Regularkid (Axis) vs. Crockett (Allies) - PTV


  • TripleA Move Summary: Japanese round 2

    TripleA Move Summary for game: WW2 Path to Victory, version: 1.1

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 destroyer moved from 31 Sea Zone to 27 Sea Zone
            1 destroyer moved from 32 Sea Zone to 27 Sea Zone
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 cruiser moved from 34 Sea Zone to 27 Sea Zone
            1 battleship and 1 marine moved from 34 Sea Zone to 27 Sea Zone
            1 marine moved from 27 Sea Zone to Johnston Island
            3 tactical_bombers moved from Marshall Islands to 27 Sea Zone
            3 fighters moved from Marshall Islands to 27 Sea Zone
            2 tactical_bombers moved from Caroline Islands to 27 Sea Zone
            2 fighters moved from Caroline Islands to 27 Sea Zone
            1 submarine moved from 34 Sea Zone to 27 Sea Zone
            1 destroyer and 1 submarine moved from 7 Sea Zone to 27 Sea Zone
            2 carriers moved from 34 Sea Zone to 27 Sea Zone
            1 infantry moved from Kwangsi to 37 Sea Zone
            1 armour moved from Kwangsi to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 infantry moved from Fukien to 21 Sea Zone
            1 infantry moved from Formosa to 21 Sea Zone
            1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery moved from Jehol to 20 Sea Zone
            1 infantry moved from Jehol to 20 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to Davao
            2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Manilla
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
            2 infantry moved from Jehol to Chahar
            2 bombers moved from Kwangsi to Chahar
            1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
            1 artillery and 1 infantry moved from Shansi to Chahar
            1 mech_infantry moved from Shansi to Chahar
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Anhwe to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from Yunnan to Shan State
            2 infantry moved from Siam to Shan State
            1 tactical_bomber moved from 37 Sea Zone to Manilla
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Kiangsi to Kwangtung
            1 fighter moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Shan State
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from Anhwe to Kiangsi
            1 infantry moved from Yunnan to Shan State
            1 cruiser moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 37 Sea Zone to Borneo
            1 cruiser moved from 7 Sea Zone to 27 Sea Zone
    

    Savegame


  • @crockett36 scramble sz 27?

  • 2025 2024 '23 '22 '19 '18

    yes please


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 destroyer moved from 31 Sea Zone to 27 Sea Zone
            1 destroyer moved from 32 Sea Zone to 27 Sea Zone
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 cruiser moved from 34 Sea Zone to 27 Sea Zone
            1 battleship and 1 marine moved from 34 Sea Zone to 27 Sea Zone
            1 marine moved from 27 Sea Zone to Johnston Island
            3 tactical_bombers moved from Marshall Islands to 27 Sea Zone
            3 fighters moved from Marshall Islands to 27 Sea Zone
            2 tactical_bombers moved from Caroline Islands to 27 Sea Zone
            2 fighters moved from Caroline Islands to 27 Sea Zone
            1 submarine moved from 34 Sea Zone to 27 Sea Zone
            1 destroyer and 1 submarine moved from 7 Sea Zone to 27 Sea Zone
            2 carriers moved from 34 Sea Zone to 27 Sea Zone
            1 infantry moved from Kwangsi to 37 Sea Zone
            1 armour moved from Kwangsi to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 infantry moved from Fukien to 21 Sea Zone
            1 infantry moved from Formosa to 21 Sea Zone
            1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery moved from Jehol to 20 Sea Zone
            1 infantry moved from Jehol to 20 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to Davao
            2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Manilla
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
            2 infantry moved from Jehol to Chahar
            2 bombers moved from Kwangsi to Chahar
            1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
            1 artillery and 1 infantry moved from Shansi to Chahar
            1 mech_infantry moved from Shansi to Chahar
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Anhwe to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from Yunnan to Shan State
            2 infantry moved from Siam to Shan State
            1 tactical_bomber moved from 37 Sea Zone to Manilla
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Kiangsi to Kwangtung
            1 fighter moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Shan State
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from Anhwe to Kiangsi
            1 infantry moved from Yunnan to Shan State
            1 cruiser moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 37 Sea Zone to Borneo
            1 cruiser moved from 7 Sea Zone to 27 Sea Zone
    
        Combat - Japanese
            Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 27 Sea Zone
            Battle in 27 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser
                    Japanese roll dice for 2 submarines in 27 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters and 5 tactical_bombers in 27 Sea Zone, round 2 : 9/16 hits, 8.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 27 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 1 carrier owned by the Americans and 2 submarines owned by the Japanese lost in 27 Sea Zone
                    Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 4 tactical_bombers in 27 Sea Zone, round 3 : 9/11 hits, 6.00 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser, 4 fighters and 1 transport in 27 Sea Zone, round 3 : 5/6 hits, 3.83 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC, 4 fighters owned by the Americans, 1 transport owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 27 Sea Zone
                Japanese win, taking 27 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
                Casualties for Japanese: 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
                Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Casualties for ANZAC: 1 cruiser
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 submarine and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 3 : 3/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                British defend with 5 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 5/8 hits, 2.83 expected hits
                    UK_Pacific roll dice for 6 infantry in Shan State, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 5 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 1/7 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 infantry
                Casualties for British: 5 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 0/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 3 : 2/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Chahar
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 6 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 4/9 hits, 3.33 expected hits
                    Chinese roll dice for 6 infantry in Chahar, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 3 : 5/7 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Chinese: 6 infantry
            Battle in Johnston Island
            Battle in Manilla
                Japanese attack with 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Manilla, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manilla
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Manilla, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Johnston Island from Americans, taking Manilla from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Davao
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 cruiser in Davao, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Davao, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
            1 infantry moved from Japan to 7 Sea Zone
            1 fighter moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 aaGun and 1 infantry moved from Korea to Northern Manchuria
            1 infantry moved from Southern Manchuria to Northern Manchuria
            1 aaGun and 4 infantry moved from Southern Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Chahar to Jehol
            2 bombers moved from Chahar to Jehol
            1 artillery moved from Anhwe to Kiangsi
            1 tactical_bomber moved from Manilla to 36 Sea Zone
            1 fighter moved from Shan State to Kwangsi
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
            1 fighter moved from Borneo to 36 Sea Zone
            2 artilleries moved from Kyushu to 7 Sea Zone
            3 infantry moved from Kyushu to 7 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 7 Sea Zone to 37 Sea Zone
            4 infantry moved from 37 Sea Zone to French Indo China
            2 artilleries moved from 37 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 marine placed in Japan
            2 infantry placed in Japan
            1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
            1 factory_minor placed in Kiangsu
            Japanese undo move 4.
            1 factory_minor placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Americans : 3.67
    Chinese : 1.33
    UK_Pacific : -1.00
    Japanese : 5.50
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    so japanese 5.50? what does that mean?

  • 2025 2024 '23 '22 '19 '18

    java heap space?


  • @crockett36 hey, you might need to restart tripleA. If the error persists try to click through it and play on. This is an older version of the map, and I’m using a newer version, but it shouldn’t prevent the game from working.

  • 2025 2024 '23 '22 '19 '18

    so just to make sure can you scramble your fighters into the next sea zone to take out my transports resupplying hawaii?


  • @crockett36 if you make the move on noncombat, I cannot scramble.

  • 2025 2024 '23 '22 '19 '18

    glad i asked

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post: Americans round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.1

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer and 3 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 infantry moved from Western United States to 11 Sea Zone
            1 mech_infantry moved from Western United States to 11 Sea Zone
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
            1 armour and 1 mech_infantry moved from Eastern United States to Western United States
            1 destroyer and 1 submarine moved from 55 Sea Zone to 27 Sea Zone
            1 bomber moved from Hawaiian Islands to 27 Sea Zone
            1 fighter moved from Western United States to 27 Sea Zone
            1 fighter moved from Wake Island to 27 Sea Zone
            1 carrier moved from 11 Sea Zone to 27 Sea Zone
    
        Combat - Americans
            Battle in 27 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 27 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
    

    Combat Hit Differential Summary :

    Americans : 0.83
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    need an ool for hawaii.


  • @crockett36 max defense plz (my planes can land on johnston if need be)

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer and 3 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 infantry moved from Western United States to 11 Sea Zone
            1 mech_infantry moved from Western United States to 11 Sea Zone
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
            1 armour and 1 mech_infantry moved from Eastern United States to Western United States
            1 destroyer and 1 submarine moved from 55 Sea Zone to 27 Sea Zone
            1 bomber moved from Hawaiian Islands to 27 Sea Zone
            1 fighter moved from Western United States to 27 Sea Zone
            1 fighter moved from Wake Island to 27 Sea Zone
            1 carrier moved from 11 Sea Zone to 27 Sea Zone
    
        Combat - Americans
            Battle in 27 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 27 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 27 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                    1 destroyer owned by the Americans, 2 carriers owned by the Japanese and 1 carrier owned by the Americans lost in 27 Sea Zone
                    Americans roll dice for 1 submarine in 27 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 27 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 27 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 27 Sea Zone
                    Americans roll dice for 1 submarine in 27 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 battleship owned by the Japanese lost in 27 Sea Zone
                1 submarine owned by the Americans Submerged
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer and 2 fighters
                Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Johnston Island
    
        Non Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 28 Sea Zone
            2 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 artillery and 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 11 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.67
    Japanese : 0.00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Hopei
            2 infantry moved from Tsinghai to Honan
            1 fighter moved from Tsinghai to Honan
            1 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            7 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Honan to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : -0.67
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer and 3 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 infantry moved from Western United States to 11 Sea Zone
            1 mech_infantry moved from Western United States to 11 Sea Zone
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
            1 armour and 1 mech_infantry moved from Eastern United States to Western United States
            1 destroyer and 1 submarine moved from 55 Sea Zone to 27 Sea Zone
            1 bomber moved from Hawaiian Islands to 27 Sea Zone
            1 fighter moved from Western United States to 27 Sea Zone
            1 fighter moved from Wake Island to 27 Sea Zone
            1 carrier moved from 11 Sea Zone to 27 Sea Zone
    
        Combat - Americans
            Battle in 27 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 27 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 27 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                    1 destroyer owned by the Americans, 2 carriers owned by the Japanese and 1 carrier owned by the Americans lost in 27 Sea Zone
                    Americans roll dice for 1 submarine in 27 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 27 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 27 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 27 Sea Zone
                    Americans roll dice for 1 submarine in 27 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 battleship owned by the Japanese lost in 27 Sea Zone
                1 submarine owned by the Americans Submerged
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer and 2 fighters
                Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Johnston Island
    
        Non Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 28 Sea Zone
            2 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 artillery and 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 11 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Hopei
            2 infantry moved from Tsinghai to Honan
            1 fighter moved from Tsinghai to Honan
            1 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            7 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Honan to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 airfield, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Quebec to 109 Sea Zone
            1 artillery moved from Quebec to 109 Sea Zone
            1 fighter moved from Trans-Jordan to 100 Sea Zone
            1 tactical_bomber moved from Trans-Jordan to 100 Sea Zone
            1 bomber moved from Gibraltar to 98 Sea Zone
            1 battleship moved from 81 Sea Zone to 78 Sea Zone
            2 infantry moved from Union of South Africa to 73 Sea Zone
            1 armour moved from Trans-Jordan to Alexandria
            1 transport moved from 83 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Alexandria
            1 artillery moved from 100 Sea Zone to Alexandria
            3 infantry moved from Egypt to Alexandria
            1 artillery moved from Egypt to Alexandria
            2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
            1 cruiser moved from 78 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from Iraq to 82 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
            1 fighter moved from 100 Sea Zone to Alexandria
            1 tactical_bomber moved from 100 Sea Zone to Alexandria
            1 bomber moved from 98 Sea Zone to 100 Sea Zone
            1 bomber moved from 100 Sea Zone to Alexandria
            1 mech_infantry moved from Eastern India to Yunnan
            1 destroyer moved from 94 Sea Zone to 93 Sea Zone
            4 fighters moved from Gibraltar to 93 Sea Zone
    
        Combat - British
            Battle in Anglo-Egyptian Sudan
                British attack with 1 artillery and 3 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery and 3 infantry in Anglo-Egyptian Sudan, round 2 : 2/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo-Egyptian Sudan
                    British roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Anglo-Egyptian Sudan
                British win, taking Anglo-Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Alexandria
                British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 bomber, 2 fighters and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Alexandria, round 2 : 6/10 hits, 3.83 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 2 : 6/11 hits, 4.83 expected hits
                    1 mech_infantry owned by the Italians, 1 bomber owned by the Germans, 1 artillery owned by the Italians, 2 artilleries owned by the British, 3 infantry owned by the Italians and 4 infantry owned by the British lost in Alexandria
                    British roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Alexandria, round 3 : 0/4 hits, 2.17 expected hits
                    Italians roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Alexandria, round 3 : 2/5 hits, 2.83 expected hits
                    1 bomber owned by the British and 1 fighter owned by the British lost in Alexandria
                    British roll dice for 1 armour and 1 tactical_bomber in Alexandria, round 4 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Alexandria, round 4 : 3/5 hits, 2.83 expected hits
                    1 tactical_bomber owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Alexandria
                Italians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -22
                Casualties for British: 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                Casualties for Germans: 1 bomber
                Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
            Battle in 93 Sea Zone
                British attack with 1 destroyer and 4 fighters; Americans loiter and taunt
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 4 fighters in 93 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 93 Sea Zone
                British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Yunnan
                British attack with 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Iraq to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 mech_infantry moved from Southern Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 fighter moved from Eastern India to British Somaliland
            4 fighters moved from 93 Sea Zone to Gibraltar
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 artillery moved from 93 Sea Zone to Gibraltar
            1 infantry moved from 93 Sea Zone to Gibraltar
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            1 airfield placed in Gibraltar
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            4 infantry and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in Eastern India change ownership: 4 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -1.83
    Italians : 0.83
    Americans : 1.67
    Chinese : 0.67
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 artillery and 1 infantry moved from Malta to 98 Sea Zone
            1 armour moved from Tobruk to Egypt
            1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 100 Sea Zone
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 battleship moved from 98 Sea Zone to 100 Sea Zone
            1 submarine moved from 101 Sea Zone to 99 Sea Zone
            2 cruisers and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone
            1 artillery moved from 100 Sea Zone to Trans-Jordan
            1 artillery moved from 100 Sea Zone to Egypt
            1 infantry moved from 100 Sea Zone to Egypt
            1 infantry moved from 100 Sea Zone to Trans-Jordan
            1 bomber and 2 fighters moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry
                British defend with 1 aaGun and 1 harbour; ANZAC defend with 2 infantry
                    AA fire in Egypt : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Italians lost in Egypt
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 3/5 hits, 2.17 expected hits
                    British roll dice for 1 aaGun and 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC and 1 aaGun owned by the British lost in Egypt
                Italians win, taking Trans-Jordan from British, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 fighter
                Casualties for British: 1 aaGun
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Egypt to Alexandria
            2 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            2 infantry moved from Bulgaria to Romania
            1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 armour placed in Northern Italy
            1 transport placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -0.67
    AA fire in Egypt : : 0.50
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.1

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 artillery and 1 infantry moved from Malta to 98 Sea Zone
            1 armour moved from Tobruk to Egypt
            1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 100 Sea Zone
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 battleship moved from 98 Sea Zone to 100 Sea Zone
            1 submarine moved from 101 Sea Zone to 99 Sea Zone
            2 cruisers and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone
            1 artillery moved from 100 Sea Zone to Trans-Jordan
            1 artillery moved from 100 Sea Zone to Egypt
            1 infantry moved from 100 Sea Zone to Egypt
            1 infantry moved from 100 Sea Zone to Trans-Jordan
            1 bomber and 2 fighters moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry
                British defend with 1 aaGun and 1 harbour; ANZAC defend with 2 infantry
                    AA fire in Egypt : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Italians lost in Egypt
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 3/5 hits, 2.17 expected hits
                    British roll dice for 1 aaGun and 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC and 1 aaGun owned by the British lost in Egypt
                Italians win, taking Trans-Jordan from British, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 fighter
                Casualties for British: 1 aaGun
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Egypt to Alexandria
            2 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            2 infantry moved from Bulgaria to Romania
            1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 armour placed in Northern Italy
            1 transport placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Tunisia from Neutral_Axis to Italians
            EDIT: Removing units owned by Neutral_Axis from Tunisia: 1 infantry
            EDIT: Removing units owned by Italians from Libya: 1 infantry
            EDIT: Adding units owned by Italians to Tunisia: 2 infantry
            EDIT: Changing PUs for Italians from 26 to 27
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -0.67
    AA fire in Egypt : : 0.50
    

    Savegame


  • @crockett36 plz use most recent save (editted inf to Tunisia)

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Java to Western India
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            1 artillery moved from New South Wales to South Australia
            1 destroyer moved from 64 Sea Zone to 65 Sea Zone
    
        Non Combat Move - ANZAC
            1 aaGun moved from Java to 59 Sea Zone
            1 infantry moved from Java to 59 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 59 Sea Zone to 40 Sea Zone
            1 infantry moved from 40 Sea Zone to Eastern India
            1 aaGun moved from 40 Sea Zone to Eastern India
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

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