Good luck and have fun!
I cannot open the map.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 marine moved from 22 Sea Zone to 19 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 19 Sea Zone from Japanese
1 marine moved from 19 Sea Zone to Manchuria
Kami SZ19?
sure, let’s do 3 Kamis, apply 2 to the cruiser, and then another one to the cruiser
@axis-dominion said in axis-dominion vs simon (allies+16) bm3:
sure, let’s do 3 Kamis, apply 2 to the cruiser, and then another one to the cruiser
3 to the Cruiser!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 marine moved from 22 Sea Zone to 19 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 19 Sea Zone from Japanese
1 marine moved from 19 Sea Zone to Manchuria
Combat - ANZAC
Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 1 hits. Rolls: 2,3,4
Battle in Manchuria
ANZAC attack with 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 marine in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 marine in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 marine in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 marine in Manchuria, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 5 : 1/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Manchuria
Japanese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for ANZAC: 1 marine
Non Combat Move - ANZAC
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 carrier moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from Caroline Islands to Midway
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.33
Japanese : -0.33
I don’t think your marine should’ve been able to attack since the cruiser got killed. That seems wrong to me. @Adam514 is this correct or is it a bug?
@axis-dominion Unfortunately it’s player-enforced to remove the marine from combat if the ship carrying it was destroyed by Kamis.
@Adam514 said in axis-dominion vs simon (allies+16) bm3:
@axis-dominion Unfortunately it’s player-enforced to remove the marine from combat if the ship carrying it was destroyed by Kamis.
Thanks Adam. @simon33 can you edit out that battle? The marine should sink with the cruiser
Well it did effectively. The marine died doing no damage.
It’s a Triple-A bug.
Ah ok I didn’t even see the map or pay attention to the result. I just saw that I killed your cruiser then I saw dice rolls for the battle. Then all is good. I’ll continue with Germany later. Thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 3 bombers, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Novosibirsk to Vologda
1 infantry moved from Caucasus to Rostov
1 artillery moved from Volgograd to Rostov
1 mech_infantry moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from British
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tsinghai to Suiyuyan
Germans take Suiyuyan from Chinese
2 armour and 1 mech_infantry moved from Tsinghai to Kansu
1 armour moved from Novosibirsk to Kansu
2 mech_infantrys moved from Novosibirsk to Kansu
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
5 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
5 armour and 5 mech_infantrys moved from Northwest Persia to Persia
9 bombers moved from Volgograd to Persia
1 fighter and 1 tactical_bomber moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
1 fighter and 1 tactical_bomber moved from Volgograd to Samara
3 fighters moved from Volgograd to Rostov
2 bombers moved from Novgorod to Western Ukraine
5 bombers moved from Western Germany to 91 Sea Zone
2 bombers moved from Germany to 91 Sea Zone
1 bomber moved from Egypt to 91 Sea Zone
1 fighter moved from 81 Sea Zone to Trans-Jordan
1 marine moved from Egypt to Trans-Jordan
1 mech_infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Novosibirsk to Vologda
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in Kansu
Germans attack with 3 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Kansu, round 2 : 2/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Germans win, taking Kansu from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Persia
Germans attack with 5 armour, 9 bombers and 5 mech_infantrys
British defend with 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 6 infantry and 1 tactical_bomber; ANZAC defend with 2 fighters and 2 infantry
Germans roll dice for 5 armour, 9 bombers and 5 mech_infantrys in Persia, round 2 : 7/19 hits, 9.33 expected hits
British roll dice for 3 artilleries, 1 bomber, 3 fighters, 8 infantry and 1 tactical_bomber in Persia, round 2 : 12/16 hits, 6.33 expected hits
2 infantry owned by the ANZAC, 2 bombers owned by the Germans, 5 armour owned by the Germans, 1 bomber owned by the British, 5 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Persia
Germans roll dice for 7 bombers in Persia, round 3 : 5/7 hits, 4.67 expected hits
British roll dice for 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Persia, round 3 : 4/9 hits, 4.17 expected hits
4 bombers owned by the Germans, 3 artilleries owned by the British and 2 infantry owned by the British lost in Persia
Germans roll dice for 3 bombers in Persia, round 4 : 3/3 hits, 2.00 expected hits
British roll dice for 3 fighters and 1 tactical_bomber in Persia, round 4 : 2/4 hits, 2.50 expected hits
2 fighters owned by the ANZAC, 1 tactical_bomber owned by the British and 2 bombers owned by the Germans lost in Persia
Germans roll dice for 1 bomber in Persia, round 5 : 1/1 hits, 0.67 expected hits
British roll dice for 1 fighter in Persia, round 5 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in Persia
British win with no units remaining. Battle score for attacker is -69
Casualties for Germans: 5 armour, 9 bombers and 5 mech_infantrys
Casualties for ANZAC: 2 fighters and 2 infantry
Casualties for British: 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber
Battle in 91 Sea Zone
Germans attack with 8 bombers and 1 submarine
British defend with 1 destroyer, 1 submarine and 1 transport; Americans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 8 bombers in 91 Sea Zone, round 2 : 5/8 hits, 5.33 expected hits
Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
1 destroyer owned by the British, 2 destroyers owned by the Americans, 2 bombers owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 6 bombers in 91 Sea Zone, round 3 : 4/6 hits, 4.00 expected hits
Americans roll dice for 2 fighters in 91 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
1 transport owned by the British, 2 bombers owned by the Germans, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
1 submarine owned by the Germans retreated to 104 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 26
Casualties for Germans: 4 bombers
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 transport
Casualties for British: 1 destroyer and 1 transport
Battle in Western Ukraine
Germans attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Western Ukraine, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Rostov, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
British defend with 1 airfield and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 1/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 aaGuns, 3 armour and 4 artilleries moved from Volgograd to Caucasus
4 bombers moved from 91 Sea Zone to Gibraltar
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 85 Sea Zone to 87 Sea Zone
2 bombers moved from Western Ukraine to Western Germany
1 artillery and 5 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 artilleries, 7 infantry and 1 marine moved from Novgorod to Belarus
4 artilleries and 2 infantry moved from Baltic States to Belarus
2 fighters and 2 tactical_bombers moved from Vologda to Novgorod
2 fighters and 2 tactical_bombers moved from Samara to Caucasus
3 fighters moved from Rostov to Caucasus
5 armour moved from Novosibirsk to Caucasus
1 battleship and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
Place Units - Germans
3 bombers and 1 fighter placed in Western Germany
3 infantry placed in Volgograd
3 artilleries placed in Novgorod
2 artilleries and 4 infantry placed in Germany
2 infantry placed in Western Germany
Germans undo move 5.
2 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 73 PUs; end with 73 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : 5.00
Americans : -0.67
Chinese : -0.33
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Rostov
1 fighter and 1 infantry moved from Russia to Samara
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
10 artilleries and 10 infantry moved from Tambov to Volgograd
10 infantry moved from Tambov to Volgograd
10 artilleries moved from Tambov to Volgograd
1 fighter and 1 infantry moved from Russia to Vologda
1 fighter and 1 infantry moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Russia to Volgograd
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 armour, 20 artilleries, 20 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 armour, 20 artilleries, 20 infantry and 2 mech_infantrys in Volgograd, round 2 : 12/44 hits, 14.67 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour, 20 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
1 aaGun moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Samara to Russia
10 infantry moved from Tambov to Russia
3 artilleries and 3 infantry moved from Tambov to Volgograd
5 artilleries and 3 infantry moved from Tambov to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 10 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 fighter, 7 infantry and 4 tactical_bombers; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters and 2 tactical_bombers moved from Japan to Iwo Jima
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 destroyer moved from 20 Sea Zone to 17 Sea Zone
Japanese take 19 Sea Zone from ANZAC
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Marianas
1 battleship moved from 20 Sea Zone to 22 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 battleship moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from Manchuria to Korea
3 bombers moved from Anhwe to Korea
10 fighters and 2 tactical_bombers moved from Japan to Korea
1 fighter moved from 20 Sea Zone to Marianas
1 fighter and 1 tactical_bomber moved from Anhwe to Korea
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 4/6 hits, 3.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Marianas
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 fighter
Japanese roll dice for 2 battleships in Marianas, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Marianas, round 2 : 2/7 hits, 3.50 expected hits
Americans roll dice for 1 fighter in Marianas, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Marianas
Japanese win, taking Marianas from Americans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in Korea
Japanese attack with 3 bombers, 11 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 armour, 3 artilleries, 3 infantry and 2 marines
Japanese roll dice for 3 bombers, 11 fighters, 1 infantry and 3 tactical_bombers in Korea, round 2 : 10/18 hits, 9.67 expected hits
Americans roll dice for 1 armour, 3 artilleries, 3 infantry and 2 marines in Korea, round 2 : 2/9 hits, 3.17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 armour owned by the Americans, 3 infantry owned by the Americans, 2 marines owned by the Americans and 3 artilleries owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 3 bombers, 10 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 armour, 3 artilleries, 3 infantry and 2 marines
Non Combat Move - Japanese
10 fighters and 2 tactical_bombers moved from Korea to Japan
3 bombers moved from Korea to Japan
2 tactical_bombers moved from Iwo Jima to 22 Sea Zone
2 fighters moved from Iwo Jima to 22 Sea Zone
1 destroyer moved from 20 Sea Zone to 18 Sea Zone
3 fighters and 2 tactical_bombers moved from Marianas to 22 Sea Zone
9 carriers moved from 20 Sea Zone to 22 Sea Zone
1 battleship and 2 cruisers moved from 20 Sea Zone to 22 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
8 submarines moved from 20 Sea Zone to 35 Sea Zone
1 armour and 5 mech_infantrys moved from Timguska to Yakut S.S.R.
1 infantry moved from Shensi to Tsinghai
5 artilleries moved from Shensi to Kweichow
1 mech_infantry moved from Hopei to Shensi
3 mech_infantrys moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Yunnan
2 armour moved from Hopei to Szechwan
Place Units - Japanese
1 fighter and 4 tactical_bombers placed in Japan
3 infantry placed in Kwangtung
3 infantry placed in Malaya
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,1,4,3,6,1,4,5,6,4,5,5,4,3,1,1,2,2,2,5,2,1,5,5,2,6,6,4,1,2,4,6,3,2,5,1,3,4,5,5,2,3,2,2,3,4,6,3,5,3,1,1,5,3,4,1,6,4,4,5,4,6,5,4,6,4,1,5,4,6,3,3,4,6,1,2,1,5,5,6
Japanese collect 54 PUs (11 lost to blockades); end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : -0.50
Japanese : -1.50
Gee I would have liked to kill that Manchurian infantry.
@simon33 said in axis-dominion vs simon (allies+16) bm3:
Gee I would have liked to kill that Manchurian infantry.
yes I’m sure you would have hehe
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from 6 Sea Zone to Korea
6 fighters and 1 submarine moved from 6 Sea Zone to 17 Sea Zone
Americans take 6 Sea Zone from Japanese
8 fighters moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
Kami and scramble SZ6?
@simon33 said in axis-dominion vs simon (allies+16) bm3:
Kami and scramble SZ6?
no scram, but kami 2 on 2 of your cruisers, and 1 on the third. save the final kami for a later time
You only have 3 kamis. Slight update coming.