Will have to come to this later.
L20 surfer (X) vs WindowWasher (L+18) BM3, the rematch
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 17 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Russia to Belarus 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Ukraine to Russia 3 aaGuns, 2 armour, 4 artilleries, 40 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 artillery and 1 infantry moved from Volgograd to Caucasus 2 aaGuns moved from Amur to Manchuria Place Units - Russians 2 infantry placed in Volgograd 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Russians : -0.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 2 carriers, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 2 fighters moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from Malaya to Shan State 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 4 fighters moved from Japan to Korea 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 2 bombers moved from Kwangsi to Szechwan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 1 artillery and 2 infantry moved from Hunan to Yunnan Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Szechwan Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Korea Japanese attack with 4 fighters, 2 infantry and 1 marine Russians defend with 1 infantry Japanese roll dice for 1 cruiser in Korea, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 4 fighters, 2 infantry and 1 marine in Korea, round 2 : 4/7 hits, 2.67 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 4 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 3 fighters moved from Korea to Japan 1 fighter moved from Korea to 6 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 battleships and 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Malaya 1 tactical_bomber moved from Shan State to French Indo China 1 mech_infantry moved from French Indo China to Malaya 1 infantry moved from French Indo China to Siam 2 bombers moved from Szechwan to French Indo China 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Kweichow 1 aaGun moved from Jehol to Anhwe 2 infantry moved from Jehol to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 aaGun, 2 artilleries and 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangtung to Kwangsi 1 fighter moved from 37 Sea Zone to 6 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Kiangsi to 6 Sea Zone 1 tactical_bomber moved from Kiangsi to Kiangsu 1 tactical_bomber moved from Yunnan to Kiangsu 1 infantry moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Kiangsu 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Yunnan to French Indo China Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 1 factory_minor placed in French Indo China 2 armour and 1 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : -0.17 Chinese : 0.33 UK_Pacific : -0.33 Russians : 0.67 Japanese : -1.17
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Gibraltar to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Queensland to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Celebes Battle in French West Africa Battle in 35 Sea Zone Americans attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Celebes from Japanese, taking French West Africa from Neutral_Axis with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Philippines Americans attack with 1 armour and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 infantry in Philippines, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 92 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 cruiser Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Non Combat Move - Americans 1 bomber moved from Queensland to Caroline Islands 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 bomber moved from 92 Sea Zone to United Kingdom Place Units - Americans 2 transports placed in 101 Sea Zone 2 carriers and 2 transports placed in 10 Sea Zone 4 infantry placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : 1.33 Japanese : 0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 5 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kansu, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Kansu, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 4 infantry in Kansu, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0.83 Japanese : 2.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Gibraltar to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Queensland to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Celebes Battle in French West Africa Battle in 35 Sea Zone Americans attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Celebes from Japanese, taking French West Africa from Neutral_Axis with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Philippines Americans attack with 1 armour and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 infantry in Philippines, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 92 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 cruiser Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Non Combat Move - Americans 1 bomber moved from Queensland to Caroline Islands 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 bomber moved from 92 Sea Zone to United Kingdom Place Units - Americans 2 transports placed in 101 Sea Zone 2 carriers and 2 transports placed in 10 Sea Zone 4 infantry placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 5 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kansu, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Kansu, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 4 infantry in Kansu, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 31 PUs; British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 armour and 1 artillery moved from Tanganyika Territory to 72 Sea Zone 2 infantry moved from Tanganyika Territory to 72 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone 1 armour moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 bomber moved from Gibraltar to Trans-Jordan 4 fighters moved from Gibraltar to Southern France 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 96 Sea Zone to 93 Sea Zone 2 mech_infantrys moved from Persia to Trans-Jordan 1 tactical_bomber moved from Persia to Trans-Jordan 1 armour and 1 mech_infantry moved from Tanganyika Territory to Ethiopia 1 cruiser moved from 72 Sea Zone to 81 Sea Zone 2 artilleries moved from Persia to Iraq 1 mech_infantry moved from India to Eastern Persia 1 fighter moved from India to Iraq 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 2 destroyers moved from 72 Sea Zone to 81 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 submarine moved from 97 Sea Zone to 94 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 submarine Italians defend with 2 transports 2 transports owned by the Italians lost in 99 Sea Zone British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in Egypt Battle in Southern France British attack with 4 fighters Germans defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 4 fighters in Southern France, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Southern France British win, taking Egypt from Italians with 4 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Trans-Jordan British attack with 1 artillery, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 2 artilleries and 2 infantry British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 2/6 hits, 2.17 expected hits Italians roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 artillery, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Italians: 2 artilleries and 2 infantry Non Combat Move - British 1 bomber moved from Trans-Jordan to Persia 1 tactical_bomber moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Southern France to 110 Sea Zone 2 fighters moved from Southern France to Normandy Bordeaux Place Units - British 1 artillery and 1 infantry placed in Iraq 2 fighters placed in Persia Turning on Edit Mode EDIT: Adding units owned by British to Iraq: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 33 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : 0.00 Italians : -0.67 Americans : 1.33 Chinese : -0.83 Japanese : 3.00
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edit: somehow I misclicked on my purchase, meant to purchase that truck, payed off iraq for it.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Gibraltar to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Queensland to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Celebes Battle in French West Africa Battle in 35 Sea Zone Americans attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Celebes from Japanese, taking French West Africa from Neutral_Axis with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Philippines Americans attack with 1 armour and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 infantry in Philippines, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 92 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 cruiser Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Non Combat Move - Americans 1 bomber moved from Queensland to Caroline Islands 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 bomber moved from 92 Sea Zone to United Kingdom Place Units - Americans 2 transports placed in 101 Sea Zone 2 carriers and 2 transports placed in 10 Sea Zone 4 infantry placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 5 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kansu, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Kansu, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 4 infantry in Kansu, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 31 PUs; British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 armour and 1 artillery moved from Tanganyika Territory to 72 Sea Zone 2 infantry moved from Tanganyika Territory to 72 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone 1 armour moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 bomber moved from Gibraltar to Trans-Jordan 4 fighters moved from Gibraltar to Southern France 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 96 Sea Zone to 93 Sea Zone 2 mech_infantrys moved from Persia to Trans-Jordan 1 tactical_bomber moved from Persia to Trans-Jordan 1 armour and 1 mech_infantry moved from Tanganyika Territory to Ethiopia 1 cruiser moved from 72 Sea Zone to 81 Sea Zone 2 artilleries moved from Persia to Iraq 1 mech_infantry moved from India to Eastern Persia 1 fighter moved from India to Iraq 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 2 destroyers moved from 72 Sea Zone to 81 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 submarine moved from 97 Sea Zone to 94 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 submarine Italians defend with 2 transports 2 transports owned by the Italians lost in 99 Sea Zone British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in Egypt Battle in Southern France British attack with 4 fighters Germans defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 4 fighters in Southern France, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Southern France British win, taking Egypt from Italians with 4 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Trans-Jordan British attack with 1 artillery, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 2 artilleries and 2 infantry British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 2/6 hits, 2.17 expected hits Italians roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 artillery, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Italians: 2 artilleries and 2 infantry Non Combat Move - British 1 bomber moved from Trans-Jordan to Persia 1 tactical_bomber moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Southern France to 110 Sea Zone 2 fighters moved from Southern France to Normandy Bordeaux Place Units - British 1 artillery and 1 infantry placed in Iraq 2 fighters placed in Persia Turning on Edit Mode EDIT: Adding units owned by British to Iraq: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 33 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Removing units owned by Americans from Brazil: 3 infantry EDIT: Adding units owned by Americans to French Guiana: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 British : 0.00 Italians : -0.67 Americans : 1.33 Chinese : -0.83 Japanese : 3.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 infantry and 1 mech_infantry moved from Syria to Trans-Jordan 1 bomber moved from Greece to Trans-Jordan 1 armour moved from Western Ukraine to Bryansk Italians take Bryansk from Russians Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 artillery and 2 mech_infantrys Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 artillery and 2 mech_infantrys in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the British lost in Trans-Jordan Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 artillery and 1 mech_infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Trans-Jordan, round 4 : 1/3 hits, 1.33 expected hits British roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for British: 1 artillery and 2 mech_infantrys Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Greece 3 aaGuns and 4 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 artillery moved from Albania to Yugoslavia 1 armour moved from Western Ukraine to Bryansk 1 armour moved from Baltic States to Eastern Poland Place Units - Italians 1 artillery and 9 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1 Italians collect 21 PUs (1 lost to blockades); end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -1.33 British : -1.00
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 bomber moved from New South Wales to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 bomber, 1 submarine and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC win with 1 bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in Java Non Combat Move - ANZAC 1 bomber moved from 42 Sea Zone to Northern Territory 1 aaGun moved from Queensland to Northern Territory 1 infantry moved from South Australia to Northern Territory 1 artillery moved from South Australia to Northern Territory 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 bomber moved from New South Wales to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 bomber, 1 submarine and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC win with 1 bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in Java Non Combat Move - ANZAC 1 bomber moved from 42 Sea Zone to Northern Territory 1 aaGun moved from Queensland to Northern Territory 1 infantry moved from South Australia to Northern Territory 1 artillery moved from South Australia to Northern Territory 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Morocco to Algeria French take Algeria from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.67
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour and 1 mech_infantry moved from Smolensk to Bryansk 1 infantry moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 artillery moved from Western Ukraine to Ukraine 2 bombers moved from Western Ukraine to Russia 2 fighters moved from Western Ukraine to Russia 1 bomber moved from Southern Italy to Ukraine 1 bomber moved from Western Germany to Normandy Bordeaux
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Ugh. Didn’t realize you had ftrs defending Normandy. Redoing move.
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Germany to Holland Belgium 1 bomber and 1 fighter moved from Western Germany to Holland Belgium 2 bombers moved from Western Ukraine to Russia 2 fighters moved from Western Ukraine to Russia 1 armour moved from Archangel to Bryansk Germans take Smolensk from Russians 1 infantry moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 artillery moved from Western Ukraine to Ukraine 1 bomber moved from Southern Italy to Ukraine
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Scramble in Moscow?
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Sure why not
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Germany to Holland Belgium 1 bomber and 1 fighter moved from Western Germany to Holland Belgium 2 bombers moved from Western Ukraine to Russia 2 fighters moved from Western Ukraine to Russia 1 armour moved from Archangel to Bryansk Germans take Smolensk from Russians 1 infantry moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 artillery moved from Western Ukraine to Ukraine 1 bomber moved from Southern Italy to Ukraine Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Russians launches 3 interceptors out of Russia Attackers Fire, : 0/4 hits, 1.00 expected hits Defenders Fire, : 0/3 hits, 1.00 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major Bombing raid in Russia causes 14 damage total. Battle in Holland Belgium Germans attack with 1 bomber, 1 fighter and 1 mech_infantry Americans defend with 1 marine Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Ukraine Germans attack with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from Western Ukraine to Western Germany 1 bomber and 1 fighter moved from Holland Belgium to Western Germany 2 infantry moved from Germany to 113 Sea Zone 2 aaGuns moved from Western Germany to 113 Sea Zone 2 aaGuns and 2 infantry moved from 113 Sea Zone to Norway 2 infantry moved from Finland to Norway 2 fighters and 3 tactical_bombers moved from Southern Italy to Western Germany 1 bomber moved from Ukraine to Yugoslavia 3 aaGuns, 3 armour, 10 artilleries and 24 infantry moved from Western Ukraine to Bryansk 4 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 1 armour moved from Novgorod to Eastern Poland 1 artillery moved from Germany to Western Germany 1 aaGun moved from Western Germany to Germany 1 infantry moved from Vyborg to Finland 1 artillery and 8 infantry moved from Karelia to Novgorod 9 armour and 7 mech_infantrys moved from Archangel to Bryansk 2 bombers and 2 fighters moved from Russia to Bryansk Place Units - Germans 1 bomber placed in Western Germany 6 infantry and 2 mech_infantrys placed in Germany 1 artillery and 4 infantry placed in Western Germany 1 armour placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : 1.00 Defenders Fire, : : -1.00 Americans : -0.33 Attackers Fire, : : -1.00 Russians : -0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 27 PUs; Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 2 infantry moved from Manchuria to Amur 10 infantry moved from Manchuria to Korea 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Italians 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 mech_infantry moved from Russia to Vologda 1 mech_infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Volgograd to Kazakhstan 1 artillery and 1 infantry moved from Caucasus to Kazakhstan Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 battleship, 1 cruiser, 3 fighters, 2 submarines and 2 transports Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 cruiser, 3 fighters and 2 transports in 113 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship, 1 cruiser, 3 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is -18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Korea Russians attack with 14 infantry Japanese defend with 1 infantry and 1 marine Russians roll dice for 14 infantry in Korea, round 2 : 3/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry and 1 marine in Korea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 13 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry and 1 marine Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 2 aaGuns moved from Manchuria to Korea Place Units - Russians 1 armour and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,1,3,4,6,4,5,5,1,6,5,1,2,1,2,6 Russians collect 28 PUs (3 lost to blockades); end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : 0.83 Japanese : 0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 2 bombers and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Anhwe to Jehol 2 armour moved from Kiangsu to Jehol 1 tactical_bomber moved from Kiangsu to Jehol Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 cruiser, 1 fighter and 3 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 cruiser, 1 fighter and 3 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 armour and 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Philippines, round 2 : 1/9 hits, 3.00 expected hits Americans roll dice for 1 armour in Philippines, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour Battle in Jehol Japanese attack with 2 armour, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 armour, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 2 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Jehol to Kiangsi 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 2 battleships, 3 carriers, 1 cruiser and 2 transports moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 3 carriers, 3 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kiangsu to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 3 infantry moved from Malaya to Shan State 1 mech_infantry moved from Malaya to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 aaGun moved from Yunnan to Shan State 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 artillery and 1 infantry moved from Anhwe to Kweichow 1 aaGun moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 1 artillery, 2 bombers and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans : 0.50 Chinese : -0.33 Japanese : -1.83
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 9 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 103 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry moved from French Guiana to 88 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 90 Sea Zone 2 transports moved from 110 Sea Zone to 107 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 bomber moved from Caroline Islands to Queensland 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 30 Sea Zone to 26 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 2 carriers, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Holland Belgium to United Kingdom 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 transports placed in 101 Sea Zone 3 infantry placed in Normandy Bordeaux 4 infantry placed in Eastern United States 2 artilleries and 2 infantry placed in Western United States 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : -0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Shensi 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -2.50 Japanese : -1.33