@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
L20 BM3 WindowWasher (Axis) vs Snigg (Allies + 18)
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 1 fighter, 4 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Portugal 2 artilleries moved from 91 Sea Zone to Spain 1 mech_infantry moved from Gibraltar to Spain 3 artilleries moved from Gibraltar to Spain 6 infantry moved from Gibraltar to Spain 1 infantry moved from 91 Sea Zone to Portugal 1 infantry moved from 91 Sea Zone to Portugal 1 infantry moved from 91 Sea Zone to Spain 1 infantry moved from 91 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to Spain Combat - Americans Battle in Portugal Americans attack with 2 artilleries and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries and 2 infantry in Portugal, round 2 : 0/4 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal Americans roll dice for 2 artilleries in Portugal, round 3 : 2/2 hits, 0.67 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 artillery remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 2 infantry Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 5 artilleries, 2 fighters, 8 infantry and 1 mech_infantry Neutral_True defend with 6 infantry Americans roll dice for 5 artilleries, 2 fighters, 8 infantry and 1 mech_infantry in Spain, round 2 : 6/16 hits, 5.00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 5 artilleries, 2 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 2 fighters moved from Spain to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 bomber moved from Marianas to Caroline Islands 1 transport moved from 33 Sea Zone to 22 Sea Zone 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 3 marines moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 3 marines, 3 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 marines moved from 33 Sea Zone to Caroline Islands 4 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 4 artilleries, 1 fighter and 4 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 carrier and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 4 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 2 armour, 1 factory_minor, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia 1 bomber moved from Cyprus to Saudi Arabia 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour moved from Alexandria to 98 Sea Zone 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 marine moved from Crete to 99 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone 1 armour, 1 infantry and 2 marines moved from 99 Sea Zone to Turkey 2 armour and 4 mech_infantrys moved from Eastern Persia to West India 1 infantry moved from Iraq to Saudi Arabia 4 artilleries and 2 infantry moved from Iraq to Turkey 3 fighters moved from Eastern Persia to Turkey 1 tactical_bomber moved from Cyprus to Turkey 2 fighters moved from Cyprus to Turkey 1 bomber moved from Cyprus to Turkey 2 fighters moved from Eastern Persia to Turkey Combat - British Battle in Turkey British attack with 1 armour, 4 artilleries, 1 bomber, 7 fighters, 3 infantry, 2 marines and 1 tactical_bomber Neutral_True defend with 8 infantry British roll dice for 1 battleship and 1 cruiser in Turkey, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 armour, 4 artilleries, 1 bomber, 7 fighters, 3 infantry, 2 marines and 1 tactical_bomber in Turkey, round 2 : 9/19 hits, 8.33 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits 1 artillery owned by the British, 8 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey British win, taking Turkey from Neutral_True with 1 armour, 3 artilleries, 1 bomber, 7 fighters, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 1 artillery and 3 infantry Casualties for Neutral_True: 8 infantry Battle in Saudi Arabia British attack with 1 artillery, 1 bomber and 2 infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 2 infantry in Saudi Arabia, round 2 : 1/4 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia British roll dice for 1 artillery, 1 bomber and 2 infantry in Saudi Arabia, round 3 : 0/4 hits, 1.50 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 bomber and 2 infantry in Saudi Arabia, round 4 : 1/4 hits, 1.50 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in West India British attack with 2 armour and 4 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 armour and 4 mech_infantrys in West India, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Turkey to Cyprus 2 fighters moved from Turkey to Northwest Persia 2 infantry moved from Persia to Northwest Persia 1 bomber moved from Turkey to Northwest Persia 1 bomber moved from Saudi Arabia to Northwest Persia 3 fighters moved from Turkey to Northwest Persia 1 tactical_bomber moved from Turkey to Northwest Persia 1 armour and 2 mech_infantrys moved from Persia to West India 1 armour and 2 mech_infantrys moved from Iraq to Turkey 1 mech_infantry moved from Alexandria to Trans-Jordan 1 armour moved from Tobruk to Egypt 1 infantry moved from United Kingdom to 109 Sea Zone 1 aaGun moved from United Kingdom to 109 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Spain 1 infantry moved from 91 Sea Zone to Spain 1 infantry moved from Gibraltar to Spain 1 artillery moved from Gibraltar to Spain Place Units - British 3 submarines placed in 98 Sea Zone 2 armour and 1 mech_infantry placed in Persia 1 factory_minor placed in Iraq Turn Complete - British British collect 42 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -0.67 Americans : 1.50 Neutral_True : 3.00 Japanese : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 harbour, 3 infantry and 3 marines Paulau Island : 1 flag, 1 infantry and 1 mech_infantry Marshall Islands : 1 flag Marianas : 1 flag Manchuria : 7 infantry Kansu : 1 infantry Guam : 1 airfield, 1 artillery and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 33 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 9 submarines, 1 tactical_bomber and 3 transports 26 Sea Zone : 4 submarines 10 Sea Zone : 1 carrier and 5 submarines Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry West India : 3 armour and 6 mech_infantrys Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 mech_infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 armour, 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Cyprus : 1 airfield and 2 fighters Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry Morocco : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys French Central Africa : 1 flag French Madagascar : 1 flag French Guiana : 1 flag Algeria : 1 flag Syria : 1 flag French West Africa : 1 flag, 1 infantry Tunisia : 1 flag Tobruk : 1 flag Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Portugal : 1 flag, 1 artillery Turkey : 1 flag, 2 armour, 3 artilleries, 2 marines and 2 mech_infantrys Saudi Arabia : 1 flag, 1 artillery and 2 infantry Eire : 1 flag Crete : 1 flag Greece : 1 flag, 1 artillery, 1 infantry and 1 marine 99 Sea Zone : 1 battleship, 1 cruiser and 1 transport Iraq : 1 flag, 1 factory_minor 92 Sea Zone : 1 destroyer Eastern Persia : 1 flag 101 Sea Zone : 4 transports Brazil : 1 flag Northwest Persia : 1 flag, 2 bombers, 5 fighters, 3 infantry and 1 tactical_bomber Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry Spain : 1 flag, 1 aaGun, 6 artilleries, 7 infantry and 1 mech_infantry 98 Sea Zone : 3 submarines 91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 5 transports Suriname : 1 flag
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 armour moved from Yugoslavia to Greece 1 mech_infantry moved from Yugoslavia to Greece 3 fighters moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 armour, 3 fighters and 1 mech_infantry British defend with 1 artillery, 1 infantry and 1 marine Italians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Greece, round 2 : 1/5 hits, 2.17 expected hits British roll dice for 1 artillery, 1 infantry and 1 marine in Greece, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Greece Italians roll dice for 3 fighters in Greece, round 3 : 0/3 hits, 1.50 expected hits British roll dice for 1 artillery and 1 marine in Greece, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 3 fighters in Greece, round 4 : 1/3 hits, 1.50 expected hits British roll dice for 1 artillery and 1 marine in Greece, round 4 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Greece Italians roll dice for 3 fighters in Greece, round 5 : 2/3 hits, 1.50 expected hits British roll dice for 1 marine in Greece, round 5 : 1/1 hits, 0.33 expected hits 1 marine owned by the British and 1 fighter owned by the Italians lost in Greece Italians win with 2 fighters remaining. Battle score for attacker is -8 Casualties for Italians: 1 armour, 1 fighter and 1 mech_infantry Casualties for British: 1 artillery, 1 infantry and 1 marine Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Yugoslavia to Romania 3 armour and 1 mech_infantry moved from Bessarabia to Romania 2 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 2 armour and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -2.67 British : 0.33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 3 fighters Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 harbour and 4 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 fighter and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag 46 Sea Zone : 1 destroyer 45 Sea Zone : 1 destroyer 33 Sea Zone : 2 destroyers 62 Sea Zone : 1 submarine Trans-Jordan : 2 infantry
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 3 fighters Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 harbour and 4 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 fighter and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag 46 Sea Zone : 1 destroyer 45 Sea Zone : 1 destroyer 33 Sea Zone : 2 destroyers 62 Sea Zone : 1 submarine Trans-Jordan : 2 infantry United Kingdom : 1 fighter and 2 infantry 99 Sea Zone : 1 destroyer
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I want to sealion you so bad, but I dont think I can hold it
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Ive got a 94% shot
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@WindowWasher It’d change things…have to change up my shuttling for sure.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 bombers, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 18 artilleries and 23 infantry moved from Tambov to Volgograd 2 infantry moved from Tambov to Russia 1 armour moved from Tambov to Russia 1 armour moved from Tambov to Russia 1 armour moved from Tambov to Caucasus 1 mech_infantry moved from Tambov to Caucasus 1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Tambov to Vologda Germans take Samara from Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Russia 3 infantry moved from Novgorod to Karelia 3 armour moved from Romania to Ukraine 3 infantry moved from Ukraine to Rostov 12 armour and 18 mech_infantrys moved from Tambov to Volgograd 1 submarine moved from 113 Sea Zone to 119 Sea Zone Combat - Germans Battle in Russia Germans attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor and 2 infantry Germans roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Russia, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Russia Germans destroys 31PUs while taking Russians capital Germans win, taking Russia from Russians with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 12 armour, 18 artilleries, 23 infantry and 18 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 12 armour, 18 artilleries, 23 infantry and 18 mech_infantrys in Volgograd, round 2 : 27/71 hits, 21.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 12 armour, 18 artilleries, 23 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 fighter and 2 tactical_bombers moved from Novgorod to Western Germany 3 bombers moved from Novgorod to Western Germany 3 aaGuns moved from Tambov to Rostov 1 infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 1 infantry moved from Finland to Sweden Germans take Sweden from Neutral_True 3 infantry moved from Finland to Sweden 3 armour moved from Germany to France 5 artilleries moved from Western Germany to France 3 infantry moved from Western Germany to France Place Units - Germans 3 infantry placed in France 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 5 bombers and 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : 3.83 Russians : -1.33
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Playing it safe, not buying 16 transports :joy:
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 3 armour, 18 artilleries, 4 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber moved from Kazakhstan to Caucasus Combat - Russians Battle in Caucasus Russians attack with 3 armour, 18 artilleries, 4 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 3 armour, 18 artilleries, 4 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 25/60 hits, 18.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 armour, 18 artilleries, 4 fighters, 32 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 4 aaGuns moved from Kazakhstan to Caucasus 4 fighters moved from Caucasus to Cyprus 1 tactical_bomber moved from Caucasus to Cyprus Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.17 Russians : 6.17
Territory Summary for Russians :
Korea : 1 flag Manchuria : 1 infantry Cyprus : 4 fighters and 1 tactical_bomber Caucasus : 4 aaGuns, 3 armour, 18 artilleries, 32 infantry and 1 mech_infantry 105 Sea Zone : 1 submarine
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 2 carriers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 45 Sea Zone 1 submarine moved from 37 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island 2 bombers moved from Philippines to Paulau Island 1 bomber moved from Philippines to Guam 1 bomber moved from Japan to Guam 1 mech_infantry moved from Yunnan to India 3 tactical_bombers moved from Kwangsi to India 1 fighter moved from Kwangtung to India 1 mech_infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 armour moved from Anhwe to Suiyuyan Japanese take Chahar from Chinese Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Jehol 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Kiangsu to Jehol 1 fighter moved from Kiangsu to Jehol Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in New Guinea Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Paulau Island Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 3/6 hits, 3.17 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Guam Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 4/6 hits, 3.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 2 bombers moved from Paulau Island to Philippines 1 bomber moved from Guam to Japan 1 bomber moved from Guam to Philippines 2 submarines moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 61 Sea Zone 1 aaGun moved from Anhwe to Jehol Place Units - Japanese 2 armour and 1 infantry placed in India 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 carriers and 1 submarine placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : -1.00 Americans : 0.67 Japanese : 2.17
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 4 artilleries, 1 destroyer, 1 factory_minor, 3 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 infantry moved from Spain to Southern France Americans take Southern France from Italians 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 bomber moved from Caroline Islands to 45 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 4 fighters moved from 33 Sea Zone to Paulau Island Combat - Americans Battle in 34 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Paulau Island Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Paulau Island, round 2 : 4/6 hits, 2.67 expected hits Japanese roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 45 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 45 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 1 fighter moved from 34 Sea Zone to 33 Sea Zone 4 fighters moved from Paulau Island to 33 Sea Zone 1 fighter moved from 21 Sea Zone to 33 Sea Zone 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Spain 1 artillery moved from Portugal to Spain 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in Spain 2 artilleries, 3 fighters and 5 infantry placed in Eastern United States 2 artilleries placed in Central United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Americans : 2.17 Japanese : -0.50
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour, 2 infantry and 3 marines Paulau Island : 1 flag, 1 artillery and 1 infantry Marshall Islands : 1 flag Marianas : 1 flag Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 45 Sea Zone : 1 destroyer 33 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 13 submarines, 1 tactical_bomber and 2 transports 34 Sea Zone : 1 transport 26 Sea Zone : 1 carrier and 5 submarines 10 Sea Zone : 1 destroyer Central United States : 2 artilleries and 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 5 infantry Morocco : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry French Central Africa : 1 flag French Guiana : 1 flag Algeria : 1 flag Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry French West Africa : 1 flag, 1 infantry Tunisia : 1 flag Portugal : 1 flag 101 Sea Zone : 4 transports Brazil : 1 flag Spain : 1 flag, 1 airfield, 10 artilleries, 1 factory_minor, 7 infantry and 1 mech_infantry 91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 transports
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Manchuria : 10 infantry Kansu : 1 infantry
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 4 artilleries, 1 destroyer, 1 factory_minor, 3 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 infantry moved from Spain to Southern France Americans take Southern France from Italians 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 bomber moved from Caroline Islands to 45 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 4 fighters moved from 33 Sea Zone to Paulau Island Combat - Americans Battle in 34 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Paulau Island Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Paulau Island, round 2 : 4/6 hits, 2.67 expected hits Japanese roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 45 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 45 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 1 fighter moved from 34 Sea Zone to 33 Sea Zone 4 fighters moved from Paulau Island to 33 Sea Zone 1 fighter moved from 21 Sea Zone to 33 Sea Zone 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Spain 1 artillery moved from Portugal to Spain 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in Spain 2 artilleries, 3 fighters and 5 infantry placed in Eastern United States 2 artilleries placed in Central United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 destroyer, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Northwest Persia to Ukraine 1 bomber moved from Northwest Persia to Volgograd 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 2 fighters moved from United Kingdom to 119 Sea Zone Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Ukraine causes 4 damage total. Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in 119 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 3 submarines moved from 98 Sea Zone to 97 Sea Zone 2 armour and 1 mech_infantry moved from Persia to Caucasus 3 armour and 6 mech_infantrys moved from West India to Eastern Persia 5 fighters, 3 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus 2 fighters moved from Cyprus to Caucasus 2 armour, 3 artilleries and 2 mech_infantrys moved from Turkey to Caucasus 1 mech_infantry moved from Trans-Jordan to Turkey 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 aaGun moved from 99 Sea Zone to Turkey 1 infantry moved from 99 Sea Zone to Turkey 1 armour moved from Egypt to Iraq 1 artillery and 2 infantry moved from Saudi Arabia to Iraq 1 fighter moved from 119 Sea Zone to Spain 1 fighter moved from 119 Sea Zone to Spain 1 bomber moved from Ukraine to Caucasus 1 bomber moved from Volgograd to Caucasus 2 marines moved from Turkey to Caucasus Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 2 armour and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Iraq 2 infantry placed in Egypt 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 British : -0.67 AA fire in Volgograd : : -0.17 Americans : 2.17 AA fire in Ukraine : : -0.17 Japanese : -0.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour, 2 infantry and 3 marines Paulau Island : 1 flag, 1 artillery and 1 infantry Marshall Islands : 1 flag Marianas : 1 flag Manchuria : 10 infantry Kansu : 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 45 Sea Zone : 1 destroyer 33 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 13 submarines, 1 tactical_bomber and 2 transports 34 Sea Zone : 1 transport 26 Sea Zone : 1 carrier and 5 submarines 10 Sea Zone : 1 destroyer Central United States : 2 artilleries and 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 5 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Cyprus : 1 airfield Scotland : 1 airfield United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry Morocco : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry French Central Africa : 1 flag French Madagascar : 1 flag French Guiana : 1 flag Algeria : 1 flag Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Syria : 1 flag French West Africa : 1 flag, 1 infantry Tunisia : 1 flag Tobruk : 1 flag Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Caucasus : 4 armour, 3 artilleries, 2 bombers, 7 fighters, 3 infantry, 2 marines, 3 mech_infantrys and 1 tactical_bomber Portugal : 1 flag 119 Sea Zone : 1 flag, 1 destroyer Turkey : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry Saudi Arabia : 1 flag 106 Sea Zone : 1 destroyer Eire : 1 flag Crete : 1 flag Greece : 1 flag 99 Sea Zone : 1 battleship, 1 cruiser and 1 transport 97 Sea Zone : 3 submarines Iraq : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys Eastern Persia : 1 flag, 3 armour and 6 mech_infantrys 101 Sea Zone : 4 transports Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry Spain : 1 flag, 1 aaGun, 1 airfield, 11 artilleries, 1 factory_minor, 2 fighters, 9 infantry and 1 mech_infantry 91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 5 transports Suriname : 1 flag
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@WindowWasher Hey, I forgot to move an American infantry and tank onto the UK transport in 91 on the American non-combat. Would you mind if that was edited in? If you do, no worries.
Thanks,
Snigg -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Italy to Southern France 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Southern Italy to Southern France 1 mech_infantry moved from Yugoslavia to Greece Italians take Greece from British 4 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Romania to Bulgaria 2 armour moved from Yugoslavia to Bulgaria 1 armour moved from Southern Italy to Yugoslavia 1 fighter moved from Southern Italy to Southern France 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 1 armour, 2 fighters and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Southern France, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy Place Units - Italians 2 armour and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,6,5,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5 Italians collect 13 PUs (6 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : 0.00 Americans : 0.00
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all good, not sure what transport they’re on though, edit that when it comes up
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to 46 Sea Zone 3 fighters moved from Caroline Islands to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone 1 transport owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from 46 Sea Zone to Caroline Islands 2 fighters moved from 46 Sea Zone to Caroline Islands 1 fighter moved from 46 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : -1.33 Japanese : -0.17
Territory Summary for ANZAC :
Caroline Islands : 3 fighters Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 harbour and 4 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag 46 Sea Zone : 1 destroyer 33 Sea Zone : 1 destroyer, 1 fighter and 1 submarine 62 Sea Zone : 2 destroyers Trans-Jordan : 2 infantry
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to 46 Sea Zone 3 fighters moved from Caroline Islands to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone 1 transport owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from 46 Sea Zone to Caroline Islands 2 fighters moved from 46 Sea Zone to Caroline Islands 1 fighter moved from 46 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Spain Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.33 Japanese : -0.17
Territory Summary for ANZAC and French :
Caroline Islands : 3 fighters Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 harbour and 4 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag 46 Sea Zone : 1 destroyer 33 Sea Zone : 1 destroyer, 1 fighter and 1 submarine 62 Sea Zone : 2 destroyers Trans-Jordan : 2 infantry United Kingdom : 2 infantry 99 Sea Zone : 1 destroyer Spain : 1 fighter
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor, 3x factory_minor; Remaining resources: 81 PUs; Germans buy 6 armour, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 10 infantry moved from Sweden to Finland 3 infantry moved from Karelia to Finland 1 armour moved from Vologda to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 armour moved from Russia to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Russia to Kazakhstan Germans take Kazakhstan from Russians 1 infantry moved from Vologda to Nenetsia Germans take Nenetsia from Russians 12 armour, 18 artilleries, 23 infantry and 18 mech_infantrys moved from Volgograd to Caucasus 6 armour moved from Ukraine to Caucasus 2 fighters and 2 tactical_bombers moved from Rostov to Caucasus 3 infantry moved from Rostov to Caucasus 2 fighters and 1 tactical_bomber moved from Novgorod to Caucasus 8 bombers moved from Western Germany to Caucasus 3 infantry moved from Switzerland to France 3 infantry moved from Western Germany to France 3 mech_infantrys moved from Novgorod to Bryansk 2 infantry moved from Russia to Samara Combat - Germans Battle in Caucasus Germans attack with 18 armour, 18 artilleries, 8 bombers, 4 fighters, 26 infantry, 18 mech_infantrys and 3 tactical_bombers British defend with 4 armour, 3 artilleries, 2 bombers, 7 fighters, 3 infantry, 2 marines, 3 mech_infantrys and 1 tactical_bomber; Russians defend with 4 aaGuns, 3 armour, 18 artilleries, 32 infantry and 1 mech_infantry AA fire in Caucasus : 0/12 hits, 2.00 expected hits Germans roll dice for 18 armour, 18 artilleries, 8 bombers, 4 fighters, 26 infantry, 18 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 33/95 hits, 34.67 expected hits Russians roll dice for 4 aaGuns, 7 armour, 21 artilleries, 2 bombers, 7 fighters, 35 infantry, 2 marines, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 27/79 hits, 29.67 expected hits 27 infantry owned by the Russians, 26 infantry owned by the Germans, 2 bombers owned by the British, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 18 armour, 18 artilleries, 8 bombers, 4 fighters, 17 mech_infantrys and 3 tactical_bombers in Caucasus, round 3 : 33/68 hits, 30.00 expected hits Russians roll dice for 7 armour, 21 artilleries, 7 fighters, 8 infantry, 2 marines, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 21/50 hits, 20.33 expected hits 1 mech_infantry owned by the Russians, 5 infantry owned by the Russians, 3 mech_infantrys owned by the British, 18 artilleries owned by the Russians, 4 artilleries owned by the Germans, 3 artilleries owned by the British, 17 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Caucasus Germans roll dice for 18 armour, 14 artilleries, 8 bombers, 4 fighters and 3 tactical_bombers in Caucasus, round 4 : 20/47 hits, 23.00 expected hits Russians roll dice for 7 armour, 7 fighters, 2 marines and 1 tactical_bomber in Caucasus, round 4 : 10/17 hits, 9.33 expected hits 2 marines owned by the British, 3 armour owned by the Russians, 1 tactical_bomber owned by the British, 10 artilleries owned by the Germans, 7 fighters owned by the British and 4 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 18 armour, 4 artilleries, 8 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 176 Casualties for Germans: 14 artilleries, 26 infantry and 18 mech_infantrys Casualties for British: 4 armour, 3 artilleries, 2 bombers, 7 fighters, 3 infantry, 2 marines, 3 mech_infantrys and 1 tactical_bomber Casualties for Russians: 4 aaGuns, 3 armour, 18 artilleries, 32 infantry and 1 mech_infantry Non Combat Move - Germans 3 aaGuns moved from Rostov to Caucasus 2 tactical_bombers moved from Caucasus to Western Ukraine 2 fighters moved from Caucasus to Western Ukraine 2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd 8 bombers moved from Caucasus to Bulgaria Place Units - Germans 3 infantry placed in France 4 infantry placed in Western Germany 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Russia 3 armour placed in Ukraine 3 armour placed in Volgograd Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -1.67 Russians : -1.33 AA fire in Caucasus : : -2.00