Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 18x factory_major; Remaining resources: 31 PUs;
Germans buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 mech_infantry moved from Germany to Denmark
Germans take Denmark from Americans
3 infantry moved from France to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from France to Normandy Bordeaux
7 fighters and 1 tactical_bomber moved from France to 112 Sea Zone
1 mech_infantry moved from Rostov to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Germany to Ukraine
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 7 fighters and 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 3/9 hits, 4.00 expected hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in Ukraine
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Ukraine to Western Ukraine
1 fighter moved from Germany to Western Ukraine
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
7 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 aaGun moved from Western Ukraine to Eastern Poland
1 submarine moved from 91 Sea Zone to 85 Sea Zone
1 submarine moved from 91 Sea Zone to 82 Sea Zone
2 submarines moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Germany to Western Germany
2 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Germany to Western Germany
2 artilleries and 2 infantry moved from Germany to Poland
1 aaGun moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Western Ukraine
1 fighter and 2 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : 0.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 30 PUs;
Russians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Novgorod
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Russia to Baltic States
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Kazakhstan
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Samara
1 fighter moved from Baltic States to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Vyborg
2 infantry moved from Novgorod to Archangel
EDIT: 1 armour moved from Novgorod to Bryansk
1 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
1 aaGun moved from Novgorod to Archangel
1 fighter moved from Ukraine to Russia
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Vologda to Russia
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Place Units - Russians
2 fighters placed in Russia
1 artillery and 2 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,50
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 30 PUs;
Russians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Novgorod
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Russia to Baltic States
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Kazakhstan
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Samara
1 fighter moved from Baltic States to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Vyborg
2 infantry moved from Novgorod to Archangel
EDIT: 1 armour moved from Novgorod to Bryansk
1 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
1 aaGun moved from Novgorod to Archangel
1 fighter moved from Ukraine to Russia
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Vologda to Russia
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Place Units - Russians
2 fighters placed in Russia
1 artillery and 2 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 fighter
EDIT: Adding units owned by Russians to Yunnan: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,50
Japanese : 0,33
Decided not to blitz Vyborg and to send the fig that hit Kazakhstan to Yunnan instead of Moscow.
@samuel06 bump#2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 3 fighters, 1 harbour, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
3 armour and 4 mech_infantrys moved from Novosibirsk to Kazakhstan
3 mech_infantrys moved from Kansu to Kazakhstan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
4 armour, 6 artilleries, 2 fighters, 6 infantry, 4 mech_infantrys and 2 tactical_bombers moved from French Indo China to Yunnan
3 bombers, 2 fighters and 2 tactical_bombers moved from Kansu to Yunnan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
Combat - Japanese
Battle in Wake Island
Battle in Kazakhstan
Japanese attack with 3 armour and 7 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 3 armour and 7 mech_infantrys in Kazakhstan, round 2 : 2/10 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Wake Island from Americans, taking Kazakhstan from Russians with 3 armour and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Yunnan
Japanese attack with 5 armour, 6 artilleries, 3 bombers, 5 fighters, 6 infantry, 9 mech_infantrys and 5 tactical_bombers
British defend with 3 aaGuns, 1 armour, 8 artilleries, 19 infantry and 4 mech_infantrys; ANZAC defend with 1 infantry; Russians defend with 1 fighter
AA fire in Yunnan : 1/9 hits, 1.50 expected hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 5 armour, 6 artilleries, 3 bombers, 4 fighters, 6 infantry, 9 mech_infantrys and 5 tactical_bombers in Yunnan, round 2 : 12/38 hits, 15.33 expected hits
Chinese roll dice for 3 aaGuns, 1 armour, 8 artilleries, 1 fighter, 20 infantry and 4 mech_infantrys in Yunnan, round 2 : 5/34 hits, 11.83 expected hits
5 infantry owned by the Japanese, 3 aaGuns owned by the British and 9 infantry owned by the British lost in Yunnan
Japanese roll dice for 5 armour, 6 artilleries, 3 bombers, 4 fighters, 1 infantry, 9 mech_infantrys and 5 tactical_bombers in Yunnan, round 3 : 12/33 hits, 14.50 expected hits
Chinese roll dice for 1 armour, 8 artilleries, 1 fighter, 11 infantry and 4 mech_infantrys in Yunnan, round 3 : 10/25 hits, 8.83 expected hits
1 infantry owned by the Japanese, 9 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 1 infantry owned by the ANZAC and 10 infantry owned by the British lost in Yunnan
Japanese roll dice for 5 armour, 6 artilleries, 3 bombers, 4 fighters and 5 tactical_bombers in Yunnan, round 4 : 13/23 hits, 11.83 expected hits
Chinese roll dice for 1 armour, 8 artilleries, 1 fighter and 3 mech_infantrys in Yunnan, round 4 : 6/13 hits, 4.83 expected hits
1 fighter owned by the Russians, 6 artilleries owned by the Japanese, 3 mech_infantrys owned by the British, 8 artilleries owned by the British and 1 armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 5 armour, 3 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Japanese: 6 artilleries, 1 fighter, 6 infantry and 9 mech_infantrys
Casualties for British: 3 aaGuns, 1 armour, 8 artilleries, 19 infantry and 4 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for Russians: 1 fighter
Non Combat Move - Japanese
2 marines moved from Sumatra to 41 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 marines, 1 submarine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 marines moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
3 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 armour and 2 mech_infantrys moved from Chahar to Kansu
3 mech_infantrys moved from Manchuria to Chahar
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Siberia to Sakha
1 battleship, 3 carriers, 1 cruiser, 10 destroyers, 3 fighters, 12 submarines, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from Japan to French Indo China
Place Units - Japanese
3 fighters placed in Japan
1 harbour placed in Hainan
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Combat Hit Differential Summary :
AA fire in Yunnan : : -0.50
Chinese : -4.50
Russians : -0.67
Japanese : -5.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 4 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 10 Sea Zone to 31 Sea Zone
3 bombers moved from Norway to Germany
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Germany
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 carriers, 1 cruiser and 2 destroyers moved from 124 Sea Zone to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to Denmark
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
Combat - Americans
Americans creates battle in territory 105 Sea Zone
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 1/4 hits, 0,67 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 5,6,8 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Denmark
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Celebes
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/8 hits, 3,83 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
1 infantry moved from British Columbia to Western United States
1 mech_infantry moved from Central United States to Western United States
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
4 infantry moved from Iceland to 123 Sea Zone
4 infantry and 2 transports moved from 123 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Denmark to 112 Sea Zone
2 transports moved from 123 Sea Zone to 101 Sea Zone
4 transports moved from 124 Sea Zone to 123 Sea Zone
1 bomber moved from France to Norway
3 bombers moved from Germany to Norway
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
2 fighters moved from Eastern United States to Iceland
Place Units - Americans
1 battleship placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
1 fighter placed in Norway
2 carriers and 1 transport placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
2 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,1
Americans collect 67 PUs (1 lost to blockades); end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -0,33
AA fire in France : : -0,17
Americans : -0,33
Japanese : 0,33
AA fire in Germany : : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Kweichow
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 4 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 10 Sea Zone to 31 Sea Zone
3 bombers moved from Norway to Germany
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Germany
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 carriers, 1 cruiser and 2 destroyers moved from 124 Sea Zone to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to Denmark
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
Combat - Americans
Americans creates battle in territory 105 Sea Zone
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 1/4 hits, 0,67 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 5,6,8 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Denmark
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Celebes
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/8 hits, 3,83 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
1 infantry moved from British Columbia to Western United States
1 mech_infantry moved from Central United States to Western United States
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
4 infantry moved from Iceland to 123 Sea Zone
4 infantry and 2 transports moved from 123 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Denmark to 112 Sea Zone
2 transports moved from 123 Sea Zone to 101 Sea Zone
4 transports moved from 124 Sea Zone to 123 Sea Zone
1 bomber moved from France to Norway
3 bombers moved from Germany to Norway
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
2 fighters moved from Eastern United States to Iceland
Place Units - Americans
1 battleship placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
1 fighter placed in Norway
2 carriers and 1 transport placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
2 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,1
Americans collect 67 PUs (1 lost to blockades); end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Kweichow
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Yunnan
3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 bomber moved from India to Yunnan
2 mech_infantrys moved from India to Yunnan
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
EDIT: 1 mech_infantry moved from Iraq to Eastern Persia
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Yunnan
British attack with 1 bomber, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 5 armour
British roll dice for 1 bomber, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 5/10 hits, 3,33 expected hits
Japanese roll dice for 5 armour in Yunnan, round 2 : 2/5 hits, 2,50 expected hits
5 armour owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for British: 2 infantry
Casualties for Japanese: 5 armour
Non Combat Move - British
4 infantry moved from India to Burma
1 bomber moved from Yunnan to India
3 infantry moved from West India to India
6 infantry moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
1 armour moved from Persia to West India
6 infantry moved from Persia to Eastern Persia
4 infantry moved from Iraq to Persia
2 mech_infantrys moved from Iraq to Eastern Persia
2 fighters and 1 tactical_bomber moved from Yunnan to India
3 mech_infantrys moved from Caucasus to Persia
2 artilleries and 1 infantry moved from Karelia to 127 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 127 Sea Zone to 112 Sea Zone
2 artilleries and 1 infantry moved from 112 Sea Zone to Norway
1 carrier and 2 destroyers moved from 124 Sea Zone to 112 Sea Zone
2 fighters moved from Norway to 112 Sea Zone
2 fighters moved from Novgorod to Norway
1 fighter moved from Eastern Persia to India
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
4 artilleries and 6 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
Place Units - British
1 tactical_bomber placed in United Kingdom
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Iraq
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2
British collect 34 PUs (2 lost to blockades); end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0,33
British : 1,17
Italians : -0,17
AA fire in France : : -0,17
Americans : -0,33
Chinese : 0,33
Japanese : -0,50
AA fire in Germany : : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
1 infantry moved from Libya to Tobruk
Italians take Tobruk from Americans
1 artillery and 2 infantry moved from Western Germany to Denmark
1 submarine moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from 96 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Denmark
Italians attack with 1 artillery and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Denmark, round 2 : 2/3 hits, 0.83 expected hits
Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Denmark
Italians win, taking Denmark from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 98 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 3 destroyers and 2 transports moved from 96 Sea Zone to 97 Sea Zone
Place Units - Italians
1 carrier and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 1.83
British : 0.67
Americans : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
3 fighters moved from 42 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Sumatra, round 2 : 2/5 hits, 2,17 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
3 fighters moved from Sumatra to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : -0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
3 fighters moved from 42 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Sumatra, round 2 : 2/5 hits, 2,17 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
3 fighters moved from Sumatra to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 17x factory_major; Remaining resources: 29 PUs;
Germans buy 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Western Ukraine to Ukraine
1 bomber and 1 fighter moved from Western Ukraine to Ukraine
1 bomber moved from Western Ukraine to Novgorod
1 artillery and 1 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
Combat - Germans
Germans creates battle in territory 105 Sea Zone
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Ukraine, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Baltic States to Western Germany
1 bomber and 1 fighter moved from Ukraine to Western Ukraine
1 bomber moved from Novgorod to Germany
1 bomber moved from Western Ukraine to Germany
1 aaGun, 1 bomber, 11 fighters and 4 tactical_bombers moved from Western Germany to Germany
1 mech_infantry moved from Holland Belgium to Germany
1 aaGun, 2 armour and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Poland to Eastern Poland
2 submarines moved from 105 Sea Zone to 91 Sea Zone
Place Units - Germans
7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2,6,6
Germans collect 39 PUs (2 lost to blockades); end with 40 PUs
Combat Hit Differential Summary :
Germans : -2.17
Russians : 0.33
AA fire in Novgorod : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
1 fighter moved from Russia to Baltic States
2 fighters moved from Russia to Eastern Poland
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Eastern Poland
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/5 hits, 2,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Baltic States to Bryansk
1 aaGun moved from Archangel to Belarus
2 infantry moved from Archangel to Belarus
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Finland to Novgorod
1 fighter moved from Russia to Volgograd
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Caucasus
2 armour and 4 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 aaGun moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Novgorod
1 infantry placed in Ukraine
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -1,67
Russians : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
1 fighter moved from Russia to Baltic States
2 fighters moved from Russia to Eastern Poland
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Eastern Poland
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/5 hits, 2,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Baltic States to Bryansk
1 aaGun moved from Archangel to Belarus
2 infantry moved from Archangel to Belarus
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Finland to Novgorod
1 fighter moved from Russia to Volgograd
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Caucasus
2 armour and 4 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 aaGun moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Novgorod
1 infantry placed in Ukraine
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 105 Sea Zone: 2 submarines
EDIT: Adding units owned by Russians to 91 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 112 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,67
Russians : 2,00
Missed to move the fleet.
Careful with the bump now. ;)
It’s in 1h45m today, but I’ll wait 5 h from now.
(And I’m not so cruel that I will claim a victory based on abscence.)
I think there is no way the Axis can win this game given the current position.
Hubba, bump#3