And 2 sub hits = tip CV and lose DD.
Regularkid (Axis) vs. Crockett (Allies) - PTV
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scramble sz 112
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 fighter moved from Southern Italy to 100 Sea Zone 1 fighter and 2 tactical_bombers moved from Northern Italy to 100 Sea Zone 1 submarine moved from 115 Sea Zone to 93 Sea Zone 1 submarine moved from 115 Sea Zone to 112 Sea Zone 3 infantry moved from Bulgaria to Greece 1 armour moved from Romania to Greece 2 armour moved from Yugoslavia to Greece 1 infantry moved from Bulgaria to Greece 2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 bomber moved from Western Germany to 100 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 bomber moved from Western Germany to 100 Sea Zone 1 fighter moved from Western Germany to Malta Combat - Germans British scrambles 1 units out of United Kingdom to defend against the attack in 112 Sea Zone Battle in 93 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 93 Sea Zone Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 100 Sea Zone Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers British defend with 1 carrier, 1 cruiser and 1 tactical_bomber Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 100 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits British roll dice for 1 carrier, 1 cruiser and 1 tactical_bomber in 100 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 bomber owned by the Germans and 1 carrier owned by the British lost in 100 Sea Zone Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 100 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits British roll dice for 1 cruiser and 1 tactical_bomber in 100 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits 1 tactical_bomber owned by the British and 1 cruiser owned by the British lost in 100 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Germans: 1 bomber Casualties for British: 1 carrier, 1 cruiser and 1 tactical_bomber Battle in 112 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 battleship and 1 destroyer; French defend with 1 fighter Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 battleship, 1 destroyer and 1 fighter in 112 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the French and 1 battleship owned by the British lost in 112 Sea Zone Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 battleship and 1 destroyer Casualties for French: 1 fighter Battle in Greece Germans attack with 3 armour and 4 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 4 infantry in Greece, round 2 : 2/7 hits, 2.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 4/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 4 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour in Greece, round 3 : 2/3 hits, 1.50 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 1 armour owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 2 armour remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour and 4 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Germans 1 bomber moved from 100 Sea Zone to Alexandria 1 fighter and 2 tactical_bombers moved from 100 Sea Zone to Alexandria 1 fighter moved from 100 Sea Zone to Alexandria 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 5 armour and 4 mech_infantrys moved from France to Germany 1 aaGun and 4 infantry moved from Germany to Poland 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from France to Normandy Bordeaux 2 artilleries moved from France to Western Germany 3 artilleries moved from Germany to Poland 2 artilleries and 8 infantry moved from Yugoslavia to Romania 1 infantry moved from Bulgaria to Romania 2 aaGuns, 3 artilleries and 15 infantry moved from Slovakia Hungary to Romania 1 aaGun and 1 infantry moved from Norway to Finland Place Units - Germans 5 armour and 5 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : -1.00 Neutral_Allies : 3.00
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TripleA Manual Gamesave Post: Russians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.1
Game History
Round: 2 Purchase Units - Russians Russians buy 15 infantry; Remaining resources: 1 PUs; Combat Move - Russians 5 infantry moved from Karelia to Vyborg 1 infantry moved from Karelia to Vyborg 3 infantry moved from Leningrad to Vyborg 7 infantry moved from Baltic States to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Kursk 4 infantry moved from Bessarabia to Ukraine 2 infantry moved from Bessarabia to Ukraine 1 armour moved from Kursk to Northern Caucasus 1 mech_infantry moved from Kursk to Northern Caucasus 1 mech_infantry moved from Ukraine to Northern Caucasus 1 armour moved from Ukraine to Northern Caucasus 2 fighters and 1 tactical_bomber moved from Ukraine to Southern Caucasus 3 infantry moved from Russia to Bryansk 3 infantry moved from Yakut S.S.R. to Yenisey 9 infantry moved from Buryatia to Yakut S.S.R. 3 infantry moved from Sakha to Buryatia 3 infantry moved from Urals to Kazakhstan 1 infantry moved from Northern Caucasus to Rostov 1 infantry moved from Northern Caucasus to Rostov Combat - Russians Non Combat Move - Russians 1 aaGun moved from Baltic States to Leningrad 1 aaGun moved from Bryansk to Kursk 1 aaGun moved from Bryansk to Kursk 2 aaGuns moved from Buryatia to Yakut S.S.R. Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Leningrad 3 infantry placed in Urals 6 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 47 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 2
TripleA Move Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 destroyer moved from 31 Sea Zone to 27 Sea Zone 1 destroyer moved from 32 Sea Zone to 27 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser moved from 34 Sea Zone to 27 Sea Zone 1 battleship and 1 marine moved from 34 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Johnston Island 3 tactical_bombers moved from Marshall Islands to 27 Sea Zone 3 fighters moved from Marshall Islands to 27 Sea Zone 2 tactical_bombers moved from Caroline Islands to 27 Sea Zone 2 fighters moved from Caroline Islands to 27 Sea Zone 1 submarine moved from 34 Sea Zone to 27 Sea Zone 1 destroyer and 1 submarine moved from 7 Sea Zone to 27 Sea Zone 2 carriers moved from 34 Sea Zone to 27 Sea Zone 1 infantry moved from Kwangsi to 37 Sea Zone 1 armour moved from Kwangsi to 37 Sea Zone 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from Jehol to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Davao 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 2 infantry moved from Jehol to Chahar 2 bombers moved from Kwangsi to Chahar 1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar 1 artillery and 1 infantry moved from Shansi to Chahar 1 mech_infantry moved from Shansi to Chahar 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Yunnan to Shan State 2 infantry moved from Siam to Shan State 1 tactical_bomber moved from 37 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Shan State 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from Anhwe to Kiangsi 1 infantry moved from Yunnan to Shan State 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to Borneo 1 cruiser moved from 7 Sea Zone to 27 Sea Zone
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@crockett36 scramble sz 27?
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yes please
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 destroyer moved from 31 Sea Zone to 27 Sea Zone 1 destroyer moved from 32 Sea Zone to 27 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser moved from 34 Sea Zone to 27 Sea Zone 1 battleship and 1 marine moved from 34 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Johnston Island 3 tactical_bombers moved from Marshall Islands to 27 Sea Zone 3 fighters moved from Marshall Islands to 27 Sea Zone 2 tactical_bombers moved from Caroline Islands to 27 Sea Zone 2 fighters moved from Caroline Islands to 27 Sea Zone 1 submarine moved from 34 Sea Zone to 27 Sea Zone 1 destroyer and 1 submarine moved from 7 Sea Zone to 27 Sea Zone 2 carriers moved from 34 Sea Zone to 27 Sea Zone 1 infantry moved from Kwangsi to 37 Sea Zone 1 armour moved from Kwangsi to 37 Sea Zone 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from Jehol to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Davao 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 2 infantry moved from Jehol to Chahar 2 bombers moved from Kwangsi to Chahar 1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar 1 artillery and 1 infantry moved from Shansi to Chahar 1 mech_infantry moved from Shansi to Chahar 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Yunnan to Shan State 2 infantry moved from Siam to Shan State 1 tactical_bomber moved from 37 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Shan State 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from Anhwe to Kiangsi 1 infantry moved from Yunnan to Shan State 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to Borneo 1 cruiser moved from 7 Sea Zone to 27 Sea Zone Combat - Japanese Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 27 Sea Zone Battle in 27 Sea Zone Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser Japanese roll dice for 2 submarines in 27 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters and 5 tactical_bombers in 27 Sea Zone, round 2 : 9/16 hits, 8.50 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 27 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 1 carrier owned by the Americans and 2 submarines owned by the Japanese lost in 27 Sea Zone Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 4 tactical_bombers in 27 Sea Zone, round 3 : 9/11 hits, 6.00 expected hits Americans roll dice for 1 battleship, 1 cruiser, 4 fighters and 1 transport in 27 Sea Zone, round 3 : 5/6 hits, 3.83 expected hits Units damaged: 1 carrier owned by the Japanese 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC, 4 fighters owned by the Americans, 1 transport owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 27 Sea Zone Japanese win, taking 27 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46 Casualties for Japanese: 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport Casualties for ANZAC: 1 cruiser Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 submarine and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter and 2 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 3 : 3/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber British defend with 5 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 5/8 hits, 2.83 expected hits UK_Pacific roll dice for 6 infantry in Shan State, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 1/7 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 infantry Casualties for British: 5 infantry Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 3 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Chahar Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 6 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 4/9 hits, 3.33 expected hits Chinese roll dice for 6 infantry in Chahar, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 3 : 5/7 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Chinese: 6 infantry Battle in Johnston Island Battle in Manilla Japanese attack with 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Manilla, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manilla Japanese roll dice for 1 infantry and 1 tactical_bomber in Manilla, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Manilla, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Johnston Island from Americans, taking Manilla from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Davao Japanese attack with 1 armour and 1 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 cruiser in Davao, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour and 1 infantry in Davao, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands 1 infantry moved from Japan to 7 Sea Zone 1 fighter moved from Kwangtung to Kwangsi 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from Neutral_Axis 1 aaGun and 1 infantry moved from Korea to Northern Manchuria 1 infantry moved from Southern Manchuria to Northern Manchuria 1 aaGun and 4 infantry moved from Southern Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Chahar to Jehol 2 bombers moved from Chahar to Jehol 1 artillery moved from Anhwe to Kiangsi 1 tactical_bomber moved from Manilla to 36 Sea Zone 1 fighter moved from Shan State to Kwangsi 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi 1 fighter moved from Borneo to 36 Sea Zone 2 artilleries moved from Kyushu to 7 Sea Zone 3 infantry moved from Kyushu to 7 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 7 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to French Indo China 2 artilleries moved from 37 Sea Zone to French Indo China Place Units - Japanese 1 marine placed in Japan 2 infantry placed in Japan 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone 1 factory_minor placed in Kiangsu Japanese undo move 4. 1 factory_minor placed in Shantung Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
British : -0.67 Americans : 3.67 Chinese : 1.33 UK_Pacific : -1.00 Japanese : 5.50
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so japanese 5.50? what does that mean?
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java heap space?
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@crockett36 hey, you might need to restart tripleA. If the error persists try to click through it and play on. This is an older version of the map, and I’m using a newer version, but it shouldn’t prevent the game from working.
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so just to make sure can you scramble your fighters into the next sea zone to take out my transports resupplying hawaii?
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@crockett36 if you make the move on noncombat, I cannot scramble.
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glad i asked
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TripleA Manual Gamesave Post: Americans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.1
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 3 fighters; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Western United States to 11 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone 1 armour and 1 mech_infantry moved from Eastern United States to Western United States 1 destroyer and 1 submarine moved from 55 Sea Zone to 27 Sea Zone 1 bomber moved from Hawaiian Islands to 27 Sea Zone 1 fighter moved from Western United States to 27 Sea Zone 1 fighter moved from Wake Island to 27 Sea Zone 1 carrier moved from 11 Sea Zone to 27 Sea Zone Combat - Americans Battle in 27 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 27 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Combat Hit Differential Summary :
Americans : 0.83
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need an ool for hawaii.
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@crockett36 max defense plz (my planes can land on johnston if need be)
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 3 fighters; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Western United States to 11 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone 1 armour and 1 mech_infantry moved from Eastern United States to Western United States 1 destroyer and 1 submarine moved from 55 Sea Zone to 27 Sea Zone 1 bomber moved from Hawaiian Islands to 27 Sea Zone 1 fighter moved from Western United States to 27 Sea Zone 1 fighter moved from Wake Island to 27 Sea Zone 1 carrier moved from 11 Sea Zone to 27 Sea Zone Combat - Americans Battle in 27 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 27 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 27 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits 1 destroyer owned by the Americans, 2 carriers owned by the Japanese and 1 carrier owned by the Americans lost in 27 Sea Zone Americans roll dice for 1 submarine in 27 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 fighters in 27 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 27 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits 1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 27 Sea Zone Americans roll dice for 1 submarine in 27 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Japanese lost in 27 Sea Zone 1 submarine owned by the Americans Submerged Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer and 2 fighters Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser and 1 destroyer 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Johnston Island Non Combat Move - Americans 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 28 Sea Zone 2 infantry moved from 28 Sea Zone to Hawaiian Islands 1 artillery and 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 destroyer placed in 11 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 1.67 Japanese : 0.00
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Hopei 2 infantry moved from Tsinghai to Honan 1 fighter moved from Tsinghai to Honan 1 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 7 infantry moved from Tsinghai to Szechwan 1 fighter moved from Honan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 3 fighters; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Western United States to 11 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone 1 armour and 1 mech_infantry moved from Eastern United States to Western United States 1 destroyer and 1 submarine moved from 55 Sea Zone to 27 Sea Zone 1 bomber moved from Hawaiian Islands to 27 Sea Zone 1 fighter moved from Western United States to 27 Sea Zone 1 fighter moved from Wake Island to 27 Sea Zone 1 carrier moved from 11 Sea Zone to 27 Sea Zone Combat - Americans Battle in 27 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 27 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 27 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits 1 destroyer owned by the Americans, 2 carriers owned by the Japanese and 1 carrier owned by the Americans lost in 27 Sea Zone Americans roll dice for 1 submarine in 27 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 fighters in 27 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 27 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits 1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 27 Sea Zone Americans roll dice for 1 submarine in 27 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Japanese lost in 27 Sea Zone 1 submarine owned by the Americans Submerged Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer and 2 fighters Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser and 1 destroyer 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Johnston Island Non Combat Move - Americans 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 28 Sea Zone 2 infantry moved from 28 Sea Zone to Hawaiian Islands 1 artillery and 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 destroyer placed in 11 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Hopei 2 infantry moved from Tsinghai to Honan 1 fighter moved from Tsinghai to Honan 1 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 7 infantry moved from Tsinghai to Szechwan 1 fighter moved from Honan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Quebec to 109 Sea Zone 1 artillery moved from Quebec to 109 Sea Zone 1 fighter moved from Trans-Jordan to 100 Sea Zone 1 tactical_bomber moved from Trans-Jordan to 100 Sea Zone 1 bomber moved from Gibraltar to 98 Sea Zone 1 battleship moved from 81 Sea Zone to 78 Sea Zone 2 infantry moved from Union of South Africa to 73 Sea Zone 1 armour moved from Trans-Jordan to Alexandria 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Alexandria 1 artillery moved from 100 Sea Zone to Alexandria 3 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan 1 cruiser moved from 78 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from Iraq to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan 1 fighter moved from 100 Sea Zone to Alexandria 1 tactical_bomber moved from 100 Sea Zone to Alexandria 1 bomber moved from 98 Sea Zone to 100 Sea Zone 1 bomber moved from 100 Sea Zone to Alexandria 1 mech_infantry moved from Eastern India to Yunnan 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 4 fighters moved from Gibraltar to 93 Sea Zone Combat - British Battle in Anglo-Egyptian Sudan British attack with 1 artillery and 3 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery and 3 infantry in Anglo-Egyptian Sudan, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo-Egyptian Sudan British roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Alexandria British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 bomber, 2 fighters and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Alexandria, round 2 : 6/10 hits, 3.83 expected hits Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 2 : 6/11 hits, 4.83 expected hits 1 mech_infantry owned by the Italians, 1 bomber owned by the Germans, 1 artillery owned by the Italians, 2 artilleries owned by the British, 3 infantry owned by the Italians and 4 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Alexandria, round 3 : 0/4 hits, 2.17 expected hits Italians roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Alexandria, round 3 : 2/5 hits, 2.83 expected hits 1 bomber owned by the British and 1 fighter owned by the British lost in Alexandria British roll dice for 1 armour and 1 tactical_bomber in Alexandria, round 4 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Alexandria, round 4 : 3/5 hits, 2.83 expected hits 1 tactical_bomber owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Alexandria Italians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -22 Casualties for British: 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Casualties for Germans: 1 bomber Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Battle in 93 Sea Zone British attack with 1 destroyer and 4 fighters; Americans loiter and taunt Germans defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 93 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 93 Sea Zone British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Yunnan British attack with 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -5 Casualties for British: 1 mech_infantry Non Combat Move - British 1 mech_infantry moved from Iraq to Southern Persia British take Southern Persia from Neutral_Allies 1 mech_infantry moved from Southern Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 fighter moved from Eastern India to British Somaliland 4 fighters moved from 93 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar Place Units - British 3 mech_infantrys placed in Union of South Africa 1 airfield placed in Gibraltar 1 submarine placed in 112 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 4 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.17 British : -1.83 Italians : 0.83 Americans : 1.67 Chinese : 0.67 Japanese : -0.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians 1 artillery and 1 infantry moved from Malta to 98 Sea Zone 1 armour moved from Tobruk to Egypt 1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 battleship moved from 98 Sea Zone to 100 Sea Zone 1 submarine moved from 101 Sea Zone to 99 Sea Zone 2 cruisers and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 1 artillery moved from 100 Sea Zone to Trans-Jordan 1 artillery moved from 100 Sea Zone to Egypt 1 infantry moved from 100 Sea Zone to Egypt 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 bomber and 2 fighters moved from Southern Italy to Egypt Combat - Italians Battle in Trans-Jordan Battle in Egypt Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 1 aaGun and 1 harbour; ANZAC defend with 2 infantry AA fire in Egypt : 1/3 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Egypt Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 3/5 hits, 2.17 expected hits British roll dice for 1 aaGun and 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC and 1 aaGun owned by the British lost in Egypt Italians win, taking Trans-Jordan from British, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 fighter Casualties for British: 1 aaGun Casualties for ANZAC: 2 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Egypt to Alexandria 2 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 2 infantry moved from Bulgaria to Romania 1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania Place Units - Italians 1 armour placed in Northern Italy 1 transport placed in 99 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -0.67 AA fire in Egypt : : 0.50