EDIT: Adding units owned by Italians to Southern Italy: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : 2,83 Americans : -0,67 Russians : 1,00 -
TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Volgograd 1 fighter moved from Russia to Volgograd 3 fighters and 1 tactical_bomber moved from Samara to Volgograd 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Volgograd 1 fighter moved from Russia to Volgograd 3 fighters and 1 tactical_bomber moved from Samara to Volgograd 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans Combat - Russians Battle in Volgograd Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 3.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 armour and 4 mech_infantrys moved from Samara to Vologda 3 artilleries moved from Samara to Vologda 7 infantry moved from Samara to Vologda 5 infantry moved from Russia to Vologda 1 artillery and 7 infantry moved from Russia to Samara 4 aaGuns, 5 artilleries and 31 infantry moved from Tambov to Samara 1 fighter moved from Volgograd to Samara 1 fighter moved from Volgograd to Samara 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Samara to Russia Place Units - Russians 7 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : -1.00 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Manchuria to Amur Japanese take Amur from Russians 2 infantry moved from French Indo China to 36 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java 1 submarine moved from 60 Sea Zone to 42 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Hunan to Yunnan 1 bomber moved from Anhwe to Yunnan 1 bomber moved from Kiangsu to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Yunnan Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 marine moved from Manchuria to 19 Sea Zone 1 battleship, 6 infantry, 1 marine and 3 transports moved from 19 Sea Zone to 36 Sea Zone 6 infantry and 1 marine moved from 36 Sea Zone to French Indo China 1 fighter moved from Kiangsu to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 2 tactical_bombers moved from Jehol to 36 Sea Zone 2 bombers and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Jehol to French Indo China 3 fighters moved from Japan to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China Place Units - Japanese 2 carriers and 1 destroyer placed in 36 Sea Zone 3 infantry placed in Shantung 3 infantry placed in Kiangsu 1 fighter placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Amur: 1 artillery EDIT: Changing ownership of Amur from Japanese to Russians EDIT: Adding units owned by Japanese to Jehol: 1 artillery EDIT: Changing ownership of Ulaanbaatar from Russians to Mongolians EDIT: Changing ownership of Buyant-Uhaa from Russians to Mongolians EDIT: Changing ownership of Central Mongolia from Russians to Mongolians EDIT: Changing ownership of Dzavhan from Russians to Mongolians EDIT: Changing ownership of Tsagaan Olom from Russians to Mongolians EDIT: Changing ownership of Olgiy from Russians to Mongolians EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry EDIT: Adding units owned by Mongolians to Buyant-Uhaa: 2 infantry EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry EDIT: Adding units owned by Mongolians to Ulaanbaatar: 1 marine EDIT: Removing units owned by Russians from Dzavhan: 1 infantry EDIT: Adding units owned by Mongolians to Dzavhan: 1 infantry EDIT: Removing units owned by Russians from Olgiy: 2 infantry EDIT: Adding units owned by Mongolians to Olgiy: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5 Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
ANZAC : -0,67 Chinese : -0,33 Japanese : 1,67 -
@Pejon_88 I misunderstood the Mongolian rule… Thought, since you attacked Manchuria, they would not ally with you?
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@Pejon_88 Checked the rulebook. Wasn’t I correct according the rule? “… If the Soviet Union
attacks Korea or any Japan-controlled territory bordering these Mongolian territories while Mongolia is still a strict
neutral, Mongolia will remain neutral and not ally itself with the Soviet Union.” -
You are right regarding the rules.
But here the point is that Russian units did NOT attack any Japanese-controlled territory, they did just NCM into Allied controlled territory.As long as no combat move into such a territory took place, the Mongolian pact stays intact.
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@JDOW Haha wow thanks for clarifying. You think you know all the rules and then something you’ve never experienced happen :)
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Manchuria to Amur Japanese take Amur from Russians 2 infantry moved from French Indo China to 36 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java 1 submarine moved from 60 Sea Zone to 42 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Hunan to Yunnan 1 bomber moved from Anhwe to Yunnan 1 bomber moved from Kiangsu to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Yunnan Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 marine moved from Manchuria to 19 Sea Zone 1 battleship, 6 infantry, 1 marine and 3 transports moved from 19 Sea Zone to 36 Sea Zone 6 infantry and 1 marine moved from 36 Sea Zone to French Indo China 1 fighter moved from Kiangsu to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 2 tactical_bombers moved from Jehol to 36 Sea Zone 2 bombers and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Jehol to French Indo China 3 fighters moved from Japan to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China Place Units - Japanese 2 carriers and 1 destroyer placed in 36 Sea Zone 3 infantry placed in Shantung 3 infantry placed in Kiangsu 1 fighter placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Amur: 1 artillery EDIT: Changing ownership of Amur from Japanese to Russians EDIT: Adding units owned by Japanese to Jehol: 1 artillery EDIT: Changing ownership of Ulaanbaatar from Russians to Mongolians EDIT: Changing ownership of Buyant-Uhaa from Russians to Mongolians EDIT: Changing ownership of Central Mongolia from Russians to Mongolians EDIT: Changing ownership of Dzavhan from Russians to Mongolians EDIT: Changing ownership of Tsagaan Olom from Russians to Mongolians EDIT: Changing ownership of Olgiy from Russians to Mongolians EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry EDIT: Adding units owned by Mongolians to Buyant-Uhaa: 2 infantry EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry EDIT: Adding units owned by Mongolians to Ulaanbaatar: 1 marine EDIT: Removing units owned by Russians from Dzavhan: 1 infantry EDIT: Adding units owned by Mongolians to Dzavhan: 1 infantry EDIT: Removing units owned by Russians from Olgiy: 2 infantry EDIT: Adding units owned by Mongolians to Olgiy: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5 Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
ANZAC : -0,67 Chinese : -0,33 Japanese : 1,67 -
@Pejon_88 No changes in the manual post. Only had to check that my old AAA worked. Just installed 2.0, but is only applicable for new games.
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@Pejon_88 yeah one of those funny mongolian rules that cause japan a headache! :grin: :grin:
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@Pejon_88 Not sure about this move…but need to keep japan off balance…
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@wizmark so scramble sz6?





