• TripleA Turn Summary: Britain round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 5
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain rolls : 1/1 hits, 0.00 expected hits
            Britain removing all Technology Tokens after successful research.
            Britain discover bunkers
    
        Combat Move - Britain
                Britain loses 0 PUs for violating Mexico Citys neutrality.
            3 cavalrys moved from Cairo-Suez to Lower Egypt
            2 field_guns and 3 infantry moved from Western Sudan to Cyrenaica
            8 cavalrys moved from Lower Egypt to Cyrenaica
            1 infantry moved from Fezzan to Cyrenaica
            1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
            1 field_gun and 1 infantry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
            1 infantry moved from Sea Zone 60 Central Mediterranean to Cyrenaica
            1 field_gun moved from Sea Zone 60 Central Mediterranean to Cyrenaica
            3 cavalrys moved from Uganda to Cyrenaica
            2 cavalrys moved from Congo to Cyrenaica
            3 cavalrys moved from Dar es Salaam to Uganda
            2 cavalrys moved from German Southwest Africa to Congo
            2 cavalrys moved from Cape Town to German Southwest Africa
            1 battlecruiser and 2 battleships moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia
            2 battlecruisers and 2 cruisers moved from Sea Zone 105 Pacific Ocean to Sea Zone 97 South Atlantic
            1 field_gun moved from Madras to Sea Zone 73 Arabian Sea
            2 infantry moved from Goa to Sea Zone 73 Arabian Sea
            1 field_gun moved from Bombay to Sea Zone 73 Arabian Sea
            2 field_guns and 2 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
            2 field_guns and 5 infantry moved from Sindh to Baluchistan
            1 colonial moved from Punjab to Baluchistan
            1 infantry moved from Bombay to Gujarat
            1 field_gun moved from Gujarat to Sindh
            1 field_gun and 1 infantry moved from Bismarck Islands to Sea Zone 122 Bismarck Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 113 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 113 Pacific Ocean to Samoa
                  Britain take Samoa from Germany
            1 field_gun and 1 infantry moved from Marshall Islands to Sea Zone 132 Pacific Ocean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 135 Pacific Ocean
            1 cruiser moved from Sea Zone 29 Mid Atlantic to Sea Zone 25 Mid Atlantic
            1 colonial moved from Monterrey to Mexico City
                  Britain take Mexico City from Neutral
            4 colonials moved from Monterrey to Chihuahua
            2 fighters moved from Calcutta to Gujarat
            2 battlecruisers and 2 cruisers moved from Sea Zone 97 South Atlantic to Sea Zone 95 South Atlantic
    
        Purchase Units - Britain
            Britain buy 5 cavalrys, 3 field_guns, 1 fighter, 3 heavy_guns, 3 infantry, 2 late_fighters and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Chihuahua
                Britain attack with 4 colonials
                Neutral defend with 2 infantry
                    Britain roll dice for 4 colonials in Chihuahua, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 infantry in Chihuahua, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral lost in Chihuahua
                    Britain roll dice for 4 colonials in Chihuahua, round 3 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 infantry in Chihuahua, round 3 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 4 colonials in Chihuahua, round 4 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 infantry in Chihuahua, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Chihuahua
                Britain loses 0 PUs for violating Chihuahuas neutrality.
                Britain win, taking Chihuahua from Neutral with 4 colonials remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
            Battle in Baluchistan
                Britain attack with 1 colonial, 4 field_guns and 7 infantry
                Neutral defend with 4 infantry
                    Britain roll dice for 1 battlecruiser in Baluchistan, round 2 : 1/1 hits, 0.67 expected hits
                    Britain roll dice for 1 colonial, 4 field_guns and 7 infantry in Baluchistan, round 2 : 5/12 hits, 3.50 expected hits
                    Neutral roll dice for 4 infantry in Baluchistan, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baluchistan
                Britain loses 0 PUs for violating Baluchistans neutrality.
                Britain win, taking Baluchistan from Neutral with 1 colonial, 4 field_guns and 6 infantry remaining. Battle score for attacker is 9
                Casualties for Britain: 1 infantry
                Casualties for Neutral: 4 infantry
            Battle in Sea Zone 9 Gulf of Bothnia
                Britain attack with 1 battlecruiser and 2 battleships
                Germany defend with 1 battleship, 1 cruiser and 4 transports
                    Britain roll dice for 1 battlecruiser and 2 battleships in Sea Zone 9 Gulf of Bothnia, round 2 : 1/3 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Germany
                    Germany roll dice for 1 battleship, 1 cruiser and 4 transports in Sea Zone 9 Gulf of Bothnia, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the Britain
                    Britain roll dice for 1 battlecruiser and 2 battleships in Sea Zone 9 Gulf of Bothnia, round 3 : 2/3 hits, 2.00 expected hits
                    Germany roll dice for 1 battleship, 1 cruiser and 4 transports in Sea Zone 9 Gulf of Bothnia, round 3 : 2/2 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the Britain
                    1 battleship owned by the Germany, 1 cruiser owned by the Germany and 1 battlecruiser owned by the Britain lost in Sea Zone 9 Gulf of Bothnia
                    4 transports owned by the Germany lost in Sea Zone 9 Gulf of Bothnia
                Britain win with 2 battleships remaining. Battle score for attacker is 44
                Casualties for Britain: 1 battlecruiser
                Casualties for Germany: 1 battleship, 1 cruiser and 4 transports
    
        Non Combat Move - Britain
            1 fighter moved from London to Belgium
    
        Place Units - Britain
            2 late_fighters placed in Cairo-Suez
            3 trenchs placed in Cairo-Suez
            3 heavy_guns and 3 trenchs placed in Belgium
            1 field_gun and 1 infantry placed in Bombay
            1 field_gun and 1 infantry placed in Goa
            2 cavalrys placed in Cape Town
            3 cavalrys placed in Dar es Salaam
            1 fighter placed in Calcutta
            1 field_gun and 1 infantry placed in German New Guinea
            Britain undo move 9.
            1 field_gun and 1 infantry placed in London
    
        Activate Technology - Britain
            Britain activating bunkers
    
        Turn Complete - Britain
            Britain collect 112 PUs; end with 112 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    Britain rolls : : 1.00
    Neutral : -1.67
    Britain : -1.17
    Germany : 0.67
    

    Savegame


  • TripleA Turn Summary: Russia round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 5
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia roll 4,1,1 and gets 0 hits
    
        Combat Move - Russia
            3 conscripts moved from Moscow to Don
            4 conscripts, 2 field_guns and 6 infantry moved from Pskov to Smolensk
            12 conscripts moved from St. Petersburg to Pskov
            1 cavalry moved from Caucasus to Azerbaijan
                  Russia take Azerbaijan from Turkey
            1 cavalry moved from Azerbaijan to Caucasus
            2 infantry moved from Caucasus to Sea Zone 65 Caspian Sea
            2 infantry moved from Sea Zone 65 Caspian Sea to Turkmenistan
            1 conscript moved from Amur to Chita
                  Russia take Chita from Communists
            4 conscripts and 2 field_guns moved from Khabarovsk to Aldan
            1 conscript moved from Primorsky to Khabarovsk
            1 conscript moved from Western Siberian Lowlands to Perm
            1 conscript moved from Omsk to Kazakhstan
            1 conscript moved from Omsk to Kazan
    
        Purchase Units - Russia
            Russia buy 11 conscripts and 13 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Russia
            Battle in Aldan
                Russia attack with 4 conscripts and 2 field_guns
                Communists defend with 1 field_gun
                    Russia roll dice for 4 conscripts and 2 field_guns in Aldan, round 2 : 3/4 hits, 1.00 expected hits
                    Communists roll dice for 1 field_gun in Aldan, round 2 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Communists lost in Aldan
                Russia win, taking Aldan from Communists with 4 conscripts and 2 field_guns remaining. Battle score for attacker is 4
                Casualties for Communists: 1 field_gun
    
        Non Combat Move - Russia
    
        Place Units - Russia
            3 conscripts placed in St. Petersburg
            3 trenchs placed in Pskov
            3 trenchs placed in Smolensk
            3 trenchs placed in Don
            3 conscripts and 3 trenchs placed in Kiev
            Russia undo move 5.
            2 conscripts and 3 trenchs placed in Omsk
            1 trench placed in Turkmenistan
            3 conscripts placed in Kiev
            3 conscripts placed in Moscow
    
        Turn Complete - Russia
            Russia collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Communists : -0.33
    Russia : 2.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Communists round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 5
    
        Research Technology - Communists
            Communists spend 10 on tech rolls
                Communists roll 1,1 and gets 0 hits
    
        Combat Move - Communists
            2 cavalrys and 6 field_guns moved from Novosibirsk to Omsk
            2 gass moved from Irkutsk to Omsk
            1 cavalry moved from Krasnoyarsk to Omsk
            1 field_gun moved from Krasnoyarsk to Novosibirsk
            2 conscripts and 2 infantry moved from Yakutsk to Aldan
            1 conscript and 2 field_guns moved from Buryatia to Chita
            1 fighter moved from Yakutsk to Aldan
    
        Purchase Units - Communists
            Communists buy 6 conscripts, 2 field_guns and 5 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Communists
            Battle in Chita
                Communists attack with 1 conscript and 2 field_guns
                Russia defend with 1 conscript
                    Communists roll dice for 1 conscript and 2 field_guns in Chita, round 2 : 2/3 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Chita, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Chita
                Communists win, taking Chita from Russia with 1 conscript and 2 field_guns remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Omsk
                Communists attack with 3 cavalrys, 6 field_guns and 2 gass
                Russia defend with 1 Factory, 2 conscripts and 5 trenchs
                    Communists roll dice for 2 gass in Omsk, round 2 : 1/2 hits, 1.33 expected hits
                    1 conscript owned by the Russia lost in Omsk
                    2 gass owned by the Communists lost in Omsk
                    Communists roll dice for 3 cavalrys and 6 field_guns in Omsk, round 2 : 1/9 hits, 3.00 expected hits
                Units damaged: 1 trench owned by the Russia
                    Russia roll dice for 1 conscript and 5 trenchs in Omsk, round 2 : 0/6 hits, 1.00 expected hits
                    Communists roll dice for 3 cavalrys and 6 field_guns in Omsk, round 3 : 2/9 hits, 3.00 expected hits
                Units damaged: 2 trenchs owned by the Russia
                    Russia roll dice for 1 conscript and 5 trenchs in Omsk, round 3 : 0/6 hits, 1.00 expected hits
                    Communists roll dice for 3 cavalrys and 6 field_guns in Omsk, round 4 : 2/9 hits, 3.00 expected hits
                Units damaged: 2 trenchs owned by the Russia
                    Russia roll dice for 1 conscript and 5 trenchs in Omsk, round 4 : 1/6 hits, 1.00 expected hits
                    1 cavalry owned by the Communists lost in Omsk
                    Communists roll dice for 2 cavalrys and 6 field_guns in Omsk, round 5 : 0/8 hits, 2.67 expected hits
                    Russia roll dice for 1 conscript and 5 trenchs in Omsk, round 5 : 1/6 hits, 1.00 expected hits
                    1 cavalry owned by the Communists lost in Omsk
                    Communists roll dice for 1 cavalry and 6 field_guns in Omsk, round 6 : 3/7 hits, 2.33 expected hits
                    Russia roll dice for 1 conscript and 5 trenchs in Omsk, round 6 : 1/6 hits, 1.00 expected hits
                    2 trenchs owned by the Russia, 1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Omsk
                    Communists roll dice for 6 field_guns in Omsk, round 7 : 3/6 hits, 2.00 expected hits
                    Russia roll dice for 3 trenchs in Omsk, round 7 : 2/3 hits, 0.50 expected hits
                    3 trenchs owned by the Russia and 2 field_guns owned by the Communists lost in Omsk
                Communists win, taking Omsk from Russia with 4 field_guns remaining. Battle score for attacker is -9
                Casualties for Russia: 2 conscripts and 5 trenchs
                Casualties for Communists: 3 cavalrys, 2 field_guns and 2 gass
            Battle in Aldan
                Communists attack with 2 conscripts, 1 fighter and 2 infantry
                Russia defend with 4 conscripts and 2 field_guns
                    Communists roll dice for 2 conscripts, 1 fighter and 2 infantry in Aldan, round 2 : 0/4 hits, 0.83 expected hits
                    Russia roll dice for 4 conscripts and 2 field_guns in Aldan, round 2 : 0/6 hits, 1.33 expected hits
                    Communists roll dice for 2 conscripts, 1 fighter and 2 infantry in Aldan, round 3 : 2/4 hits, 0.83 expected hits
                    Russia roll dice for 4 conscripts and 2 field_guns in Aldan, round 3 : 1/6 hits, 1.33 expected hits
                    2 conscripts owned by the Russia and 1 conscript owned by the Communists lost in Aldan
                    Communists roll dice for 1 conscript, 1 fighter and 2 infantry in Aldan, round 4 : 1/4 hits, 0.83 expected hits
                    Russia roll dice for 2 conscripts and 2 field_guns in Aldan, round 4 : 1/4 hits, 1.00 expected hits
                    1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Aldan
                    Communists roll dice for 1 fighter and 2 infantry in Aldan, round 5 : 1/3 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript and 2 field_guns in Aldan, round 5 : 1/3 hits, 0.83 expected hits
                    1 conscript owned by the Russia and 1 infantry owned by the Communists lost in Aldan
                    Communists roll dice for 1 fighter and 1 infantry in Aldan, round 6 : 1/2 hits, 0.67 expected hits
                    Russia roll dice for 2 field_guns in Aldan, round 6 : 0/2 hits, 0.67 expected hits
                    1 field_gun owned by the Russia lost in Aldan
                    Communists roll dice for 1 fighter and 1 infantry in Aldan, round 7 : 0/2 hits, 0.67 expected hits
                    Russia roll dice for 1 field_gun in Aldan, round 7 : 0/1 hits, 0.33 expected hits
                    Communists roll dice for 1 fighter and 1 infantry in Aldan, round 8 : 0/2 hits, 0.67 expected hits
                    Russia roll dice for 1 field_gun in Aldan, round 8 : 0/1 hits, 0.33 expected hits
                    Communists roll dice for 1 fighter and 1 infantry in Aldan, round 9 : 0/2 hits, 0.67 expected hits
                    Russia roll dice for 1 field_gun in Aldan, round 9 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Communists lost in Aldan
                    Communists roll dice for 1 fighter in Aldan, round 10 : 1/1 hits, 0.33 expected hits
                    Russia roll dice for 1 field_gun in Aldan, round 10 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Russia lost in Aldan
                Communists win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Communists: 2 conscripts and 2 infantry
                Casualties for Russia: 4 conscripts and 2 field_guns
    
        Non Combat Move - Communists
            1 fighter moved from Aldan to Sakhe
    
        Place Units - Communists
            3 trenchs placed in Sakhe
            1 trench placed in Krasnoyarsk
            1 trench placed in Norilsk
            6 conscripts and 2 field_guns placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 35 PUs; end with 35 PUs
            Communists collect 7 PUs from War Bonds; end with 42 PUs
    

    Combat Hit Differential Summary :

    Communists : -4.50
    Russia : -3.17
    

    Savegame


  • TripleA Turn Summary: USA round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 5
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA rolls : 1/1 hits, 0.00 expected hits
            USA removing all Technology Tokens after successful research.
            USA discover armour
    
        Combat Move - USA
            1 cavalry, 2 field_guns, 1 heavy_gun and 2 infantry moved from Chukotka to Sea Zone 151 Bering Sea
            1 cavalry, 2 field_guns, 1 heavy_gun, 2 infantry and 4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 142 Pacific Ocean
            1 field_gun and 3 infantry moved from Manila to Sea Zone 130 Philippine Sea
            1 field_gun, 3 infantry and 2 transports moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean
            1 cavalry, 3 field_guns, 1 heavy_gun and 5 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku
            1 cavalry, 1 field_gun and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
            1 cavalry, 1 field_gun, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
            1 cavalry, 1 field_gun and 2 infantry moved from Sea Zone 151 Bering Sea to Chukotka
            1 cruiser and 2 submarines moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
            1 destroyer and 2 submarines moved from Sea Zone 23 Mid Atlantic to Sea Zone 25 Mid Atlantic
    
        Purchase Units - USA
            USA buy 4 field_guns, 6 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Tohoku
                USA attack with 1 cavalry, 3 field_guns, 1 heavy_gun and 5 infantry
                Neutral defend with 6 infantry
                    USA roll dice for 1 cavalry, 3 field_guns, 1 heavy_gun and 5 infantry in Tohoku, round 2 : 5/10 hits, 3.00 expected hits
                    Neutral roll dice for 6 infantry in Tohoku, round 2 : 5/6 hits, 2.00 expected hits
                    5 infantry owned by the Neutral and 5 infantry owned by the USA lost in Tohoku
                    USA roll dice for 1 cavalry, 3 field_guns and 1 heavy_gun in Tohoku, round 3 : 1/5 hits, 1.67 expected hits
                    Neutral roll dice for 1 infantry in Tohoku, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Tohoku
                USA loses 0 PUs for violating Tohokus neutrality.
                USA win, taking Tohoku from Neutral with 1 cavalry, 3 field_guns and 1 heavy_gun remaining. Battle score for attacker is 3
                Casualties for USA: 5 infantry
                Casualties for Neutral: 6 infantry
    
        Non Combat Move - USA
    
        Place Units - USA
            1 transport placed in Sea Zone 130 Philippine Sea
            1 field_gun and 2 infantry placed in Manila
            3 transports placed in Sea Zone 153 Pacific Ocean
            3 field_guns and 3 infantry placed in San Francisco
            1 infantry placed in California
    
        Activate Technology - USA
            USA activating armour
            Trigger USAT5: buytank added to productionUSA
    
        Turn Complete - USA
            USA collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Neutral : 2.67
    USA : 1.33
    USA rolls : : 1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germany round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Germany
                Germany roll 5,1,4,5,6 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover industry
    
        Combat Move - Germany
            2 cavalrys moved from Warsaw to Belarus
            2 field_guns moved from Eastern Poland to Belarus
            5 field_guns, 2 heavy_guns and 6 stormtruppens moved from Minsk to Belarus
            1 infantry moved from Finland to Karelia
                  Germany take Karelia from Russia
            1 infantry moved from Finland to Murmansk
                  Germany take Murmansk from Russia
            2 cavalrys moved from Mecklenburg to Holland
            11 infantry and 3 stormtruppens moved from Hanover to Holland
            1 transport moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
            1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 12 Baltic Sea
            3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea
            3 heavy_guns moved from Wurttemburg to Rhine
            3 heavy_guns moved from Wurttemburg to Alsace
            6 heavy_guns moved from Bavaria to Wurttemburg
            2 fighters moved from Rhine to Alsace
            3 submarines moved from Sea Zone 54 Alboran Sea to Sea Zone 51 Mid Atlantic
            5 infantry moved from Westphalia to Rhine
            1 cavalry moved from Westphalia to Rhine
    
        Purchase Units - Germany
            Germany buy 4 cavalrys, 1 destroyer, 2 field_guns, 5 heavy_guns, 2 infantry, 1 late_fighter, 1 submarine and 12 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Holland
                Germany attack with 2 cavalrys, 11 infantry and 3 stormtruppens
                Neutral defend with 3 infantry
                    Germany roll dice for 2 cavalrys, 11 infantry and 3 stormtruppens in Holland, round 2 : 1/16 hits, 3.17 expected hits
                    Neutral roll dice for 3 infantry in Holland, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Germany and 1 infantry owned by the Neutral lost in Holland
                    Germany roll dice for 2 cavalrys, 8 infantry and 3 stormtruppens in Holland, round 3 : 2/13 hits, 2.67 expected hits
                    Neutral roll dice for 2 infantry in Holland, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Holland
                Germany loses 0 PUs for violating Hollands neutrality.
                Germany win, taking Holland from Neutral with 2 cavalrys, 8 infantry and 3 stormtruppens remaining. Battle score for attacker is 0
                Casualties for Germany: 3 infantry
                Casualties for Neutral: 3 infantry
    
        Non Combat Move - Germany
    
        Place Units - Germany
            3 heavy_guns and 3 trenchs placed in Minsk
            2 heavy_guns and 3 trenchs placed in Latvia
            1 destroyer and 1 submarine placed in Sea Zone 12 Baltic Sea
            2 field_guns and 2 infantry placed in Mecklenburg
            3 trenchs placed in Rhine
            3 trenchs placed in Alsace
            2 cavalrys placed in Eastern Poland
            2 cavalrys placed in Warsaw
            1 late_fighter placed in Bavaria
    
        Activate Technology - Germany
            Germany activating industry
    
        Turn Complete - Germany
            Germany collect 121 PUs; end with 122 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.33
    Germany : -2.83
    

    Savegame


  • TripleA Turn Summary: France round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - France
            France spend 5 on tech rolls
                France roll 2,6,4,6 and gets 2 hits
            France removing all Technology Tokens after successful research.
            France discover lateFighter
    
        Combat Move - France
            3 infantry moved from Marseilles to Piedmont
            2 transports moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean
            2 cavalrys moved from Tunisia to Cyrenaica
            2 infantry moved from Tunisia to Tripolitania
            2 cavalrys moved from Algiers to Tunisia
            2 infantry moved from Madras to Deccan
            1 colonial and 1 field_gun moved from Tsingtao to Sea Zone 137 Yellow Sea
            2 colonials moved from Shanghai 1 to Sea Zone 137 Yellow Sea
            3 colonials, 1 field_gun and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
            3 colonials and 1 field_gun moved from Sea Zone 138 Sea of Japan to Primorsky
            1 cruiser moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
            1 infantry moved from Shanghai 1 to Shanghai 2
            1 infantry moved from Burgundy to Paris
            8 infantry moved from Paris to Champagne
    
        Purchase Units - France
            France buy 4 cavalrys, 4 field_guns, 3 heavy_guns, 8 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - France
    
        Place Units - France
            3 field_guns and 3 trenchs placed in Champagne
            8 infantry placed in Paris
            3 heavy_guns placed in Marseilles
            1 field_gun placed in Tsingtao
            2 cavalrys placed in Yanaon
            2 cavalrys placed in Algiers
    
        Activate Technology - France
            France activating lateFighter
            Trigger FranceT3: buylate_fighter added to productionFrance
    
        Turn Complete - France
            France collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Serbia round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Combat Move - Serbia
            1 infantry moved from Greece to Albania
                  Serbia take Albania from Austria
    
        Purchase Units - Serbia
            Serbia buy 1 cavalry and 1 field_gun; Remaining resources: 0 PUs; 
    
        Combat - Serbia
    
        Non Combat Move - Serbia
    
        Place Units - Serbia
            1 cavalry and 1 field_gun placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Austria round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Austria
            Austria spend 10 on tech rolls
                Austria roll 5,6,5,6 and gets 2 hits
            Austria removing all Technology Tokens after successful research.
            Austria discover workingWomen
    
        Combat Move - Austria
            2 field_guns and 2 infantry moved from Serbia to Albania
            3 field_guns and 3 infantry moved from Belgrade to Bulgaria
            4 field_guns, 1 fighter, 2 heavy_guns and 21 infantry moved from Macedonia to Albania
            1 fighter moved from Baranya to Bulgaria
            1 cavalry moved from Croatia to Belgrade
            3 field_guns and 4 infantry moved from Hungary to Croatia
            1 field_gun and 2 infantry moved from Trieste to Venice
            7 field_guns and 8 infantry moved from Odessa to Galicia
    
        Purchase Units - Austria
            Austria buy 4 field_guns, 1 fighter, 1 heavy_gun, 15 infantry and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Austria
            Battle in Albania
                Austria attack with 6 field_guns, 1 fighter, 2 heavy_guns and 23 infantry
                Serbia defend with 1 infantry
                    Austria roll dice for 6 field_guns, 1 fighter, 2 heavy_guns and 23 infantry in Albania, round 2 : 13/32 hits, 8.33 expected hits
                    Serbia roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Serbia lost in Albania
                Austria win, taking Albania from Serbia with 6 field_guns, 1 fighter, 2 heavy_guns and 23 infantry remaining. Battle score for attacker is 3
                Casualties for Serbia: 1 infantry
    
        Non Combat Move - Austria
            1 fighter moved from Albania to Bulgaria
            5 gass moved from Odessa to Belgrade
    
        Place Units - Austria
            1 fighter and 1 heavy_gun placed in Odessa
            3 trenchs placed in Milan
            6 infantry and 1 trench placed in Venice
            3 field_guns and 3 infantry placed in Belgrade
            1 field_gun and 6 infantry placed in Trieste
    
        Activate Technology - Austria
            Austria activating workingWomen
            Trigger AustriaT1: buyfield_gun_w added to productionAustria
            Trigger AustriaT1: buyheavy_gun_w added to productionAustria
            Trigger AustriaT1: buyfield_gun removed from productionAustria
            Trigger AustriaT1: buyheavy_gun removed from productionAustria
            Trigger AustriaT1: buygas_w added to productionAustria
            Trigger AustriaT1: buyfighter_w added to productionAustria
            Trigger AustriaT1: buygas removed from productionAustria
            Trigger AustriaT1: buyfighter removed from productionAustria
    
        Turn Complete - Austria
            Austria collect 93 PUs; end with 93 PUs
            Austria collect 11 PUs from War Bonds; end with 104 PUs
    

    Combat Hit Differential Summary :

    Austria : 4.67
    Serbia : -0.33
    

    Savegame


  • TripleA Turn Summary: Italy round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Combat Move - Italy
            1 field_gun and 5 infantry moved from Latium to Tuscany
            2 infantry moved from Rome to Latium
            1 infantry moved from Greece to Sea Zone 60 Central Mediterranean
            1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
            1 infantry moved from Sea Zone 69 Sea of Crete to Smyrna
                  Italy take Smyrna from Turkey
    
        Purchase Units - Italy
            Italy buy 1 field_gun, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Italy
    
        Non Combat Move - Italy
    
        Place Units - Italy
            1 field_gun, 1 infantry and 3 trenchs placed in Piedmont
            3 trenchs placed in Tuscany
    
        Turn Complete - Italy
            Italy collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Arabia round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Turn Complete - Arabia
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Turkey round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 3,5 and gets 0 hits
    
        Combat Move - Turkey
            3 infantry moved from Constantinople to Smyrna
            1 cavalry moved from Georgia to Azerbaijan
                  Turkey take Azerbaijan from Russia
            1 cavalry moved from Azerbaijan to Caucasus
            1 cavalry, 1 field_gun and 8 infantry moved from Georgia to Caucasus
            1 battleship and 1 transport moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea
            2 infantry moved from Dardanelles to Sea Zone 67 Black Sea
            1 battleship, 2 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov
            2 infantry moved from Sea Zone 64 Sea of Azov to Caucasus
            1 field_gun and 1 infantry moved from Yemen to Aden
            1 infantry moved from Al-Dammam to Qatar
            4 tanks moved from Mecca to Arabia
            2 infantry moved from Damascus to Lebanon
            1 infantry moved from Damascus to Palestine
            1 heavy_gun moved from Baghdad to Fars
            1 field_gun and 1 infantry moved from Basra to Fars
            1 infantry moved from Kuwait to Mesopotamia
            1 field_gun and 2 infantry moved from Khurasan to Turkmenistan
            1 fighter moved from Fars to Turkmenistan
            3 infantry moved from Lurs to Fars
            4 tanks moved from Arabia to Mesopotamia
            2 infantry moved from Bulgaria to Dardanelles
            1 heavy_gun moved from Dardanelles to Smyrna
    
        Purchase Units - Turkey
            Turkey buy 3 heavy_guns, 7 infantry, 4 tanks and 2 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Turkey
            Battle in Smyrna
                Turkey attack with 1 heavy_gun and 3 infantry
                Italy defend with 1 infantry
                    Turkey roll dice for 1 heavy_gun and 3 infantry in Smyrna, round 2 : 2/4 hits, 1.00 expected hits
                    Italy roll dice for 1 infantry in Smyrna, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italy lost in Smyrna
                Turkey win, taking Smyrna from Italy with 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italy: 1 infantry
            Battle in Aden
                Turkey attack with 1 field_gun and 1 infantry
                Britain defend with 1 cavalry
                    Turkey roll dice for 1 field_gun and 1 infantry in Aden, round 2 : 0/2 hits, 0.67 expected hits
                    Britain roll dice for 1 cavalry in Aden, round 2 : 0/1 hits, 0.17 expected hits
                    Turkey roll dice for 1 field_gun and 1 infantry in Aden, round 3 : 2/2 hits, 0.67 expected hits
                    Britain roll dice for 1 cavalry in Aden, round 3 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Britain lost in Aden
                Turkey win, taking Aden from Britain with 1 field_gun and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Britain: 1 cavalry
            Battle in Caucasus
                Turkey attack with 2 cavalrys, 1 field_gun and 10 infantry
                Russia defend with 4 cavalrys, 3 conscripts, 3 field_guns and 2 trenchs
                    Turkey roll dice for 1 battleship in Caucasus, round 2 : 0/1 hits, 0.67 expected hits
                    Turkey roll dice for 2 cavalrys, 1 field_gun and 10 infantry in Caucasus, round 2 : 1/13 hits, 2.50 expected hits
                Units damaged: 1 trench owned by the Russia
                    Russia roll dice for 4 cavalrys, 3 conscripts, 3 field_guns and 2 trenchs in Caucasus, round 2 : 4/12 hits, 2.50 expected hits
                    2 infantry owned by the Turkey and 2 cavalrys owned by the Turkey lost in Caucasus
                1 field_gun and 8 infantry retreated to Georgia
                Russia win with 4 cavalrys, 3 conscripts, 3 field_guns and 2 trenchs remaining. Battle score for attacker is -14
                Casualties for Turkey: 2 cavalrys and 2 infantry
            Battle in Turkmenistan
                Turkey attack with 1 field_gun, 1 fighter and 2 infantry
                Russia defend with 2 infantry and 1 trench
                    Turkey roll dice for 1 field_gun, 1 fighter and 2 infantry in Turkmenistan, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 trench owned by the Russia
                    Russia roll dice for 2 infantry and 1 trench in Turkmenistan, round 2 : 1/3 hits, 0.83 expected hits
                    1 infantry owned by the Turkey lost in Turkmenistan
                    Turkey roll dice for 1 field_gun, 1 fighter and 1 infantry in Turkmenistan, round 3 : 2/3 hits, 1.00 expected hits
                    Russia roll dice for 2 infantry and 1 trench in Turkmenistan, round 3 : 1/3 hits, 0.83 expected hits
                    1 infantry owned by the Russia, 1 trench owned by the Russia and 1 infantry owned by the Turkey lost in Turkmenistan
                    Turkey roll dice for 1 field_gun and 1 fighter in Turkmenistan, round 4 : 1/2 hits, 0.67 expected hits
                    Russia roll dice for 1 infantry in Turkmenistan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russia lost in Turkmenistan
                Turkey win, taking Turkmenistan from Russia with 1 field_gun and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Turkey: 2 infantry
                Casualties for Russia: 2 infantry and 1 trench
    
        Non Combat Move - Turkey
            1 fighter moved from Turkmenistan to Khurasan
    
        Place Units - Turkey
            2 trenchs placed in Fars
            2 infantry placed in Tobruk
            3 heavy_guns placed in Baghdad
            4 tanks placed in Mecca
            4 infantry placed in Constantinople
            1 infantry placed in Damascus
    
        Turn Complete - Turkey
            Turkey collect 73 PUs; end with 73 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Turkey : 0.50
    Italy : -0.33
    Britain : -0.33
    Russia : 1.50
    

    Savegame


  • TripleA Turn Summary: Britain round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Britain
            1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
            1 field_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
            1 infantry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
            1 field_gun and 1 infantry moved from Sea Zone 60 Central Mediterranean to Tobruk
            2 late_fighters moved from Cairo-Suez to Tobruk
            13 cavalrys, 3 field_guns and 5 infantry moved from Cyrenaica to Tobruk
            2 fighters moved from Gujarat to Baluchistan
            1 field_gun moved from Sindh to Baluchistan
            1 infantry moved from Gujarat to Sindh
            1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
            2 field_guns and 2 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
            1 field_gun and 1 infantry moved from Samoa to Sea Zone 113 Pacific Ocean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 113 Pacific Ocean to Sea Zone 133 Pacific Ocean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 133 Pacific Ocean
            3 cavalrys moved from Uganda to Lower Egypt
            2 cavalrys moved from Congo to Lower Egypt
            3 cavalrys moved from Dar es Salaam to Uganda
            2 cavalrys moved from German Southwest Africa to Congo
            2 cavalrys moved from Cape Town to German Southwest Africa
            1 fighter moved from Calcutta to Rajputana
    
        Purchase Units - Britain
            Britain buy 1 Factory, 4 cavalrys, 1 destroyer, 2 field_guns, 6 heavy_guns, 2 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Britain
            Battle in Tobruk
                Britain attack with 13 cavalrys, 4 field_guns, 6 infantry and 2 late_fighters
                Turkey defend with 1 Factory, 4 heavy_guns, 7 infantry and 6 trenchs
                    Britain roll dice for 1 battlecruiser and 1 battleship in Tobruk, round 2 : 2/2 hits, 1.33 expected hits
                Units damaged: 2 trenchs owned by the Turkey
                    Britain roll dice for 13 cavalrys, 4 field_guns, 6 infantry and 2 late_fighters in Tobruk, round 2 : 5/25 hits, 6.50 expected hits
                Units damaged: 4 trenchs owned by the Turkey
                    Turkey roll dice for 4 heavy_guns, 7 infantry and 6 trenchs in Tobruk, round 2 : 3/11 hits, 5.00 expected hits
                    3 cavalrys owned by the Britain and 1 trench owned by the Turkey lost in Tobruk
                    Britain roll dice for 10 cavalrys, 4 field_guns, 6 infantry and 2 late_fighters in Tobruk, round 3 : 8/22 hits, 6.00 expected hits
                    Turkey roll dice for 4 heavy_guns, 7 infantry and 5 trenchs in Tobruk, round 3 : 6/11 hits, 5.00 expected hits
                    3 infantry owned by the Turkey, 6 cavalrys owned by the Britain and 5 trenchs owned by the Turkey lost in Tobruk
                    Britain roll dice for 4 cavalrys, 4 field_guns, 6 infantry and 2 late_fighters in Tobruk, round 4 : 6/16 hits, 5.00 expected hits
                    Turkey roll dice for 4 heavy_guns and 4 infantry in Tobruk, round 4 : 5/8 hits, 4.00 expected hits
                    4 infantry owned by the Turkey, 5 infantry owned by the Britain and 2 heavy_guns owned by the Turkey lost in Tobruk
                    Britain roll dice for 4 cavalrys, 4 field_guns, 1 infantry and 2 late_fighters in Tobruk, round 5 : 3/11 hits, 4.00 expected hits
                    Turkey roll dice for 2 heavy_guns in Tobruk, round 5 : 2/2 hits, 1.33 expected hits
                    1 infantry owned by the Britain, 1 cavalry owned by the Britain and 2 heavy_guns owned by the Turkey lost in Tobruk
                Britain win, taking Tobruk from Turkey with 3 cavalrys, 4 field_guns and 2 late_fighters remaining. Battle score for attacker is 1
                Casualties for Britain: 10 cavalrys and 6 infantry
                Casualties for Turkey: 4 heavy_guns, 7 infantry and 6 trenchs
    
        Non Combat Move - Britain
            2 late_fighters moved from Tobruk to Cairo-Suez
    
        Place Units - Britain
            1 Factory placed in Baluchistan
            1 field_gun and 1 infantry placed in Bombay
            1 field_gun and 1 infantry placed in Goa
            1 destroyer placed in Sea Zone 94 South Atlantic
            1 cavalry placed in Cape Town
            3 cavalrys placed in Dar es Salaam
            2 heavy_guns and 3 trenchs placed in Cairo-Suez
            3 heavy_guns and 3 trenchs placed in Belgium
            1 heavy_gun placed in London
    
        Turn Complete - Britain
            Britain collect 112 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    Britain rolls : : 0.00
    Turkey : 0.67
    Britain : 1.17
    

    Savegame


  • TripleA Turn Summary: Russia round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia roll 5,3,5,3 and gets 0 hits
    
        Combat Move - Russia
            1 conscript moved from Caucasus to Azerbaijan
                  Russia take Azerbaijan from Turkey
            1 field_gun moved from Caucasus to Sea Zone 65 Caspian Sea
            1 conscript moved from Kazakhstan to Turkmenistan
            1 field_gun moved from Sea Zone 65 Caspian Sea to Turkmenistan
            3 conscripts moved from Moscow to Smolensk
    
        Purchase Units - Russia
            Russia buy 10 conscripts and 11 trenchs; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat - Russia
            Battle in Turkmenistan
                Russia attack with 1 conscript and 1 field_gun
                Turkey defend with 1 field_gun
                    Russia roll dice for 1 conscript and 1 field_gun in Turkmenistan, round 2 : 1/2 hits, 0.50 expected hits
                    Turkey roll dice for 1 field_gun in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Turkey lost in Turkmenistan
                Russia win, taking Turkmenistan from Turkey with 1 conscript and 1 field_gun remaining. Battle score for attacker is 4
                Casualties for Turkey: 1 field_gun
    
        Non Combat Move - Russia
    
        Place Units - Russia
            6 conscripts and 3 trenchs placed in St. Petersburg
            3 trenchs placed in Smolensk
            3 trenchs placed in Don
            2 trenchs placed in Caucasus
            3 conscripts placed in Moscow
            1 conscript placed in Kiev
            Russia undo move 4.
            2 trenchs placed in Caucasus
    
        Turn Complete - Russia
            Russia collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Turkey : -0.33
    Russia : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Communists round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Communists
            Communists spend 5 on tech rolls
                Communists roll 3,1,5 and gets 0 hits
    
        Combat Move - Communists
            1 conscript moved from Chita to Amur
                  Communists take Amur from Russia
            2 field_guns moved from Chita to Aldan
                  Communists take Aldan from Russia
            1 field_gun moved from Novosibirsk to Kazakhstan
                  Communists take Kazakhstan from Russia
            1 field_gun moved from Omsk to Kazakhstan
            2 field_guns moved from Omsk to Kazan
            1 field_gun moved from Omsk to Novosibirsk
            1 field_gun moved from Krasnoyarsk to Perm
            1 cavalry moved from Norilsk to Perm
            1 fighter moved from Sakhe to Krasnoyarsk
            1 conscript and 1 field_gun moved from Yakutsk to Tiksi
            1 conscript moved from Sakhe to Magadan
                  Communists take Magadan from Russia
            2 conscripts and 1 field_gun moved from Yakutsk to Sakhe
            3 conscripts moved from Yakutsk to Aldan
    
        Purchase Units - Communists
            Communists buy 2 cavalrys, 1 conscript, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Communists
            Battle in Perm
                Communists attack with 1 cavalry and 1 field_gun
                Russia defend with 1 conscript
                    Communists roll dice for 1 cavalry and 1 field_gun in Perm, round 2 : 1/2 hits, 0.67 expected hits
                    Russia roll dice for 1 conscript in Perm, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Perm
                Communists win, taking Perm from Russia with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Kazan
                Communists attack with 2 field_guns
                Russia defend with 1 conscript
                    Communists roll dice for 2 field_guns in Kazan, round 2 : 1/2 hits, 0.67 expected hits
                    Russia roll dice for 1 conscript in Kazan, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Kazan
                Communists win, taking Kazan from Russia with 2 field_guns remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
    
        Non Combat Move - Communists
    
        Place Units - Communists
            2 trenchs placed in Sakhe
            1 trench placed in Chita
            2 cavalrys placed in Omsk
            1 conscript and 6 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 41 PUs; end with 41 PUs
            Communists collect 8 PUs from War Bonds; end with 49 PUs
    

    Combat Hit Differential Summary :

    Communists : 0.67
    Russia : -0.33
    

    Savegame


  • TripleA Turn Summary: USA round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - USA
            2 destroyers and 2 submarines moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
            1 cruiser and 2 submarines moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel
            3 field_guns and 3 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
            1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea
            1 cavalry, 1 field_gun and 2 infantry moved from Chukotka to Sea Zone 151 Bering Sea
            1 cavalry, 1 field_gun, 2 infantry and 2 transports moved from Sea Zone 151 Bering Sea to Sea Zone 142 Pacific Ocean
            1 cavalry, 3 field_guns and 1 heavy_gun moved from Tohoku to Tokyo
            1 cavalry, 1 field_gun and 2 infantry moved from Sea Zone 142 Pacific Ocean to Tokyo
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean
            1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea
            1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea
            1 field_gun and 1 infantry moved from Sea Zone 142 Pacific Ocean to Tokyo
            3 field_guns, 3 infantry and 3 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
            3 field_guns and 3 infantry moved from Sea Zone 151 Bering Sea to Chukotka
    
        Purchase Units - USA
            USA buy 1 Factory, 3 field_guns, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - USA
            Battle in Tokyo
                USA attack with 2 cavalrys, 5 field_guns, 1 heavy_gun and 3 infantry
                Neutral defend with 15 infantry
                    USA roll dice for 2 cavalrys, 5 field_guns, 1 heavy_gun and 3 infantry in Tokyo, round 2 : 4/11 hits, 3.67 expected hits
                    Neutral roll dice for 15 infantry in Tokyo, round 2 : 4/15 hits, 5.00 expected hits
                    4 infantry owned by the Neutral, 1 cavalry owned by the USA and 3 infantry owned by the USA lost in Tokyo
                    USA roll dice for 1 cavalry, 5 field_guns and 1 heavy_gun in Tokyo, round 3 : 3/7 hits, 2.33 expected hits
                    Neutral roll dice for 11 infantry in Tokyo, round 3 : 2/11 hits, 3.67 expected hits
                    3 infantry owned by the Neutral, 1 field_gun owned by the USA and 1 cavalry owned by the USA lost in Tokyo
                    USA roll dice for 4 field_guns and 1 heavy_gun in Tokyo, round 4 : 2/5 hits, 1.67 expected hits
                    Neutral roll dice for 8 infantry in Tokyo, round 4 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Neutral and 2 field_guns owned by the USA lost in Tokyo
                    USA roll dice for 2 field_guns and 1 heavy_gun in Tokyo, round 5 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 6 infantry in Tokyo, round 5 : 3/6 hits, 2.00 expected hits
                    1 heavy_gun owned by the USA and 2 field_guns owned by the USA lost in Tokyo
                Neutral win with 6 infantry remaining. Battle score for attacker is -15
                Casualties for USA: 2 cavalrys, 5 field_guns, 1 heavy_gun and 3 infantry
                Casualties for Neutral: 9 infantry
    
        Non Combat Move - USA
            4 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 151 Bering Sea
    
        Place Units - USA
            2 field_guns and 2 infantry placed in Manila
            1 transport placed in Sea Zone 153 Pacific Ocean
            1 field_gun and 2 infantry placed in San Francisco
            1 Factory placed in Tohoku
            2 submarines placed in Sea Zone 29 Mid Atlantic
    
        Turn Complete - USA
            USA collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Neutral : -2.33
    USA : 0.33
    USA rolls : : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germany round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - Germany
            Germany spend 15 on tech rolls
                Germany roll 3,5,6 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover workingWomen
    
        Combat Move - Germany
            2 cavalrys moved from Eastern Poland to Don
            2 cavalrys, 7 field_guns, 1 fighter, 3 heavy_guns, 1 infantry and 6 stormtruppens moved from Belarus to Don
            1 cavalry and 1 infantry moved from Dnieper to Don
            2 cavalrys moved from Warsaw to Belarus
            3 heavy_guns moved from Minsk to Don
            4 infantry moved from Latvia to Belarus
            1 field_gun and 3 infantry moved from Estonia to Latvia
            2 field_guns and 2 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia
            2 field_guns and 2 infantry moved from Sea Zone 9 Gulf of Bothnia to Sweden
            1 infantry moved from Finland to Sweden
            2 battleships and 4 submarines moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia
            1 destroyer moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia
            3 heavy_guns moved from Wurttemburg to Alsace
            3 heavy_guns moved from Wurttemburg to Rhine
            2 cavalrys, 8 infantry and 3 stormtruppens moved from Holland to Westphalia
            2 cavalrys moved from Westphalia to Rhine
            1 late_fighter moved from Bavaria to Alsace
            1 infantry moved from Karelia to Archangelsk
                  Germany take Archangelsk from Russia
            1 infantry moved from Murmansk to Karelia
            3 submarines moved from Sea Zone 51 Mid Atlantic to Sea Zone 33 Mid Atlantic
    
        Purchase Units - Germany
            Germany buy 11 cavalrys, 1 destroyer, 2 heavy_guns, 8 infantry and 6 trenchs; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Sea Zone 9 Gulf of Bothnia
                Germany attack with 2 battleships, 1 destroyer, 4 submarines and 2 transports
                Britain defend with 2 battleships
                    Germany roll dice for 4 submarines in Sea Zone 9 Gulf of Bothnia, round 2 : 3/4 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Britain
                    1 battleship owned by the Britain lost in Sea Zone 9 Gulf of Bothnia
                    Germany roll dice for 2 battleships, 1 destroyer and 2 transports in Sea Zone 9 Gulf of Bothnia, round 2 : 1/3 hits, 1.67 expected hits
                    Britain roll dice for 1 battleship in Sea Zone 9 Gulf of Bothnia, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Britain lost in Sea Zone 9 Gulf of Bothnia
                Germany win with 2 battleships, 1 destroyer, 4 submarines and 2 transports remaining. Battle score for attacker is 44
                Casualties for Britain: 2 battleships
            Battle in Sweden
                Germany attack with 2 field_guns and 3 infantry
                Neutral defend with 2 infantry
                    Germany roll dice for 2 field_guns and 3 infantry in Sweden, round 2 : 1/5 hits, 1.50 expected hits
                    Neutral roll dice for 2 infantry in Sweden, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral lost in Sweden
                    Germany roll dice for 2 field_guns and 3 infantry in Sweden, round 3 : 2/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 infantry in Sweden, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the Neutral lost in Sweden
                Germany loses 0 PUs for violating Swedens neutrality.
                Germany win, taking Sweden from Neutral with 2 field_guns and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral: 2 infantry
                Casualties for Germany: 1 infantry
            Battle in Don
                Germany attack with 5 cavalrys, 7 field_guns, 1 fighter, 6 heavy_guns, 2 infantry and 6 stormtruppens
                Russia defend with 8 conscripts, 2 field_guns and 12 trenchs
                    Germany roll dice for 5 cavalrys, 7 field_guns, 1 fighter, 6 heavy_guns, 2 infantry and 6 stormtruppens in Don, round 2 : 10/27 hits, 10.00 expected hits
                Units damaged: 10 trenchs owned by the Russia
                    Russia roll dice for 8 conscripts, 2 field_guns and 12 trenchs in Don, round 2 : 3/22 hits, 4.00 expected hits
                    2 infantry owned by the Germany and 1 cavalry owned by the Germany lost in Don
                    Germany roll dice for 4 cavalrys, 7 field_guns, 1 fighter, 6 heavy_guns and 6 stormtruppens in Don, round 3 : 9/24 hits, 9.00 expected hits
                Units damaged: 2 trenchs owned by the Russia
                    Russia roll dice for 8 conscripts, 2 field_guns and 12 trenchs in Don, round 3 : 5/22 hits, 4.00 expected hits
                    1 field_gun owned by the Germany, 7 conscripts owned by the Russia and 4 cavalrys owned by the Germany lost in Don
                    Germany roll dice for 6 field_guns, 1 fighter, 6 heavy_guns and 6 stormtruppens in Don, round 4 : 5/19 hits, 7.33 expected hits
                    Russia roll dice for 1 conscript, 2 field_guns and 12 trenchs in Don, round 4 : 4/15 hits, 2.83 expected hits
                    4 trenchs owned by the Russia, 1 conscript owned by the Russia and 4 heavy_guns owned by the Germany lost in Don
                    Germany roll dice for 6 field_guns, 1 fighter, 2 heavy_guns and 6 stormtruppens in Don, round 5 : 4/15 hits, 6.00 expected hits
                    Russia roll dice for 2 field_guns and 8 trenchs in Don, round 5 : 0/10 hits, 2.00 expected hits
                    4 trenchs owned by the Russia lost in Don
                    Germany roll dice for 6 field_guns, 1 fighter, 2 heavy_guns and 6 stormtruppens in Don, round 6 : 4/15 hits, 6.00 expected hits
                    Russia roll dice for 2 field_guns and 4 trenchs in Don, round 6 : 2/6 hits, 1.33 expected hits
                    4 trenchs owned by the Russia and 2 heavy_guns owned by the Germany lost in Don
                    Germany roll dice for 6 field_guns, 1 fighter and 6 stormtruppens in Don, round 7 : 3/13 hits, 5.33 expected hits
                    Russia roll dice for 2 field_guns in Don, round 7 : 0/2 hits, 0.67 expected hits
                    2 field_guns owned by the Russia lost in Don
                Germany win, taking Don from Russia with 6 field_guns, 1 fighter and 6 stormtruppens remaining. Battle score for attacker is 0
                Casualties for Germany: 5 cavalrys, 1 field_gun, 6 heavy_guns and 2 infantry
                Casualties for Russia: 8 conscripts, 2 field_guns and 12 trenchs
    
        Non Combat Move - Germany
            1 fighter moved from Don to Belarus
            2 heavy_guns moved from Latvia to Belarus
    
        Place Units - Germany
            2 heavy_guns placed in Latvia
            3 trenchs placed in Rhine
            3 trenchs placed in Alsace
            8 infantry placed in Bavaria
            1 destroyer placed in Sea Zone 12 Baltic Sea
            2 cavalrys placed in Latvia
            5 cavalrys placed in Minsk
            4 cavalrys placed in Eastern Poland
    
        Activate Technology - Germany
            Germany activating workingWomen
            Trigger GermanyT1: buyfield_gun_w added to productionGermany
            Trigger GermanyT1: buyheavy_gun_w added to productionGermany
            Trigger GermanyT1: buyfield_gun removed from productionGermany
            Trigger GermanyT1: buyheavy_gun removed from productionGermany
            Trigger GermanyT1: buygas_w added to productionGermany
            Trigger GermanyT1: buyfighter_w added to productionGermany
            Trigger GermanyT1: buygas removed from productionGermany
            Trigger GermanyT1: buyfighter removed from productionGermany
    
        Turn Complete - Germany
            Germany collect 125 PUs; end with 127 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Britain : -0.67
    Germany : -7.67
    Russia : -0.83
    

    Savegame


  • TripleA Turn Summary: France round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - France
            France spend 5 on tech rolls
                France rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - France
            3 heavy_guns moved from Marseilles to Piedmont
            2 heavy_guns and 8 infantry moved from Piedmont to Tuscany
            1 battleship and 1 cruiser moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean
            9 infantry moved from Paris to Champagne
            1 cavalry moved from Cyrenaica to Cairo-Suez
            2 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean
            2 cavalrys moved from Tunisia to Sea Zone 59 Central Mediterranean
            2 infantry moved from Tripolitania to Sea Zone 59 Central Mediterranean
            2 cavalrys, 2 infantry and 2 transports moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean
            2 cavalrys and 2 infantry moved from Sea Zone 60 Central Mediterranean to Greece
            2 infantry moved from Deccan to Gujarat
            2 cavalrys moved from Yanaon to Nagpur
            3 colonials and 1 field_gun moved from Primorsky to Sea Zone 138 Sea of Japan
            3 colonials, 1 cruiser, 1 field_gun and 2 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 140 Sea of Okhotsk
            3 colonials and 1 field_gun moved from Sea Zone 140 Sea of Okhotsk to Magadan
            2 cavalrys moved from Algiers to Tunisia
    
        Purchase Units - France
            France buy 8 field_guns, 5 infantry, 2 transports and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - France
            Battle in Magadan
                France attack with 3 colonials and 1 field_gun
                Communists defend with 1 conscript
                    France roll dice for 3 colonials and 1 field_gun in Magadan, round 2 : 0/4 hits, 1.50 expected hits
                    Communists roll dice for 1 conscript in Magadan, round 2 : 0/1 hits, 0.17 expected hits
                    France roll dice for 3 colonials and 1 field_gun in Magadan, round 3 : 3/4 hits, 1.50 expected hits
                    Communists roll dice for 1 conscript in Magadan, round 3 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Communists lost in Magadan
                France win, taking Magadan from Communists with 3 colonials and 1 field_gun remaining. Battle score for attacker is 2
                Casualties for Communists: 1 conscript
    
        Non Combat Move - France
    
        Place Units - France
            3 infantry and 3 trenchs placed in Champagne
            8 field_guns placed in Paris
            2 infantry placed in Marseilles
            2 transports placed in Sea Zone 60 Central Mediterranean
    
        Turn Complete - France
            France collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    France rolls : : 0.00
    France : 0.00
    Communists : -0.33
    

    Savegame


  • TripleA Turn Summary: Serbia round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Combat Move - Serbia
            1 cavalry moved from Greece to Macedonia
                  Serbia take Macedonia from Austria
            1 cavalry moved from Macedonia to Serbia
                  Serbia take Serbia from Austria
    
        Purchase Units - Serbia
            Serbia buy 3 trenchs; Remaining resources: 0 PUs; 
    
        Combat - Serbia
    
        Non Combat Move - Serbia
    
        Place Units - Serbia
            3 trenchs placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Austria round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - Austria
            Austria spend 15 on tech rolls
                Austria roll 1,1,6 and gets 1 hit
            Austria removing all Technology Tokens after successful research.
            Austria discover bunkers
    
        Combat Move - Austria
            7 field_guns and 8 infantry moved from Galicia to Romania
            1 fighter moved from Bulgaria to Sea Zone 69 Sea of Crete
            3 field_guns and 3 infantry moved from Bulgaria to Macedonia
                  Austria take Macedonia from Serbia
            1 cavalry moved from Belgrade to Macedonia
            1 field_gun and 1 infantry moved from Belgrade to Serbia
            1 fighter moved from Bulgaria to Serbia
            2 field_guns and 2 infantry moved from Belgrade to Bulgaria
            3 field_guns and 4 infantry moved from Croatia to Montenegro
            1 field_gun moved from Venice to Milan
            3 infantry moved from Trieste to Venice
            3 infantry moved from Trieste to Croatia
            1 field_gun moved from Trieste to Venice
            1 fighter moved from Odessa to Bulgaria
    
        Purchase Units - Austria
            Austria buy 1 destroyer, 4 field_guns, 2 heavy_guns, 12 infantry, 1 transport and 4 trenchs; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Austria
            Battle in Sea Zone 69 Sea of Crete
                Austria attack with 1 fighter
                Italy defend with 1 transport
                    1 transport owned by the Italy lost in Sea Zone 69 Sea of Crete
                Austria win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italy: 1 transport
            Battle in Romania
                Austria attack with 7 field_guns and 8 infantry
                Neutral defend with 6 infantry
                    Austria roll dice for 7 field_guns and 8 infantry in Romania, round 2 : 4/15 hits, 4.83 expected hits
                    Neutral roll dice for 6 infantry in Romania, round 2 : 1/6 hits, 2.00 expected hits
                    4 infantry owned by the Neutral and 1 infantry owned by the Austria lost in Romania
                    Austria roll dice for 7 field_guns and 7 infantry in Romania, round 3 : 6/14 hits, 4.67 expected hits
                    Neutral roll dice for 2 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Romania
                Austria loses 0 PUs for violating Romanias neutrality.
                Austria win, taking Romania from Neutral with 7 field_guns and 7 infantry remaining. Battle score for attacker is 15
                Casualties for Austria: 1 infantry
                Casualties for Neutral: 6 infantry
            Battle in Serbia
                Austria attack with 1 field_gun, 1 fighter and 1 infantry
                Serbia defend with 1 cavalry
                    Austria roll dice for 1 field_gun, 1 fighter and 1 infantry in Serbia, round 2 : 1/3 hits, 1.00 expected hits
                    Serbia roll dice for 1 cavalry in Serbia, round 2 : 1/1 hits, 0.17 expected hits
                    1 infantry owned by the Austria and 1 cavalry owned by the Serbia lost in Serbia
                Austria win, taking Serbia from Serbia with 1 field_gun and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Austria: 1 infantry
                Casualties for Serbia: 1 cavalry
    
        Non Combat Move - Austria
            1 fighter moved from Serbia to Montenegro
            1 fighter moved from Sea Zone 69 Sea of Crete to Smyrna
    
        Place Units - Austria
            1 trench placed in Croatia
            1 trench placed in Croatia
            8 infantry and 2 trenchs placed in Trieste
            1 destroyer and 1 transport placed in Sea Zone 63 Black Sea
            2 heavy_guns placed in Odessa
            4 field_guns and 2 infantry placed in Belgrade
            2 infantry placed in Venice
    
        Activate Technology - Austria
            Austria activating bunkers
    
        Turn Complete - Austria
            Austria collect 95 PUs; end with 97 PUs
            Austria collect 6 PUs from War Bonds; end with 103 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.67
    Austria : 0.50
    Serbia : 0.83
    

    Savegame


  • TripleA Turn Summary: Italy round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Combat Move - Italy
            1 field_gun and 1 infantry moved from Cyrenaica to Lower Egypt
    
        Purchase Units - Italy
            Italy buy 2 field_guns, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Italy
    
        Place Units - Italy
            3 trenchs placed in Tuscany
            2 field_guns, 1 infantry and 3 trenchs placed in Piedmont
    
        Turn Complete - Italy
            Italy collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

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