Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Burma to India
2 infantry moved from Egypt to Alexandria
2 aaGuns, 1 artillery and 2 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 infantry moved from Egypt to Alexandria
1 infantry moved from Eastern Persia to West India
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour, 4 artilleries, 21 infantry and 7 mech_infantrys moved from Rostov to Bryansk
7 armour, 1 artillery, 1 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour and 1 mech_infantry moved from Belarus to Bryansk
3 artilleries and 3 infantry moved from Ukraine to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 14 armour, 8 artilleries, 25 infantry and 15 mech_infantrys
Russians defend with 1 aaGun and 4 infantry
Germans roll dice for 14 armour, 8 artilleries, 25 infantry and 15 mech_infantrys in Bryansk, round 2 : 15/62 hits, 17.67 expected hits
Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 14 armour, 8 artilleries, 24 infantry and 15 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Novgorod to Bryansk
4 armour and 4 mech_infantrys moved from Poland to Western Ukraine
2 fighters and 2 tactical_bombers moved from Western Germany to Ukraine
2 bombers moved from Germany to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Germany
2 mech_infantrys moved from Germany to Western Germany
4 infantry moved from Western Germany to Germany
Place Units - Germans
3 armour placed in Ukraine
3 bombers and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Germans collect 52 PUs (1 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -2.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 2 fighters, 48 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Tambov to Volgograd
1 infantry moved from Kazakhstan to Volgograd
2 artilleries moved from Russia to Vologda
2 artilleries moved from Russia to Samara
1 artillery moved from Russia to Samara
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from 76 Sea Zone to Ethiopia
Place Units - Russians
1 armour, 1 fighter and 1 mech_infantry placed in Volgograd
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 artillery
EDIT: Adding units owned by Russians to Samara: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 carriers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 infantry moved from Kweichow to Yunnan
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Japanese take 19 Sea Zone from Americans
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 armour moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 submarine moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kweichow to Shan State
1 tactical_bomber moved from Kweichow to Shan State
1 fighter moved from French Indo China to Shan State
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Kweichow to Shan State
1 bomber moved from Kweichow to 20 Sea Zone
1 bomber moved from French Indo China to 20 Sea Zone
1 fighter moved from French Indo China to Shan State
Combat - Japanese
Battle in Soviet Far East
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 3/10 hits, 4.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 43 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
5 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
2 bombers moved from 20 Sea Zone to French Indo China
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 artilleries moved from Manchuria to Amur
3 infantry moved from Korea to Amur
2 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
2 carriers and 1 submarine placed in 6 Sea Zone
1 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
Japanese collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : 0.33
ANZAC : 0.83
Chinese : -0.33
UK_Pacific : 0.33
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
2 bombers moved from India to 37 Sea Zone
1 bomber moved from India to 20 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 bomber moved from Western United States to 5 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Battle in 37 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking Holland Belgium from Germans, taking 37 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 20 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 20 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 20 Sea Zone to Guam
2 bombers moved from 37 Sea Zone to India
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 5 Sea Zone to Buryatia
1 armour and 1 mech_infantry moved from Algeria to Tunisia
2 infantry moved from Algeria to Tunisia
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
3 fighters moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to Gibraltar
2 transports moved from 102 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 bomber moved from Russia to Yunnan
1 bomber moved from Malta to Northern Italy
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 mech_infantry moved from 76 Sea Zone to Italian Somaliland
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 76 Sea Zone to 98 Sea Zone
Combat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.
Battle in Italian Somaliland
Battle in Yunnan
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Italian Somaliland from Italians, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
2 infantry moved from India to Burma
1 infantry moved from India to Burma
2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Caucasus to Rostov
1 armour moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 fighters moved from Persia to Northwest Persia
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 bomber moved from Northern Italy to Malta
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Tunisia
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 98 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Removing units owned by British from Trans-Jordan: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Iraq: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.83
Americans : 0.00
AA fire in Northern Italy : : -0.17
Japanese : -1.17
@AndrewAAGamer Holy Cow man! Its like you have immunity to convoy disruptions.
You know normally my dice are less than average to poor. However, since I have started playing here at Axis and Allies Org the feeling I have is my dice have been average to good. It sure feels nice!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 5 PUs;
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
1 bomber and 2 fighters moved from Western Germany to Holland Belgium
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 1/8 hits, 2.33 expected hits
British roll dice for 1 mech_infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Holland Belgium to Southern Italy
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Eastern Poland to Ukraine
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,6,1,6
Italians collect 9 PUs (4 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : -1.33
British : 0.67
Americans : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from West India to India
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@AndrewAAGamer said in L20 AndrewAAGamer (Axis) vs majikforce (Allies +35) Global 1940 2nd Ed OOB:
You know normally my dice are less than average to poor. However, since I have started playing here at Axis and Allies Org the feeling I have is my dice have been average to good. It sure feels nice!
Man you ain’t kidding. Another stellar convoy for Italy. And you also have immunity to factory damage. Took me 3 bombing runs to put 10 damage on Northern Italy. I must say I am glad I haven’t been shot down yet. That’s usually my patented move to get shot down on my first bombing run.:grin:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
13 armour, 8 artilleries, 20 infantry and 17 mech_infantrys moved from Bryansk to Rostov
4 armour and 4 mech_infantrys moved from Western Ukraine to Rostov
3 armour moved from Ukraine to Rostov
5 tactical_bombers moved from Ukraine to Russia
4 fighters moved from Ukraine to Russia
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
5 bombers moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Russia
Germans attack with 1 armour, 4 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers
Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 2 infantry
Germans roll dice for 1 armour, 4 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers in Russia, round 2 : 7/14 hits, 6.50 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Russia, round 2 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Russia
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 4 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 5 bombers and 4 mech_infantrys
British defend with 1 aaGun and 1 infantry; French defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 1 infantry
AA fire in Normandy Bordeaux : 1/3 hits, 0.50 expected hits
1 bomber owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 4 bombers and 4 mech_infantrys in Normandy Bordeaux, round 2 : 3/8 hits, 3.33 expected hits
French roll dice for 1 aaGun, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the British, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 4 bombers and 4 mech_infantrys in Normandy Bordeaux, round 3 : 5/8 hits, 3.33 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 4 bombers and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 bomber
Casualties for Americans: 1 artillery and 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Rostov
Germans attack with 20 armour, 8 artilleries, 20 infantry and 21 mech_infantrys
British defend with 1 armour and 3 infantry
Germans roll dice for 20 armour, 8 artilleries, 20 infantry and 21 mech_infantrys in Rostov, round 2 : 21/69 hits, 20.83 expected hits
Russians roll dice for 1 armour and 3 infantry in Rostov, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Germans, 3 infantry owned by the British and 1 armour owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 20 armour, 8 artilleries, 18 infantry and 21 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 3 infantry
Non Combat Move - Germans
1 aaGun moved from Ukraine to Rostov
4 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to France
4 bombers moved from Normandy Bordeaux to Western Germany
4 fighters and 5 tactical_bombers moved from Russia to Ukraine
1 aaGun moved from Western Germany to France
2 mech_infantrys moved from Western Germany to Germany
2 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in France
2 infantry and 3 mech_infantrys placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 58 PUs (2 lost to blockades); end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : 2.00
French : -1.33
AA fire in Normandy Bordeaux : : 0.50
Russians : 2.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 artillery moved from Vologda to Russia
2 infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Volgograd to Tambov
1 fighter moved from Volgograd to Russia
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Ulaanbaatar to Buryatia
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Russia
Russians attack with 1 artillery, 2 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Russia, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Russia, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 tactical_bomber moved from Russia to Samara
2 fighters moved from Russia to Samara
1 fighter moved from Tambov to Samara
1 aaGun, 1 armour, 43 infantry and 3 mech_infantrys moved from Volgograd to Samara
1 aaGun moved from Volgograd to Caucasus
4 infantry moved from Volgograd to Caucasus
2 infantry moved from Olgiy to Kansu
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 artillery moved from Vologda to Samara
1 infantry moved from Dzavhan to Olgiy
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Ethiopia to Egypt
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : -0.67
@AndrewAAGamer More F’ing dice love for me. Of course you “didn’t get a hit in Russia”. Sometimes I hate this game.
That was a pretty risky attack! There was a 33% chance I would miss completely. We will need to talk as partners in the Tournament about risky attacks like that. :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 harbour, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Sakha to Buryatia
1 armour moved from Siberia to Buryatia
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
4 infantry moved from Jehol to Chahar
2 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to Chahar
1 fighter moved from 36 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Hopei
1 fighter moved from French Indo China to Hopei
1 bomber moved from French Indo China to Chahar
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Shan State
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 artilleries and 3 infantry moved from Amur to Buryatia
1 bomber moved from French Indo China to Hopei
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/8 hits, 3.67 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Guam
Japanese attack with 2 infantry
Americans defend with 1 airfield and 1 bomber
Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Guam, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 2 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber, 1 fighter and 4 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 4 infantry in Chahar, round 2 : 3/6 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Buryatia
Japanese attack with 2 armour, 2 artilleries and 3 infantry
Americans defend with 1 bomber; Russians defend with 1 infantry
Japanese roll dice for 2 armour, 2 artilleries and 3 infantry in Buryatia, round 2 : 1/7 hits, 2.50 expected hits
Russians roll dice for 1 bomber and 1 infantry in Buryatia, round 2 : 0/2 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Buryatia
Japanese roll dice for 2 armour, 2 artilleries and 3 infantry in Buryatia, round 3 : 3/7 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 bomber
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Chahar to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 bomber moved from Chahar to Anhwe
1 bomber moved from Hopei to French Indo China
1 aaGun and 2 infantry moved from Manchuria to Korea
1 infantry moved from Soviet Far East to Siberia
2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Shan State to French Indo China
Place Units - Japanese
1 harbour placed in French Indo China
2 destroyers placed in 36 Sea Zone
1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Manchuria
Japanese undo move 4.
2 mech_infantrys placed in Manchuria
1 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
Japanese collect 51 PUs (7 lost to blockades); end with 51 PUs
Combat Hit Differential Summary :
Americans : 1.17
Chinese : 0.33
UK_Pacific : 0.33
Russians : -0.83
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 44 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
2 bombers moved from India to Yunnan
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from Queensland to Shan State
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 4 mech_infantrys
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 3.00 expected hits
Germans roll dice for 4 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 2 artilleries, 1 bomber and 2 fighters in Normandy Bordeaux, round 3 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Germans: 4 mech_infantrys
Battle in Yunnan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Shan State to India
2 bombers moved from Yunnan to India
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 armour, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 bomber and 1 infantry placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 3 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Tunisia to Tobruk
1 fighter moved from Tunisia to Tobruk
1 bomber moved from Malta to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
2 fighters moved from 98 Sea Zone to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
Combat - British
Battle in Southern France
Battle in Tobruk
British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 4/9 hits, 4.17 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/7 hits, 2.50 expected hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
British roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Tobruk, round 3 : 4/6 hits, 3.33 expected hits
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Tobruk
British win, taking Southern France from Germans with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Battle in Holland Belgium
British attack with 3 fighters, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
British roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
3 fighters moved from Holland Belgium to United Kingdom
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from Tobruk to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 bomber moved from Tobruk to Egypt
1 artillery and 2 infantry moved from Tunisia to Libya
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from India to Burma
1 infantry moved from India to Burma
1 aaGun moved from Burma to Yunnan
1 bomber moved from Burma to India
Place Units - British
3 mech_infantrys placed in Persia
British undo move 1.
1 artillery and 2 infantry placed in Persia
3 mech_infantrys placed in Egypt
1 artillery and 1 mech_infantry placed in Union of South Africa
1 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.67
British : 0.50
Italians : 0.67
Americans : -0.83
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians repair damage of 2x factory_minor; Remaining resources: 9 PUs;
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 2 mech_infantrys moved from Ukraine to Tambov
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tambov
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Tambov, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,1,1,3
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : -0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
2 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
1 infantry moved from India to Burma
1 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
Germans buy 2 armour, 2 fighters, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from France to Southern France
2 infantry moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Southern France
1 bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Holland Belgium
1 mech_infantry moved from Ukraine to Russia
1 mech_infantry moved from Rostov to Russia
1 mech_infantry moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
4 infantry moved from Rostov to Caucasus
3 fighters and 4 tactical_bombers moved from Ukraine to Caucasus
1 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Caucasus
Germans attack with 1 artillery, 3 fighters, 5 infantry and 4 tactical_bombers
British defend with 3 infantry; Russians defend with 1 aaGun, 4 infantry and 1 mech_infantry
AA fire in Caucasus : 1/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans lost in Caucasus
Germans roll dice for 1 artillery, 3 fighters, 5 infantry and 3 tactical_bombers in Caucasus, round 2 : 9/12 hits, 4.83 expected hits
Russians roll dice for 1 aaGun, 7 infantry and 1 mech_infantry in Caucasus, round 2 : 3/8 hits, 2.67 expected hits
1 mech_infantry owned by the Russians, 4 infantry owned by the Russians, 3 infantry owned by the Germans, 1 aaGun owned by the Russians and 3 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 4 infantry and 1 mech_infantry
Casualties for British: 3 infantry
Battle in Russia
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery and 1 factory_minor
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 0/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 3/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Russia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
Germans captures 19PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Southern France
Germans attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 3 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 2 bombers and 4 infantry
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 bombers and 4 infantry in Holland Belgium, round 2 : 0/6 hits, 2.00 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 bombers and 4 infantry in Holland Belgium, round 3 : 2/6 hits, 2.00 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 bombers and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Western Germany
2 bombers moved from Holland Belgium to Western Germany
1 bomber moved from Southern France to Western Germany
2 armour moved from Ukraine to Tambov
20 armour, 7 artilleries, 12 infantry and 19 mech_infantrys moved from Rostov to Tambov
1 fighter moved from Russia to Tambov
1 aaGun moved from Rostov to Caucasus
3 fighters and 3 tactical_bombers moved from Caucasus to Tambov
3 mech_infantrys moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Russia to Tambov
5 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Western Germany to France
1 infantry moved from Germany to Western Germany
Place Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Germany
2 fighters and 6 infantry placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 62 PUs (2 lost to blockades); end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : 3.00
British : 0.67
Americans : -0.33
Russians : 0.67
AA fire in Caucasus : : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 tactical_bomber moved from Samara to Volgograd
3 fighters moved from Samara to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun, 1 armour, 5 artilleries, 41 infantry and 3 mech_infantrys moved from Samara to Novosibirsk
3 fighters and 1 tactical_bomber moved from Volgograd to Novosibirsk
2 infantry moved from Kansu to Novosibirsk
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Kansu
1 mech_infantry moved from Egypt to Iraq
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.67
Russians : -0.50