@crockett36 no scrmables
L20 Snigg (X) vs Dawgoneit (A+16)
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@Snigg none
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@dawgoneit lordy…might have wanted to now…bunch of sharpshooters this morning you had…1 miss out of all your defenders.
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@Snigg awesome
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 54 PUs; Germans buy 1 armour, 2 artilleries, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 5 submarines moved from 109 Sea Zone to 110 Sea Zone 4 fighters moved from 112 Sea Zone to 110 Sea Zone 1 bomber and 1 fighter moved from Western Germany to 93 Sea Zone 1 mech_infantry moved from Germany to Baltic States Germans take Baltic States from Russians 1 artillery and 6 infantry moved from Novgorod to Archangel 1 fighter and 4 tactical_bombers moved from Belarus to Archangel 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 battleship moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Battle in 93 Sea Zone Germans attack with 1 bomber and 1 fighter British defend with 2 destroyers Germans roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 2 destroyers in 93 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 2 destroyers owned by the British, 1 fighter owned by the Germans and 1 bomber owned by the Germans lost in 93 Sea Zone British win with no units remaining. Battle score for attacker is -6 Casualties for Germans: 1 bomber and 1 fighter Casualties for British: 2 destroyers Battle in 110 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 6 submarines British defend with 1 destroyer Germans roll dice for 6 submarines in 110 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 6 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Archangel Germans attack with 1 artillery, 1 fighter, 6 infantry and 4 tactical_bombers Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter, 6 infantry and 4 tactical_bombers in Archangel, round 2 : 5/12 hits, 4.17 expected hits Russians roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 fighter and 4 tactical_bombers moved from Archangel to Smolensk 3 aaGuns, 9 armour, 12 artilleries, 18 infantry and 11 mech_infantrys moved from Belarus to Smolensk 1 armour and 5 mech_infantrys moved from Eastern Poland to Smolensk 5 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 carriers moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Vyborg to Novgorod 2 infantry moved from Western Germany to France 2 aaGuns moved from Western Germany to France Place Units - Germans 1 transport placed in 110 Sea Zone 1 artillery and 1 infantry placed in Normandy Bordeaux 1 armour and 2 mech_infantrys placed in Novgorod 2 submarines placed in 93 Sea Zone 1 artillery and 2 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : 2.67 British : 2.00 Russians : 1.00Territory Summary for Germans :
Iceland : 1 flag, 1 airfield, 1 artillery and 1 infantry Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 infantry Germany : 1 aaGun and 1 factory_major Karelia : 1 flag Baltic States : 1 flag, 1 mech_infantry Vyborg : 1 flag Archangel : 1 flag, 1 artillery and 4 infantry Eastern Poland : 5 armour and 4 mech_infantrys Bessarabia : 1 flag, 1 infantry Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys Smolensk : 3 aaGuns, 10 armour, 12 artilleries, 1 fighter, 18 infantry, 16 mech_infantrys and 4 tactical_bombers 93 Sea Zone : 2 submarines Bulgaria : 1 flag Yugoslavia : 1 flag Finland : 1 flag 110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 submarines and 1 transport -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 2 mech_infantrys moved from Russia to Archangel 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 3 fighters and 1 tactical_bomber moved from Russia to Archangel 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia Combat - Russians Battle in Archangel Russians attack with 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery and 4 infantry Russians roll dice for 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 4/8 hits, 2.83 expected hits Germans roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Archangel Russians roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 3/7 hits, 2.67 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 4 infantry Battle in Bessarabia Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Bessarabia, round 3 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Bryansk 1 aaGun and 3 infantry moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk 3 fighters and 1 tactical_bomber moved from Archangel to Russia Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : 1.50 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Kansu 1 mech_infantry moved from Suiyuyan to Kansu 2 bombers moved from Hunan to Kansu 2 mech_infantrys moved from Jehol to Amur 2 mech_infantrys moved from Manchuria to Amur 3 infantry and 1 mech_infantry moved from Korea to Amur 1 fighter moved from Chahar to Amur 2 fighters and 1 tactical_bomber moved from Japan to Amur 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 fighter moved from 6 Sea Zone to Amur 1 fighter moved from Chahar to Kansu 1 tactical_bomber moved from Chahar to Amur 1 destroyer moved from 6 Sea Zone to 17 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Amur Japanese attack with 4 fighters, 5 infantry, 5 mech_infantrys and 2 tactical_bombers Russians defend with 2 aaGuns and 9 infantry AA fire in Amur : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 3 fighters, 5 infantry, 5 mech_infantrys and 2 tactical_bombers in Amur, round 2 : 3/15 hits, 4.50 expected hits Russians roll dice for 2 aaGuns and 9 infantry in Amur, round 2 : 2/9 hits, 3.00 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers in Amur, round 3 : 5/13 hits, 4.17 expected hits Russians roll dice for 8 infantry in Amur, round 3 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Amur Japanese roll dice for 3 fighters, 5 mech_infantrys and 2 tactical_bombers in Amur, round 4 : 2/10 hits, 3.67 expected hits Russians roll dice for 3 infantry in Amur, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Amur Japanese roll dice for 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Amur, round 5 : 2/8 hits, 3.33 expected hits Russians roll dice for 1 infantry in Amur, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 fighter, 5 infantry and 2 mech_infantrys Casualties for Russians: 2 aaGuns and 9 infantry Battle in Kansu Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/5 hits, 2.17 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Kansu, round 3 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 bombers and 1 fighter in Kansu, round 4 : 1/3 hits, 1.83 expected hits Chinese roll dice for 1 fighter in Kansu, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu Japanese win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter and 2 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Amur to 6 Sea Zone 2 fighters moved from Amur to 6 Sea Zone 1 fighter moved from Amur to Jehol 1 tactical_bomber moved from Amur to Manchuria 2 bombers moved from Kansu to Hunan 3 mech_infantrys moved from Kiangsu to Hopei 1 aaGun moved from Chahar to Hopei 1 fighter and 1 tactical_bomber moved from Chahar to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 2 artilleries moved from Java to 42 Sea Zone 1 armour moved from Java to 42 Sea Zone 4 infantry moved from Java to 42 Sea Zone 1 armour, 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 infantry, 2 submarines, 2 tactical_bombers and 4 transports moved from 42 Sea Zone to 37 Sea Zone 1 armour, 2 artilleries and 4 infantry moved from 37 Sea Zone to Shan State 1 transport moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 carrier and 2 transports placed in 37 Sea Zone 3 mech_infantrys placed in Kiangsu 3 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
AA fire in Amur : : 0.00 Americans : -0.50 Chinese : 0.00 Russians : 0.00 Japanese : -5.00Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Shantung : 1 flag Kwangsi : 1 flag, 1 harbour Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 2 infantry Jehol : 1 flag, 1 fighter Manchuria : 1 flag, 1 tactical_bomber Yunnan : 1 flag Suiyuyan : 1 flag Kweichow : 1 flag Hunan : 1 flag, 2 bombers Hopei : 1 flag, 1 aaGun and 3 mech_infantrys Tsinghai : 1 flag Chahar : 1 flag Sikang : 1 flag Anhwe : 1 flag Ceylon : 1 flag Shan State : 1 flag, 1 armour, 3 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Burma : 1 flag Malaya : 1 flag, 1 factory_minor and 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Amur : 1 flag, 3 mech_infantrys French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry Celebes : 1 flag Java : 1 flag Sumatra : 1 flag 42 Sea Zone : 1 flag 32 Sea Zone : 1 submarine 37 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 6 transports 36 Sea Zone : 1 transport 25 Sea Zone : 1 destroyer 22 Sea Zone : 1 destroyer 17 Sea Zone : 1 destroyer 5 Sea Zone : 1 transport 6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 6 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 117 Sea Zone to 104 Sea Zone 3 destroyers moved from 117 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 3 bombers moved from United Kingdom to Gibraltar 3 fighters moved from Scotland to Gibraltar 3 fighters moved from United Kingdom to Gibraltar 3 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Syria to Volgograd Combat - Americans Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 54 Sea Zone to 26 Sea Zone 3 fighters moved from 54 Sea Zone to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 infantry placed in Western United States 2 destroyers placed in 10 Sea Zone 4 destroyers and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans : -0.50 Japanese : -0.33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Sikang Chinese take Sikang from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 6 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 117 Sea Zone to 104 Sea Zone 3 destroyers moved from 117 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 3 bombers moved from United Kingdom to Gibraltar 3 fighters moved from Scotland to Gibraltar 3 fighters moved from United Kingdom to Gibraltar 3 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Syria to Volgograd Combat - Americans Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 54 Sea Zone to 26 Sea Zone 3 fighters moved from 54 Sea Zone to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 infantry placed in Western United States 2 destroyers placed in 10 Sea Zone 4 destroyers and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Sikang Chinese take Sikang from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Libya to Tunisia British take Tunisia from Italians 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 artillery moved from Malta to 96 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 3 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 infantry moved from Iraq to Northwest Persia 1 armour and 3 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Alexandria to Egypt 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern Persia to India 1 bomber moved from India to 36 Sea Zone Combat - British Battle in Greece Battle in 36 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone British win, taking Greece from Italians with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 1 bomber moved from 36 Sea Zone to Dutch New Guinea Place Units - British 1 factory_minor placed in Iraq 2 destroyers placed in 98 Sea Zone Turn Complete - British British collect 39 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 1 artilleryCombat Hit Differential Summary :
Americans : -0.50 Japanese : -0.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 4 infantry moved from Northern Italy to Yugoslavia Non Combat Move - Italians 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Territory Summary for Italians :
Morocco : 1 flag Algeria : 1 flag Northern Italy : 2 aaGuns, 2 armour, 1 factory_major, 6 infantry and 1 mech_infantry Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry Belarus : 1 flag Eastern Poland : 1 flag Smolensk : 1 flag, 1 armour Yugoslavia : 1 artillery and 4 infantry -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from Iraq to Northwest Persia Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from Iraq to Northwest Persia Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 4 fighters moved from 110 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Baltic States to Archangel 1 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine 3 tactical_bombers moved from Smolensk to Archangel 2 submarines moved from 93 Sea Zone to 98 Sea Zone Germans take 93 Sea Zone from British Combat - Germans Battle in Western Ukraine Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 infantry, 1 mech_infantry and 3 tactical_bombers Russians defend with 2 mech_infantrys Germans roll dice for 1 infantry, 1 mech_infantry and 3 tactical_bombers in Archangel, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 mech_infantrys Battle in 98 Sea Zone Germans attack with 2 submarines British defend with 2 destroyers Germans roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 98 Sea Zone Germans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Germans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 10 Casualties for Germans: 1 submarine Casualties for British: 2 destroyers Battle in 104 Sea Zone Germans attack with 1 destroyer and 4 fighters Americans defend with 1 destroyer Germans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 4 fighters moved from 104 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry, 6 submarines and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk 5 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk 1 armour and 2 mech_infantrys moved from Novgorod to Smolensk 3 tactical_bombers moved from Archangel to Smolensk Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 2 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : 0.50 British : -1.00 Americans : -0.33 Russians : 1.00Territory Summary for Germans :
Iceland : 1 flag, 1 airfield, 1 artillery and 1 infantry Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry Germany : 1 aaGun, 2 armour, 1 factory_major and 8 mech_infantrys Karelia : 1 flag Baltic States : 1 flag Vyborg : 1 flag Archangel : 1 flag, 1 mech_infantry Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Smolensk : 3 aaGuns, 16 armour, 12 artilleries, 1 fighter, 18 infantry, 21 mech_infantrys and 4 tactical_bombers 112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 6 submarines and 1 transport 104 Sea Zone : 1 destroyer 93 Sea Zone : 1 flag Bulgaria : 1 flag Yugoslavia : 1 flag 98 Sea Zone : 1 flag, 1 submarine Finland : 1 flag -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 infantry moved from Bryansk to Belarus Russians take Belarus from Italians 3 fighters and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 infantry moved from Bessarabia to Eastern Poland Russians take Eastern Poland from Italians 1 infantry moved from Bessarabia to Romania Russians take Romania from Germans 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Archangel Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 4/6 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Bryansk to Belarus 1 infantry moved from Russia to Bryansk Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 1.50 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 4 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 3 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber moved from Shan State to Burma 1 mech_infantry moved from Hopei to Kansu Japanese take Kansu from Chinese 1 mech_infantry moved from Hopei to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 submarine moved from 37 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone 2 bombers moved from Hunan to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Dutch New Guinea Japanese attack with 1 artillery and 1 infantry British defend with 1 bomber Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 bomber in Dutch New Guinea, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the British lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from Dutch with 1 artillery and 1 infantry remaining. Battle score for attacker is 12 Casualties for British: 1 bomber Battle in Iwo Jima Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in 44 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 armour, 3 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Burma, round 2 : 5/15 hits, 4.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 3 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 42 Sea Zone Japanese attack with 2 bombers and 1 destroyer ANZAC defend with 1 destroyer Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 17 Sea Zone 2 fighters moved from Iwo Jima to 17 Sea Zone 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone 1 destroyer moved from 22 Sea Zone to 17 Sea Zone 1 submarine moved from 32 Sea Zone to 17 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 aaGun moved from Hopei to Kweichow 3 mech_infantrys moved from Kiangsu to Kweichow 2 bombers moved from 42 Sea Zone to Malaya 2 transports moved from 37 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Manchuria to 37 Sea Zone 1 fighter moved from Jehol to 37 Sea Zone Place Units - Japanese 1 carrier placed in 37 Sea Zone 2 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 infantry placed in Japan 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans : -1.00 ANZAC : -0.67 UK_Pacific : -0.33 Japanese : 4.17 Dutch : -0.17Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 artillery and 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 1 harbour Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry Jehol : 1 flag Manchuria : 1 flag Shensi : 1 flag, 1 mech_infantry Yunnan : 1 flag Suiyuyan : 1 flag Kweichow : 1 flag, 1 aaGun and 3 mech_infantrys Hunan : 1 flag Kansu : 1 flag, 1 mech_infantry Hopei : 1 flag Tsinghai : 1 flag Szechwan : 1 flag, 1 mech_infantry Chahar : 1 flag Anhwe : 1 flag Ceylon : 1 flag Shan State : 1 flag Burma : 1 flag, 1 armour, 3 artilleries and 9 infantry Malaya : 1 flag, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Sakha : 1 flag, 1 mech_infantry Amur : 1 flag Siberia : 1 flag, 1 mech_infantry Buryatia : 1 flag, 1 mech_infantry French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry Celebes : 1 flag Java : 1 flag Dutch New Guinea : 1 flag, 1 artillery and 1 infantry Sumatra : 1 flag 42 Sea Zone : 1 flag, 1 destroyer 44 Sea Zone : 1 flag, 1 submarine 45 Sea Zone : 1 transport 37 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transports 36 Sea Zone : 2 transports 25 Sea Zone : 1 destroyer 19 Sea Zone : 1 transport 17 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport 6 Sea Zone : 3 submarines -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Gibraltar to 104 Sea Zone 3 bombers moved from Gibraltar to Northern Italy 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from Hawaiian Islands to 25 Sea Zone 1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/3 hits, 0.50 expected hits Bombing raid in Northern Italy rolls: 3,5,8 and causes: 16 damage to unit: factory_major Bombing raid in Northern Italy causes 16 damage total. Battle in Morocco Battle in Philippines Battle in 25 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win, taking Morocco from Italians, taking Philippines from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 4 fighters Germans defend with 1 destroyer Americans roll dice for 4 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Germans: 1 destroyer Non Combat Move - Americans 3 bombers moved from Northern Italy to Malta 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 fighters moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 3 fighters moved from Gibraltar to Malta 3 fighters moved from 104 Sea Zone to Gibraltar 7 destroyers moved from 101 Sea Zone to 91 Sea Zone 3 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Volgograd to Russia Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : 0.67 Americans : 0.17 AA fire in Northern Italy : : -0.50 Japanese : -0.33 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Gibraltar to 104 Sea Zone 3 bombers moved from Gibraltar to Northern Italy 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from Hawaiian Islands to 25 Sea Zone 1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/3 hits, 0.50 expected hits Bombing raid in Northern Italy rolls: 3,5,8 and causes: 16 damage to unit: factory_major Bombing raid in Northern Italy causes 16 damage total. Battle in Morocco Battle in Philippines Battle in 25 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win, taking Morocco from Italians, taking Philippines from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 4 fighters Germans defend with 1 destroyer Americans roll dice for 4 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Germans: 1 destroyer Non Combat Move - Americans 3 bombers moved from Northern Italy to Malta 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 fighters moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 3 fighters moved from Gibraltar to Malta 3 fighters moved from 104 Sea Zone to Gibraltar 7 destroyers moved from 101 Sea Zone to 91 Sea Zone 3 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Volgograd to Russia Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 mech_infantrys moved from Caucasus to Sikang 3 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Northwest Persia to Caucasus 1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia 1 infantry moved from Greece to Albania British take Albania from Italians 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 infantry moved from Tunisia to Algeria British take Algeria from Italians 1 artillery moved from Egypt to Trans-Jordan Combat - British Non Combat Move - British 2 artilleries moved from Greece to 99 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 99 Sea Zone to 98 Sea Zone 2 artilleries moved from 98 Sea Zone to Trans-Jordan Place Units - British 1 destroyer placed in 98 Sea Zone 2 armour and 1 mech_infantry placed in Iraq 2 mech_infantrys placed in Egypt 1 infantry placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6 British collect 42 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Germans : 0.67 Americans : 0.17 AA fire in Northern Italy : : -0.50 Japanese : -0.33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Northern Italy to Bulgaria 1 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Yugoslavia to Romania 1 artillery and 2 infantry moved from Yugoslavia to Albania 1 fighter moved from Southern Italy to Albania Combat - Italians Battle in Romania Italians attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania Italians win, taking Romania from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Bulgaria Italians attack with 1 armour and 1 infantry British defend with 1 infantry Italians roll dice for 1 armour and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Albania Italians attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Albania, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania Italians win, taking Albania from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Albania to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians : 0.17 British : -0.67 Russians : 0.67 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to Dutch New Guinea 1 fighter moved from Queensland to Dutch New Guinea 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 infantry moved from Northwest Persia to Caucasus Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Dutch New Guinea ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 fighters moved from Dutch New Guinea to New Guinea 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 2 submarines moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.00





