axis-dominion vs simon (allies+16) bm3

  • 19 17 16

    @axis-dominion said in axis-dominion vs simon (allies+16) bm3:

    sure, let’s do 3 Kamis, apply 2 to the cruiser, and then another one to the cruiser

    3 to the Cruiser!

  • 19 17 16

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 marine moved from 22 Sea Zone to 19 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
                  ANZAC take 19 Sea Zone from Japanese
            1 marine moved from 19 Sea Zone to Manchuria
    
        Combat - ANZAC
            Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 1 hits.  Rolls: 2,3,4
            Battle in Manchuria
                ANZAC attack with 1 marine
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 marine in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 marine in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 marine in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 marine in Manchuria, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 5 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the ANZAC lost in Manchuria
                Japanese win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for ANZAC: 1 marine
    
        Non Combat Move - ANZAC
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
            1 carrier moved from 30 Sea Zone to 26 Sea Zone
            2 fighters moved from Caroline Islands to Midway
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.33
    Japanese : -0.33
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    I don’t think your marine should’ve been able to attack since the cruiser got killed. That seems wrong to me. @Adam514 is this correct or is it a bug?

  • 19 17

    @axis-dominion Unfortunately it’s player-enforced to remove the marine from combat if the ship carrying it was destroyed by Kamis.


  • @Adam514 said in axis-dominion vs simon (allies+16) bm3:

    @axis-dominion Unfortunately it’s player-enforced to remove the marine from combat if the ship carrying it was destroyed by Kamis.

    Thanks Adam. @simon33 can you edit out that battle? The marine should sink with the cruiser

  • 19 17 16

    Well it did effectively. The marine died doing no damage.

  • 19 17 16

    It’s a Triple-A bug.

  • 25 24 22 21 20 19 18 16 15

    Ah ok I didn’t even see the map or pay attention to the result. I just saw that I killed your cruiser then I saw dice rolls for the battle. Then all is good. I’ll continue with Germany later. Thanks.

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 3 bombers, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Novosibirsk to Urals
                  Germans take Urals from Russians
            1 armour moved from Urals to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Volgograd to Samara
            1 mech_infantry moved from Novosibirsk to Vologda
            1 infantry moved from Caucasus to Rostov
            1 artillery moved from Volgograd to Rostov
            1 mech_infantry moved from Turkmenistan to Eastern Persia
                  Germans take Eastern Persia from British
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Tsinghai to Suiyuyan
                  Germans take Suiyuyan from Chinese
            2 armour and 1 mech_infantry moved from Tsinghai to Kansu
            1 armour moved from Novosibirsk to Kansu
            2 mech_infantrys moved from Novosibirsk to Kansu
            1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
            1 infantry moved from Bessarabia to Western Ukraine
            1 artillery moved from Bessarabia to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            5 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from British
            5 armour and 5 mech_infantrys moved from Northwest Persia to Persia
            9 bombers moved from Volgograd to Persia
            1 fighter and 1 tactical_bomber moved from Volgograd to Samara
            1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
            1 fighter and 1 tactical_bomber moved from Volgograd to Samara
            3 fighters moved from Volgograd to Rostov
            2 bombers moved from Novgorod to Western Ukraine
            5 bombers moved from Western Germany to 91 Sea Zone
            2 bombers moved from Germany to 91 Sea Zone
            1 bomber moved from Egypt to 91 Sea Zone
            1 fighter moved from 81 Sea Zone to Trans-Jordan
            1 marine moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Novosibirsk to Samara
            1 mech_infantry moved from Novosibirsk to Vologda
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Battle in Kansu
                Germans attack with 3 armour and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Germans roll dice for 3 armour and 3 mech_infantrys in Kansu, round 2 : 2/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Germans win, taking Kansu from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Persia
                Germans attack with 5 armour, 9 bombers and 5 mech_infantrys
                British defend with 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 6 infantry and 1 tactical_bomber; ANZAC defend with 2 fighters and 2 infantry
                    Germans roll dice for 5 armour, 9 bombers and 5 mech_infantrys in Persia, round 2 : 7/19 hits, 9.33 expected hits
                    British roll dice for 3 artilleries, 1 bomber, 3 fighters, 8 infantry and 1 tactical_bomber in Persia, round 2 : 12/16 hits, 6.33 expected hits
                    2 infantry owned by the ANZAC, 2 bombers owned by the Germans, 5 armour owned by the Germans, 1 bomber owned by the British, 5 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Persia
                    Germans roll dice for 7 bombers in Persia, round 3 : 5/7 hits, 4.67 expected hits
                    British roll dice for 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Persia, round 3 : 4/9 hits, 4.17 expected hits
                    4 bombers owned by the Germans, 3 artilleries owned by the British and 2 infantry owned by the British lost in Persia
                    Germans roll dice for 3 bombers in Persia, round 4 : 3/3 hits, 2.00 expected hits
                    British roll dice for 3 fighters and 1 tactical_bomber in Persia, round 4 : 2/4 hits, 2.50 expected hits
                    2 fighters owned by the ANZAC, 1 tactical_bomber owned by the British and 2 bombers owned by the Germans lost in Persia
                    Germans roll dice for 1 bomber in Persia, round 5 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 fighter in Persia, round 5 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Germans and 1 fighter owned by the British lost in Persia
                British win with no units remaining. Battle score for attacker is -69
                Casualties for Germans: 5 armour, 9 bombers and 5 mech_infantrys
                Casualties for ANZAC: 2 fighters and 2 infantry
                Casualties for British: 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber
            Battle in 91 Sea Zone
                Germans attack with 8 bombers and 1 submarine
                British defend with 1 destroyer, 1 submarine and 1 transport; Americans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 8 bombers in 91 Sea Zone, round 2 : 5/8 hits, 5.33 expected hits
                    Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
                    1 destroyer owned by the British, 2 destroyers owned by the Americans, 2 bombers owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 6 bombers in 91 Sea Zone, round 3 : 4/6 hits, 4.00 expected hits
                    Americans roll dice for 2 fighters in 91 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    1 transport owned by the British, 2 bombers owned by the Germans, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                1 submarine owned by the Germans retreated to 104 Sea Zone
                Americans win with 2 submarines remaining. Battle score for attacker is 26
                Casualties for Germans: 4 bombers
                Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 transport
                Casualties for British: 1 destroyer and 1 transport
            Battle in Western Ukraine
                Germans attack with 1 artillery, 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Western Ukraine, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery, 3 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Rostov, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
                British defend with 1 airfield and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Samara
                Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 1/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Trans-Jordan to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 aaGuns, 3 armour and 4 artilleries moved from Volgograd to Caucasus
            4 bombers moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 submarine moved from 85 Sea Zone to 87 Sea Zone
            2 bombers moved from Western Ukraine to Western Germany
            1 artillery and 5 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            3 artilleries, 7 infantry and 1 marine moved from Novgorod to Belarus
            4 artilleries and 2 infantry moved from Baltic States to Belarus
            2 fighters and 2 tactical_bombers moved from Vologda to Novgorod
            2 fighters and 2 tactical_bombers moved from Samara to Caucasus
            3 fighters moved from Rostov to Caucasus
            5 armour moved from Novosibirsk to Caucasus
            1 battleship and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
            1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 cruiser moved from 98 Sea Zone to 92 Sea Zone
    
        Place Units - Germans
            3 bombers and 1 fighter placed in Western Germany
            3 infantry placed in Volgograd
            3 artilleries placed in Novgorod
            2 artilleries and 4 infantry placed in Germany
            2 infantry placed in Western Germany
            Germans undo move 5.
            2 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 73 PUs; end with 73 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 5.00
    Americans : -0.67
    Chinese : -0.33
    Russians : 1.67
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Rostov
            1 fighter and 1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Rostov
            1 tactical_bomber moved from Russia to Rostov
            10 artilleries and 10 infantry moved from Tambov to Volgograd
            10 infantry moved from Tambov to Volgograd
            10 artilleries moved from Tambov to Volgograd
            1 fighter and 1 infantry moved from Russia to Vologda
            1 fighter and 1 infantry moved from Russia to Bryansk
            2 armour and 2 mech_infantrys moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 2 armour, 20 artilleries, 20 infantry and 2 mech_infantrys
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 2 armour, 20 artilleries, 20 infantry and 2 mech_infantrys in Volgograd, round 2 : 12/44 hits, 14.67 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 armour, 20 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Vologda to Russia
            1 aaGun moved from Tambov to Volgograd
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 fighter moved from Samara to Russia
            10 infantry moved from Tambov to Russia
            3 artilleries and 3 infantry moved from Tambov to Volgograd
            5 artilleries and 3 infantry moved from Tambov to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 10 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -2.83
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 7 infantry and 4 tactical_bombers; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            2 fighters and 2 tactical_bombers moved from Japan to Iwo Jima
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
            1 destroyer moved from 20 Sea Zone to 17 Sea Zone
                  Japanese take 19 Sea Zone from ANZAC
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Marianas
            1 battleship moved from 20 Sea Zone to 22 Sea Zone
                  Japanese take 22 Sea Zone from ANZAC
            1 battleship moved from 20 Sea Zone to 22 Sea Zone
            1 infantry moved from Manchuria to Korea
            3 bombers moved from Anhwe to Korea
            10 fighters and 2 tactical_bombers moved from Japan to Korea
            1 fighter moved from 20 Sea Zone to Marianas
            1 fighter and 1 tactical_bomber moved from Anhwe to Korea
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 4/6 hits, 3.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Marianas
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 fighter
                    Japanese roll dice for 2 battleships in Marianas, round 2 : 0/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Marianas, round 2 : 2/7 hits, 3.50 expected hits
                    Americans roll dice for 1 fighter in Marianas, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Marianas
                Japanese win, taking Marianas from Americans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 fighter
            Battle in Korea
                Japanese attack with 3 bombers, 11 fighters, 1 infantry and 3 tactical_bombers
                Americans defend with 1 armour, 3 artilleries, 3 infantry and 2 marines
                    Japanese roll dice for 3 bombers, 11 fighters, 1 infantry and 3 tactical_bombers in Korea, round 2 : 10/18 hits, 9.67 expected hits
                    Americans roll dice for 1 armour, 3 artilleries, 3 infantry and 2 marines in Korea, round 2 : 2/9 hits, 3.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 armour owned by the Americans, 3 infantry owned by the Americans, 2 marines owned by the Americans and 3 artilleries owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 3 bombers, 10 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Casualties for Americans: 1 armour, 3 artilleries, 3 infantry and 2 marines
    
        Non Combat Move - Japanese
            10 fighters and 2 tactical_bombers moved from Korea to Japan
            3 bombers moved from Korea to Japan
            2 tactical_bombers moved from Iwo Jima to 22 Sea Zone
            2 fighters moved from Iwo Jima to 22 Sea Zone
            1 destroyer moved from 20 Sea Zone to 18 Sea Zone
            3 fighters and 2 tactical_bombers moved from Marianas to 22 Sea Zone
            9 carriers moved from 20 Sea Zone to 22 Sea Zone
            1 battleship and 2 cruisers moved from 20 Sea Zone to 22 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            8 submarines moved from 20 Sea Zone to 35 Sea Zone
            1 armour and 5 mech_infantrys moved from Timguska to Yakut S.S.R.
            1 infantry moved from Shensi to Tsinghai
            5 artilleries moved from Shensi to Kweichow
            1 mech_infantry moved from Hopei to Shensi
            3 mech_infantrys moved from Yunnan to Szechwan
            1 infantry moved from Szechwan to Yunnan
            2 armour moved from Hopei to Szechwan
    
        Place Units - Japanese
            1 fighter and 4 tactical_bombers placed in Japan
            3 infantry placed in Kwangtung
            3 infantry placed in Malaya
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,1,4,3,6,1,4,5,6,4,5,5,4,3,1,1,2,2,2,5,2,1,5,5,2,6,6,4,1,2,4,6,3,2,5,1,3,4,5,5,2,3,2,2,3,4,6,3,5,3,1,1,5,3,4,1,6,4,4,5,4,6,5,4,6,4,1,5,4,6,3,3,4,6,1,2,1,5,5,6
            Japanese collect 54 PUs (11 lost to blockades); end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.50
    Japanese : -1.50
    

    Savegame

  • 19 17 16

    Gee I would have liked to kill that Manchurian infantry.


  • @simon33 said in axis-dominion vs simon (allies+16) bm3:

    Gee I would have liked to kill that Manchurian infantry.

    yes I’m sure you would have hehe

  • 19 17 16

    TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from 6 Sea Zone to Korea
            6 fighters and 1 submarine moved from 6 Sea Zone to 17 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            8 fighters moved from 6 Sea Zone to 18 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
    

    Savegame

  • 19 17 16

    Kami and scramble SZ6?


  • @simon33 said in axis-dominion vs simon (allies+16) bm3:

    Kami and scramble SZ6?

    no scram, but kami 2 on 2 of your cruisers, and 1 on the third. save the final kami for a later time

  • 19 17 16

    You only have 3 kamis. Slight update coming.

  • 19 17 16

    TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from 6 Sea Zone to Korea
            6 fighters and 1 submarine moved from 6 Sea Zone to 17 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            8 fighters moved from 6 Sea Zone to 18 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
    

    Savegame


  • @simon33 said in axis-dominion vs simon (allies+16) bm3:

    You only have 3 kamis. Slight update coming.

    ah that’s right, thanks for reminding me. ok then target two of your cruisers

  • 19 17 16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from 6 Sea Zone to Korea
            6 fighters and 1 submarine moved from 6 Sea Zone to 17 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            8 fighters moved from 6 Sea Zone to 18 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
            Battle in Korea
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 2/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 17 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters in 17 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 18 Sea Zone
                Americans attack with 8 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 8 fighters in 18 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 8 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            8 fighters moved from 18 Sea Zone to 6 Sea Zone
            6 fighters moved from 17 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 submarine moved from 91 Sea Zone to 102 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to British Columbia
            1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 armour and 1 infantry placed in Western United States
            1 infantry placed in Western United States
            1 artillery, 2 fighters and 1 infantry placed in Eastern United States
            1 carrier and 2 destroyers placed in 101 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 9 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 artillery and 2 infantry; Remaining resources: 14 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Rhodesia to Belgian Congo
                  British take Belgian Congo from Italians
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 fighter moved from India to Yunnan
            1 artillery and 1 infantry moved from Syria to Trans-Jordan
    
        Combat - British
            Battle in Yunnan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 airfield, 1 artillery, 1 infantry and 1 marine
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 marine in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 marine in Trans-Jordan, round 3 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Trans-Jordan
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 marine in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 marine in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 6 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 marine in Trans-Jordan, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 1 artillery in Trans-Jordan, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 marine in Trans-Jordan, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Trans-Jordan, round 8 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 marine in Trans-Jordan, round 8 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Trans-Jordan, round 9 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 marine in Trans-Jordan, round 9 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Germans lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 1 artillery remaining. Battle score for attacker is 9
                Casualties for Germans: 1 artillery, 1 infantry and 1 marine
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 artillery, 2 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
            1 carrier and 1 destroyer moved from 83 Sea Zone to 67 Sea Zone
            1 submarine moved from 91 Sea Zone to 89 Sea Zone
            1 fighter moved from Yunnan to India
            2 aaGuns, 1 armour, 5 artilleries, 17 infantry and 3 mech_infantrys moved from Burma to Shan State
    
        Place Units - British
            1 artillery and 2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 27 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,6,5,3,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
            UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -3.00
    British : -1.00
    Americans : -1.50
    Japanese : 0.67
    

    Savegame

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