@Ragnell804 gg, I concede
The World is at War! (Whack vs dawg)
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TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Yamamoto 1 Infantry moved from N.French Indochina to Kweichow 1 Infantry moved from N.French Indochina to N.Thailand 2 Infantrys moved from Kwangsi to N.French Indochina 3 L.Fighters moved from 85 Sea Zone to 116 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 85 Sea Zone to 76 Sea Zone 2 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to 109 Sea Zone 1 Tank moved from Kyushu to 85 Sea Zone 1 Elite moved from Tohoku to 85 Sea Zone 1 Elite, 2 Fighters, 1 Tank and 1 Transport moved from 85 Sea Zone to 102 Sea Zone 1 Elite, 2 Fighters and 1 Tank moved from 102 Sea Zone to Ponape 8 Mech.Infs moved from Ningsia to S.Buryat Mongolia 6 Tanks moved from Ningsia to East Gobi 12 Infantrys moved from Kwangtung to Hunan Purchase Units - Yamamoto Yamamoto buy 1 B.Transport, 1 Bunker, 1 Destroyer, 6 Infantrys, 3 L.Fighters and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 116 Sea Zone Yamamoto attack with 3 L.Fighters Americans defend with 1 B.Transport and 1 Transport Yamamoto roll dice for 3 L.Fighters in 116 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 B.Transport and 1 Transport in 116 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 L.Fighter owned by the Yamamoto and 1 Transport owned by the Americans lost in 116 Sea Zone Yamamoto roll dice for 2 L.Fighters in 116 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 B.Transport in 116 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Americans lost in 116 Sea Zone Yamamoto win with 2 L.Fighters remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 L.Fighter Casualties for Americans: 1 B.Transport and 1 Transport Battle in 109 Sea Zone Yamamoto attack with 2 Adv.Fighters and 1 Fighter Americans defend with 1 Destroyer and 2 Transports Yamamoto roll dice for 2 Adv.Fighters and 1 Fighter in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 Destroyer and 2 Transports in 109 Sea Zone, round 2 : 2/3 hits, 0.67 expected hits 1 Adv.Fighter owned by the Yamamoto, 2 Transports owned by the Americans and 1 Fighter owned by the Yamamoto lost in 109 Sea Zone Yamamoto roll dice for 1 Adv.Fighter in 109 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter in 109 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter in 109 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in 109 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 Adv.Fighter owned by the Yamamoto lost in 109 Sea Zone Americans win with 1 Destroyer remaining. Battle score for attacker is -16 Casualties for Yamamoto: 2 Adv.Fighters and 1 Fighter Casualties for Americans: 2 Transports Battle in 76 Sea Zone Yamamoto attack with 1 Adv.Fighter and 2 Fighters Americans defend with 1 S.Submarine Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 76 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 S.Submarine owned by the Americans lost in 76 Sea Zone Yamamoto win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in Ponape Yamamoto attack with 1 Elite, 2 Fighters and 1 Tank Americans defend with 1 Marine and 1 Tank Yamamoto roll dice for 1 Elite, 2 Fighters and 1 Tank in Ponape, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 Marine and 1 Tank in Ponape, round 2 : 1/2 hits, 0.83 expected hits 1 Marine owned by the Americans and 1 Elite owned by the Yamamoto lost in Ponape Yamamoto roll dice for 2 Fighters and 1 Tank in Ponape, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 Tank in Ponape, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Americans and 1 Fighter owned by the Yamamoto lost in Ponape Yamamoto win, taking Ponape from Americans with 1 Fighter and 1 Tank remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Elite and 1 Fighter Casualties for Americans: 1 Marine and 1 Tank Battle in S.Buryat Mongolia Yamamoto attack with 8 Mech.Infs British defend with 1 Tank Yamamoto roll dice for 8 Mech.Infs in S.Buryat Mongolia, round 2 : 3/8 hits, 2.67 expected hits Russians roll dice for 1 Tank in S.Buryat Mongolia, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in S.Buryat Mongolia Yamamoto win, taking S.Buryat Mongolia from Russians with 8 Mech.Infs remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Non Combat Move - Yamamoto 2 L.Fighters moved from 116 Sea Zone to Truk 1 Fighter moved from Ponape to Truk 1 Adv.Fighter and 2 Fighters moved from 76 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 B.Transport, 1 Destroyer and 3 L.Fighters placed in 85 Sea Zone 1 Bunker placed in Truk 3 Infantrys placed in Kwangsi 1 Marine placed in Tokyo 3 Infantrys placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Yamamoto : -1.83 Americans : 2.50 Russians : -0.50
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Chinese 1 Infantry moved from Gobi Altai to Ulan Bator 2 Infantrys moved from Gobi Altai to Ulan Bator 3 Infantrys moved from Gobi Altai to Ulan Bator 9 Infantrys moved from Gobi Altai to Ningsia 3 Elites moved from E.Qinghai to Ningsia 7 Infantrys moved from E.Qinghai to Ningsia 10 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Ningsia Chinese attack with 3 Elites and 16 Infantrys Yamamoto defend with 1 Mech.Inf Chinese roll dice for 3 Elites and 16 Infantrys in Ningsia, round 2 : 7/19 hits, 3.67 expected hits Hisaichi roll dice for 1 Mech.Inf in Ningsia, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Yamamoto lost in Ningsia Chinese win, taking Ningsia from Hisaichi with 3 Elites and 16 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Mech.Inf Non Combat Move - Chinese Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 1 Infantry placed in Urumqi Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33 Chinese : 3.33
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TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Hisaichi 6 Infantrys moved from Khabarovsk to Ayan 10 Infantrys moved from Heilungchiang to Ayan 1 ArmoredCar and 1 Tank moved from Hupeh to Yunnan 1 ArmoredCar moved from Hupeh to Szechwan 2 Infantrys moved from Shensi to Szechwan 1 Tank moved from Shensi to Szechwan 2 Infantrys and 5 Tanks moved from Shensi to Hupeh 8 Infantrys moved from Changchun to Kirin 4 Infantrys moved from Liaoning to Heilungchiang 1 Infantry moved from Vladivostok to Khabarovsk 1 Elite and 20 Infantrys moved from Chita to Ayan 1 Tank moved from Eastern Mongolia to Ayan 1 Elite and 1 Infantry moved from Eastern Mongolia to S.Buryat Mongolia 1 Infantry moved from East Gobi to S.Buryat Mongolia 2 Tanks moved from East Gobi to S.Buryat Mongolia 3 Fighters moved from Heilungchiang to S.Buryat Mongolia Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 3 Infantrys and 12 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 1 Elite, 36 Infantrys and 1 Tank British defend with 2 Infantrys; Russians defend with 3 Infantrys Hisaichi roll dice for 1 Elite, 36 Infantrys and 1 Tank in Ayan, round 2 : 9/38 hits, 6.83 expected hits Russians roll dice for 5 Infantrys in Ayan, round 2 : 2/5 hits, 1.67 expected hits 3 Infantrys owned by the Russians, 2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Elite, 34 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Hisaichi: 2 Infantrys Casualties for British: 2 Infantrys Casualties for Russians: 3 Infantrys Battle in Szechwan Hisaichi attack with 1 ArmoredCar, 2 Infantrys and 1 Tank Russians defend with 2 Tanks Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Szechwan, round 2 : 0/4 hits, 1.17 expected hits Chinese roll dice for 2 Tanks in Szechwan, round 2 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Szechwan, round 3 : 2/4 hits, 1.17 expected hits Chinese roll dice for 2 Tanks in Szechwan, round 3 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Russians lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Russians: 2 Tanks Battle in Yunnan Hisaichi attack with 1 ArmoredCar and 1 Tank British defend with 1 ArmoredCar and 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Yunnan, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi lost in Yunnan Hisaichi roll dice for 1 Tank in Yunnan, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 3 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Yunnan, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 4 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the British and 1 Tank owned by the Hisaichi lost in Yunnan Chinese win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Hisaichi: 1 ArmoredCar and 1 Tank Casualties for British: 1 ArmoredCar Non Combat Move - Hisaichi 1 AAGun moved from Chita to S.Buryat Mongolia Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Hupeh 4 Mech.Infs placed in Liaoning 8 Mech.Infs placed in Changchun Turn Complete - Hisaichi Hisaichi collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Hisaichi : 1.00 Chinese : -1.50 Russians : 0.33
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - British 2 ArmoredCars moved from Mersa Matruh to Tobruk 1 Mech.Inf moved from Mersa Matruh to Tobruk 1 Adv.Fighter and 1 Fighter moved from Mersa Matruh to Tobruk 1 Mech.Inf and 16 Tanks moved from Mersa Matruh to Kufra 2 Artillerys and 3 Infantrys moved from Lower Egypt to Mersa Matruh 1 ArmoredCar moved from Cairo to Mersa Matruh 3 Tanks moved from Cairo to Mersa Matruh 1 Mech.Inf moved from Cairo to Tobruk 1 Infantry moved from Cairo to Lower Egypt 2 Mech.Infs moved from Belgian Congo to Kufra 1 Bomber and 1 Fighter moved from French Equatorial Africa to Tobruk 2 Mech.Infs moved from Cape Town to Belgian Congo 2 Adv.Fighters moved from Wales to Andalusia 1 Artillery and 7 Infantrys moved from Bihar to Assam 2 ArmoredCars moved from Assam to N.Thailand 2 ArmoredCars moved from Assam to Kweichow 6 ArmoredCars moved from Assam to Szechwan 1 Mech.Inf moved from Assam to Shensi Chinese take Shensi from Hisaichi 2 Artillerys, 1 Elite and 2 Infantrys moved from Delhi to Bihar 7 Infantrys moved from Hyderabad to Bihar 2 Infantrys moved from Rajputana to Hyderabad 2 ArmoredCars moved from Bombay to Hyderabad 5 ArmoredCars moved from Madras to Bihar 1 Tank moved from E.Qinghai to Suiyuan Chinese take Suiyuan from Hisaichi 1 Tank moved from E.Qinghai to Assam 1 Mech.Inf moved from Gobi Altai to Irkutsk 1 Mech.Inf moved from Gobi Altai to Chahar Chinese take Chahar from Hisaichi Purchase Units - British British buy 6 ArmoredCars, 1 Elite, 8 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Kufra British attack with 3 Mech.Infs and 16 Tanks Italians defend with 1 Infantry and 2 Mech.Infs British roll dice for 3 Mech.Infs and 16 Tanks in Kufra, round 2 : 8/19 hits, 9.00 expected hits Italians roll dice for 1 Infantry and 2 Mech.Infs in Kufra, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Italians and 2 Mech.Infs owned by the Italians lost in Kufra British win, taking Kufra from Italians with 3 Mech.Infs and 16 Tanks remaining. Battle score for attacker is 14 Casualties for Italians: 1 Infantry and 2 Mech.Infs Battle in Szechwan British attack with 6 ArmoredCars Hisaichi defend with 1 ArmoredCar, 2 Infantrys and 1 Tank British roll dice for 6 ArmoredCars in Szechwan, round 2 : 3/6 hits, 2.00 expected hits Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Szechwan, round 2 : 2/4 hits, 1.33 expected hits 2 ArmoredCars owned by the British, 1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Szechwan British roll dice for 4 ArmoredCars in Szechwan, round 3 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in Szechwan, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the British and 1 Tank owned by the Hisaichi lost in Szechwan British win, taking Szechwan from Hisaichi with 3 ArmoredCars remaining. Battle score for attacker is 1 Casualties for British: 3 ArmoredCars Casualties for Hisaichi: 1 ArmoredCar, 2 Infantrys and 1 Tank Battle in Kweichow British attack with 2 ArmoredCars Yamamoto defend with 1 Infantry British roll dice for 2 ArmoredCars in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Yamamoto lost in Kweichow British win, taking Kweichow from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for British: 1 ArmoredCar Casualties for Yamamoto: 1 Infantry Battle in N.Thailand British attack with 2 ArmoredCars Yamamoto defend with 1 Infantry British roll dice for 2 ArmoredCars in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.Thailand British win, taking N.Thailand from Thai with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Tobruk British attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber, 2 Fighters and 2 Mech.Infs Italians defend with 2 Infantrys and 1 Tank British roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber, 2 Fighters and 2 Mech.Infs in Tobruk, round 2 : 3/8 hits, 3.17 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Tobruk, round 2 : 0/3 hits, 1.17 expected hits 1 Tank owned by the Italians and 2 Infantrys owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber, 2 Fighters and 2 Mech.Infs remaining. Battle score for attacker is 9 Casualties for Italians: 2 Infantrys and 1 Tank Non Combat Move - British 1 Adv.Fighter moved from Tobruk to Mersa Matruh 2 Fighters moved from Tobruk to Mersa Matruh 1 Bomber moved from Tobruk to Mersa Matruh Place Units - British 6 Mech.Infs placed in Cairo 2 Mech.Infs placed in Cape Town 1 ArmoredCar and 4 Tanks placed in Delhi British undo move 3. 1 Elite and 4 Tanks placed in Delhi 4 ArmoredCars and 1 Tank placed in Madras 2 ArmoredCars placed in Bombay Turn Complete - British British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
British : 0.17 Italians : -2.17 Hisaichi : 1.17 Yamamoto : 0.67 Thai : -0.33
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TripleA Turn Summary: Anzac round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Anzac 1 Infantry moved from Canberra to 122 Sea Zone 1 Cruiser and 1 Infantry moved from 122 Sea Zone to 67 Sea Zone 1 Adv.Fighter moved from Broome to Java 1 Tank moved from Canberra to 122 Sea Zone 1 Infantry moved from Canberra to 122 Sea Zone 2 Destroyers, 1 Infantry, 1 Tank and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 2 Infantrys and 1 Tank moved from 67 Sea Zone to Java 1 Fighter moved from Broome to 111 Sea Zone 1 Fighter moved from Broome to Java Purchase Units - Anzac Anzac buy 1 Battleship, 2 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in 111 Sea Zone Anzac attack with 1 Fighter Hisaichi defend with 1 T.Boat Anzac roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Fighter in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Hisaichi lost in 111 Sea Zone Anzac win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 T.Boat Battle in Java Anzac attack with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Tank Hisaichi defend with 1 Factory and 2 Infantrys Anzac roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Tank in Java, round 2 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 2 Infantrys in Java, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java Anzac roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Java, round 3 : 2/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Anzac: 2 Infantrys Casualties for Hisaichi: 2 Infantrys Non Combat Move - Anzac 1 Adv.Fighter and 1 Fighter moved from Java to Broome 1 Fighter moved from 111 Sea Zone to Broome 1 Elite and 8 Infantrys moved from Northern Territory to Western Australia 1 Artillery and 6 Infantrys moved from New South Wales to South Australia 2 Infantrys moved from Townsville to Northern Territory 8 Infantrys and 1 Tank moved from Canberra to New South Wales 1 Tank moved from New South Wales to South Australia 1 Artillery, 15 Infantrys and 1 Tank moved from Port Moresby to West Papua 1 Tank moved from West Papua to Hollandia Place Units - Anzac 1 Battleship and 2 Transports placed in 67 Sea Zone 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67 Anzac : -0.33
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TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Dutch 1 Marine, 4 Mech.Infs and 2 Tanks moved from N.Chile to S.Chile 2 ArmoredCars moved from Bolivia to S.Chile 1 Elite and 1 Infantry moved from Bolivia to N.Chile 2 Mech.Infs moved from Suriname to N.Chile Purchase Units - Dutch Dutch buy 3 Tanks; Remaining resources: 2 PUs; Combat - Dutch Battle in S.Chile Dutch attack with 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 2 Tanks Neutral defend with 1 Fighter and 2 Infantrys Dutch roll dice for 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 2 Tanks in S.Chile, round 2 : 4/9 hits, 3.67 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits 1 Fighter owned by the Neutral, 2 ArmoredCars owned by the Dutch and 2 Infantrys owned by the Neutral lost in S.Chile Dutch loses 0 PUs for violating S.Chiles neutrality. Dutch win, taking S.Chile from Neutral with 1 Marine, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Dutch: 2 ArmoredCars Casualties for Neutral: 1 Fighter and 2 Infantrys Non Combat Move - Dutch Place Units - Dutch Turning on Edit Mode EDIT: Removing units owned by Dutch from Suriname: 1 Elite EDIT: Adding units owned by Dutch to Amazon: 1 Elite EDIT: Turning off Edit Mode 3 Tanks placed in Suriname Turn Complete - Dutch Dutch collect 21 PUs; end with 23 PUs
Combat Hit Differential Summary :
Neutral : 0.83 Dutch : 0.33
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TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Dutch 1 Marine, 4 Mech.Infs and 2 Tanks moved from N.Chile to S.Chile 2 ArmoredCars moved from Bolivia to S.Chile 1 Elite and 1 Infantry moved from Bolivia to N.Chile 2 Mech.Infs moved from Suriname to N.Chile Purchase Units - Dutch Dutch buy 3 Tanks; Remaining resources: 2 PUs; Combat - Dutch Battle in S.Chile Dutch attack with 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 2 Tanks Neutral defend with 1 Fighter and 2 Infantrys Dutch roll dice for 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 2 Tanks in S.Chile, round 2 : 4/9 hits, 3.67 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits 1 Fighter owned by the Neutral, 2 ArmoredCars owned by the Dutch and 2 Infantrys owned by the Neutral lost in S.Chile Dutch loses 0 PUs for violating S.Chiles neutrality. Dutch win, taking S.Chile from Neutral with 1 Marine, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Dutch: 2 ArmoredCars Casualties for Neutral: 1 Fighter and 2 Infantrys Non Combat Move - Dutch Place Units - Dutch Turning on Edit Mode EDIT: Removing units owned by Dutch from Suriname: 1 Elite EDIT: Adding units owned by Dutch to Amazon: 1 Elite EDIT: Turning off Edit Mode 3 Tanks placed in Suriname Turn Complete - Dutch Dutch collect 21 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Dutch from Suriname: 2 Tanks EDIT: Adding units owned by Dutch to Java: 2 Tanks EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral : 0.83 Dutch : 0.33
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TripleA Turn Summary: Finns round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Finns 1 Artillery, 1 Elite and 7 Infantrys moved from Oulu to Vyborg 6 Infantrys moved from Tampere to Oulu 3 Tanks moved from Helsinki to Oulu Purchase Units - Finns Finns buy 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Artillery, 1 Elite and 7 Infantrys Russians defend with 2 Infantrys and 1 Tank Finns roll dice for 1 Artillery, 1 Elite and 7 Infantrys in Vyborg, round 2 : 2/9 hits, 2.00 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 1/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg Finns roll dice for 1 Artillery, 1 Elite and 6 Infantrys in Vyborg, round 3 : 1/8 hits, 1.83 expected hits Russians roll dice for 1 Tank in Vyborg, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Artillery, 1 Elite and 6 Infantrys remaining. Battle score for attacker is 7 Casualties for Finns: 1 Infantry Casualties for Russians: 2 Infantrys and 1 Tank Non Combat Move - Finns Place Units - Finns 2 Mech.Infs placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns : -0.83 Russians : -0.67
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TripleA Turn Summary: Romanians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Romanians 2 Tanks moved from Tula to Gorky 3 Tanks moved from Donetsk to Smolensk 2 Tanks moved from Rostov to Penza 1 Tank moved from Rostov to Smolensk 2 ArmoredCars, 1 Elite and 1 Tank moved from Odessa to Donetsk 1 ArmoredCar moved from Crimea to Rostov 2 ArmoredCars and 1 Tank moved from Donetsk to Rostov 2 ArmoredCars and 1 Tank moved from Bucharest to Odessa Purchase Units - Romanians Romanians buy 4 Tanks; Remaining resources: 5 PUs; Combat - Romanians Battle in Penza Romanians attack with 2 Tanks Russians defend with 1 Infantry Romanians roll dice for 2 Tanks in Penza, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 2 Tanks in Penza, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Penza, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Penza Romanians win, taking Penza from Russians with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Smolensk Romanians attack with 4 Tanks Russians defend with 1 Artillery, 1 HeavyTank and 1 Infantry Romanians roll dice for 4 Tanks in Smolensk, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 Artillery, 1 HeavyTank and 1 Infantry in Smolensk, round 2 : 2/3 hits, 1.33 expected hits 1 Infantry owned by the Russians and 2 Tanks owned by the Romanians lost in Smolensk Romanians roll dice for 2 Tanks in Smolensk, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 HeavyTank in Smolensk, round 3 : 2/2 hits, 1.00 expected hits 1 Artillery owned by the Russians and 2 Tanks owned by the Romanians lost in Smolensk Russians win with 1 HeavyTank remaining. Battle score for attacker is -14 Casualties for Romanians: 4 Tanks Casualties for Russians: 1 Artillery and 1 Infantry Battle in Gorky Romanians attack with 2 Tanks Russians defend with 2 Infantrys Romanians roll dice for 2 Tanks in Gorky, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Gorky, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Gorky Romanians roll dice for 1 Tank in Gorky, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Gorky, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Romanians lost in Gorky Russians win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Romanians: 2 Tanks Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun moved from Odessa to Donetsk Place Units - Romanians 4 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 22 PUs; end with 27 PUs
Combat Hit Differential Summary :
Romanians : -2.50 Russians : 2.00
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TripleA Turn Summary: Thai round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Thai 4 ArmoredCars moved from Burma to N.Thailand 12 Infantrys moved from S.Thailand to Burma 6 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Bunkers and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in N.Thailand Thai attack with 4 ArmoredCars British defend with 2 ArmoredCars Thai roll dice for 4 ArmoredCars in N.Thailand, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 ArmoredCars in N.Thailand, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the British lost in N.Thailand Thai roll dice for 4 ArmoredCars in N.Thailand, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 ArmoredCar in N.Thailand, round 3 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British and 1 ArmoredCar owned by the Thai lost in N.Thailand Thai win, taking N.Thailand from British with 3 ArmoredCars remaining. Battle score for attacker is 4 Casualties for British: 2 ArmoredCars Casualties for Thai: 1 ArmoredCar Non Combat Move - Thai Place Units - Thai 1 Bunker placed in S.Thailand 1 Bunker and 5 Infantrys placed in Malaya Turn Complete - Thai Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
British : 0.50 Thai : -0.67
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TripleA Turn Summary: Thai round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Thai 4 ArmoredCars moved from Burma to N.Thailand 12 Infantrys moved from S.Thailand to Burma 6 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Bunkers and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in N.Thailand Thai attack with 4 ArmoredCars British defend with 2 ArmoredCars Thai roll dice for 4 ArmoredCars in N.Thailand, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 ArmoredCars in N.Thailand, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the British lost in N.Thailand Thai roll dice for 4 ArmoredCars in N.Thailand, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 ArmoredCar in N.Thailand, round 3 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British and 1 ArmoredCar owned by the Thai lost in N.Thailand Thai win, taking N.Thailand from British with 3 ArmoredCars remaining. Battle score for attacker is 4 Casualties for British: 2 ArmoredCars Casualties for Thai: 1 ArmoredCar Non Combat Move - Thai Place Units - Thai 1 Bunker placed in S.Thailand 1 Bunker and 5 Infantrys placed in Malaya Turn Complete - Thai Thai collect 21 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by Thai from S.Thailand: 1 Bunker EDIT: Adding units owned by Thai to Lombok: 1 Bunker EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.50 Thai : -0.67
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Americans 2 Artillerys moved from Portugal to Leon 2 Marines moved from Andalusia to Leon 2 S.Submarines moved from 46 Sea Zone to 56 Sea Zone 1 S.Bomber moved from Andalusia to Leon 5 L.Fighters moved from Washington to Portugal 2 S.Submarines moved from 29 Sea Zone to 41 Sea Zone 5 S.Bombers moved from Hollandia to Truk 1 Destroyer moved from 109 Sea Zone to 102 Sea Zone 1 S.Bomber moved from Pearl Harbor to Truk 1 Marine moved from Sicily to 46 Sea Zone 1 Marine and 1 S.Submarine moved from 46 Sea Zone to 48 Sea Zone 1 Marine moved from 48 Sea Zone to Malta British take Malta from Italians 3 S.Submarines moved from 46 Sea Zone to 56 Sea Zone Purchase Units - Americans Americans buy 4 Adv.Fighters, 2 B.Carriers, 1 L.Fighter, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in 102 Sea Zone Americans attack with 1 Destroyer Yamamoto defend with 1 Transport Americans roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 102 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Destroyer owned by the Americans and 1 Transport owned by the Yamamoto lost in 102 Sea Zone Yamamoto win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 1 Transport Battle in Leon Americans attack with 2 Artillerys, 2 Marines and 1 S.Bomber Neutral defend with 3 Infantrys Americans roll dice for 2 Artillerys, 2 Marines and 1 S.Bomber in Leon, round 2 : 4/5 hits, 2.83 expected hits Neutral roll dice for 3 Infantrys in Leon, round 2 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Americans and 3 Infantrys owned by the Neutral lost in Leon Americans loses 0 PUs for violating Leons neutrality. Americans win, taking Leon from Neutral with 1 Artillery, 2 Marines and 1 S.Bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 Artillery Casualties for Neutral: 3 Infantrys Battle in Truk Americans attack with 6 S.Bombers Yamamoto defend with 1 Bunker, 1 Fighter and 2 L.Fighters Americans roll dice for 6 S.Bombers in Truk, round 2 : 5/6 hits, 5.00 expected hits Yamamoto roll dice for 1 Bunker, 1 Fighter and 2 L.Fighters in Truk, round 2 : 3/4 hits, 2.33 expected hits 2 L.Fighters owned by the Yamamoto, 3 S.Bombers owned by the Americans, 1 Bunker owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Truk Americans win with 3 S.Bombers remaining. Battle score for attacker is -16 Casualties for Americans: 3 S.Bombers Casualties for Yamamoto: 1 Bunker, 1 Fighter and 2 L.Fighters Non Combat Move - Americans 3 S.Bombers moved from Truk to Hollandia 1 S.Bomber moved from Leon to Portugal Place Units - Americans 2 Tanks placed in Andalusia 2 Tanks placed in Portugal 1 B.Carrier placed in 98 Sea Zone 2 Adv.Fighters placed in 98 Sea Zone 1 B.Carrier and 1 Submarine placed in 83 Sea Zone 2 Adv.Fighters and 1 L.Fighter placed in 83 Sea Zone Turn Complete - Americans Americans collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Neutral : 0.00 Yamamoto : 1.50 Americans : 1.83
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Germans 2 Artillerys and 12 Infantrys moved from Latvia to Leningrad 3 Mech.Infs moved from Krakow to Smolensk 4 Mech.Infs moved from Warsaw to Smolensk 1 Artillery moved from Minsk to Smolensk 3 Elites moved from East Prussia to 24 Sea Zone 3 Elites moved from 24 Sea Zone to Leningrad 1 Infantry moved from Estonia to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Leningrad 1 Artillery, 1 Elite and 1 Infantry moved from Novgorod to Leningrad 3 JetFighters moved from Rhine to Leningrad 4 Infantrys moved from Upper Norrland to Lapland 1 Infantry moved from Finnmark to Lapland 5 Artillerys, 9 Elites and 3 Tanks moved from Rostov to Stalingrad 4 Artillerys, 2 Elites and 5 Infantrys moved from Kursk to Yaroslavl 6 HeavyTanks and 13 Tanks moved from Moscow to Yaroslavl 7 Mech.Infs moved from Kursk to Georgia 6 Mech.Infs moved from Kiev to Georgia 1 Elite moved from Kiev to Kursk 2 Stukas moved from Provence to 48 Sea Zone 2 Fighters moved from Bavaria to Rome 8 Infantrys moved from Orleanais to Aquitaine 3 Infantrys moved from Normandy to Brittany 4 ArmoredCars moved from Paris to Aquitaine 4 Infantrys moved from Paris to Orleanais 1 Infantry moved from Bavaria to Venetia Purchase Units - Germans Germans buy 1 Bomber, 1 Carrier, 1 Destroyer, 10 HeavyTanks, 21 Infantrys, 2 JetFighters, 7 Mech.Infs, 1 S.Submarine and 4 Tanks; Remaining resources: 10 PUs; Combat - Germans Battle in 48 Sea Zone Germans attack with 2 Stukas Americans defend with 1 S.Submarine Germans roll dice for 2 Stukas in 48 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 S.Submarine owned by the Americans lost in 48 Sea Zone Germans win with 2 Stukas remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in Georgia Germans attack with 13 Mech.Infs Russians defend with 1 AAGun, 2 ArmoredCars, 1 Factory, 1 HeavyTank, 3 Mech.Infs and 3 Tanks Germans roll dice for 13 Mech.Infs in Georgia, round 2 : 5/13 hits, 4.33 expected hits Russians roll dice for 2 ArmoredCars, 1 HeavyTank, 3 Mech.Infs and 3 Tanks in Georgia, round 2 : 7/9 hits, 3.50 expected hits 2 ArmoredCars owned by the Russians, 3 Mech.Infs owned by the Russians and 7 Mech.Infs owned by the Germans lost in Georgia Germans roll dice for 6 Mech.Infs in Georgia, round 3 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 HeavyTank and 3 Tanks in Georgia, round 3 : 4/4 hits, 2.17 expected hits 4 Mech.Infs owned by the Germans and 3 Tanks owned by the Russians lost in Georgia Germans roll dice for 2 Mech.Infs in Georgia, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 HeavyTank in Georgia, round 4 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 Mech.Infs in Georgia, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 HeavyTank in Georgia, round 5 : 1/1 hits, 0.67 expected hits 1 Mech.Inf owned by the Germans and 1 HeavyTank owned by the Russians lost in Georgia Germans win, taking Georgia from Russians with 1 Mech.Inf remaining. Battle score for attacker is -24 Casualties for Germans: 12 Mech.Infs Casualties for Russians: 2 ArmoredCars, 1 HeavyTank, 3 Mech.Infs and 3 Tanks Battle in Stalingrad Germans attack with 5 Artillerys, 9 Elites and 3 Tanks Russians defend with 1 AAGun, 1 Factory, 5 Infantrys and 5 Tanks Germans roll dice for 5 Artillerys, 9 Elites and 3 Tanks in Stalingrad, round 2 : 8/17 hits, 7.00 expected hits Russians roll dice for 5 Infantrys and 5 Tanks in Stalingrad, round 2 : 5/10 hits, 4.17 expected hits 5 Infantrys owned by the Russians, 5 Elites owned by the Germans and 3 Tanks owned by the Russians lost in Stalingrad Germans roll dice for 5 Artillerys, 4 Elites and 3 Tanks in Stalingrad, round 3 : 6/12 hits, 5.17 expected hits Russians roll dice for 2 Tanks in Stalingrad, round 3 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Russians lost in Stalingrad Germans win, taking Stalingrad from Russians with 5 Artillerys, 4 Elites and 3 Tanks remaining. Battle score for attacker is 20 Casualties for Germans: 5 Elites Casualties for Russians: 5 Infantrys and 5 Tanks Battle in Yaroslavl Germans attack with 4 Artillerys, 2 Elites, 6 HeavyTanks, 5 Infantrys and 13 Tanks Russians defend with 1 HeavyTank, 13 Infantrys and 7 Mech.Infs Germans roll dice for 4 Artillerys, 2 Elites, 6 HeavyTanks, 5 Infantrys and 13 Tanks in Yaroslavl, round 2 : 12/30 hits, 14.00 expected hits Russians roll dice for 1 HeavyTank, 13 Infantrys and 7 Mech.Infs in Yaroslavl, round 2 : 7/21 hits, 7.33 expected hits 12 Infantrys owned by the Russians, 2 Artillerys owned by the Germans and 5 Infantrys owned by the Germans lost in Yaroslavl Germans roll dice for 2 Artillerys, 2 Elites, 6 HeavyTanks and 13 Tanks in Yaroslavl, round 3 : 16/23 hits, 12.17 expected hits Russians roll dice for 1 HeavyTank, 1 Infantry and 7 Mech.Infs in Yaroslavl, round 3 : 4/9 hits, 3.33 expected hits 1 Infantry owned by the Russians, 2 Elites owned by the Germans, 7 Mech.Infs owned by the Russians, 2 Artillerys owned by the Germans and 1 HeavyTank owned by the Russians lost in Yaroslavl Germans win, taking Yaroslavl from Russians with 6 HeavyTanks and 13 Tanks remaining. Battle score for attacker is 43 Casualties for Germans: 4 Artillerys, 2 Elites and 5 Infantrys Casualties for Russians: 1 HeavyTank, 13 Infantrys and 7 Mech.Infs Battle in Smolensk Germans attack with 1 Artillery and 7 Mech.Infs Russians defend with 1 HeavyTank Germans roll dice for 1 Artillery and 7 Mech.Infs in Smolensk, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 HeavyTank in Smolensk, round 2 : 1/1 hits, 0.67 expected hits 1 Artillery owned by the Germans and 1 HeavyTank owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 7 Mech.Infs remaining. Battle score for attacker is 3 Casualties for Germans: 1 Artillery Casualties for Russians: 1 HeavyTank Battle in Lapland Germans attack with 5 Infantrys Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 5 Infantrys in Lapland, round 2 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Lapland Germans roll dice for 5 Infantrys in Lapland, round 3 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Lapland, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Lapland Germans win, taking Lapland from Russians with 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Germans: 1 Infantry Battle in Leningrad Germans attack with 3 Artillerys, 4 Elites, 14 Infantrys and 3 JetFighters Russians defend with 1 AAGun, 6 Bunkers, 1 Factory and 5 HeavyTanks AA fire in Leningrad : 1/3 hits, 0.50 expected hits 1 JetFighter owned by the Germans lost in Leningrad Germans roll dice for 1 Battleship and 2 Cruisers in Leningrad, round 2 : 3/3 hits, 1.67 expected hits Units damaged: 3 Bunkers owned by the Russians Germans roll dice for 3 Artillerys, 4 Elites, 14 Infantrys and 2 JetFighters in Leningrad, round 2 : 6/23 hits, 6.50 expected hits Units damaged: 3 Bunkers owned by the Russians Russians roll dice for 6 Bunkers and 5 HeavyTanks in Leningrad, round 2 : 6/11 hits, 6.33 expected hits 6 Infantrys owned by the Germans and 3 Bunkers owned by the Russians lost in Leningrad Germans roll dice for 3 Artillerys, 4 Elites, 8 Infantrys and 2 JetFighters in Leningrad, round 3 : 6/17 hits, 5.50 expected hits Russians roll dice for 3 Bunkers and 5 HeavyTanks in Leningrad, round 3 : 4/8 hits, 4.83 expected hits 4 Infantrys owned by the Germans, 3 Bunkers owned by the Russians and 3 HeavyTanks owned by the Russians lost in Leningrad Germans roll dice for 3 Artillerys, 4 Elites, 4 Infantrys and 2 JetFighters in Leningrad, round 4 : 3/13 hits, 4.83 expected hits Russians roll dice for 2 HeavyTanks in Leningrad, round 4 : 1/2 hits, 1.33 expected hits 1 Infantry owned by the Germans and 2 HeavyTanks owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 3 Artillerys, 4 Elites, 3 Infantrys and 2 JetFighters remaining. Battle score for attacker is 37 Casualties for Germans: 11 Infantrys and 1 JetFighter Casualties for Russians: 6 Bunkers and 5 HeavyTanks Non Combat Move - Germans 2 JetFighters moved from Leningrad to Novgorod 1 AAGun moved from Kursk to Rostov 1 AAGun moved from Normandy to Brittany 1 AAGun moved from Netherlands to Belgium 1 AAGun moved from Hamburg to Netherlands 1 AAGun moved from Minsk to Smolensk 2 Stukas moved from 48 Sea Zone to Campania Place Units - Germans 3 Infantrys placed in Normandy 8 Infantrys placed in Paris 10 HeavyTanks placed in Moscow 3 Mech.Infs placed in Krakow 4 Mech.Infs placed in Warsaw 4 Tanks placed in Rhine 1 Carrier, 1 Destroyer and 1 S.Submarine placed in 24 Sea Zone 6 Infantrys placed in Hamburg 3 Infantrys placed in Bavaria 1 Bomber, 1 Infantry and 2 JetFighters placed in Hungary Turn Complete - Germans Germans collect 152 PUs; end with 162 PUs
Combat Hit Differential Summary :
Germans : 5.17 Russians : 4.00 AA fire in Leningrad : : 0.50
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Russians 1 Mech.Inf moved from N.Buryat Mongolia to Okhotsk 1 Infantry moved from N.Buryat Mongolia to Yakutsk 3 Artillerys, 2 Fighters, 4 HeavyTanks, 4 Infantrys and 2 Tanks moved from N.Buryat Mongolia to Olyokminsk 3 Infantrys moved from Kuybyshev to Penza 2 Infantrys moved from Astrakhan to Georgia 1 Artillery moved from Erzurum to Georgia 6 Infantrys moved from Erzurum to Astrakhan 1 Tank moved from Lanchow to Shansi Chinese take Shansi from Yamamoto Purchase Units - Russians Russians buy 2 Bunkers, 10 HeavyTanks and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Georgia Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 AAGun, 1 Factory and 1 Mech.Inf Russians roll dice for 1 Artillery and 2 Infantrys in Georgia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Mech.Inf in Georgia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Georgia Russians roll dice for 1 Artillery and 1 Infantry in Georgia, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Mech.Inf in Georgia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Georgia Russians win, taking Georgia from Germans with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Mech.Inf Battle in Penza Russians attack with 3 Infantrys Romanians defend with 2 Tanks Russians roll dice for 3 Infantrys in Penza, round 2 : 0/3 hits, 0.50 expected hits Romanians roll dice for 2 Tanks in Penza, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 3 Infantrys in Penza, round 3 : 1/3 hits, 0.50 expected hits Romanians roll dice for 2 Tanks in Penza, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Penza Russians roll dice for 2 Infantrys in Penza, round 4 : 1/2 hits, 0.33 expected hits Romanians roll dice for 1 Tank in Penza, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Penza Russians win, taking Penza from Romanians with 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 Infantrys Casualties for Romanians: 2 Tanks Non Combat Move - Russians 2 Infantrys moved from Kuybyshev to Ufa 2 Fighters moved from Olyokminsk to Surgut Place Units - Russians 1 Bunker and 5 HeavyTanks placed in Sverdlovsk 1 Bunker, 4 HeavyTanks and 2 Tanks placed in Sibirsky 1 HeavyTank placed in W.Iran Turn Complete - Russians Russians collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 1.33 Romanians : -0.50 Russians : 0.17
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Italians 1 Infantry moved from El Agheila to Hun Purchase Units - Italians Italians buy 4 Artillerys, 1 Bunker, 3 HeavyTanks and 11 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Italians 2 Infantrys moved from Tuscany to Venetia 1 Tank moved from Tuscany to Venetia 2 Infantrys moved from Rome to Campania Place Units - Italians 1 Bunker and 3 HeavyTanks placed in Hun 4 Infantrys placed in Greece 2 Artillerys and 2 Infantrys placed in Tunis 2 Artillerys placed in E.Morocco 2 Infantrys placed in E.Morocco 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - French 1 Adv.Fighter and 1 Bomber moved from Mersa Matruh to El Agheila 1 Elite moved from Darfur to Kufra 1 Adv.Fighter moved from Syria to Kufra 1 Bomber moved from Syria to El Agheila 3 Infantrys moved from Lower Egypt to Mersa Matruh 1 Fighter moved from Churchill to South Atlantic USA 1 Infantry moved from Amazon to Bahia Purchase Units - French French buy 1 Factory, 1 Infantry and 1 Tank; Remaining resources: 2 PUs; Combat - French Battle in El Agheila French attack with 1 Adv.Fighter and 2 Bombers Italians defend with 1 Infantry French roll dice for 1 Adv.Fighter and 2 Bombers in El Agheila, round 2 : 2/3 hits, 1.83 expected hits Germans roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in El Agheila French win with 1 Adv.Fighter and 2 Bombers remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - French 2 Bombers moved from El Agheila to Mersa Matruh 1 Adv.Fighter moved from El Agheila to Kufra Place Units - French 1 Factory placed in French Equatorial Africa 1 Infantry and 1 Tank placed in Syria Turn Complete - French French collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.33 French : 0.17
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TripleA Turn Summary: Yamamoto round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Yamamoto 3 Tanks moved from East Gobi to Chahar 3 Tanks moved from East Gobi to Chahar 1 Mech.Inf moved from S.Buryat Mongolia to East Gobi 4 Infantrys moved from N.French Indochina to Yunnan 8 Infantrys moved from N.French Indochina to Kweichow 9 Infantrys moved from Hunan to Kwangsi 3 Infantrys moved from Hunan to Hupeh 7 Mech.Infs moved from S.Buryat Mongolia to N.Buryat Mongolia 1 Marine moved from Tokyo to 85 Sea Zone 2 ArmoredCars moved from Kyushu to 85 Sea Zone 1 Infantry moved from Kyushu to 85 Sea Zone 1 Adv.Fighter, 2 ArmoredCars, 4 B.Carriers, 1 B.Transport, 4 Destroyers, 2 Fighters, 1 Infantry, 3 L.Fighters and 1 Marine moved from 85 Sea Zone to 92 Sea Zone 2 ArmoredCars, 1 Infantry and 1 Marine moved from 92 Sea Zone to N.French Indochina Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 5 B.Transports and 1 Fighter; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.Buryat Mongolia Yamamoto attack with 7 Mech.Infs Russians defend with 1 Bunker Yamamoto roll dice for 7 Mech.Infs in N.Buryat Mongolia, round 2 : 3/7 hits, 2.33 expected hits Russians roll dice for 1 Bunker in N.Buryat Mongolia, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Mech.Inf owned by the Yamamoto lost in N.Buryat Mongolia Yamamoto win, taking N.Buryat Mongolia from Russians with 6 Mech.Infs remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Mech.Inf Casualties for Russians: 1 Bunker Battle in Yunnan Yamamoto attack with 4 Infantrys British defend with 1 Infantry Yamamoto roll dice for 4 Infantrys in Yunnan, round 2 : 0/4 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Yunnan Yamamoto roll dice for 3 Infantrys in Yunnan, round 3 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Infantrys in Yunnan, round 4 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Infantrys in Yunnan, round 5 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Infantrys in Yunnan, round 6 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Infantrys in Yunnan, round 7 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Infantrys in Yunnan, round 8 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 8 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Infantrys Casualties for British: 1 Infantry Battle in Chahar Yamamoto attack with 6 Tanks British defend with 1 Mech.Inf Yamamoto roll dice for 6 Tanks in Chahar, round 2 : 2/6 hits, 3.00 expected hits Chinese roll dice for 1 Mech.Inf in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Chahar Yamamoto win, taking Chahar from Chinese with 6 Tanks remaining. Battle score for attacker is 6 Casualties for British: 1 Mech.Inf Battle in Kweichow Yamamoto attack with 8 Infantrys British defend with 1 ArmoredCar Yamamoto roll dice for 8 Infantrys in Kweichow, round 2 : 0/8 hits, 1.33 expected hits Chinese roll dice for 1 ArmoredCar in Kweichow, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 8 Infantrys in Kweichow, round 3 : 4/8 hits, 1.33 expected hits Chinese roll dice for 1 ArmoredCar in Kweichow, round 3 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Yamamoto lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 7 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 ArmoredCar Non Combat Move - Yamamoto Place Units - Yamamoto 5 B.Transports placed in 92 Sea Zone Yamamoto undo move 1. 3 B.Transports placed in 92 Sea Zone 2 B.Transports placed in 92 Sea Zone 4 Artillerys placed in Hong Kong 1 Adv.Fighter and 1 Fighter placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Yamamoto : -1.67 Chinese : 0.00 Russians : 0.50
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Chinese 3 Elites and 16 Infantrys moved from Ningsia to Shensi 2 Infantrys moved from Lanchow to Sikang 8 Infantrys moved from Lanchow to Shensi 6 Infantrys moved from E.Qinghai to Sikang 4 Infantrys moved from Gobi Altai to Ulan Bator 1 Elite and 5 Infantrys moved from Hsining to E.Qinghai 3 Infantrys moved from E.Sinkiang to Gobi Altai 1 Infantry moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Chinese Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Hisaichi 1 Elite, 34 Infantrys and 1 Tank moved from Ayan to N.Buryat Mongolia 4 Infantrys moved from Heilungchiang to Ayan 1 Infantry moved from Khabarovsk to Ayan 8 Mech.Infs moved from Changchun to Ayan 4 Mech.Infs moved from Liaoning to N.Buryat Mongolia 8 Infantrys moved from Kirin to Heilungchiang 1 Infantry and 1 Tank moved from Hupeh to Shansi 2 Tanks moved from S.Buryat Mongolia to Ayan 1 Elite and 1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia 3 Fighters moved from S.Buryat Mongolia to Shansi 1 Infantry moved from East And South Borneo to Banjarmasin 4 Fighters moved from Banjarmasin to Sumatra Purchase Units - Hisaichi Hisaichi buy 3 Adv.Fighters, 2 Bunkers and 7 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shansi Hisaichi attack with 3 Fighters, 1 Infantry and 1 Tank Russians defend with 1 Tank Hisaichi roll dice for 3 Fighters, 1 Infantry and 1 Tank in Shansi, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 Tank in Shansi, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Shansi Hisaichi win, taking Shansi from Chinese with 3 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Russians: 1 Tank Non Combat Move - Hisaichi 3 Fighters moved from Shansi to Hupeh Place Units - Hisaichi 1 Bunker placed in Sumatra 3 Adv.Fighters and 1 Bunker placed in Hupeh 4 Mech.Infs placed in Liaoning 3 Mech.Infs placed in Changchun Turn Complete - Hisaichi Hisaichi collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33 Chinese : -0.50
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - British 1 Mech.Inf moved from Tobruk to Ghadames British take El Agheila from Germans British take Tripoli from Italians British take Ghadames from Italians 2 ArmoredCars and 1 Mech.Inf moved from Tobruk to Hun 3 Mech.Infs and 16 Tanks moved from Kufra to Hun 1 Adv.Fighter, 1 ArmoredCar, 1 Bomber, 2 Fighters and 3 Tanks moved from Mersa Matruh to Hun 1 Mech.Inf moved from Shensi to East Gobi 1 Tank moved from Suiyuan to East Gobi 1 ArmoredCar moved from Szechwan to Suiyuan 2 ArmoredCars moved from Szechwan to Yunnan 1 Infantry moved from Assam to Yunnan Purchase Units - British British buy 2 Bombers, 5 Fighters and 5 Mech.Infs; Remaining resources: 1 PUs; Combat - British Battle in Yunnan British attack with 2 ArmoredCars and 1 Infantry Yamamoto defend with 2 Infantrys British roll dice for 2 ArmoredCars and 1 Infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 2 Infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 ArmoredCars and 1 Infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 2 Infantrys in Yunnan, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 2 ArmoredCars and 1 Infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 2 Infantrys in Yunnan, round 4 : 2/2 hits, 0.67 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the British lost in Yunnan 1 ArmoredCar retreated to Szechwan Yamamoto win with 2 Infantrys remaining. Battle score for attacker is -6 Casualties for British: 1 ArmoredCar and 1 Infantry Battle in East Gobi British attack with 1 Mech.Inf and 1 Tank Yamamoto defend with 1 Mech.Inf British roll dice for 1 Mech.Inf and 1 Tank in East Gobi, round 2 : 2/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Mech.Inf in East Gobi, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Yamamoto lost in East Gobi British win, taking East Gobi from Hisaichi with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Mech.Inf Battle in Hun British attack with 1 Adv.Fighter, 3 ArmoredCars, 1 Bomber, 2 Fighters, 4 Mech.Infs and 19 Tanks Italians defend with 3 Bunkers, 1 Factory, 7 HeavyTanks, 6 Infantrys, 2 Mech.Infs and 2 Tanks British roll dice for 1 Adv.Fighter, 3 ArmoredCars, 1 Bomber, 2 Fighters, 4 Mech.Infs and 19 Tanks in Hun, round 2 : 6/30 hits, 13.67 expected hits Units damaged: 3 Bunkers owned by the Italians Italians roll dice for 3 Bunkers, 7 HeavyTanks, 6 Infantrys, 2 Mech.Infs and 2 Tanks in Hun, round 2 : 8/20 hits, 9.83 expected hits 3 ArmoredCars owned by the British, 1 Fighter owned by the British, 3 Infantrys owned by the Italians and 4 Mech.Infs owned by the British lost in Hun British roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 19 Tanks in Hun, round 3 : 12/22 hits, 11.00 expected hits Italians roll dice for 3 Bunkers, 7 HeavyTanks, 3 Infantrys, 2 Mech.Infs and 2 Tanks in Hun, round 3 : 9/17 hits, 8.83 expected hits 2 HeavyTanks owned by the Italians, 1 Fighter owned by the British, 3 Bunkers owned by the Italians, 2 Tanks owned by the Italians, 8 Tanks owned by the British, 3 Infantrys owned by the Italians and 2 Mech.Infs owned by the Italians lost in Hun British roll dice for 1 Adv.Fighter, 1 Bomber and 11 Tanks in Hun, round 4 : 8/13 hits, 6.67 expected hits Italians roll dice for 5 HeavyTanks in Hun, round 4 : 3/5 hits, 3.33 expected hits 5 HeavyTanks owned by the Italians and 3 Tanks owned by the British lost in Hun British win, taking Hun from Italians with 1 Adv.Fighter, 1 Bomber and 8 Tanks remaining. Battle score for attacker is -6 Casualties for British: 3 ArmoredCars, 2 Fighters, 4 Mech.Infs and 11 Tanks Casualties for Italians: 3 Bunkers, 7 HeavyTanks, 6 Infantrys, 2 Mech.Infs and 2 Tanks Non Combat Move - British 1 Bomber moved from Hun to Kufra 1 Adv.Fighter moved from Hun to Kufra 2 Artillerys and 3 Infantrys moved from Mersa Matruh to Kufra 6 Mech.Infs moved from Cairo to Kufra 1 Infantry moved from Lower Egypt to Mersa Matruh 2 Mech.Infs moved from Belgian Congo to Kufra 2 Mech.Infs moved from Cape Town to Belgian Congo 5 ArmoredCars, 2 Artillerys, 1 Elite and 9 Infantrys moved from Bihar to Assam 2 ArmoredCars moved from Hyderabad to Assam 2 Infantrys moved from Hyderabad to Bihar 1 AAGun, 1 Elite and 4 Tanks moved from Delhi to Bihar 4 Tanks moved from Bihar to Assam 4 ArmoredCars and 1 Tank moved from Madras to Bihar 2 ArmoredCars moved from Bombay to Hyderabad Place Units - British 5 Mech.Infs placed in Delhi 5 Fighters placed in Madras 2 Bombers placed in Bombay Turn Complete - British British collect 107 PUs; end with 108 PUs
Combat Hit Differential Summary :
British : -6.67 Hisaichi : -0.33 Italians : -2.00 Yamamoto : 0.00