@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 6 bombers; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 infantry moved from Western United States to 10 Sea Zone
        1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
        1 infantry moved from 25 Sea Zone to Midway
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
        1 infantry moved from 17 Sea Zone to Iwo Jima
        1 mech_infantry moved from Central United States to 101 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
        1 mech_infantry moved from 87 Sea Zone to French West Africa
        2 bombers moved from French Guiana to French West Africa
        1 destroyer moved from 88 Sea Zone to 91 Sea Zone
        1 fighter moved from United Kingdom to 91 Sea Zone
        1 tactical_bomber moved from 88 Sea Zone to 91 Sea Zone
        1 armour moved from French Guiana to 88 Sea Zone
        1 infantry moved from French Guiana to 88 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
        1 armour moved from 92 Sea Zone to Algeria
        1 infantry moved from 92 Sea Zone to Algeria
        1 mech_infantry moved from French Guiana to 88 Sea Zone
        1 infantry moved from British Guiana to 88 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
        1 mech_infantry moved from 92 Sea Zone to Morocco
        1 infantry moved from 92 Sea Zone to Morocco
        1 fighter moved from 88 Sea Zone to Morocco
        1 tactical_bomber moved from 88 Sea Zone to Morocco
        2 bombers moved from Syria to Morocco
    Combat - Americans
        Battle in Iwo Jima
        Battle in Algeria
        Battle in Midway
        Battle in French West Africa
            Americans attack with 2 bombers and 1 mech_infantry
            Italians defend with 1 artillery
                Americans roll dice for 2 bombers and 1 mech_infantry in French West Africa, round 2 : 2/3 hits, 1,50 expected hits
                Italians roll dice for 1 artillery in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
                1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in French West Africa
            Americans win, taking Iwo Jima from Japanese, taking Algeria from Italians, taking Midway from Japanese with 2 bombers remaining. Battle score for attacker is 0
            Casualties for Americans: 1 mech_infantry
            Casualties for Italians: 1 artillery
        Battle in Morocco
            Americans attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
            Italians defend with 2 infantry
                Americans roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 3/6 hits, 2,83 expected hits
                Italians roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
            Americans win, taking Morocco from Italians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
            Casualties for Italians: 2 infantry
        Battle in 91 Sea Zone
            Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Germans lost in 91 Sea Zone
            Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
    Non Combat Move - Americans
        2 bombers moved from French West Africa to Gibraltar
        2 bombers moved from Morocco to Gibraltar
        2 carriers, 2 destroyers and 7 submarines moved from 88 Sea Zone to 92 Sea Zone
        1 fighter moved from Morocco to 92 Sea Zone
        1 tactical_bomber moved from 91 Sea Zone to Gibraltar
        1 fighter moved from 91 Sea Zone to Gibraltar
        1 tactical_bomber moved from Morocco to Gibraltar
        1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
        3 infantry moved from 33 Sea Zone to Caroline Islands
        1 artillery moved from 33 Sea Zone to Caroline Islands
        3 fighters moved from Hawaiian Islands to 33 Sea Zone
        3 fighters moved from Western United States to Hawaiian Islands
        1 fighter moved from 10 Sea Zone to Hawaiian Islands
        1 carrier moved from 10 Sea Zone to 30 Sea Zone
    Place Units - Americans
        6 bombers placed in Western United States
    Turn Complete - Americans
        Americans collect 55 PUs; end with 56 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun
        EDIT: Adding units owned by Americans to Central United States: 1 aaGun
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
        EDIT: Removing units owned by Americans from Caroline Islands: 2 infantry
        EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
        EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
        EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 mech_infantry
        EDIT: Removing units owned by Americans from Western United States: 1 bomber
        EDIT: Changing PUs for Americans from 76 to 75
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 fighter moved from Burma to Hunan
    Combat - Chinese
        Battle in Hunan
            Chinese attack with 1 fighter
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 1 fighter in Hunan, round 2 : 0/1 hits, 0,50 expected hits
                Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                1 fighter owned by the Chinese lost in Hunan
            Japanese win with 1 mech_infantry remaining. Battle score for attacker is -10
            Casualties for Chinese: 1 fighter
    Non Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 0 PUs; end with 1 PU
    Purchase Units - British
        British repair damage of 4x harbour; Remaining resources: 34 PUs; 
        British buy 1 bomber, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 unit repaired.
        1 mech_infantry moved from Libya to Tunisia
        1 mech_infantry moved from Tobruk to Tunisia
        3 fighters moved from Gibraltar to Tunisia
        1 infantry moved from United Kingdom to Scotland
        3 fighters moved from United Kingdom to Scotland
        1 tactical_bomber moved from Syria to Tunisia
        1 bomber moved from Egypt to Tunisia
        1 infantry moved from 87 Sea Zone to French West Africa
    Combat - British
        Battle in French West Africa
        Battle in Tunisia
            British attack with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
            Italians defend with 1 armour, 1 artillery and 1 mech_infantry
                British roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 2 : 5/7 hits, 3,17 expected hits
                Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1,17 expected hits
                1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia
            British win, taking French West Africa from Italians, taking Tunisia from Italians with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
            Casualties for British: 1 mech_infantry
            Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
        Battle in Scotland
            British attack with 3 fighters and 1 infantry
            Germans defend with 1 airfield and 1 infantry
                British roll dice for 3 fighters and 1 infantry in Scotland, round 2 : 2/4 hits, 1,67 expected hits
                Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
            British win with 3 fighters remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - British
        1 bomber moved from Tunisia to Gibraltar
        3 fighters moved from Tunisia to 92 Sea Zone
        1 armour and 1 infantry moved from Suriname to 88 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
        1 armour moved from 92 Sea Zone to Algeria
        1 infantry moved from 92 Sea Zone to Algeria
        2 marines moved from Egypt to 98 Sea Zone
        2 infantry moved from Syria to 98 Sea Zone
        1 infantry moved from Syria to 98 Sea Zone
        1 mech_infantry moved from French Equatorial Africa to Egypt
        1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
        1 mech_infantry moved from Belgian Congo to Egypt
        1 mech_infantry moved from Union of South Africa to Belgian Congo
        3 aaGuns, 3 artilleries and 20 infantry moved from Burma to India
        1 armour moved from Persia to West India
        1 infantry moved from Trans-Jordan to 98 Sea Zone
        1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 4 infantry, 2 marines, 1 submarine and 3 transports moved from 98 Sea Zone to 96 Sea Zone
        1 artillery moved from Tobruk to 96 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 4 infantry, 2 marines, 1 submarine and 3 transports moved from 96 Sea Zone to 92 Sea Zone
        4 infantry moved from 92 Sea Zone to Algeria
        1 artillery moved from 92 Sea Zone to Algeria
        2 marines moved from 92 Sea Zone to Algeria
        1 tactical_bomber moved from Tunisia to Algeria
        1 aaGun moved from Syria to Trans-Jordan
        2 fighters moved from Scotland to Gibraltar
        1 fighter moved from Scotland to United Kingdom
        1 artillery moved from Eastern United States to Central United States
    Place Units - British
        2 infantry placed in Egypt
        1 submarine placed in 81 Sea Zone
        1 bomber and 1 fighter placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 6
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,1,3,4,1,4,3,5,5,1,5,1,5,5,1,3
        British collect 31 PUs (6 lost to blockades); end with 31 PUs
    Place Units - UK_Pacific
        1 artillery and 2 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 7 PUs; end with 7 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
        Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0,50
Americans regular : 1,17
Japanese regular : 0,67
Italians regular : 0,83
Germans regular : 0,50
British regular : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 6 bombers; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 infantry moved from Western United States to 10 Sea Zone
        1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
        1 infantry moved from 25 Sea Zone to Midway
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
        1 infantry moved from 17 Sea Zone to Iwo Jima
        1 mech_infantry moved from Central United States to 101 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
        1 mech_infantry moved from 87 Sea Zone to French West Africa
        2 bombers moved from French Guiana to French West Africa
        1 destroyer moved from 88 Sea Zone to 91 Sea Zone
        1 fighter moved from United Kingdom to 91 Sea Zone
        1 tactical_bomber moved from 88 Sea Zone to 91 Sea Zone
        1 armour moved from French Guiana to 88 Sea Zone
        1 infantry moved from French Guiana to 88 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
        1 armour moved from 92 Sea Zone to Algeria
        1 infantry moved from 92 Sea Zone to Algeria
        1 mech_infantry moved from French Guiana to 88 Sea Zone
        1 infantry moved from British Guiana to 88 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
        1 mech_infantry moved from 92 Sea Zone to Morocco
        1 infantry moved from 92 Sea Zone to Morocco
        1 fighter moved from 88 Sea Zone to Morocco
        1 tactical_bomber moved from 88 Sea Zone to Morocco
        2 bombers moved from Syria to Morocco
    Combat - Americans
        Battle in Iwo Jima
        Battle in Algeria
        Battle in Midway
        Battle in French West Africa
            Americans attack with 2 bombers and 1 mech_infantry
            Italians defend with 1 artillery
                Americans roll dice for 2 bombers and 1 mech_infantry in French West Africa, round 2 : 2/3 hits, 1,50 expected hits
                Italians roll dice for 1 artillery in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
                1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in French West Africa
            Americans win, taking Iwo Jima from Japanese, taking Algeria from Italians, taking Midway from Japanese with 2 bombers remaining. Battle score for attacker is 0
            Casualties for Americans: 1 mech_infantry
            Casualties for Italians: 1 artillery
        Battle in Morocco
            Americans attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
            Italians defend with 2 infantry
                Americans roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 3/6 hits, 2,83 expected hits
                Italians roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
            Americans win, taking Morocco from Italians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
            Casualties for Italians: 2 infantry
        Battle in 91 Sea Zone
            Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Germans lost in 91 Sea Zone
            Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
    Non Combat Move - Americans
        2 bombers moved from French West Africa to Gibraltar
        2 bombers moved from Morocco to Gibraltar
        2 carriers, 2 destroyers and 7 submarines moved from 88 Sea Zone to 92 Sea Zone
        1 fighter moved from Morocco to 92 Sea Zone
        1 tactical_bomber moved from 91 Sea Zone to Gibraltar
        1 fighter moved from 91 Sea Zone to Gibraltar
        1 tactical_bomber moved from Morocco to Gibraltar
        1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
        3 infantry moved from 33 Sea Zone to Caroline Islands
        1 artillery moved from 33 Sea Zone to Caroline Islands
        3 fighters moved from Hawaiian Islands to 33 Sea Zone
        3 fighters moved from Western United States to Hawaiian Islands
        1 fighter moved from 10 Sea Zone to Hawaiian Islands
        1 carrier moved from 10 Sea Zone to 30 Sea Zone
    Place Units - Americans
        6 bombers placed in Western United States
    Turn Complete - Americans
        Americans collect 55 PUs; end with 56 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun
        EDIT: Adding units owned by Americans to Central United States: 1 aaGun
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
        EDIT: Removing units owned by Americans from Caroline Islands: 2 infantry
        EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
        EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
        EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 mech_infantry
        EDIT: Removing units owned by Americans from Western United States: 1 bomber
        EDIT: Changing PUs for Americans from 76 to 75
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 fighter moved from Burma to Hunan
    Combat - Chinese
        Battle in Hunan
            Chinese attack with 1 fighter
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 1 fighter in Hunan, round 2 : 0/1 hits, 0,50 expected hits
                Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                1 fighter owned by the Chinese lost in Hunan
            Japanese win with 1 mech_infantry remaining. Battle score for attacker is -10
            Casualties for Chinese: 1 fighter
    Non Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 0 PUs; end with 1 PU
    Purchase Units - British
        British repair damage of 4x harbour; Remaining resources: 34 PUs; 
        British buy 1 bomber, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 unit repaired.
        1 mech_infantry moved from Libya to Tunisia
        1 mech_infantry moved from Tobruk to Tunisia
        3 fighters moved from Gibraltar to Tunisia
        1 infantry moved from United Kingdom to Scotland
        3 fighters moved from United Kingdom to Scotland
        1 tactical_bomber moved from Syria to Tunisia
        1 bomber moved from Egypt to Tunisia
        1 infantry moved from 87 Sea Zone to French West Africa
    Combat - British
        Battle in French West Africa
        Battle in Tunisia
            British attack with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
            Italians defend with 1 armour, 1 artillery and 1 mech_infantry
                British roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 2 : 5/7 hits, 3,17 expected hits
                Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1,17 expected hits
                1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia
            British win, taking French West Africa from Italians, taking Tunisia from Italians with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
            Casualties for British: 1 mech_infantry
            Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
        Battle in Scotland
            British attack with 3 fighters and 1 infantry
            Germans defend with 1 airfield and 1 infantry
                British roll dice for 3 fighters and 1 infantry in Scotland, round 2 : 2/4 hits, 1,67 expected hits
                Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
            British win with 3 fighters remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - British
        1 bomber moved from Tunisia to Gibraltar
        3 fighters moved from Tunisia to 92 Sea Zone
        1 armour and 1 infantry moved from Suriname to 88 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
        1 armour moved from 92 Sea Zone to Algeria
        1 infantry moved from 92 Sea Zone to Algeria
        2 marines moved from Egypt to 98 Sea Zone
        2 infantry moved from Syria to 98 Sea Zone
        1 infantry moved from Syria to 98 Sea Zone
        1 mech_infantry moved from French Equatorial Africa to Egypt
        1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
        1 mech_infantry moved from Belgian Congo to Egypt
        1 mech_infantry moved from Union of South Africa to Belgian Congo
        3 aaGuns, 3 artilleries and 20 infantry moved from Burma to India
        1 armour moved from Persia to West India
        1 infantry moved from Trans-Jordan to 98 Sea Zone
        1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 4 infantry, 2 marines, 1 submarine and 3 transports moved from 98 Sea Zone to 96 Sea Zone
        1 artillery moved from Tobruk to 96 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 4 infantry, 2 marines, 1 submarine and 3 transports moved from 96 Sea Zone to 92 Sea Zone
        4 infantry moved from 92 Sea Zone to Algeria
        1 artillery moved from 92 Sea Zone to Algeria
        2 marines moved from 92 Sea Zone to Algeria
        1 tactical_bomber moved from Tunisia to Algeria
        1 aaGun moved from Syria to Trans-Jordan
        2 fighters moved from Scotland to Gibraltar
        1 fighter moved from Scotland to United Kingdom
        1 artillery moved from Eastern United States to Central United States
    Place Units - British
        2 infantry placed in Egypt
        1 submarine placed in 81 Sea Zone
        1 bomber and 1 fighter placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 6
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,1,3,4,1,4,3,5,5,1,5,1,5,5,1,3
        British collect 31 PUs (6 lost to blockades); end with 31 PUs
    Place Units - UK_Pacific
        1 artillery and 2 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 7 PUs; end with 7 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
        Some Units in India change ownership: 1 artillery and 2 infantry
        Turning on Edit Mode
        EDIT: Changing PUs for Chinese from 1 to 4
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,50
Americans regular : 1,17
Japanese regular : 0,67
Italians regular : 0,83
Germans regular : 0,50
British regular : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 6 bombers; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 infantry moved from Western United States to 10 Sea Zone
        1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
        1 infantry moved from 25 Sea Zone to Midway
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
        1 infantry moved from 17 Sea Zone to Iwo Jima
        1 mech_infantry moved from Central United States to 101 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
        1 mech_infantry moved from 87 Sea Zone to French West Africa
        2 bombers moved from French Guiana to French West Africa
        1 destroyer moved from 88 Sea Zone to 91 Sea Zone
        1 fighter moved from United Kingdom to 91 Sea Zone
        1 tactical_bomber moved from 88 Sea Zone to 91 Sea Zone
        1 armour moved from French Guiana to 88 Sea Zone
        1 infantry moved from French Guiana to 88 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
        1 armour moved from 92 Sea Zone to Algeria
        1 infantry moved from 92 Sea Zone to Algeria
        1 mech_infantry moved from French Guiana to 88 Sea Zone
        1 infantry moved from British Guiana to 88 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
        1 mech_infantry moved from 92 Sea Zone to Morocco
        1 infantry moved from 92 Sea Zone to Morocco
        1 fighter moved from 88 Sea Zone to Morocco
        1 tactical_bomber moved from 88 Sea Zone to Morocco
        2 bombers moved from Syria to Morocco
    Combat - Americans
        Battle in Iwo Jima
        Battle in Algeria
        Battle in Midway
        Battle in French West Africa
            Americans attack with 2 bombers and 1 mech_infantry
            Italians defend with 1 artillery
                Americans roll dice for 2 bombers and 1 mech_infantry in French West Africa, round 2 : 2/3 hits, 1,50 expected hits
                Italians roll dice for 1 artillery in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
                1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in French West Africa
            Americans win, taking Iwo Jima from Japanese, taking Algeria from Italians, taking Midway from Japanese with 2 bombers remaining. Battle score for attacker is 0
            Casualties for Americans: 1 mech_infantry
            Casualties for Italians: 1 artillery
        Battle in Morocco
            Americans attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
            Italians defend with 2 infantry
                Americans roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 3/6 hits, 2,83 expected hits
                Italians roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
            Americans win, taking Morocco from Italians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
            Casualties for Italians: 2 infantry
        Battle in 91 Sea Zone
            Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Germans lost in 91 Sea Zone
            Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
    Non Combat Move - Americans
        2 bombers moved from French West Africa to Gibraltar
        2 bombers moved from Morocco to Gibraltar
        2 carriers, 2 destroyers and 7 submarines moved from 88 Sea Zone to 92 Sea Zone
        1 fighter moved from Morocco to 92 Sea Zone
        1 tactical_bomber moved from 91 Sea Zone to Gibraltar
        1 fighter moved from 91 Sea Zone to Gibraltar
        1 tactical_bomber moved from Morocco to Gibraltar
        1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
        3 infantry moved from 33 Sea Zone to Caroline Islands
        1 artillery moved from 33 Sea Zone to Caroline Islands
        3 fighters moved from Hawaiian Islands to 33 Sea Zone
        3 fighters moved from Western United States to Hawaiian Islands
        1 fighter moved from 10 Sea Zone to Hawaiian Islands
        1 carrier moved from 10 Sea Zone to 30 Sea Zone
    Place Units - Americans
        6 bombers placed in Western United States
    Turn Complete - Americans
        Americans collect 55 PUs; end with 56 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun
        EDIT: Adding units owned by Americans to Central United States: 1 aaGun
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
        EDIT: Removing units owned by Americans from Caroline Islands: 2 infantry
        EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
        EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
        EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 mech_infantry
        EDIT: Removing units owned by Americans from Western United States: 1 bomber
        EDIT: Changing PUs for Americans from 76 to 75
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 fighter moved from Burma to Hunan
    Combat - Chinese
        Battle in Hunan
            Chinese attack with 1 fighter
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 1 fighter in Hunan, round 2 : 0/1 hits, 0,50 expected hits
                Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                1 fighter owned by the Chinese lost in Hunan
            Japanese win with 1 mech_infantry remaining. Battle score for attacker is -10
            Casualties for Chinese: 1 fighter
    Non Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 0 PUs; end with 1 PU
    Purchase Units - British
        British repair damage of 4x harbour; Remaining resources: 34 PUs; 
        British buy 1 bomber, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 unit repaired.
        1 mech_infantry moved from Libya to Tunisia
        1 mech_infantry moved from Tobruk to Tunisia
        3 fighters moved from Gibraltar to Tunisia
        1 infantry moved from United Kingdom to Scotland
        3 fighters moved from United Kingdom to Scotland
        1 tactical_bomber moved from Syria to Tunisia
        1 bomber moved from Egypt to Tunisia
        1 infantry moved from 87 Sea Zone to French West Africa
    Combat - British
        Battle in French West Africa
        Battle in Tunisia
            British attack with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
            Italians defend with 1 armour, 1 artillery and 1 mech_infantry
                British roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 2 : 5/7 hits, 3,17 expected hits
                Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1,17 expected hits
                1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia
            British win, taking French West Africa from Italians, taking Tunisia from Italians with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
            Casualties for British: 1 mech_infantry
            Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
        Battle in Scotland
            British attack with 3 fighters and 1 infantry
            Germans defend with 1 airfield and 1 infantry
                British roll dice for 3 fighters and 1 infantry in Scotland, round 2 : 2/4 hits, 1,67 expected hits
                Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
            British win with 3 fighters remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - British
        1 bomber moved from Tunisia to Gibraltar
        3 fighters moved from Tunisia to 92 Sea Zone
        1 armour and 1 infantry moved from Suriname to 88 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
        1 armour moved from 92 Sea Zone to Algeria
        1 infantry moved from 92 Sea Zone to Algeria
        2 marines moved from Egypt to 98 Sea Zone
        2 infantry moved from Syria to 98 Sea Zone
        1 infantry moved from Syria to 98 Sea Zone
        1 mech_infantry moved from French Equatorial Africa to Egypt
        1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
        1 mech_infantry moved from Belgian Congo to Egypt
        1 mech_infantry moved from Union of South Africa to Belgian Congo
        3 aaGuns, 3 artilleries and 20 infantry moved from Burma to India
        1 armour moved from Persia to West India
        1 infantry moved from Trans-Jordan to 98 Sea Zone
        1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 4 infantry, 2 marines, 1 submarine and 3 transports moved from 98 Sea Zone to 96 Sea Zone
        1 artillery moved from Tobruk to 96 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 4 infantry, 2 marines, 1 submarine and 3 transports moved from 96 Sea Zone to 92 Sea Zone
        4 infantry moved from 92 Sea Zone to Algeria
        1 artillery moved from 92 Sea Zone to Algeria
        2 marines moved from 92 Sea Zone to Algeria
        1 tactical_bomber moved from Tunisia to Algeria
        1 aaGun moved from Syria to Trans-Jordan
        2 fighters moved from Scotland to Gibraltar
        1 fighter moved from Scotland to United Kingdom
        1 artillery moved from Eastern United States to Central United States
    Place Units - British
        2 infantry placed in Egypt
        1 submarine placed in 81 Sea Zone
        1 bomber and 1 fighter placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 6
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,1,3,4,1,4,3,5,5,1,5,1,5,5,1,3
        British collect 31 PUs (6 lost to blockades); end with 31 PUs
    Place Units - UK_Pacific
        1 artillery and 2 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 7 PUs; end with 7 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
        Some Units in India change ownership: 1 artillery and 2 infantry
        Turning on Edit Mode
        EDIT: Changing PUs for Chinese from 1 to 4
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
        EDIT: Adding units owned by British to Iraq: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by British from West India: 1 armour
        EDIT: Adding units owned by British to Eastern Persia: 1 armour
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,50
Americans regular : 1,17
Japanese regular : 0,67
Italians regular : 0,83
Germans regular : 0,50
British regular : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
    Combat Move - Italians
        1 armour moved from Ukraine to Bryansk
              Italians take Bryansk from Russians
        1 armour moved from Bryansk to Rostov
    Combat - Italians
    Non Combat Move - Italians
        1 bomber moved from Southern France to Yugoslavia
        1 bomber moved from Southern Italy to Yugoslavia
        1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
        1 armour, 1 artillery and 3 mech_infantrys moved from Ukraine to Rostov
        1 tactical_bomber moved from Ukraine to 97 Sea Zone
        1 tactical_bomber moved from Southern Italy to 97 Sea Zone
        1 fighter moved from Ukraine to Southern Italy
    Place Units - Italians
        1 carrier and 1 submarine placed in 97 Sea Zone
    Turn Complete - Italians
        Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
    Combat Move - Italians
        1 armour moved from Ukraine to Bryansk
              Italians take Bryansk from Russians
        1 armour moved from Bryansk to Rostov
    Combat - Italians
    Non Combat Move - Italians
        1 bomber moved from Southern France to Yugoslavia
        1 bomber moved from Southern Italy to Yugoslavia
        1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
        1 armour, 1 artillery and 3 mech_infantrys moved from Ukraine to Rostov
        1 tactical_bomber moved from Ukraine to 97 Sea Zone
        1 tactical_bomber moved from Southern Italy to 97 Sea Zone
        1 fighter moved from Ukraine to Southern Italy
    Place Units - Italians
        1 carrier and 1 submarine placed in 97 Sea Zone
    Turn Complete - Italians
        Italians collect 18 PUs; end with 18 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Yugoslavia: 1 artillery and 1 infantry
        EDIT: Adding units owned by Italians to Bulgaria: 1 artillery and 1 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
    Combat Move - Italians
        1 armour moved from Ukraine to Bryansk
              Italians take Bryansk from Russians
        1 armour moved from Bryansk to Rostov
    Combat - Italians
    Non Combat Move - Italians
        1 bomber moved from Southern France to Yugoslavia
        1 bomber moved from Southern Italy to Yugoslavia
        1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
        1 armour, 1 artillery and 3 mech_infantrys moved from Ukraine to Rostov
        1 tactical_bomber moved from Ukraine to 97 Sea Zone
        1 tactical_bomber moved from Southern Italy to 97 Sea Zone
        1 fighter moved from Ukraine to Southern Italy
    Place Units - Italians
        1 carrier and 1 submarine placed in 97 Sea Zone
    Turn Complete - Italians
        Italians collect 18 PUs; end with 18 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Yugoslavia: 1 artillery and 1 infantry
        EDIT: Adding units owned by Italians to Bulgaria: 1 artillery and 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Yugoslavia: 2 bombers
        EDIT: Adding units owned by Italians to Southern Italy: 2 bombers
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 1 fighter and 1 transport; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 33 Sea Zone to 36 Sea Zone
              ANZAC take 35 Sea Zone from Japanese
    Combat - ANZAC
        Battle in 36 Sea Zone
            ANZAC attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 36 Sea Zone
            ANZAC win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - ANZAC
        1 infantry moved from New Zealand to 63 Sea Zone
        1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
        1 artillery moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
        1 infantry moved from 33 Sea Zone to Caroline Islands
        1 artillery moved from 33 Sea Zone to Caroline Islands
        1 fighter moved from Queensland to 33 Sea Zone
        1 fighter moved from New Zealand to Caroline Islands
        2 fighters and 3 infantry moved from New South Wales to Queensland
        1 submarine moved from 63 Sea Zone to 33 Sea Zone
        1 destroyer moved from 26 Sea Zone to 54 Sea Zone
        2 infantry moved from Trans-Jordan to Iraq
        1 transport moved from 81 Sea Zone to 71 Sea Zone
    Place Units - ANZAC
        1 transport placed in 62 Sea Zone
        1 fighter placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    Combat Move - French
        1 infantry moved from United Kingdom to Scotland
              British take Scotland from Germans
    Combat - French
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 1 fighter and 1 transport; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 33 Sea Zone to 36 Sea Zone
              ANZAC take 35 Sea Zone from Japanese
    Combat - ANZAC
        Battle in 36 Sea Zone
            ANZAC attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 36 Sea Zone
            ANZAC win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - ANZAC
        1 infantry moved from New Zealand to 63 Sea Zone
        1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
        1 artillery moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
        1 infantry moved from 33 Sea Zone to Caroline Islands
        1 artillery moved from 33 Sea Zone to Caroline Islands
        1 fighter moved from Queensland to 33 Sea Zone
        1 fighter moved from New Zealand to Caroline Islands
        2 fighters and 3 infantry moved from New South Wales to Queensland
        1 submarine moved from 63 Sea Zone to 33 Sea Zone
        1 destroyer moved from 26 Sea Zone to 54 Sea Zone
        2 infantry moved from Trans-Jordan to Iraq
        1 transport moved from 81 Sea Zone to 71 Sea Zone
    Place Units - ANZAC
        1 transport placed in 62 Sea Zone
        1 fighter placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    Combat Move - French
        1 infantry moved from United Kingdom to Scotland
              British take Scotland from Germans
    Combat - French
    Non Combat Move - French
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Burma: 1 aaGun
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by ANZAC to India: 1 aaGun
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Putting that tr in z36 was pretty silly of me.
A little glitch that makes not a big difference anymore I am afraid. You trade a tranny for a sub. This is a good trade for the Allies but at this stage not a big deal anymore.
Oh, tiny thing. I would like to send some more aussies to South Australian, I would edit after Germanys turn.
You may do that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
    Purchase Units - Germans
        Germans buy 4 artilleries, 2 bombers, 11 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 infantry moved from Eire to Scotland
        1 fighter and 2 tactical_bombers moved from 109 Sea Zone to Scotland
        1 fighter moved from 109 Sea Zone to Scotland
        3 mech_infantrys moved from Ukraine to Volgograd
        1 infantry moved from Urals to Novosibirsk
              Germans take Novosibirsk from Russians
        1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
              Germans take Evenkiyskiy from Russians
        1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
              Germans take Yenisey from Russians
        1 infantry moved from Urals to Timguska
              Germans take Timguska from Russians
        1 infantry moved from Urals to Vologda
        1 infantry moved from Archangel to Vologda
        1 infantry moved from Archangel to Smolensk
        1 infantry moved from Belarus to Smolensk
        1 tactical_bomber moved from Yugoslavia to Volgograd
        1 fighter moved from Ukraine to Volgograd
        1 bomber moved from Ukraine to Vologda
        1 bomber moved from Yugoslavia to Smolensk
        1 fighter moved from 109 Sea Zone to Scotland
        1 transport moved from 109 Sea Zone to 110 Sea Zone
        2 infantry moved from Normandy Bordeaux to 110 Sea Zone
        2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
        2 infantry moved from 111 Sea Zone to Scotland
        1 battleship and 1 cruiser moved from 109 Sea Zone to 111 Sea Zone
        1 transport moved from 109 Sea Zone to 110 Sea Zone
        1 infantry moved from Normandy Bordeaux to 110 Sea Zone
        1 artillery moved from Holland Belgium to 110 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
        1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
    Combat - Germans
        Battle in Scotland
            Germans attack with 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers
            British defend with 1 airfield; French defend with 1 infantry
                Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits, 1,17 expected hits
                British roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the French lost in Scotland
            Germans win, taking Scotland from British with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for French: 1 infantry
        Battle in Volgograd
            Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
            Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1,67 expected hits
                Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                1 mech_infantry owned by the Germans lost in Volgograd
                Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1,50 expected hits
                Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
            Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
            Casualties for Germans: 2 mech_infantrys
            Casualties for Russians: 1 artillery and 1 infantry
        Battle in Smolensk
            Germans attack with 1 bomber and 2 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits
                Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
            Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Vologda
            Germans attack with 1 bomber and 2 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 0/3 hits, 1,00 expected hits
                Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 1 bomber and 2 infantry in Vologda, round 3 : 0/3 hits, 1,00 expected hits
                Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Vologda
                Germans roll dice for 1 bomber and 1 infantry in Vologda, round 4 : 0/2 hits, 0,83 expected hits
                Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 1 bomber and 1 infantry in Vologda, round 5 : 0/2 hits, 0,83 expected hits
                Russians roll dice for 1 infantry in Vologda, round 5 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Vologda
             retreated to Vologda
            Russians win with 1 infantry remaining. Battle score for attacker is -6
            Casualties for Germans: 2 infantry
    Non Combat Move - Germans
        1 aaGun and 2 artilleries moved from Archangel to Belarus
        1 infantry moved from Novgorod to Archangel
        2 infantry moved from Novgorod to Belarus
        1 submarine moved from 110 Sea Zone to 125 Sea Zone
        1 bomber moved from Vologda to Finland
        1 bomber moved from Smolensk to Finland
        1 infantry moved from Ukraine to Bryansk
        3 aaGuns, 8 armour, 11 artilleries, 16 infantry and 25 mech_infantrys moved from Ukraine to Rostov
        1 mech_infantry moved from Bessarabia to Rostov
        1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
        1 mech_infantry moved from Yugoslavia to Bessarabia
        1 aaGun and 1 infantry moved from Southern France to France
        1 submarine moved from 110 Sea Zone to 111 Sea Zone
        1 fighter and 1 tactical_bomber moved from Scotland to 111 Sea Zone
        1 aaGun moved from Greater Southern Germany to Western Germany
        2 carriers moved from 109 Sea Zone to 111 Sea Zone
        1 fighter moved from Yugoslavia to Western Germany
        1 fighter moved from Scotland to 111 Sea Zone
        1 fighter moved from Scotland to Western Germany
        1 fighter moved from Yugoslavia to Western Germany
        1 tactical_bomber moved from Scotland to 111 Sea Zone
        1 fighter moved from Yugoslavia to 111 Sea Zone
        1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
        2 armour and 4 mech_infantrys moved from Rostov to Caucasus
        2 armour and 2 mech_infantrys moved from Rostov to Caucasus
        1 carrier, 1 destroyer and 2 submarines moved from 109 Sea Zone to 111 Sea Zone
    Place Units - Germans
        1 transport placed in 112 Sea Zone
        2 bombers and 6 infantry placed in Western Germany
        1 artillery and 2 infantry placed in France
        3 artilleries placed in Ukraine
        3 infantry placed in Novgorod
    Turn Complete - Germans
        Germans collect 63 PUs; end with 63 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : 2,00
Germans regular : -4,00
British regular : 0,67
Finally some great defense dice for me.
Yes, that hurt! :)
Mainly it was about bad attack-dice though.
It mainly hurts me. Extends my misery :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
    Purchase Units - Russians
        Russians buy 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Vologda to Urals
              Russians take Urals from Germans
        1 infantry moved from Samara to Novosibirsk
        1 armour moved from Samara to Novosibirsk
        3 mech_infantrys moved from Samara to Novosibirsk
        2 infantry moved from Tambov to Volgograd
        1 fighter moved from Russia to Volgograd
        1 infantry moved from Russia to Bryansk
        1 fighter moved from Russia to Bryansk
        1 infantry moved from Russia to Smolensk
        1 mech_infantry moved from Russia to Archangel
        1 fighter moved from Russia to Archangel
        1 tactical_bomber moved from Tambov to Smolensk
        1 fighter moved from Russia to Smolensk
    Combat - Russians
        Battle in Bryansk
            Russians attack with 1 fighter and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
            Russians win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Novosibirsk
            Russians attack with 1 armour, 1 infantry and 3 mech_infantrys
            Germans defend with 1 infantry
                Russians roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 0/5 hits, 1,17 expected hits
                Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Novosibirsk
                Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 3 : 0/4 hits, 1,00 expected hits
                Germans roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 4 : 0/4 hits, 1,00 expected hits
                Germans roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 5 : 1/4 hits, 1,00 expected hits
                Germans roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Novosibirsk
            Russians win, taking Novosibirsk from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Volgograd
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 factory_minor and 1 mech_infantry
                Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0,83 expected hits
                Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
            Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 mech_infantry
        Battle in Archangel
            Russians attack with 1 fighter and 1 mech_infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
            Russians win with 1 fighter remaining. Battle score for attacker is -1
            Casualties for Russians: 1 mech_infantry
            Casualties for Germans: 1 infantry
        Battle in Smolensk
            Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
                Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Smolensk
            Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 aaGun moved from Samara to Novosibirsk
        3 infantry moved from Sakha to Buryatia
        1 fighter moved from Bryansk to Russia
        1 fighter moved from Smolensk to Russia
        1 tactical_bomber moved from Smolensk to Russia
        1 fighter moved from Archangel to Russia
        1 fighter moved from Volgograd to Russia
        20 infantry moved from Tambov to Samara
        11 artilleries moved from Tambov to Samara
        1 aaGun moved from Tambov to Samara
        1 armour, 7 infantry and 1 mech_infantry moved from Tambov to Samara
        3 mech_infantrys moved from Russia to Samara
        1 mech_infantry moved from Samara to Kazakhstan
        1 mech_infantry moved from Russia to Novosibirsk
        2 infantry moved from Buryatia to Yakut S.S.R.
        1 infantry moved from Buryatia to Yakut S.S.R.
    Place Units - Russians
        8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 15 PUs; end with 15 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : 0,67
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
    Purchase Units - Russians
        Russians buy 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Vologda to Urals
              Russians take Urals from Germans
        1 infantry moved from Samara to Novosibirsk
        1 armour moved from Samara to Novosibirsk
        3 mech_infantrys moved from Samara to Novosibirsk
        2 infantry moved from Tambov to Volgograd
        1 fighter moved from Russia to Volgograd
        1 infantry moved from Russia to Bryansk
        1 fighter moved from Russia to Bryansk
        1 infantry moved from Russia to Smolensk
        1 mech_infantry moved from Russia to Archangel
        1 fighter moved from Russia to Archangel
        1 tactical_bomber moved from Tambov to Smolensk
        1 fighter moved from Russia to Smolensk
    Combat - Russians
        Battle in Bryansk
            Russians attack with 1 fighter and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
            Russians win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Novosibirsk
            Russians attack with 1 armour, 1 infantry and 3 mech_infantrys
            Germans defend with 1 infantry
                Russians roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 0/5 hits, 1,17 expected hits
                Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Novosibirsk
                Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 3 : 0/4 hits, 1,00 expected hits
                Germans roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 4 : 0/4 hits, 1,00 expected hits
                Germans roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 5 : 1/4 hits, 1,00 expected hits
                Germans roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Novosibirsk
            Russians win, taking Novosibirsk from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Volgograd
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 factory_minor and 1 mech_infantry
                Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0,83 expected hits
                Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
            Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 mech_infantry
        Battle in Archangel
            Russians attack with 1 fighter and 1 mech_infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
            Russians win with 1 fighter remaining. Battle score for attacker is -1
            Casualties for Russians: 1 mech_infantry
            Casualties for Germans: 1 infantry
        Battle in Smolensk
            Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
                Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Smolensk
            Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 aaGun moved from Samara to Novosibirsk
        3 infantry moved from Sakha to Buryatia
        1 fighter moved from Bryansk to Russia
        1 fighter moved from Smolensk to Russia
        1 tactical_bomber moved from Smolensk to Russia
        1 fighter moved from Archangel to Russia
        1 fighter moved from Volgograd to Russia
        20 infantry moved from Tambov to Samara
        11 artilleries moved from Tambov to Samara
        1 aaGun moved from Tambov to Samara
        1 armour, 7 infantry and 1 mech_infantry moved from Tambov to Samara
        3 mech_infantrys moved from Russia to Samara
        1 mech_infantry moved from Samara to Kazakhstan
        1 mech_infantry moved from Russia to Novosibirsk
        2 infantry moved from Buryatia to Yakut S.S.R.
        1 infantry moved from Buryatia to Yakut S.S.R.
    Place Units - Russians
        8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 15 PUs; end with 15 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
        EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
        EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun and 2 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : 0,67
Russians regular : -0,67
MARTI didn’t wait and gave you good defense rolls back. You had overall 12/24 @2 over the last 2 turns. Not even counting the failure of the Chinese to win a 3 vs 1 previously.
But well, overall this was not the game-changer but my pathetic strategic position in Europe, having invested big with zero impact for 6 turns while letting Japan do what they want.
I have dice in my inbox but you did not post the map yet. Did anything go wrong?