Good luck, and have fun! And as you said a few years back: May the best German win ;-)
The best of luck to you too, may the best Anglo-Saxon win ;-)
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Italians
2 Infantrys moved from Lombardy to Tuscany
1 Tank moved from Provence to Tuscany
3 Infantrys moved from N.Algeria to E.Morocco
2 Infantrys moved from El Agheila to Tobruk
1 Tank moved from Hun to Tobruk
2 Infantrys moved from El Agheila to Kufra
2 Mech.Infs moved from Hun to Kufra
6 Infantrys moved from Rome to Campania
Purchase Units - Italians
Italians buy 1 Bunker and 28 Infantrys; Remaining resources: 1 PUs;
Combat - Italians
Battle in Tuscany
Italians attack with 2 Infantrys and 1 Tank
Americans defend with 1 Elite
Italians roll dice for 2 Infantrys and 1 Tank in Tuscany, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 Elite in Tuscany, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 Infantrys and 1 Tank in Tuscany, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 Elite in Tuscany, round 3 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Americans lost in Tuscany
Italians win, taking Tuscany from Americans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3
Casualties for Americans: 1 Elite
Battle in Kufra
Italians attack with 2 Infantrys and 2 Mech.Infs
British defend with 2 Mech.Infs
Italians roll dice for 2 Infantrys and 2 Mech.Infs in Kufra, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 2 Mech.Infs in Kufra, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Kufra
Italians roll dice for 1 Infantry and 2 Mech.Infs in Kufra, round 3 : 3/3 hits, 1.00 expected hits
British roll dice for 1 Mech.Inf in Kufra, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Kufra
Italians win, taking Kufra from British with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 10
Casualties for Italians: 1 Infantry
Casualties for British: 2 Mech.Infs
Battle in Campania
Italians attack with 6 Infantrys
Americans defend with 1 AAGun and 1 Infantry
Italians roll dice for 6 Infantrys in Campania, round 2 : 1/6 hits, 1.00 expected hits
Americans roll dice for 1 Infantry in Campania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Campania
Italians win, taking Campania from Americans with 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Tobruk
Italians attack with 2 Infantrys and 1 Tank
British defend with 2 ArmoredCars
Italians roll dice for 2 Infantrys and 1 Tank in Tobruk, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 2 ArmoredCars in Tobruk, round 2 : 0/2 hits, 0.33 expected hits
1 ArmoredCar owned by the British lost in Tobruk
Italians roll dice for 2 Infantrys and 1 Tank in Tobruk, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 ArmoredCar in Tobruk, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 2 Infantrys and 1 Tank in Tobruk, round 4 : 0/3 hits, 0.83 expected hits
British roll dice for 1 ArmoredCar in Tobruk, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 2 Infantrys and 1 Tank in Tobruk, round 5 : 1/3 hits, 0.83 expected hits
British roll dice for 1 ArmoredCar in Tobruk, round 5 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for British: 2 ArmoredCars
Non Combat Move - Italians
Place Units - Italians
1 Bunker and 4 Infantrys placed in Tunis
10 Infantrys placed in Rome
4 Infantrys placed in E.Morocco
3 Infantrys placed in Hun
Italians undo move 1.
1 Bunker placed in Hun
4 Infantrys placed in Tunis
2 Infantrys placed in Lombardy
1 Infantry placed in Provence
3 Infantrys placed in Lombardy
1 Infantry placed in Greece
Italians undo move 6.
2 Infantrys placed in Greece
Turn Complete - Italians
Italians collect 62 PUs; end with 63 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : -0.83
Americans : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - French
1 Elite moved from New Valley to Darfur
1 Adv.Fighter and 1 Bomber moved from Syria to Mersa Matruh
Purchase Units - French
French buy 1 Adv.Fighter and 1 Bomber; Remaining resources: 0 PUs;
Non Combat Move - French
3 Infantrys moved from Palestine to Lower Egypt
Place Units - French
1 Adv.Fighter and 1 Bomber placed in Syria
Turn Complete - French
French collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Yamamoto
1 Infantry moved from N.French Indochina to Kweichow
1 Infantry moved from N.French Indochina to N.Thailand
2 Infantrys moved from Kwangsi to N.French Indochina
3 L.Fighters moved from 85 Sea Zone to 116 Sea Zone
1 Adv.Fighter and 2 Fighters moved from 85 Sea Zone to 76 Sea Zone
2 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to 109 Sea Zone
1 Tank moved from Kyushu to 85 Sea Zone
1 Elite moved from Tohoku to 85 Sea Zone
1 Elite, 2 Fighters, 1 Tank and 1 Transport moved from 85 Sea Zone to 102 Sea Zone
1 Elite, 2 Fighters and 1 Tank moved from 102 Sea Zone to Ponape
8 Mech.Infs moved from Ningsia to S.Buryat Mongolia
6 Tanks moved from Ningsia to East Gobi
12 Infantrys moved from Kwangtung to Hunan
Purchase Units - Yamamoto
Yamamoto buy 1 B.Transport, 1 Bunker, 1 Destroyer, 6 Infantrys, 3 L.Fighters and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 116 Sea Zone
Yamamoto attack with 3 L.Fighters
Americans defend with 1 B.Transport and 1 Transport
Yamamoto roll dice for 3 L.Fighters in 116 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 B.Transport and 1 Transport in 116 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 L.Fighter owned by the Yamamoto and 1 Transport owned by the Americans lost in 116 Sea Zone
Yamamoto roll dice for 2 L.Fighters in 116 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 B.Transport in 116 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Americans lost in 116 Sea Zone
Yamamoto win with 2 L.Fighters remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 L.Fighter
Casualties for Americans: 1 B.Transport and 1 Transport
Battle in 109 Sea Zone
Yamamoto attack with 2 Adv.Fighters and 1 Fighter
Americans defend with 1 Destroyer and 2 Transports
Yamamoto roll dice for 2 Adv.Fighters and 1 Fighter in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer and 2 Transports in 109 Sea Zone, round 2 : 2/3 hits, 0.67 expected hits
1 Adv.Fighter owned by the Yamamoto, 2 Transports owned by the Americans and 1 Fighter owned by the Yamamoto lost in 109 Sea Zone
Yamamoto roll dice for 1 Adv.Fighter in 109 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter in 109 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Destroyer in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter in 109 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Destroyer in 109 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 Adv.Fighter owned by the Yamamoto lost in 109 Sea Zone
Americans win with 1 Destroyer remaining. Battle score for attacker is -16
Casualties for Yamamoto: 2 Adv.Fighters and 1 Fighter
Casualties for Americans: 2 Transports
Battle in 76 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 2 Fighters
Americans defend with 1 S.Submarine
Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 76 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 S.Submarine owned by the Americans lost in 76 Sea Zone
Yamamoto win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 10
Casualties for Americans: 1 S.Submarine
Battle in Ponape
Yamamoto attack with 1 Elite, 2 Fighters and 1 Tank
Americans defend with 1 Marine and 1 Tank
Yamamoto roll dice for 1 Elite, 2 Fighters and 1 Tank in Ponape, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 Marine and 1 Tank in Ponape, round 2 : 1/2 hits, 0.83 expected hits
1 Marine owned by the Americans and 1 Elite owned by the Yamamoto lost in Ponape
Yamamoto roll dice for 2 Fighters and 1 Tank in Ponape, round 3 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 Tank in Ponape, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Americans and 1 Fighter owned by the Yamamoto lost in Ponape
Yamamoto win, taking Ponape from Americans with 1 Fighter and 1 Tank remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Elite and 1 Fighter
Casualties for Americans: 1 Marine and 1 Tank
Battle in S.Buryat Mongolia
Yamamoto attack with 8 Mech.Infs
British defend with 1 Tank
Yamamoto roll dice for 8 Mech.Infs in S.Buryat Mongolia, round 2 : 3/8 hits, 2.67 expected hits
Russians roll dice for 1 Tank in S.Buryat Mongolia, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in S.Buryat Mongolia
Yamamoto win, taking S.Buryat Mongolia from Russians with 8 Mech.Infs remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Non Combat Move - Yamamoto
2 L.Fighters moved from 116 Sea Zone to Truk
1 Fighter moved from Ponape to Truk
1 Adv.Fighter and 2 Fighters moved from 76 Sea Zone to 85 Sea Zone
Place Units - Yamamoto
1 B.Transport, 1 Destroyer and 3 L.Fighters placed in 85 Sea Zone
1 Bunker placed in Truk
3 Infantrys placed in Kwangsi
1 Marine placed in Tokyo
3 Infantrys placed in Hong Kong
Turn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Yamamoto : -1.83
Americans : 2.50
Russians : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Chinese
1 Infantry moved from Gobi Altai to Ulan Bator
2 Infantrys moved from Gobi Altai to Ulan Bator
3 Infantrys moved from Gobi Altai to Ulan Bator
9 Infantrys moved from Gobi Altai to Ningsia
3 Elites moved from E.Qinghai to Ningsia
7 Infantrys moved from E.Qinghai to Ningsia
10 Infantrys moved from E.Qinghai to Lanchow
6 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
3 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Ningsia
Chinese attack with 3 Elites and 16 Infantrys
Yamamoto defend with 1 Mech.Inf
Chinese roll dice for 3 Elites and 16 Infantrys in Ningsia, round 2 : 7/19 hits, 3.67 expected hits
Hisaichi roll dice for 1 Mech.Inf in Ningsia, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Yamamoto lost in Ningsia
Chinese win, taking Ningsia from Hisaichi with 3 Elites and 16 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Mech.Inf
Non Combat Move - Chinese
Place Units - Chinese
1 Elite and 5 Infantrys placed in Hsining
1 Infantry placed in Urumqi
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33
Chinese : 3.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Hisaichi
6 Infantrys moved from Khabarovsk to Ayan
10 Infantrys moved from Heilungchiang to Ayan
1 ArmoredCar and 1 Tank moved from Hupeh to Yunnan
1 ArmoredCar moved from Hupeh to Szechwan
2 Infantrys moved from Shensi to Szechwan
1 Tank moved from Shensi to Szechwan
2 Infantrys and 5 Tanks moved from Shensi to Hupeh
8 Infantrys moved from Changchun to Kirin
4 Infantrys moved from Liaoning to Heilungchiang
1 Infantry moved from Vladivostok to Khabarovsk
1 Elite and 20 Infantrys moved from Chita to Ayan
1 Tank moved from Eastern Mongolia to Ayan
1 Elite and 1 Infantry moved from Eastern Mongolia to S.Buryat Mongolia
1 Infantry moved from East Gobi to S.Buryat Mongolia
2 Tanks moved from East Gobi to S.Buryat Mongolia
3 Fighters moved from Heilungchiang to S.Buryat Mongolia
Purchase Units - Hisaichi
Hisaichi buy 1 Bunker, 3 Infantrys and 12 Mech.Infs; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Ayan
Hisaichi attack with 1 Elite, 36 Infantrys and 1 Tank
British defend with 2 Infantrys; Russians defend with 3 Infantrys
Hisaichi roll dice for 1 Elite, 36 Infantrys and 1 Tank in Ayan, round 2 : 9/38 hits, 6.83 expected hits
Russians roll dice for 5 Infantrys in Ayan, round 2 : 2/5 hits, 1.67 expected hits
3 Infantrys owned by the Russians, 2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Elite, 34 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Hisaichi: 2 Infantrys
Casualties for British: 2 Infantrys
Casualties for Russians: 3 Infantrys
Battle in Szechwan
Hisaichi attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
Russians defend with 2 Tanks
Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Szechwan, round 2 : 0/4 hits, 1.17 expected hits
Chinese roll dice for 2 Tanks in Szechwan, round 2 : 0/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Szechwan, round 3 : 2/4 hits, 1.17 expected hits
Chinese roll dice for 2 Tanks in Szechwan, round 3 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Russians lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10
Casualties for Russians: 2 Tanks
Battle in Yunnan
Hisaichi attack with 1 ArmoredCar and 1 Tank
British defend with 1 ArmoredCar and 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Yunnan, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi lost in Yunnan
Hisaichi roll dice for 1 Tank in Yunnan, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 3 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Tank in Yunnan, round 4 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 4 : 1/2 hits, 0.50 expected hits
1 ArmoredCar owned by the British and 1 Tank owned by the Hisaichi lost in Yunnan
Chinese win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Hisaichi: 1 ArmoredCar and 1 Tank
Casualties for British: 1 ArmoredCar
Non Combat Move - Hisaichi
1 AAGun moved from Chita to S.Buryat Mongolia
Place Units - Hisaichi
1 Bunker and 3 Infantrys placed in Hupeh
4 Mech.Infs placed in Liaoning
8 Mech.Infs placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Hisaichi : 1.00
Chinese : -1.50
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - British
2 ArmoredCars moved from Mersa Matruh to Tobruk
1 Mech.Inf moved from Mersa Matruh to Tobruk
1 Adv.Fighter and 1 Fighter moved from Mersa Matruh to Tobruk
1 Mech.Inf and 16 Tanks moved from Mersa Matruh to Kufra
2 Artillerys and 3 Infantrys moved from Lower Egypt to Mersa Matruh
1 ArmoredCar moved from Cairo to Mersa Matruh
3 Tanks moved from Cairo to Mersa Matruh
1 Mech.Inf moved from Cairo to Tobruk
1 Infantry moved from Cairo to Lower Egypt
2 Mech.Infs moved from Belgian Congo to Kufra
1 Bomber and 1 Fighter moved from French Equatorial Africa to Tobruk
2 Mech.Infs moved from Cape Town to Belgian Congo
2 Adv.Fighters moved from Wales to Andalusia
1 Artillery and 7 Infantrys moved from Bihar to Assam
2 ArmoredCars moved from Assam to N.Thailand
2 ArmoredCars moved from Assam to Kweichow
6 ArmoredCars moved from Assam to Szechwan
1 Mech.Inf moved from Assam to Shensi
Chinese take Shensi from Hisaichi
2 Artillerys, 1 Elite and 2 Infantrys moved from Delhi to Bihar
7 Infantrys moved from Hyderabad to Bihar
2 Infantrys moved from Rajputana to Hyderabad
2 ArmoredCars moved from Bombay to Hyderabad
5 ArmoredCars moved from Madras to Bihar
1 Tank moved from E.Qinghai to Suiyuan
Chinese take Suiyuan from Hisaichi
1 Tank moved from E.Qinghai to Assam
1 Mech.Inf moved from Gobi Altai to Irkutsk
1 Mech.Inf moved from Gobi Altai to Chahar
Chinese take Chahar from Hisaichi
Purchase Units - British
British buy 6 ArmoredCars, 1 Elite, 8 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Kufra
British attack with 3 Mech.Infs and 16 Tanks
Italians defend with 1 Infantry and 2 Mech.Infs
British roll dice for 3 Mech.Infs and 16 Tanks in Kufra, round 2 : 8/19 hits, 9.00 expected hits
Italians roll dice for 1 Infantry and 2 Mech.Infs in Kufra, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Italians and 2 Mech.Infs owned by the Italians lost in Kufra
British win, taking Kufra from Italians with 3 Mech.Infs and 16 Tanks remaining. Battle score for attacker is 14
Casualties for Italians: 1 Infantry and 2 Mech.Infs
Battle in Szechwan
British attack with 6 ArmoredCars
Hisaichi defend with 1 ArmoredCar, 2 Infantrys and 1 Tank
British roll dice for 6 ArmoredCars in Szechwan, round 2 : 3/6 hits, 2.00 expected hits
Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Szechwan, round 2 : 2/4 hits, 1.33 expected hits
2 ArmoredCars owned by the British, 1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Szechwan
British roll dice for 4 ArmoredCars in Szechwan, round 3 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Tank in Szechwan, round 3 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the British and 1 Tank owned by the Hisaichi lost in Szechwan
British win, taking Szechwan from Hisaichi with 3 ArmoredCars remaining. Battle score for attacker is 1
Casualties for British: 3 ArmoredCars
Casualties for Hisaichi: 1 ArmoredCar, 2 Infantrys and 1 Tank
Battle in Kweichow
British attack with 2 ArmoredCars
Yamamoto defend with 1 Infantry
British roll dice for 2 ArmoredCars in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Yamamoto lost in Kweichow
British win, taking Kweichow from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for British: 1 ArmoredCar
Casualties for Yamamoto: 1 Infantry
Battle in N.Thailand
British attack with 2 ArmoredCars
Yamamoto defend with 1 Infantry
British roll dice for 2 ArmoredCars in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in N.Thailand
British win, taking N.Thailand from Thai with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Tobruk
British attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber, 2 Fighters and 2 Mech.Infs
Italians defend with 2 Infantrys and 1 Tank
British roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber, 2 Fighters and 2 Mech.Infs in Tobruk, round 2 : 3/8 hits, 3.17 expected hits
Italians roll dice for 2 Infantrys and 1 Tank in Tobruk, round 2 : 0/3 hits, 1.17 expected hits
1 Tank owned by the Italians and 2 Infantrys owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber, 2 Fighters and 2 Mech.Infs remaining. Battle score for attacker is 9
Casualties for Italians: 2 Infantrys and 1 Tank
Non Combat Move - British
1 Adv.Fighter moved from Tobruk to Mersa Matruh
2 Fighters moved from Tobruk to Mersa Matruh
1 Bomber moved from Tobruk to Mersa Matruh
Place Units - British
6 Mech.Infs placed in Cairo
2 Mech.Infs placed in Cape Town
1 ArmoredCar and 4 Tanks placed in Delhi
British undo move 3.
1 Elite and 4 Tanks placed in Delhi
4 ArmoredCars and 1 Tank placed in Madras
2 ArmoredCars placed in Bombay
Turn Complete - British
British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
British : 0.17
Italians : -2.17
Hisaichi : 1.17
Yamamoto : 0.67
Thai : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Anzac
1 Infantry moved from Canberra to 122 Sea Zone
1 Cruiser and 1 Infantry moved from 122 Sea Zone to 67 Sea Zone
1 Adv.Fighter moved from Broome to Java
1 Tank moved from Canberra to 122 Sea Zone
1 Infantry moved from Canberra to 122 Sea Zone
2 Destroyers, 1 Infantry, 1 Tank and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
2 Infantrys and 1 Tank moved from 67 Sea Zone to Java
1 Fighter moved from Broome to 111 Sea Zone
1 Fighter moved from Broome to Java
Purchase Units - Anzac
Anzac buy 1 Battleship, 2 Infantrys and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 111 Sea Zone
Anzac attack with 1 Fighter
Hisaichi defend with 1 T.Boat
Anzac roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Fighter in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Hisaichi lost in 111 Sea Zone
Anzac win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 T.Boat
Battle in Java
Anzac attack with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Tank
Hisaichi defend with 1 Factory and 2 Infantrys
Anzac roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Tank in Java, round 2 : 1/5 hits, 1.67 expected hits
Hisaichi roll dice for 2 Infantrys in Java, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
Anzac roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Java, round 3 : 2/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for Anzac: 2 Infantrys
Casualties for Hisaichi: 2 Infantrys
Non Combat Move - Anzac
1 Adv.Fighter and 1 Fighter moved from Java to Broome
1 Fighter moved from 111 Sea Zone to Broome
1 Elite and 8 Infantrys moved from Northern Territory to Western Australia
1 Artillery and 6 Infantrys moved from New South Wales to South Australia
2 Infantrys moved from Townsville to Northern Territory
8 Infantrys and 1 Tank moved from Canberra to New South Wales
1 Tank moved from New South Wales to South Australia
1 Artillery, 15 Infantrys and 1 Tank moved from Port Moresby to West Papua
1 Tank moved from West Papua to Hollandia
Place Units - Anzac
1 Battleship and 2 Transports placed in 67 Sea Zone
2 Infantrys placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67
Anzac : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Dutch
1 Marine, 4 Mech.Infs and 2 Tanks moved from N.Chile to S.Chile
2 ArmoredCars moved from Bolivia to S.Chile
1 Elite and 1 Infantry moved from Bolivia to N.Chile
2 Mech.Infs moved from Suriname to N.Chile
Purchase Units - Dutch
Dutch buy 3 Tanks; Remaining resources: 2 PUs;
Combat - Dutch
Battle in S.Chile
Dutch attack with 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 2 Tanks
Neutral defend with 1 Fighter and 2 Infantrys
Dutch roll dice for 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 2 Tanks in S.Chile, round 2 : 4/9 hits, 3.67 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits
1 Fighter owned by the Neutral, 2 ArmoredCars owned by the Dutch and 2 Infantrys owned by the Neutral lost in S.Chile
Dutch loses 0 PUs for violating S.Chiles neutrality.
Dutch win, taking S.Chile from Neutral with 1 Marine, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Dutch: 2 ArmoredCars
Casualties for Neutral: 1 Fighter and 2 Infantrys
Non Combat Move - Dutch
Place Units - Dutch
Turning on Edit Mode
EDIT: Removing units owned by Dutch from Suriname: 1 Elite
EDIT: Adding units owned by Dutch to Amazon: 1 Elite
EDIT: Turning off Edit Mode
3 Tanks placed in Suriname
Turn Complete - Dutch
Dutch collect 21 PUs; end with 23 PUs
Combat Hit Differential Summary :
Neutral : 0.83
Dutch : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Dutch
1 Marine, 4 Mech.Infs and 2 Tanks moved from N.Chile to S.Chile
2 ArmoredCars moved from Bolivia to S.Chile
1 Elite and 1 Infantry moved from Bolivia to N.Chile
2 Mech.Infs moved from Suriname to N.Chile
Purchase Units - Dutch
Dutch buy 3 Tanks; Remaining resources: 2 PUs;
Combat - Dutch
Battle in S.Chile
Dutch attack with 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 2 Tanks
Neutral defend with 1 Fighter and 2 Infantrys
Dutch roll dice for 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 2 Tanks in S.Chile, round 2 : 4/9 hits, 3.67 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits
1 Fighter owned by the Neutral, 2 ArmoredCars owned by the Dutch and 2 Infantrys owned by the Neutral lost in S.Chile
Dutch loses 0 PUs for violating S.Chiles neutrality.
Dutch win, taking S.Chile from Neutral with 1 Marine, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Dutch: 2 ArmoredCars
Casualties for Neutral: 1 Fighter and 2 Infantrys
Non Combat Move - Dutch
Place Units - Dutch
Turning on Edit Mode
EDIT: Removing units owned by Dutch from Suriname: 1 Elite
EDIT: Adding units owned by Dutch to Amazon: 1 Elite
EDIT: Turning off Edit Mode
3 Tanks placed in Suriname
Turn Complete - Dutch
Dutch collect 21 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Dutch from Suriname: 2 Tanks
EDIT: Adding units owned by Dutch to Java: 2 Tanks
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral : 0.83
Dutch : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Finns
1 Artillery, 1 Elite and 7 Infantrys moved from Oulu to Vyborg
6 Infantrys moved from Tampere to Oulu
3 Tanks moved from Helsinki to Oulu
Purchase Units - Finns
Finns buy 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Artillery, 1 Elite and 7 Infantrys
Russians defend with 2 Infantrys and 1 Tank
Finns roll dice for 1 Artillery, 1 Elite and 7 Infantrys in Vyborg, round 2 : 2/9 hits, 2.00 expected hits
Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 1/3 hits, 1.17 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
Finns roll dice for 1 Artillery, 1 Elite and 6 Infantrys in Vyborg, round 3 : 1/8 hits, 1.83 expected hits
Russians roll dice for 1 Tank in Vyborg, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Artillery, 1 Elite and 6 Infantrys remaining. Battle score for attacker is 7
Casualties for Finns: 1 Infantry
Casualties for Russians: 2 Infantrys and 1 Tank
Non Combat Move - Finns
Place Units - Finns
2 Mech.Infs placed in Helsinki
Turn Complete - Finns
Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns : -0.83
Russians : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Romanians
2 Tanks moved from Tula to Gorky
3 Tanks moved from Donetsk to Smolensk
2 Tanks moved from Rostov to Penza
1 Tank moved from Rostov to Smolensk
2 ArmoredCars, 1 Elite and 1 Tank moved from Odessa to Donetsk
1 ArmoredCar moved from Crimea to Rostov
2 ArmoredCars and 1 Tank moved from Donetsk to Rostov
2 ArmoredCars and 1 Tank moved from Bucharest to Odessa
Purchase Units - Romanians
Romanians buy 4 Tanks; Remaining resources: 5 PUs;
Combat - Romanians
Battle in Penza
Romanians attack with 2 Tanks
Russians defend with 1 Infantry
Romanians roll dice for 2 Tanks in Penza, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 2 Tanks in Penza, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Penza, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Penza
Romanians win, taking Penza from Russians with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Smolensk
Romanians attack with 4 Tanks
Russians defend with 1 Artillery, 1 HeavyTank and 1 Infantry
Romanians roll dice for 4 Tanks in Smolensk, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 Artillery, 1 HeavyTank and 1 Infantry in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
1 Infantry owned by the Russians and 2 Tanks owned by the Romanians lost in Smolensk
Romanians roll dice for 2 Tanks in Smolensk, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 1 HeavyTank in Smolensk, round 3 : 2/2 hits, 1.00 expected hits
1 Artillery owned by the Russians and 2 Tanks owned by the Romanians lost in Smolensk
Russians win with 1 HeavyTank remaining. Battle score for attacker is -14
Casualties for Romanians: 4 Tanks
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Gorky
Romanians attack with 2 Tanks
Russians defend with 2 Infantrys
Romanians roll dice for 2 Tanks in Gorky, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys in Gorky, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Gorky
Romanians roll dice for 1 Tank in Gorky, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Gorky, round 3 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Romanians lost in Gorky
Russians win with 1 Infantry remaining. Battle score for attacker is -8
Casualties for Romanians: 2 Tanks
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 AAGun moved from Odessa to Donetsk
Place Units - Romanians
4 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 22 PUs; end with 27 PUs
Combat Hit Differential Summary :
Romanians : -2.50
Russians : 2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Thai
4 ArmoredCars moved from Burma to N.Thailand
12 Infantrys moved from S.Thailand to Burma
6 Infantrys moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 2 Bunkers and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in N.Thailand
Thai attack with 4 ArmoredCars
British defend with 2 ArmoredCars
Thai roll dice for 4 ArmoredCars in N.Thailand, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 2 ArmoredCars in N.Thailand, round 2 : 0/2 hits, 0.33 expected hits
1 ArmoredCar owned by the British lost in N.Thailand
Thai roll dice for 4 ArmoredCars in N.Thailand, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 ArmoredCar in N.Thailand, round 3 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British and 1 ArmoredCar owned by the Thai lost in N.Thailand
Thai win, taking N.Thailand from British with 3 ArmoredCars remaining. Battle score for attacker is 4
Casualties for British: 2 ArmoredCars
Casualties for Thai: 1 ArmoredCar
Non Combat Move - Thai
Place Units - Thai
1 Bunker placed in S.Thailand
1 Bunker and 5 Infantrys placed in Malaya
Turn Complete - Thai
Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
British : 0.50
Thai : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Thai
4 ArmoredCars moved from Burma to N.Thailand
12 Infantrys moved from S.Thailand to Burma
6 Infantrys moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 2 Bunkers and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in N.Thailand
Thai attack with 4 ArmoredCars
British defend with 2 ArmoredCars
Thai roll dice for 4 ArmoredCars in N.Thailand, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 2 ArmoredCars in N.Thailand, round 2 : 0/2 hits, 0.33 expected hits
1 ArmoredCar owned by the British lost in N.Thailand
Thai roll dice for 4 ArmoredCars in N.Thailand, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 ArmoredCar in N.Thailand, round 3 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British and 1 ArmoredCar owned by the Thai lost in N.Thailand
Thai win, taking N.Thailand from British with 3 ArmoredCars remaining. Battle score for attacker is 4
Casualties for British: 2 ArmoredCars
Casualties for Thai: 1 ArmoredCar
Non Combat Move - Thai
Place Units - Thai
1 Bunker placed in S.Thailand
1 Bunker and 5 Infantrys placed in Malaya
Turn Complete - Thai
Thai collect 21 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Thai from S.Thailand: 1 Bunker
EDIT: Adding units owned by Thai to Lombok: 1 Bunker
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.50
Thai : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Americans
2 Artillerys moved from Portugal to Leon
2 Marines moved from Andalusia to Leon
2 S.Submarines moved from 46 Sea Zone to 56 Sea Zone
1 S.Bomber moved from Andalusia to Leon
5 L.Fighters moved from Washington to Portugal
2 S.Submarines moved from 29 Sea Zone to 41 Sea Zone
5 S.Bombers moved from Hollandia to Truk
1 Destroyer moved from 109 Sea Zone to 102 Sea Zone
1 S.Bomber moved from Pearl Harbor to Truk
1 Marine moved from Sicily to 46 Sea Zone
1 Marine and 1 S.Submarine moved from 46 Sea Zone to 48 Sea Zone
1 Marine moved from 48 Sea Zone to Malta
British take Malta from Italians
3 S.Submarines moved from 46 Sea Zone to 56 Sea Zone
Purchase Units - Americans
Americans buy 4 Adv.Fighters, 2 B.Carriers, 1 L.Fighter, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in 102 Sea Zone
Americans attack with 1 Destroyer
Yamamoto defend with 1 Transport
Americans roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 102 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Destroyer owned by the Americans and 1 Transport owned by the Yamamoto lost in 102 Sea Zone
Yamamoto win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 1 Transport
Battle in Leon
Americans attack with 2 Artillerys, 2 Marines and 1 S.Bomber
Neutral defend with 3 Infantrys
Americans roll dice for 2 Artillerys, 2 Marines and 1 S.Bomber in Leon, round 2 : 4/5 hits, 2.83 expected hits
Neutral roll dice for 3 Infantrys in Leon, round 2 : 1/3 hits, 1.00 expected hits
1 Artillery owned by the Americans and 3 Infantrys owned by the Neutral lost in Leon
Americans loses 0 PUs for violating Leons neutrality.
Americans win, taking Leon from Neutral with 1 Artillery, 2 Marines and 1 S.Bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 Artillery
Casualties for Neutral: 3 Infantrys
Battle in Truk
Americans attack with 6 S.Bombers
Yamamoto defend with 1 Bunker, 1 Fighter and 2 L.Fighters
Americans roll dice for 6 S.Bombers in Truk, round 2 : 5/6 hits, 5.00 expected hits
Yamamoto roll dice for 1 Bunker, 1 Fighter and 2 L.Fighters in Truk, round 2 : 3/4 hits, 2.33 expected hits
2 L.Fighters owned by the Yamamoto, 3 S.Bombers owned by the Americans, 1 Bunker owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Truk
Americans win with 3 S.Bombers remaining. Battle score for attacker is -16
Casualties for Americans: 3 S.Bombers
Casualties for Yamamoto: 1 Bunker, 1 Fighter and 2 L.Fighters
Non Combat Move - Americans
3 S.Bombers moved from Truk to Hollandia
1 S.Bomber moved from Leon to Portugal
Place Units - Americans
2 Tanks placed in Andalusia
2 Tanks placed in Portugal
1 B.Carrier placed in 98 Sea Zone
2 Adv.Fighters placed in 98 Sea Zone
1 B.Carrier and 1 Submarine placed in 83 Sea Zone
2 Adv.Fighters and 1 L.Fighter placed in 83 Sea Zone
Turn Complete - Americans
Americans collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Neutral : 0.00
Yamamoto : 1.50
Americans : 1.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Germans
2 Artillerys and 12 Infantrys moved from Latvia to Leningrad
3 Mech.Infs moved from Krakow to Smolensk
4 Mech.Infs moved from Warsaw to Smolensk
1 Artillery moved from Minsk to Smolensk
3 Elites moved from East Prussia to 24 Sea Zone
3 Elites moved from 24 Sea Zone to Leningrad
1 Infantry moved from Estonia to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Leningrad
1 Artillery, 1 Elite and 1 Infantry moved from Novgorod to Leningrad
3 JetFighters moved from Rhine to Leningrad
4 Infantrys moved from Upper Norrland to Lapland
1 Infantry moved from Finnmark to Lapland
5 Artillerys, 9 Elites and 3 Tanks moved from Rostov to Stalingrad
4 Artillerys, 2 Elites and 5 Infantrys moved from Kursk to Yaroslavl
6 HeavyTanks and 13 Tanks moved from Moscow to Yaroslavl
7 Mech.Infs moved from Kursk to Georgia
6 Mech.Infs moved from Kiev to Georgia
1 Elite moved from Kiev to Kursk
2 Stukas moved from Provence to 48 Sea Zone
2 Fighters moved from Bavaria to Rome
8 Infantrys moved from Orleanais to Aquitaine
3 Infantrys moved from Normandy to Brittany
4 ArmoredCars moved from Paris to Aquitaine
4 Infantrys moved from Paris to Orleanais
1 Infantry moved from Bavaria to Venetia
Purchase Units - Germans
Germans buy 1 Bomber, 1 Carrier, 1 Destroyer, 10 HeavyTanks, 21 Infantrys, 2 JetFighters, 7 Mech.Infs, 1 S.Submarine and 4 Tanks; Remaining resources: 10 PUs;
Combat - Germans
Battle in 48 Sea Zone
Germans attack with 2 Stukas
Americans defend with 1 S.Submarine
Germans roll dice for 2 Stukas in 48 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 S.Submarine owned by the Americans lost in 48 Sea Zone
Germans win with 2 Stukas remaining. Battle score for attacker is 10
Casualties for Americans: 1 S.Submarine
Battle in Georgia
Germans attack with 13 Mech.Infs
Russians defend with 1 AAGun, 2 ArmoredCars, 1 Factory, 1 HeavyTank, 3 Mech.Infs and 3 Tanks
Germans roll dice for 13 Mech.Infs in Georgia, round 2 : 5/13 hits, 4.33 expected hits
Russians roll dice for 2 ArmoredCars, 1 HeavyTank, 3 Mech.Infs and 3 Tanks in Georgia, round 2 : 7/9 hits, 3.50 expected hits
2 ArmoredCars owned by the Russians, 3 Mech.Infs owned by the Russians and 7 Mech.Infs owned by the Germans lost in Georgia
Germans roll dice for 6 Mech.Infs in Georgia, round 3 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 HeavyTank and 3 Tanks in Georgia, round 3 : 4/4 hits, 2.17 expected hits
4 Mech.Infs owned by the Germans and 3 Tanks owned by the Russians lost in Georgia
Germans roll dice for 2 Mech.Infs in Georgia, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 HeavyTank in Georgia, round 4 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 Mech.Infs in Georgia, round 5 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 HeavyTank in Georgia, round 5 : 1/1 hits, 0.67 expected hits
1 Mech.Inf owned by the Germans and 1 HeavyTank owned by the Russians lost in Georgia
Germans win, taking Georgia from Russians with 1 Mech.Inf remaining. Battle score for attacker is -24
Casualties for Germans: 12 Mech.Infs
Casualties for Russians: 2 ArmoredCars, 1 HeavyTank, 3 Mech.Infs and 3 Tanks
Battle in Stalingrad
Germans attack with 5 Artillerys, 9 Elites and 3 Tanks
Russians defend with 1 AAGun, 1 Factory, 5 Infantrys and 5 Tanks
Germans roll dice for 5 Artillerys, 9 Elites and 3 Tanks in Stalingrad, round 2 : 8/17 hits, 7.00 expected hits
Russians roll dice for 5 Infantrys and 5 Tanks in Stalingrad, round 2 : 5/10 hits, 4.17 expected hits
5 Infantrys owned by the Russians, 5 Elites owned by the Germans and 3 Tanks owned by the Russians lost in Stalingrad
Germans roll dice for 5 Artillerys, 4 Elites and 3 Tanks in Stalingrad, round 3 : 6/12 hits, 5.17 expected hits
Russians roll dice for 2 Tanks in Stalingrad, round 3 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 5 Artillerys, 4 Elites and 3 Tanks remaining. Battle score for attacker is 20
Casualties for Germans: 5 Elites
Casualties for Russians: 5 Infantrys and 5 Tanks
Battle in Yaroslavl
Germans attack with 4 Artillerys, 2 Elites, 6 HeavyTanks, 5 Infantrys and 13 Tanks
Russians defend with 1 HeavyTank, 13 Infantrys and 7 Mech.Infs
Germans roll dice for 4 Artillerys, 2 Elites, 6 HeavyTanks, 5 Infantrys and 13 Tanks in Yaroslavl, round 2 : 12/30 hits, 14.00 expected hits
Russians roll dice for 1 HeavyTank, 13 Infantrys and 7 Mech.Infs in Yaroslavl, round 2 : 7/21 hits, 7.33 expected hits
12 Infantrys owned by the Russians, 2 Artillerys owned by the Germans and 5 Infantrys owned by the Germans lost in Yaroslavl
Germans roll dice for 2 Artillerys, 2 Elites, 6 HeavyTanks and 13 Tanks in Yaroslavl, round 3 : 16/23 hits, 12.17 expected hits
Russians roll dice for 1 HeavyTank, 1 Infantry and 7 Mech.Infs in Yaroslavl, round 3 : 4/9 hits, 3.33 expected hits
1 Infantry owned by the Russians, 2 Elites owned by the Germans, 7 Mech.Infs owned by the Russians, 2 Artillerys owned by the Germans and 1 HeavyTank owned by the Russians lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 6 HeavyTanks and 13 Tanks remaining. Battle score for attacker is 43
Casualties for Germans: 4 Artillerys, 2 Elites and 5 Infantrys
Casualties for Russians: 1 HeavyTank, 13 Infantrys and 7 Mech.Infs
Battle in Smolensk
Germans attack with 1 Artillery and 7 Mech.Infs
Russians defend with 1 HeavyTank
Germans roll dice for 1 Artillery and 7 Mech.Infs in Smolensk, round 2 : 2/8 hits, 2.67 expected hits
Russians roll dice for 1 HeavyTank in Smolensk, round 2 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the Germans and 1 HeavyTank owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 7 Mech.Infs remaining. Battle score for attacker is 3
Casualties for Germans: 1 Artillery
Casualties for Russians: 1 HeavyTank
Battle in Lapland
Germans attack with 5 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 5 Infantrys in Lapland, round 2 : 1/5 hits, 0.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Lapland
Germans roll dice for 5 Infantrys in Lapland, round 3 : 1/5 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Lapland, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
Germans win, taking Lapland from Russians with 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery and 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Leningrad
Germans attack with 3 Artillerys, 4 Elites, 14 Infantrys and 3 JetFighters
Russians defend with 1 AAGun, 6 Bunkers, 1 Factory and 5 HeavyTanks
AA fire in Leningrad : 1/3 hits, 0.50 expected hits
1 JetFighter owned by the Germans lost in Leningrad
Germans roll dice for 1 Battleship and 2 Cruisers in Leningrad, round 2 : 3/3 hits, 1.67 expected hits
Units damaged: 3 Bunkers owned by the Russians
Germans roll dice for 3 Artillerys, 4 Elites, 14 Infantrys and 2 JetFighters in Leningrad, round 2 : 6/23 hits, 6.50 expected hits
Units damaged: 3 Bunkers owned by the Russians
Russians roll dice for 6 Bunkers and 5 HeavyTanks in Leningrad, round 2 : 6/11 hits, 6.33 expected hits
6 Infantrys owned by the Germans and 3 Bunkers owned by the Russians lost in Leningrad
Germans roll dice for 3 Artillerys, 4 Elites, 8 Infantrys and 2 JetFighters in Leningrad, round 3 : 6/17 hits, 5.50 expected hits
Russians roll dice for 3 Bunkers and 5 HeavyTanks in Leningrad, round 3 : 4/8 hits, 4.83 expected hits
4 Infantrys owned by the Germans, 3 Bunkers owned by the Russians and 3 HeavyTanks owned by the Russians lost in Leningrad
Germans roll dice for 3 Artillerys, 4 Elites, 4 Infantrys and 2 JetFighters in Leningrad, round 4 : 3/13 hits, 4.83 expected hits
Russians roll dice for 2 HeavyTanks in Leningrad, round 4 : 1/2 hits, 1.33 expected hits
1 Infantry owned by the Germans and 2 HeavyTanks owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 3 Artillerys, 4 Elites, 3 Infantrys and 2 JetFighters remaining. Battle score for attacker is 37
Casualties for Germans: 11 Infantrys and 1 JetFighter
Casualties for Russians: 6 Bunkers and 5 HeavyTanks
Non Combat Move - Germans
2 JetFighters moved from Leningrad to Novgorod
1 AAGun moved from Kursk to Rostov
1 AAGun moved from Normandy to Brittany
1 AAGun moved from Netherlands to Belgium
1 AAGun moved from Hamburg to Netherlands
1 AAGun moved from Minsk to Smolensk
2 Stukas moved from 48 Sea Zone to Campania
Place Units - Germans
3 Infantrys placed in Normandy
8 Infantrys placed in Paris
10 HeavyTanks placed in Moscow
3 Mech.Infs placed in Krakow
4 Mech.Infs placed in Warsaw
4 Tanks placed in Rhine
1 Carrier, 1 Destroyer and 1 S.Submarine placed in 24 Sea Zone
6 Infantrys placed in Hamburg
3 Infantrys placed in Bavaria
1 Bomber, 1 Infantry and 2 JetFighters placed in Hungary
Turn Complete - Germans
Germans collect 152 PUs; end with 162 PUs
Combat Hit Differential Summary :
Germans : 5.17
Russians : 4.00
AA fire in Leningrad : : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Russians
1 Mech.Inf moved from N.Buryat Mongolia to Okhotsk
1 Infantry moved from N.Buryat Mongolia to Yakutsk
3 Artillerys, 2 Fighters, 4 HeavyTanks, 4 Infantrys and 2 Tanks moved from N.Buryat Mongolia to Olyokminsk
3 Infantrys moved from Kuybyshev to Penza
2 Infantrys moved from Astrakhan to Georgia
1 Artillery moved from Erzurum to Georgia
6 Infantrys moved from Erzurum to Astrakhan
1 Tank moved from Lanchow to Shansi
Chinese take Shansi from Yamamoto
Purchase Units - Russians
Russians buy 2 Bunkers, 10 HeavyTanks and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Georgia
Russians attack with 1 Artillery and 2 Infantrys
Germans defend with 1 AAGun, 1 Factory and 1 Mech.Inf
Russians roll dice for 1 Artillery and 2 Infantrys in Georgia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Mech.Inf in Georgia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Georgia
Russians roll dice for 1 Artillery and 1 Infantry in Georgia, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Mech.Inf in Georgia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Georgia
Russians win, taking Georgia from Germans with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 Mech.Inf
Battle in Penza
Russians attack with 3 Infantrys
Romanians defend with 2 Tanks
Russians roll dice for 3 Infantrys in Penza, round 2 : 0/3 hits, 0.50 expected hits
Romanians roll dice for 2 Tanks in Penza, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 3 Infantrys in Penza, round 3 : 1/3 hits, 0.50 expected hits
Romanians roll dice for 2 Tanks in Penza, round 3 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Penza
Russians roll dice for 2 Infantrys in Penza, round 4 : 1/2 hits, 0.33 expected hits
Romanians roll dice for 1 Tank in Penza, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Penza
Russians win, taking Penza from Romanians with 1 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 Infantrys
Casualties for Romanians: 2 Tanks
Non Combat Move - Russians
2 Infantrys moved from Kuybyshev to Ufa
2 Fighters moved from Olyokminsk to Surgut
Place Units - Russians
1 Bunker and 5 HeavyTanks placed in Sverdlovsk
1 Bunker, 4 HeavyTanks and 2 Tanks placed in Sibirsky
1 HeavyTank placed in W.Iran
Turn Complete - Russians
Russians collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 1.33
Romanians : -0.50
Russians : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Italians
1 Infantry moved from El Agheila to Hun
Purchase Units - Italians
Italians buy 4 Artillerys, 1 Bunker, 3 HeavyTanks and 11 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Italians
2 Infantrys moved from Tuscany to Venetia
1 Tank moved from Tuscany to Venetia
2 Infantrys moved from Rome to Campania
Place Units - Italians
1 Bunker and 3 HeavyTanks placed in Hun
4 Infantrys placed in Greece
2 Artillerys and 2 Infantrys placed in Tunis
2 Artillerys placed in E.Morocco
2 Infantrys placed in E.Morocco
3 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - French
1 Adv.Fighter and 1 Bomber moved from Mersa Matruh to El Agheila
1 Elite moved from Darfur to Kufra
1 Adv.Fighter moved from Syria to Kufra
1 Bomber moved from Syria to El Agheila
3 Infantrys moved from Lower Egypt to Mersa Matruh
1 Fighter moved from Churchill to South Atlantic USA
1 Infantry moved from Amazon to Bahia
Purchase Units - French
French buy 1 Factory, 1 Infantry and 1 Tank; Remaining resources: 2 PUs;
Combat - French
Battle in El Agheila
French attack with 1 Adv.Fighter and 2 Bombers
Italians defend with 1 Infantry
French roll dice for 1 Adv.Fighter and 2 Bombers in El Agheila, round 2 : 2/3 hits, 1.83 expected hits
Germans roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in El Agheila
French win with 1 Adv.Fighter and 2 Bombers remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - French
2 Bombers moved from El Agheila to Mersa Matruh
1 Adv.Fighter moved from El Agheila to Kufra
Place Units - French
1 Factory placed in French Equatorial Africa
1 Infantry and 1 Tank placed in Syria
Turn Complete - French
French collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.33
French : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Yamamoto
3 Tanks moved from East Gobi to Chahar
3 Tanks moved from East Gobi to Chahar
1 Mech.Inf moved from S.Buryat Mongolia to East Gobi
4 Infantrys moved from N.French Indochina to Yunnan
8 Infantrys moved from N.French Indochina to Kweichow
9 Infantrys moved from Hunan to Kwangsi
3 Infantrys moved from Hunan to Hupeh
7 Mech.Infs moved from S.Buryat Mongolia to N.Buryat Mongolia
1 Marine moved from Tokyo to 85 Sea Zone
2 ArmoredCars moved from Kyushu to 85 Sea Zone
1 Infantry moved from Kyushu to 85 Sea Zone
1 Adv.Fighter, 2 ArmoredCars, 4 B.Carriers, 1 B.Transport, 4 Destroyers, 2 Fighters, 1 Infantry, 3 L.Fighters and 1 Marine moved from 85 Sea Zone to 92 Sea Zone
2 ArmoredCars, 1 Infantry and 1 Marine moved from 92 Sea Zone to N.French Indochina
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 5 B.Transports and 1 Fighter; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in N.Buryat Mongolia
Yamamoto attack with 7 Mech.Infs
Russians defend with 1 Bunker
Yamamoto roll dice for 7 Mech.Infs in N.Buryat Mongolia, round 2 : 3/7 hits, 2.33 expected hits
Russians roll dice for 1 Bunker in N.Buryat Mongolia, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Mech.Inf owned by the Yamamoto lost in N.Buryat Mongolia
Yamamoto win, taking N.Buryat Mongolia from Russians with 6 Mech.Infs remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Mech.Inf
Casualties for Russians: 1 Bunker
Battle in Yunnan
Yamamoto attack with 4 Infantrys
British defend with 1 Infantry
Yamamoto roll dice for 4 Infantrys in Yunnan, round 2 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Yunnan
Yamamoto roll dice for 3 Infantrys in Yunnan, round 3 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Infantrys in Yunnan, round 4 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Infantrys in Yunnan, round 5 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Infantrys in Yunnan, round 6 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Infantrys in Yunnan, round 7 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Infantrys in Yunnan, round 8 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 8 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Yunnan
Yamamoto win, taking Yunnan from Chinese with 2 Infantrys remaining. Battle score for attacker is -2
Casualties for Yamamoto: 2 Infantrys
Casualties for British: 1 Infantry
Battle in Chahar
Yamamoto attack with 6 Tanks
British defend with 1 Mech.Inf
Yamamoto roll dice for 6 Tanks in Chahar, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 1 Mech.Inf in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Chahar
Yamamoto win, taking Chahar from Chinese with 6 Tanks remaining. Battle score for attacker is 6
Casualties for British: 1 Mech.Inf
Battle in Kweichow
Yamamoto attack with 8 Infantrys
British defend with 1 ArmoredCar
Yamamoto roll dice for 8 Infantrys in Kweichow, round 2 : 0/8 hits, 1.33 expected hits
Chinese roll dice for 1 ArmoredCar in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 8 Infantrys in Kweichow, round 3 : 4/8 hits, 1.33 expected hits
Chinese roll dice for 1 ArmoredCar in Kweichow, round 3 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Yamamoto lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 7 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 ArmoredCar
Non Combat Move - Yamamoto
Place Units - Yamamoto
5 B.Transports placed in 92 Sea Zone
Yamamoto undo move 1.
3 B.Transports placed in 92 Sea Zone
2 B.Transports placed in 92 Sea Zone
4 Artillerys placed in Hong Kong
1 Adv.Fighter and 1 Fighter placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Yamamoto : -1.67
Chinese : 0.00
Russians : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Chinese
3 Elites and 16 Infantrys moved from Ningsia to Shensi
2 Infantrys moved from Lanchow to Sikang
8 Infantrys moved from Lanchow to Shensi
6 Infantrys moved from E.Qinghai to Sikang
4 Infantrys moved from Gobi Altai to Ulan Bator
1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
3 Infantrys moved from E.Sinkiang to Gobi Altai
1 Infantry moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Chinese
Place Units - Chinese
1 Elite and 5 Infantrys placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :