@666 No.
L20 BM3 WindowWasher (Axis) vs Snigg (Allies + 18)
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Novgorod to Karelia 1 fighter moved from Belarus to Karelia 2 infantry moved from Belarus to Eastern Poland 2 fighters and 1 tactical_bomber moved from Western Ukraine to Eastern Poland Combat - Russians Battle in 114 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Karelia Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Russians roll dice for 1 fighter and 1 infantry in Karelia, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 1 artillery and 3 infantry moved from Novgorod to Archangel 2 aaGuns, 1 artillery and 8 infantry moved from Belarus to Bryansk 6 infantry moved from Russia to Bryansk 1 artillery and 4 infantry moved from Ukraine to Bryansk 2 aaGuns, 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Eastern Poland to Bryansk 2 fighters moved from Eastern Poland to Bryansk 1 fighter moved from Karelia to Archangel 2 infantry moved from Novgorod to Archangel 1 submarine moved from 105 Sea Zone to 111 Sea Zone 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 4 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 1.50 Russians : -1.83
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TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 bomber, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Siam to Shan State 1 infantry moved from Siam to French Indo China 1 tactical_bomber moved from Siam to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Siam to Shan State 1 fighter moved from Siam to French Indo China 4 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 2 artilleries moved from Hunan to Kweichow 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Kweichow 3 infantry moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 3 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to French Indo China 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 3 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Kwangsi to Kwangtung 1 bomber moved from Kwangsi to Philippines
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scramble orders?
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@WindowWasher full scramble…let’s see what those Aussies can do to protect the fleet.
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Oh, before I roll, i did my NCM in with the combat move to save time and for the ease of planning. I’d like to be able to change anything that was not a combat move.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 bomber, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Siam to Shan State 1 infantry moved from Siam to French Indo China 1 tactical_bomber moved from Siam to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Siam to Shan State 1 fighter moved from Siam to French Indo China 4 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 2 artilleries moved from Hunan to Kweichow 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Kweichow 3 infantry moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 3 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to French Indo China 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 3 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Kwangsi to Kwangtung 1 bomber moved from Kwangsi to Philippines Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Java Battle in Borneo Battle in Celebes Battle in Guam Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 54 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 cruiser, 1 destroyer and 3 fighters Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 cruiser, 2 destroyers and 3 fighters in 54 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits 1 fighter owned by the ANZAC, 1 submarine owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC and 2 submarines owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits Americans roll dice for 2 fighters in 54 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 2 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Japanese: 1 destroyer and 2 submarines Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters Casualties for Americans: 1 destroyer and 1 submarine Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 1 transport British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in French Indo China Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in French Indo China, round 3 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in French Indo China, round 4 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China Japanese roll dice for 1 fighter and 1 infantry in French Indo China, round 5 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in French Indo China, round 6 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 bomber and 3 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 bomber and 3 infantry in Kwangtung, round 2 : 1/4 hits, 1.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 bomber and 2 infantry in Kwangtung, round 3 : 1/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 bomber and 4 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 bomber and 4 infantry in Philippines, round 2 : 2/5 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 bomber and 4 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 3 fighters, 5 infantry and 3 tactical_bombers Chinese defend with 9 infantry Japanese roll dice for 1 artillery, 3 fighters, 5 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/12 hits, 4.83 expected hits Chinese roll dice for 9 infantry in Yunnan, round 2 : 2/9 hits, 3.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 3 : 4/10 hits, 4.50 expected hits Chinese roll dice for 7 infantry in Yunnan, round 3 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 4 : 5/9 hits, 4.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 3 infantry Casualties for Chinese: 9 infantry Battle in Malaya Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to Siam 1 fighter moved from French Indo China to Siam 1 tactical_bomber moved from 41 Sea Zone to Siam 1 bomber moved from Kwangtung to Siam 1 bomber moved from Philippines to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Siam 1 fighter moved from Yunnan to Kweichow 1 tactical_bomber moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters moved from Caroline Islands to Kwangsi 3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 45 Sea Zone to Paulau Island Place Units - Japanese 3 infantry placed in Kiangsu 1 bomber, 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : -2.33 Chinese : -3.33 UK_Pacific : 1.33 Japanese : -4.17
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@WindowWasher as long as it didn’t affect a combat and was a legal move I have no issues with edits like that. That’s perfectly fine.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Eastern United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Marshall Islands Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Morocco Americans attack with 1 artillery, 1 infantry and 1 marine Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 armour moved from Central America to 89 Sea Zone 1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Queensland 1 bomber moved from Hawaiian Islands to Queensland 1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 2 submarines placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 0.50 Neutral_Axis : -0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry Marshall Islands : 1 flag, 1 infantry and 1 mech_infantry Queensland : 1 bomber and 1 tactical_bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield 33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 1 transport 32 Sea Zone : 1 transport 26 Sea Zone : 1 carrier, 1 destroyer and 1 transport 10 Sea Zone : 1 carrier, 1 fighter and 2 submarines Central United States : 1 factory_major Central America : 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Morocco : 1 flag, 1 artillery, 1 infantry and 1 marine 86 Sea Zone : 1 transport 101 Sea Zone : 2 transports Brazil : 1 flag, 1 armour and 4 infantry 91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Szechwan to Sikang 1 fighter moved from Shensi to Sikang Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Sikang Chinese undo move 1. 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : -0.50 Japanese : 0.33
Territory Summary for Chinese :
Shensi : 1 infantry Sikang : 1 fighter and 7 infantry
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Eastern United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Marshall Islands Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Morocco Americans attack with 1 artillery, 1 infantry and 1 marine Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 armour moved from Central America to 89 Sea Zone 1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Queensland 1 bomber moved from Hawaiian Islands to Queensland 1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 2 submarines placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Szechwan to Sikang 1 fighter moved from Shensi to Sikang Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Sikang Chinese undo move 1. 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Persia to Iraq 2 fighters and 1 tactical_bomber moved from Egypt to Iraq 2 fighters and 2 infantry moved from Egypt to Alexandria 1 bomber moved from Belgian Congo to Iraq 1 bomber moved from Belgian Congo to Alexandria 2 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from India to Yunnan 2 infantry moved from Burma to Yunnan Combat - British Battle in Yunnan British attack with 2 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Yunnan British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/7 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Battle in Iraq British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Alexandria British attack with 1 bomber, 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber, 2 fighters and 2 infantry in Alexandria, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Iraq to Egypt 1 tactical_bomber moved from Iraq to Egypt 1 bomber moved from Iraq to Egypt 1 bomber moved from Alexandria to Egypt 2 fighters moved from Alexandria to Egypt 1 infantry moved from Suriname to 88 Sea Zone 1 armour moved from Suriname to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Iceland to United Kingdom 2 fighters moved from Yunnan to India 1 tactical_bomber moved from Yunnan to India 1 aaGun, 1 artillery and 2 infantry moved from Burma to Yunnan 1 aaGun moved from Burma to Yunnan 1 artillery moved from Kenya to Anglo Egyptian Sudan 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to Ethiopia 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone Place Units - British 1 factory_minor placed in Persia 1 artillery and 2 infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 33 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,5,5 UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
British : 2.50 Italians : -0.33 Americans : 0.50 Chinese : -0.50 Neutral_Axis : -1.33 Japanese : -1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry Marshall Islands : 1 flag, 1 infantry and 1 mech_infantry Shensi : 1 infantry Yunnan : 2 aaGuns, 1 artillery and 6 infantry Sikang : 1 fighter and 7 infantry India : 1 aaGun, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber Queensland : 1 bomber and 1 tactical_bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield French Indo China : 1 flag 33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 1 transport 32 Sea Zone : 1 transport 26 Sea Zone : 1 carrier, 1 destroyer and 1 transport 10 Sea Zone : 1 carrier, 1 fighter and 2 submarines Central United States : 1 factory_major Central America : 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Belgian Congo : 1 armour and 2 mech_infantrys Iceland : 1 airfield Quebec : 1 factory_minor Alexandria : 2 infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry Egypt : 1 armour, 3 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry Anglo Egyptian Sudan : 1 artillery and 2 infantry Morocco : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 marine Italian Somaliland : 1 flag Ethiopia : 1 flag, 1 infantry 86 Sea Zone : 1 transport Eire : 1 flag Iraq : 1 flag, 3 infantry Eastern Persia : 1 flag 101 Sea Zone : 2 transports 71 Sea Zone : 1 transport 81 Sea Zone : 1 battleship and 1 cruiser Brazil : 1 flag, 1 armour and 4 infantry Persia : 1 flag, 1 factory_minor 91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports Suriname : 1 flag
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Algeria to Morocco 2 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 1 fighter moved from Libya to Morocco 1 cruiser moved from 94 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from Tobruk to Alexandria 1 fighter moved from Romania to Baltic States Combat - Italians Battle in Morocco Italians attack with 1 fighter and 5 infantry British defend with 1 armour and 1 infantry; Americans defend with 1 artillery, 1 infantry and 1 marine Italians roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 fighter and 5 infantry in Morocco, round 2 : 1/6 hits, 1.33 expected hits Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Morocco, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 fighter and 4 infantry in Morocco, round 3 : 1/5 hits, 1.17 expected hits Americans roll dice for 1 armour, 1 artillery and 1 marine in Morocco, round 3 : 2/3 hits, 1.17 expected hits 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Morocco Italians roll dice for 1 fighter and 2 infantry in Morocco, round 4 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 armour and 1 marine in Morocco, round 4 : 2/2 hits, 0.83 expected hits 1 marine owned by the Americans and 2 infantry owned by the Italians lost in Morocco Americans win with 1 armour remaining. Battle score for attacker is 0 Casualties for Italians: 5 infantry Casualties for Americans: 1 artillery, 1 infantry and 1 marine Casualties for British: 1 infantry 1 fighter owned by the Italians retreated Battle in Alexandria Italians attack with 1 artillery and 2 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 3/3 hits, 0.83 expected hits British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Baltic States Italians attack with 1 fighter Russians defend with 1 infantry Italians roll dice for 1 fighter in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in Baltic States, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in Baltic States, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Baltic States Russians win with no units remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for Russians: 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 mech_infantry moved from Libya to Algeria 1 armour moved from Libya to Algeria 1 fighter moved from Morocco to Algeria 1 destroyer moved from 94 Sea Zone to 97 Sea Zone 1 artillery moved from Libya to Tunisia 1 armour moved from Romania to Bessarabia 2 armour and 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 3 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern France 4 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 2 armour and 2 mech_infantrys placed in Northern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 1.83 British : -0.67 Americans : 1.17 Russians : 0.00
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I assumed you’d take max D for your OOL in Morocco due to it being such a close battle 45-45 i think?
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Definitely. It was a lucky one for me there.
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 2 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 artilleries and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 artilleries, 1 factory_minor, 1 fighter and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag Sumatra : 1 flag, 2 infantry 33 Sea Zone : 1 destroyer Egypt : 2 infantry
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 2 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 artilleries and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 artilleries, 1 factory_minor, 1 fighter and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag Sumatra : 1 flag, 2 infantry 33 Sea Zone : 1 destroyer Egypt : 2 infantry United Kingdom : 1 fighter and 2 infantry 98 Sea Zone : 1 destroyer
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 armour and 5 mech_infantrys moved from Poland to Novgorod Germans take Baltic States from Russians 1 infantry moved from Vyborg to Novgorod 1 armour moved from Norway to 126 Sea Zone 1 armour and 1 transport moved from 126 Sea Zone to 127 Sea Zone 1 infantry moved from Finland to 127 Sea Zone 1 armour and 1 infantry moved from 127 Sea Zone to Novgorod 4 infantry moved from Finland to Karelia 1 bomber moved from Western Germany to Karelia 16 artilleries, 1 infantry and 2 mech_infantrys moved from Poland to Eastern Poland 3 armour, 5 artilleries and 27 infantry moved from Bessarabia to Ukraine 3 mech_infantrys moved from Romania to Ukraine 1 bomber moved from Western Germany to Novgorod 5 armour and 4 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in Novgorod Germans attack with 6 armour, 1 bomber, 2 infantry and 5 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 6 armour, 1 bomber, 2 infantry and 5 mech_infantrys in Novgorod, round 2 : 5/14 hits, 4.83 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 6 armour, 1 bomber, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Ukraine Germans attack with 3 armour, 5 artilleries, 27 infantry and 3 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 3 armour, 5 artilleries, 27 infantry and 3 mech_infantrys in Ukraine, round 2 : 6/38 hits, 9.00 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 5 artilleries, 27 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Eastern Poland Germans attack with 5 armour, 16 artilleries, 1 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 16 artilleries, 1 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 10/28 hits, 10.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 5 armour, 16 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 1 bomber and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 4 infantry in Karelia, round 2 : 3/5 hits, 1.33 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Karelia to Poland 1 bomber moved from Novgorod to Poland 1 bomber moved from Poland to Germany 2 fighters and 3 tactical_bombers moved from Southern Italy to Western Germany 2 tactical_bombers moved from Germany to Western Germany 3 aaGuns moved from Bessarabia to Ukraine 1 cruiser moved from 114 Sea Zone to 113 Sea Zone Place Units - Germans 5 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : -1.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 fighter moved from Archangel to 127 Sea Zone 1 infantry moved from Amur to Korea Russians take Korea from Japanese 17 infantry moved from Amur to Manchuria Combat - Russians Battle in Manchuria Russians attack with 17 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 17 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in 127 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from 127 Sea Zone to Russia 1 infantry moved from Archangel to Belarus 1 artillery and 3 infantry moved from Archangel to Vologda 1 infantry moved from Bryansk to Rostov 4 aaGuns, 2 armour, 9 artilleries, 2 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Tambov 4 artilleries and 1 infantry moved from Russia to Tambov 2 aaGuns moved from Amur to Manchuria 1 submarine moved from 111 Sea Zone to 105 Sea Zone 2 fighters moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 1 armour and 2 mech_infantrys placed in Volgograd 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Korea : 1 flag, 1 infantry Manchuria : 2 aaGuns and 17 infantry Belarus : 1 infantry Bryansk : 1 infantry Rostov : 1 infantry Archangel : 1 infantry Russia : 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 8 infantry and 1 tactical_bomber Tambov : 4 aaGuns, 2 armour, 13 artilleries, 24 infantry and 2 mech_infantrys Western Ukraine : 1 infantry Vologda : 1 artillery and 3 infantry Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys 105 Sea Zone : 1 submarine
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 2 factory_minors and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 3 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 3 infantry moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kwangtung to 20 Sea Zone 1 artillery moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 4 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 battleship moved from 42 Sea Zone to 41 Sea Zone 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 2 carriers moved from 42 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Paulau Island to Kwangsi 3 fighters and 3 tactical_bombers moved from Siam to Yunnan 3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi 1 fighter moved from Japan to Kwangsi 1 bomber moved from Japan to Kwangsi Combat - Japanese Battle in French Indo China Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Sumatra, round 2 : 4/8 hits, 2.50 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking French Indo China from UK_Pacific, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Yunnan Japanese attack with 3 artilleries, 6 fighters, 4 infantry and 4 tactical_bombers British defend with 2 aaGuns, 1 artillery and 6 infantry AA fire in Yunnan : 0/6 hits, 1.00 expected hits Japanese roll dice for 3 artilleries, 6 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 11/17 hits, 7.83 expected hits Chinese roll dice for 2 aaGuns, 1 artillery and 6 infantry in Yunnan, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Japanese, 2 aaGuns owned by the British, 1 artillery owned by the British and 6 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Japanese: 2 infantry Casualties for British: 2 aaGuns, 1 artillery and 6 infantry Battle in Shensi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shensi to Kwangsi 1 bomber moved from Siam to Kwangsi 4 tactical_bombers moved from Yunnan to Kwangsi 6 fighters moved from Yunnan to Kwangsi 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 1 factory_minor placed in Kwangtung 1 factory_minor placed in Malaya 3 infantry placed in Japan 1 airfield placed in Kwangsi Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 AA fire in Yunnan : : -1.00 Chinese : 0.33 Japanese : 5.50
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 submarines moved from 33 Sea Zone to 36 Sea Zone Americans take 35 Sea Zone from Japanese Combat - Americans Battle in Paulau Island Battle in Guam Battle in French West Africa Battle in Marianas Battle in 92 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 cruiser and 1 transport Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone Americans win, taking Paulau Island from Japanese, taking Guam from Japanese, taking French West Africa from Neutral_Axis, taking Marianas from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 19 Casualties for Italians: 1 cruiser and 1 transport Battle in 36 Sea Zone Americans attack with 2 submarines Japanese defend with 1 cruiser Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in 36 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Queensland to Caroline Islands 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 92 Sea Zone to 91 Sea Zone 2 transports moved from 101 Sea Zone to 89 Sea Zone 2 mech_infantrys moved from Central America to 89 Sea Zone 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans 2 artilleries, 2 fighters and 2 infantry placed in Western United States 3 submarines and 1 transport placed in 10 Sea Zone Americans undo move 1. 1 destroyer and 1 transport placed in 101 Sea Zone 2 artilleries, 2 fighters and 1 infantry placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Italians : -0.50 Americans : -0.67 Japanese : -0.50
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber and 1 harbour Paulau Island : 1 flag, 1 infantry and 1 mech_infantry Marshall Islands : 1 flag Marianas : 1 flag, 2 infantry Guam : 1 airfield, 1 artillery and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber 36 Sea Zone : 1 flag, 2 submarines 35 Sea Zone : 1 flag 34 Sea Zone : 1 transport 26 Sea Zone : 1 carrier, 1 fighter and 2 submarines 22 Sea Zone : 1 transport 21 Sea Zone : 1 transport 10 Sea Zone : 3 submarines and 1 transport Central United States : 1 factory_major Central America : 1 mech_infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry Morocco : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys French Guiana : 1 flag, 1 infantry French West Africa : 1 flag, 2 infantry 87 Sea Zone : 1 transport 92 Sea Zone : 1 destroyer 101 Sea Zone : 1 destroyer and 1 transport Brazil : 1 flag 91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
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I did no scramble in 36, since there were no destroyers it would have made no difference.