I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 4
Purchase Units - British
British buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour, 2 artilleries and 4 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
Non Combat Move - British
2 aaGuns moved from India to Burma
Place Units - British
1 infantry placed in India
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
British collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Queensland to 44 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
2 fighters moved from Queensland to Caroline Islands
1 mech_infantry moved from New South Wales to Northern Territory
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 tactical_bomber moved from 44 Sea Zone to Celebes
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 5
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 cruisers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery moved from Siam to Shan State
1 armour moved from Shan State to Yunnan
1 armour moved from Malaya to Yunnan
2 carriers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 33 Sea Zone
1 carrier moved from 19 Sea Zone to 22 Sea Zone
2 battleships moved from 35 Sea Zone to 33 Sea Zone
1 cruiser and 4 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Kwangtung to 33 Sea Zone
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 bomber moved from Suiyuan to Tsinghai
1 artillery and 5 infantry moved from Hunan to Yunnan
1 transport moved from 35 Sea Zone to 19 Sea Zone
2 transports moved from 20 Sea Zone to 19 Sea Zone
1 armour moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 submarine moved from 19 Sea Zone to 22 Sea Zone
Combat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Tsinghai
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Tsinghai, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 4 destroyers, 5 fighters and 5 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 4 transports; ANZAC defend with 2 fighters
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 4 destroyers, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 : 9/18 hits, 9.67 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits
Units damaged: 2 battleships owned by the Japanese
2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Japanese and 4 destroyers owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 3 : 12/14 hits, 8.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 4 fighters, 1 tactical_bomber and 4 transports in 33 Sea Zone, round 3 : 3/8 hits, 4.50 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans, 2 fighters owned by the Americans, 4 transports owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
Japanese win with 2 battleships, 1 bomber, 1 cruiser, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 95
Casualties for Japanese: 2 carriers, 4 destroyers, 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 4 transports
Casualties for ANZAC: 2 fighters
Non Combat Move - Japanese
1 tactical_bomber could not land in 33 Sea Zone and was removed
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Marianas
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from 33 Sea Zone to Marianas
1 bomber moved from Tsinghai to French Indo China
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 factory_minor placed in Malaya
2 cruisers placed in 6 Sea Zone
1 cruiser placed in 19 Sea Zone
Japanese undo move 4.
Japanese undo move 3.
3 cruisers placed in 19 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
Japanese collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : 1.50
Chinese : -0.33
Japanese : 4.00
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 2 fighters
Japanese defend with 2 battleships and 1 cruiser
Americans roll dice for 2 fighters in 33 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 2 battleships and 1 cruiser in 33 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
1 battleship owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 12
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 battleship and 1 cruiser
Non Combat Move - Americans
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 15 PUs; end with 18 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 48 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : 1.00
Japanese : 0.17
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 5
Purchase Units - British
British buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
2 aaGuns, 1 armour, 2 artilleries and 5 infantry moved from Burma to India
Place Units - British
3 infantry placed in India
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
British collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 44 Sea Zone to 56 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Queensland to 33 Sea Zone
1 tactical_bomber moved from Queensland to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship
ANZAC roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 battleship in 33 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 battleship
Non Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 tactical_bomber moved from Celebes to Sumatra
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : 0.33
Test summary from TripleA, engine version: 1.9, time: 1:38:38 AM
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