That is by far the best results I have ever had on a J1 DOW.
axis-dominion vs simon (allies+16) bm3
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@axis-dominion said in axis-dominion vs simon (allies+16) bm3:
sure, let’s do 3 Kamis, apply 2 to the cruiser, and then another one to the cruiser
3 to the Cruiser!
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 1 marine moved from 22 Sea Zone to 19 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 19 Sea Zone from Japanese 1 marine moved from 19 Sea Zone to Manchuria Combat - ANZAC Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 1 hits. Rolls: 2,3,4 Battle in Manchuria ANZAC attack with 1 marine Japanese defend with 1 infantry ANZAC roll dice for 1 marine in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 marine in Manchuria, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 marine in Manchuria, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 marine in Manchuria, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 5 : 1/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Manchuria Japanese win with 1 infantry remaining. Battle score for attacker is -5 Casualties for ANZAC: 1 marine Non Combat Move - ANZAC 1 submarine moved from 22 Sea Zone to 6 Sea Zone 1 carrier moved from 30 Sea Zone to 26 Sea Zone 2 fighters moved from Caroline Islands to Midway 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.33 Japanese : -0.33 -
I don’t think your marine should’ve been able to attack since the cruiser got killed. That seems wrong to me. @Adam514 is this correct or is it a bug?
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@axis-dominion Unfortunately it’s player-enforced to remove the marine from combat if the ship carrying it was destroyed by Kamis.
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@Adam514 said in axis-dominion vs simon (allies+16) bm3:
@axis-dominion Unfortunately it’s player-enforced to remove the marine from combat if the ship carrying it was destroyed by Kamis.
Thanks Adam. @simon33 can you edit out that battle? The marine should sink with the cruiser
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Well it did effectively. The marine died doing no damage.
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It’s a Triple-A bug.
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Ah ok I didn’t even see the map or pay attention to the result. I just saw that I killed your cruiser then I saw dice rolls for the battle. Then all is good. I’ll continue with Germany later. Thanks.
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 3 bombers, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour moved from Novosibirsk to Urals Germans take Urals from Russians 1 armour moved from Urals to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Volgograd to Samara 1 mech_infantry moved from Novosibirsk to Vologda 1 infantry moved from Caucasus to Rostov 1 artillery moved from Volgograd to Rostov 1 mech_infantry moved from Turkmenistan to Eastern Persia Germans take Eastern Persia from British 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Tsinghai to Suiyuyan Germans take Suiyuyan from Chinese 2 armour and 1 mech_infantry moved from Tsinghai to Kansu 1 armour moved from Novosibirsk to Kansu 2 mech_infantrys moved from Novosibirsk to Kansu 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 infantry moved from Bessarabia to Western Ukraine 1 artillery moved from Bessarabia to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 5 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 5 armour and 5 mech_infantrys moved from Northwest Persia to Persia 9 bombers moved from Volgograd to Persia 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 1 fighter and 1 tactical_bomber moved from Volgograd to Vologda 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 3 fighters moved from Volgograd to Rostov 2 bombers moved from Novgorod to Western Ukraine 5 bombers moved from Western Germany to 91 Sea Zone 2 bombers moved from Germany to 91 Sea Zone 1 bomber moved from Egypt to 91 Sea Zone 1 fighter moved from 81 Sea Zone to Trans-Jordan 1 marine moved from Egypt to Trans-Jordan 1 mech_infantry moved from Novosibirsk to Samara 1 mech_infantry moved from Novosibirsk to Vologda 1 submarine moved from 110 Sea Zone to 91 Sea Zone Combat - Germans Battle in Kansu Germans attack with 3 armour and 3 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Kansu, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Germans win, taking Kansu from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Persia Germans attack with 5 armour, 9 bombers and 5 mech_infantrys British defend with 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 6 infantry and 1 tactical_bomber; ANZAC defend with 2 fighters and 2 infantry Germans roll dice for 5 armour, 9 bombers and 5 mech_infantrys in Persia, round 2 : 7/19 hits, 9.33 expected hits British roll dice for 3 artilleries, 1 bomber, 3 fighters, 8 infantry and 1 tactical_bomber in Persia, round 2 : 12/16 hits, 6.33 expected hits 2 infantry owned by the ANZAC, 2 bombers owned by the Germans, 5 armour owned by the Germans, 1 bomber owned by the British, 5 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Persia Germans roll dice for 7 bombers in Persia, round 3 : 5/7 hits, 4.67 expected hits British roll dice for 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Persia, round 3 : 4/9 hits, 4.17 expected hits 4 bombers owned by the Germans, 3 artilleries owned by the British and 2 infantry owned by the British lost in Persia Germans roll dice for 3 bombers in Persia, round 4 : 3/3 hits, 2.00 expected hits British roll dice for 3 fighters and 1 tactical_bomber in Persia, round 4 : 2/4 hits, 2.50 expected hits 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the British and 2 bombers owned by the Germans lost in Persia Germans roll dice for 1 bomber in Persia, round 5 : 1/1 hits, 0.67 expected hits British roll dice for 1 fighter in Persia, round 5 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the British lost in Persia British win with no units remaining. Battle score for attacker is -69 Casualties for Germans: 5 armour, 9 bombers and 5 mech_infantrys Casualties for ANZAC: 2 fighters and 2 infantry Casualties for British: 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber Battle in 91 Sea Zone Germans attack with 8 bombers and 1 submarine British defend with 1 destroyer, 1 submarine and 1 transport; Americans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 8 bombers in 91 Sea Zone, round 2 : 5/8 hits, 5.33 expected hits Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits 1 destroyer owned by the British, 2 destroyers owned by the Americans, 2 bombers owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 6 bombers in 91 Sea Zone, round 3 : 4/6 hits, 4.00 expected hits Americans roll dice for 2 fighters in 91 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 transport owned by the British, 2 bombers owned by the Germans, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone 1 submarine owned by the Germans retreated to 104 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 26 Casualties for Germans: 4 bombers Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 transport Casualties for British: 1 destroyer and 1 transport Battle in Western Ukraine Germans attack with 1 artillery, 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Western Ukraine, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery, 3 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Rostov, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 marine British defend with 1 airfield and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Samara Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 1/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Trans-Jordan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 aaGuns, 3 armour and 4 artilleries moved from Volgograd to Caucasus 4 bombers moved from 91 Sea Zone to Gibraltar 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 85 Sea Zone to 87 Sea Zone 2 bombers moved from Western Ukraine to Western Germany 1 artillery and 5 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 3 artilleries, 7 infantry and 1 marine moved from Novgorod to Belarus 4 artilleries and 2 infantry moved from Baltic States to Belarus 2 fighters and 2 tactical_bombers moved from Vologda to Novgorod 2 fighters and 2 tactical_bombers moved from Samara to Caucasus 3 fighters moved from Rostov to Caucasus 5 armour moved from Novosibirsk to Caucasus 1 battleship and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 1 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 cruiser moved from 98 Sea Zone to 92 Sea Zone Place Units - Germans 3 bombers and 1 fighter placed in Western Germany 3 infantry placed in Volgograd 3 artilleries placed in Novgorod 2 artilleries and 4 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 5. 2 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 73 PUs; end with 73 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUsCombat Hit Differential Summary :
Germans : -0.67 British : 5.00 Americans : -0.67 Chinese : -0.33 Russians : 1.67 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Tambov to Rostov 1 fighter and 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Rostov 1 tactical_bomber moved from Russia to Rostov 10 artilleries and 10 infantry moved from Tambov to Volgograd 10 infantry moved from Tambov to Volgograd 10 artilleries moved from Tambov to Volgograd 1 fighter and 1 infantry moved from Russia to Vologda 1 fighter and 1 infantry moved from Russia to Bryansk 2 armour and 2 mech_infantrys moved from Russia to Volgograd Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 armour, 20 artilleries, 20 infantry and 2 mech_infantrys Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 armour, 20 artilleries, 20 infantry and 2 mech_infantrys in Volgograd, round 2 : 12/44 hits, 14.67 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour, 20 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter moved from Vologda to Russia 1 aaGun moved from Tambov to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Samara to Russia 10 infantry moved from Tambov to Russia 3 artilleries and 3 infantry moved from Tambov to Volgograd 5 artilleries and 3 infantry moved from Tambov to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 10 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : -2.83 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 fighter, 7 infantry and 4 tactical_bombers; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 fighters and 2 tactical_bombers moved from Japan to Iwo Jima 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone 1 destroyer moved from 20 Sea Zone to 17 Sea Zone Japanese take 19 Sea Zone from ANZAC 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Marianas 1 battleship moved from 20 Sea Zone to 22 Sea Zone Japanese take 22 Sea Zone from ANZAC 1 battleship moved from 20 Sea Zone to 22 Sea Zone 1 infantry moved from Manchuria to Korea 3 bombers moved from Anhwe to Korea 10 fighters and 2 tactical_bombers moved from Japan to Korea 1 fighter moved from 20 Sea Zone to Marianas 1 fighter and 1 tactical_bomber moved from Anhwe to Korea Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Iwo Jima Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Marianas Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 fighter Japanese roll dice for 2 battleships in Marianas, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Marianas, round 2 : 2/7 hits, 3.50 expected hits Americans roll dice for 1 fighter in Marianas, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Marianas Japanese win, taking Marianas from Americans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter Battle in Korea Japanese attack with 3 bombers, 11 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 armour, 3 artilleries, 3 infantry and 2 marines Japanese roll dice for 3 bombers, 11 fighters, 1 infantry and 3 tactical_bombers in Korea, round 2 : 10/18 hits, 9.67 expected hits Americans roll dice for 1 armour, 3 artilleries, 3 infantry and 2 marines in Korea, round 2 : 2/9 hits, 3.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 armour owned by the Americans, 3 infantry owned by the Americans, 2 marines owned by the Americans and 3 artilleries owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 3 bombers, 10 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 armour, 3 artilleries, 3 infantry and 2 marines Non Combat Move - Japanese 10 fighters and 2 tactical_bombers moved from Korea to Japan 3 bombers moved from Korea to Japan 2 tactical_bombers moved from Iwo Jima to 22 Sea Zone 2 fighters moved from Iwo Jima to 22 Sea Zone 1 destroyer moved from 20 Sea Zone to 18 Sea Zone 3 fighters and 2 tactical_bombers moved from Marianas to 22 Sea Zone 9 carriers moved from 20 Sea Zone to 22 Sea Zone 1 battleship and 2 cruisers moved from 20 Sea Zone to 22 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 8 submarines moved from 20 Sea Zone to 35 Sea Zone 1 armour and 5 mech_infantrys moved from Timguska to Yakut S.S.R. 1 infantry moved from Shensi to Tsinghai 5 artilleries moved from Shensi to Kweichow 1 mech_infantry moved from Hopei to Shensi 3 mech_infantrys moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Yunnan 2 armour moved from Hopei to Szechwan Place Units - Japanese 1 fighter and 4 tactical_bombers placed in Japan 3 infantry placed in Kwangtung 3 infantry placed in Malaya 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,1,4,3,6,1,4,5,6,4,5,5,4,3,1,1,2,2,2,5,2,1,5,5,2,6,6,4,1,2,4,6,3,2,5,1,3,4,5,5,2,3,2,2,3,4,6,3,5,3,1,1,5,3,4,1,6,4,4,5,4,6,5,4,6,4,1,5,4,6,3,3,4,6,1,2,1,5,5,6 Japanese collect 54 PUs (11 lost to blockades); end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans : -0.50 Japanese : -1.50 -
Gee I would have liked to kill that Manchurian infantry.
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@simon33 said in axis-dominion vs simon (allies+16) bm3:
Gee I would have liked to kill that Manchurian infantry.
yes I’m sure you would have hehe
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TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from 6 Sea Zone to Korea 6 fighters and 1 submarine moved from 6 Sea Zone to 17 Sea Zone Americans take 6 Sea Zone from Japanese 8 fighters moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone -
Kami and scramble SZ6?
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@simon33 said in axis-dominion vs simon (allies+16) bm3:
Kami and scramble SZ6?
no scram, but kami 2 on 2 of your cruisers, and 1 on the third. save the final kami for a later time
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You only have 3 kamis. Slight update coming.
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TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from 6 Sea Zone to Korea 6 fighters and 1 submarine moved from 6 Sea Zone to 17 Sea Zone Americans take 6 Sea Zone from Japanese 8 fighters moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone -
@simon33 said in axis-dominion vs simon (allies+16) bm3:
You only have 3 kamis. Slight update coming.
ah that’s right, thanks for reminding me. ok then target two of your cruisers
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from 6 Sea Zone to Korea 6 fighters and 1 submarine moved from 6 Sea Zone to 17 Sea Zone Americans take 6 Sea Zone from Japanese 8 fighters moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Battle in Korea Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 17 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 17 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 18 Sea Zone Americans attack with 8 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 8 fighters in 18 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 8 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 8 fighters moved from 18 Sea Zone to 6 Sea Zone 6 fighters moved from 17 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 submarine moved from 91 Sea Zone to 102 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 aaGun and 1 infantry moved from Western United States to British Columbia 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from Central United States to Western United States Place Units - Americans 1 armour and 1 infantry placed in Western United States 1 infantry placed in Western United States 1 artillery, 2 fighters and 1 infantry placed in Eastern United States 1 carrier and 2 destroyers placed in 101 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 9 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery and 2 infantry; Remaining resources: 14 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 fighter moved from India to Yunnan 1 artillery and 1 infantry moved from Syria to Trans-Jordan Combat - British Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 artillery, 1 infantry and 1 marine British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 marine in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 marine in Trans-Jordan, round 3 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Trans-Jordan British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 marine in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 marine in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 6 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 marine in Trans-Jordan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 artillery in Trans-Jordan, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 marine in Trans-Jordan, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Trans-Jordan, round 8 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 marine in Trans-Jordan, round 8 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Trans-Jordan, round 9 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 marine in Trans-Jordan, round 9 : 0/1 hits, 0.33 expected hits 1 marine owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 artillery remaining. Battle score for attacker is 9 Casualties for Germans: 1 artillery, 1 infantry and 1 marine Casualties for British: 1 infantry Non Combat Move - British 1 artillery, 2 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo 1 carrier and 1 destroyer moved from 83 Sea Zone to 67 Sea Zone 1 submarine moved from 91 Sea Zone to 89 Sea Zone 1 fighter moved from Yunnan to India 2 aaGuns, 1 armour, 5 artilleries, 17 infantry and 3 mech_infantrys moved from Burma to Shan State Place Units - British 1 artillery and 2 infantry placed in Union of South Africa Turn Complete - British British collect 27 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,6,5,3,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -3.00 British : -1.00 Americans : -1.50 Japanese : 0.67





