That is by far the best results I have ever had on a J1 DOW.
axis-dominion vs simon (allies+16) bm3
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 3 fighters moved from 25 Sea Zone to 6 Sea Zone 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 artillery, 2 fighters and 1 transport moved from 8 Sea Zone to 6 Sea Zone 3 fighters moved from Midway to 17 Sea Zone 1 fighter moved from 22 Sea Zone to 17 Sea Zone 4 fighters moved from 22 Sea Zone to 18 Sea Zone 4 fighters moved from 22 Sea Zone to 21 Sea Zone 4 fighters moved from 22 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone Combat - Americans Battle in Soviet Far East Battle in Gibraltar Battle in Korea Battle in 17 Sea Zone Americans attack with 4 fighters and 1 transport Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 transport in 17 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 transport in 17 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking Soviet Far East from Japanese, taking Gibraltar from Italians, taking Korea from Japanese with 4 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Iwo Jima, round 2 : 4/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 18 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 18 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 18 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 21 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from Iwo Jima to 6 Sea Zone 1 fighter moved from 17 Sea Zone to Wake Island 3 fighters moved from 18 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 8 Sea Zone to 6 Sea Zone 2 carriers and 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from 21 Sea Zone to 6 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Marianas to 22 Sea Zone 1 armour, 2 artilleries, 1 battleship, 7 carriers, 3 cruisers, 4 destroyers, 3 infantry, 2 marines, 12 submarines and 3 transports moved from 22 Sea Zone to 6 Sea Zone 1 armour, 2 artilleries, 3 infantry and 2 marines moved from 6 Sea Zone to Korea 2 fighters moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to Marianas 2 destroyers and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 2 infantry and 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in Eastern United States 2 artilleries placed in Central United States Turn Complete - Americans Americans collect 54 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 bomber moved from India to 76 Sea Zone 5 artilleries and 20 infantry moved from India to Burma 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 artillery and 2 infantry moved from Iraq to Syria 1 artillery, 1 infantry and 2 mech_infantrys moved from Rhodesia to Belgian Congo Combat - British Battle in 76 Sea Zone British attack with 1 bomber and 1 destroyer Italians defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 76 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 76 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Burma British attack with 5 artilleries and 20 infantry Japanese defend with 1 infantry British roll dice for 5 artilleries and 20 infantry in Burma, round 2 : 6/25 hits, 5.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 5 artilleries and 19 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Syria British attack with 1 artillery and 2 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 artillery and 2 infantry in Syria, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Syria British roll dice for 1 artillery and 2 infantry in Syria, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Syria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Syria, round 4 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Syria, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Syria British win, taking Syria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Belgian Congo British attack with 1 artillery, 1 infantry and 2 mech_infantrys Italians defend with 1 aaGun and 3 artilleries British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 aaGun and 3 artilleries in Belgian Congo, round 2 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British roll dice for 1 artillery and 2 mech_infantrys in Belgian Congo, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 2 artilleries in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Belgian Congo 1 mech_infantry owned by the British and 1 artillery owned by the British retreated to Rhodesia Italians win with 1 artillery remaining. Battle score for attacker is 6 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 1 aaGun and 2 artilleries Non Combat Move - British 3 infantry moved from Union of South Africa to Rhodesia 1 carrier and 1 destroyer moved from 82 Sea Zone to 83 Sea Zone 1 fighter moved from 82 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from 76 Sea Zone to Persia 2 aaGuns, 1 armour and 3 mech_infantrys moved from India to Burma 1 tactical_bomber moved from India to Persia 1 fighter moved from Russia to Persia 3 infantry moved from Iraq to Persia Place Units - British 1 airfield placed in Gibraltar 1 artillery and 2 infantry placed in Persia 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3 British collect 24 PUs (4 lost to blockades); end with 24 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0.33 British : 1.83 Italians : 0.17 Americans : -0.67 Japanese : 0.00 -
I assumed no scramble from Japan.
Wondering if that was a boo boo.
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TripleA Move Summary: Italians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Egypt to 98 Sea Zone 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 2 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from French Central Africa to French West Africa Italians take French West Africa from French 1 armour moved from French West Africa to Gold Coast Italians take Gold Coast from British 1 artillery moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 artillery moved from Ethiopia to British Somaliland Italians take British Somaliland from British 1 artillery moved from Kenya to Italian Somaliland Italians take Italian Somaliland from French 3 fighters moved from Egypt to 92 Sea Zone 3 bombers moved from Egypt to Gibraltar 1 bomber moved from Egypt to Gibraltar 1 bomber moved from Egypt to 92 Sea Zone -
hold on, redoing the turn actually
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TripleA Move Summary: Italians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 airfield, 6 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 3 infantry moved from Egypt to 98 Sea Zone 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 2 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar 4 bombers moved from Egypt to Gibraltar 3 fighters moved from Egypt to 92 Sea Zone 1 bomber moved from Egypt to 92 Sea Zone 1 armour moved from French Central Africa to French West Africa Italians take French West Africa from French 1 armour moved from French West Africa to Gold Coast Italians take Gold Coast from British 1 artillery moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 artillery moved from Ethiopia to British Somaliland Italians take British Somaliland from British 1 artillery moved from Kenya to Italian Somaliland Italians take Italian Somaliland from French -
ok, scramble in 92?
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I mustn’t have seen the bombers coming from Egypt. Bugger!
I’m going to scramble.
Sorry about the delay. Hopefully, I can play somewhat faster looking forward.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 airfield, 6 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 3 infantry moved from Egypt to 98 Sea Zone 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 2 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar 4 bombers moved from Egypt to Gibraltar 3 fighters moved from Egypt to 92 Sea Zone 1 bomber moved from Egypt to 92 Sea Zone 1 armour moved from French Central Africa to French West Africa Italians take French West Africa from French 1 armour moved from French West Africa to Gold Coast Italians take Gold Coast from British 1 artillery moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 artillery moved from Ethiopia to British Somaliland Italians take British Somaliland from British 1 artillery moved from Kenya to Italian Somaliland Italians take Italian Somaliland from French Combat - Italians British scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone British scrambles to create a battle in territory 92 Sea Zone Battle in 92 Sea Zone Italians attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 4 transports British defend with 2 fighters 1 submarine owned by the Italians Submerged Italians roll dice for 1 bomber, 1 destroyer, 3 fighters and 4 transports in 92 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 2 fighters in 92 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits 1 bomber owned by the Italians, 1 fighter owned by the Italians and 2 fighters owned by the British lost in 92 Sea Zone Italians win with 1 destroyer, 2 fighters and 4 transports remaining. Battle score for attacker is -2 Casualties for Italians: 1 bomber and 1 fighter Casualties for British: 2 fighters Battle in Gibraltar Italians attack with 2 artilleries, 4 bombers and 5 infantry British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 artillery and 1 infantry Italians roll dice for 2 artilleries, 4 bombers and 5 infantry in Gibraltar, round 2 : 6/11 hits, 4.50 expected hits British roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 2 artilleries, 4 bombers and 3 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 artillery moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from 92 Sea Zone to Algeria 4 bombers moved from Gibraltar to Algeria 1 aaGun, 2 armour and 2 infantry moved from Kazakhstan to Caucasus 1 fighter moved from 81 Sea Zone to Egypt 1 fighter moved from 81 Sea Zone to Egypt Place Units - Italians 3 infantry placed in Egypt 3 infantry placed in Southern France Italians undo move 1. 1 submarine placed in 81 Sea Zone 2 infantry placed in Egypt 1 infantry placed in Northern Italy 1 submarine placed in 95 Sea Zone 1 airfield placed in Algeria Turn Complete - Italians Italians collect 28 PUs; end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Italians : 1.00 British : 1.33 -
TripleA Move Summary: ANZAC round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 1 marine moved from 22 Sea Zone to 19 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 19 Sea Zone from Japanese 1 marine moved from 19 Sea Zone to Manchuria -
Kami SZ19?
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sure, let’s do 3 Kamis, apply 2 to the cruiser, and then another one to the cruiser
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@axis-dominion said in axis-dominion vs simon (allies+16) bm3:
sure, let’s do 3 Kamis, apply 2 to the cruiser, and then another one to the cruiser
3 to the Cruiser!
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 1 marine moved from 22 Sea Zone to 19 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 19 Sea Zone from Japanese 1 marine moved from 19 Sea Zone to Manchuria Combat - ANZAC Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 1 hits. Rolls: 2,3,4 Battle in Manchuria ANZAC attack with 1 marine Japanese defend with 1 infantry ANZAC roll dice for 1 marine in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 marine in Manchuria, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 marine in Manchuria, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 marine in Manchuria, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 5 : 1/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Manchuria Japanese win with 1 infantry remaining. Battle score for attacker is -5 Casualties for ANZAC: 1 marine Non Combat Move - ANZAC 1 submarine moved from 22 Sea Zone to 6 Sea Zone 1 carrier moved from 30 Sea Zone to 26 Sea Zone 2 fighters moved from Caroline Islands to Midway 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.33 Japanese : -0.33 -
I don’t think your marine should’ve been able to attack since the cruiser got killed. That seems wrong to me. @Adam514 is this correct or is it a bug?
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@axis-dominion Unfortunately it’s player-enforced to remove the marine from combat if the ship carrying it was destroyed by Kamis.
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@Adam514 said in axis-dominion vs simon (allies+16) bm3:
@axis-dominion Unfortunately it’s player-enforced to remove the marine from combat if the ship carrying it was destroyed by Kamis.
Thanks Adam. @simon33 can you edit out that battle? The marine should sink with the cruiser
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Well it did effectively. The marine died doing no damage.
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It’s a Triple-A bug.
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Ah ok I didn’t even see the map or pay attention to the result. I just saw that I killed your cruiser then I saw dice rolls for the battle. Then all is good. I’ll continue with Germany later. Thanks.
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 3 bombers, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour moved from Novosibirsk to Urals Germans take Urals from Russians 1 armour moved from Urals to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Volgograd to Samara 1 mech_infantry moved from Novosibirsk to Vologda 1 infantry moved from Caucasus to Rostov 1 artillery moved from Volgograd to Rostov 1 mech_infantry moved from Turkmenistan to Eastern Persia Germans take Eastern Persia from British 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Tsinghai to Suiyuyan Germans take Suiyuyan from Chinese 2 armour and 1 mech_infantry moved from Tsinghai to Kansu 1 armour moved from Novosibirsk to Kansu 2 mech_infantrys moved from Novosibirsk to Kansu 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 infantry moved from Bessarabia to Western Ukraine 1 artillery moved from Bessarabia to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 5 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 5 armour and 5 mech_infantrys moved from Northwest Persia to Persia 9 bombers moved from Volgograd to Persia 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 1 fighter and 1 tactical_bomber moved from Volgograd to Vologda 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 3 fighters moved from Volgograd to Rostov 2 bombers moved from Novgorod to Western Ukraine 5 bombers moved from Western Germany to 91 Sea Zone 2 bombers moved from Germany to 91 Sea Zone 1 bomber moved from Egypt to 91 Sea Zone 1 fighter moved from 81 Sea Zone to Trans-Jordan 1 marine moved from Egypt to Trans-Jordan 1 mech_infantry moved from Novosibirsk to Samara 1 mech_infantry moved from Novosibirsk to Vologda 1 submarine moved from 110 Sea Zone to 91 Sea Zone Combat - Germans Battle in Kansu Germans attack with 3 armour and 3 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Kansu, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Germans win, taking Kansu from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Persia Germans attack with 5 armour, 9 bombers and 5 mech_infantrys British defend with 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 6 infantry and 1 tactical_bomber; ANZAC defend with 2 fighters and 2 infantry Germans roll dice for 5 armour, 9 bombers and 5 mech_infantrys in Persia, round 2 : 7/19 hits, 9.33 expected hits British roll dice for 3 artilleries, 1 bomber, 3 fighters, 8 infantry and 1 tactical_bomber in Persia, round 2 : 12/16 hits, 6.33 expected hits 2 infantry owned by the ANZAC, 2 bombers owned by the Germans, 5 armour owned by the Germans, 1 bomber owned by the British, 5 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Persia Germans roll dice for 7 bombers in Persia, round 3 : 5/7 hits, 4.67 expected hits British roll dice for 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Persia, round 3 : 4/9 hits, 4.17 expected hits 4 bombers owned by the Germans, 3 artilleries owned by the British and 2 infantry owned by the British lost in Persia Germans roll dice for 3 bombers in Persia, round 4 : 3/3 hits, 2.00 expected hits British roll dice for 3 fighters and 1 tactical_bomber in Persia, round 4 : 2/4 hits, 2.50 expected hits 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the British and 2 bombers owned by the Germans lost in Persia Germans roll dice for 1 bomber in Persia, round 5 : 1/1 hits, 0.67 expected hits British roll dice for 1 fighter in Persia, round 5 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the British lost in Persia British win with no units remaining. Battle score for attacker is -69 Casualties for Germans: 5 armour, 9 bombers and 5 mech_infantrys Casualties for ANZAC: 2 fighters and 2 infantry Casualties for British: 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber Battle in 91 Sea Zone Germans attack with 8 bombers and 1 submarine British defend with 1 destroyer, 1 submarine and 1 transport; Americans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 8 bombers in 91 Sea Zone, round 2 : 5/8 hits, 5.33 expected hits Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits 1 destroyer owned by the British, 2 destroyers owned by the Americans, 2 bombers owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 6 bombers in 91 Sea Zone, round 3 : 4/6 hits, 4.00 expected hits Americans roll dice for 2 fighters in 91 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 transport owned by the British, 2 bombers owned by the Germans, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone 1 submarine owned by the Germans retreated to 104 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 26 Casualties for Germans: 4 bombers Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 transport Casualties for British: 1 destroyer and 1 transport Battle in Western Ukraine Germans attack with 1 artillery, 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Western Ukraine, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery, 3 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Rostov, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 marine British defend with 1 airfield and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Samara Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 1/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Trans-Jordan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 aaGuns, 3 armour and 4 artilleries moved from Volgograd to Caucasus 4 bombers moved from 91 Sea Zone to Gibraltar 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 85 Sea Zone to 87 Sea Zone 2 bombers moved from Western Ukraine to Western Germany 1 artillery and 5 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 3 artilleries, 7 infantry and 1 marine moved from Novgorod to Belarus 4 artilleries and 2 infantry moved from Baltic States to Belarus 2 fighters and 2 tactical_bombers moved from Vologda to Novgorod 2 fighters and 2 tactical_bombers moved from Samara to Caucasus 3 fighters moved from Rostov to Caucasus 5 armour moved from Novosibirsk to Caucasus 1 battleship and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 1 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 cruiser moved from 98 Sea Zone to 92 Sea Zone Place Units - Germans 3 bombers and 1 fighter placed in Western Germany 3 infantry placed in Volgograd 3 artilleries placed in Novgorod 2 artilleries and 4 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 5. 2 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 73 PUs; end with 73 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUsCombat Hit Differential Summary :
Germans : -0.67 British : 5.00 Americans : -0.67 Chinese : -0.33 Russians : 1.67





