good with this. did not remember you could ignore sub.
#1 trulpen vs ABH (+12) BM3
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 9 infantry and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 33 Sea Zone to 30 Sea Zone 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Philippines to Celebes 2 bombers moved from Philippines to Celebes 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 33 Sea Zone to 25 Sea Zone 1 cruiser moved from 33 Sea Zone to 31 Sea Zone 4 destroyers and 7 submarines moved from 33 Sea Zone to 31 Sea Zone 2 battleships moved from 33 Sea Zone to 31 Sea Zone Combat - Japanese Battle in 31 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 4 destroyers, 1 infantry, 7 submarines and 2 transports Americans defend with 1 destroyer Japanese roll dice for 7 submarines in 31 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 2 battleships, 1 cruiser, 4 destroyers, 7 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Celebes Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Celebes, round 2 : 5/8 hits, 3,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 25 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Wake Island Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Wake Island, round 2 : 6/11 hits, 5,17 expected hits Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 30 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 30 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from 30 Sea Zone to 31 Sea Zone 1 carrier and 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 6 carriers moved from 33 Sea Zone to 31 Sea Zone 3 carriers moved from 6 Sea Zone to 31 Sea Zone 4 fighters and 4 tactical_bombers moved from Wake Island to 31 Sea Zone 3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 3 infantry moved from Yunnan to Burma 3 infantry moved from Shan State to Burma 3 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Yunnan 5 artilleries and 6 infantry moved from Hunan to Yunnan 3 infantry moved from Kiangsu to Anhwe 3 infantry moved from Kiangsi to Hunan 1 armour moved from Yunnan to Burma 2 infantry moved from Timguska to Kansu 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Sikang to Szechwan 1 infantry moved from Szechwan to Yunnan 2 bombers moved from Celebes to French Indo China Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Malaya 8 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Americans : 0,33 ANZAC : 0,33 Japanese : 2,50 -
TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 destroyer, 6 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Hawaiian Islands to 26 Sea Zone 7 carriers, 2 cruisers, 1 destroyer, 9 fighters, 1 marine, 4 submarines and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 1 bomber moved from Hawaiian Islands to 6 Sea Zone 4 bombers and 1 fighter moved from Malta to 96 Sea Zone 4 bombers moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea ZoneCombat Hit Differential Summary :
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Kamikazes?
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@Arthur-Bomber-Harris said in #1 trulpen vs ABH (+12) BM3:
Kamikazes?
I’ll have to check when I get home in a few minutes. Think I know the answer, but don’t want to make the decision in the blind.
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Ok, I’ll use them all.
4 on the des and 1 each on the cr’s.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 destroyer, 6 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Hawaiian Islands to 26 Sea Zone 7 carriers, 2 cruisers, 1 destroyer, 9 fighters, 1 marine, 4 submarines and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 1 bomber moved from Hawaiian Islands to 6 Sea Zone 4 bombers and 1 fighter moved from Malta to 96 Sea Zone 4 bombers moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 5,2,6,1 Battle in 6 Sea Zone Americans attack with 1 bomber, 7 carriers, 2 cruisers, 9 fighters, 4 submarines and 2 tactical_bombers Japanese defend with 8 submarines 8 submarines owned by the Japanese Submerged Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Battle in 97 Sea Zone Americans attack with 5 bombers and 4 submarines Italians defend with 1 destroyer Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone Americans winAmericans win, taking 6 Sea Zone from Japanese with 1 bomber, 7 carriers, 2 cruisers, 9 fighters, 4 submarines and 2 tactical_bombers remaining with 5 bombers and 3 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 104 Sea Zone Americans attack with 5 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Korea Non Combat Move - Americans 1 fighter moved from Hawaiian Islands to 6 Sea Zone 3 submarines moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 bomber moved from 6 Sea Zone to Aleutian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Morocco to Tunisia 4 infantry moved from Morocco to Algeria 1 mech_infantry moved from Tobruk to Egypt 2 infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Libya to Tobruk 1 infantry moved from Tunisia to Libya 1 fighter moved from 96 Sea Zone to Egypt 4 bombers moved from 97 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to Gibraltar 4 fighters moved from 104 Sea Zone to 91 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 6 fighters placed in Western United States 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Morocco: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,2,5,6,3,5,1,4,5,6,4,6,3,1 Americans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : 0.67 Italians : 0.67 Americans : 0.50 -
TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - British 1 armour, 6 artilleries, 3 fighters, 7 infantry, 1 marine, 7 mech_infantrys and 2 tactical_bombers moved from Egypt to Trans-Jordan 5 fighters moved from Malta to Trans-Jordan 1 submarine moved from 92 Sea Zone to 98 Sea Zone Combat - British Battle in Trans-Jordan British attack with 1 armour, 6 artilleries, 8 fighters, 7 infantry, 1 marine, 7 mech_infantrys and 2 tactical_bombers Germans defend with 7 armour, 1 artillery, 6 fighters, 2 infantry, 9 mech_infantrys and 2 tactical_bombers; Italians defend with 2 armour and 2 mech_infantrys British roll dice for 1 armour, 6 artilleries, 8 fighters, 7 infantry, 1 marine, 7 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 6/32 hits, 11.33 expected hits Italians roll dice for 9 armour, 1 artillery, 6 fighters, 2 infantry, 11 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 13/31 hits, 14.17 expected hits 2 mech_infantrys owned by the Italians, 3 mech_infantrys owned by the British, 1 marine owned by the British, 2 infantry owned by the Germans, 2 mech_infantrys owned by the Germans, 2 artilleries owned by the British and 7 infantry owned by the British lost in Trans-Jordan British roll dice for 1 armour, 4 artilleries, 8 fighters, 4 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 3 : 9/19 hits, 8.50 expected hits Italians roll dice for 9 armour, 1 artillery, 6 fighters, 7 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 3 : 16/25 hits, 12.17 expected hits 4 mech_infantrys owned by the British, 1 artillery owned by the Germans, 7 mech_infantrys owned by the Germans, 4 artilleries owned by the British, 7 fighters owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Trans-Jordan British roll dice for 1 fighter and 2 tactical_bombers in Trans-Jordan, round 4 : 2/3 hits, 1.67 expected hits Italians roll dice for 8 armour, 6 fighters and 2 tactical_bombers in Trans-Jordan, round 4 : 10/16 hits, 9.00 expected hits 2 tactical_bombers owned by the British, 1 armour owned by the Germans, 1 fighter owned by the British and 1 armour owned by the Italians lost in Trans-Jordan Italians win with 6 armour, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -114 Casualties for British: 1 armour, 6 artilleries, 8 fighters, 7 infantry, 1 marine, 7 mech_infantrys and 2 tactical_bombers Casualties for Germans: 1 armour, 1 artillery, 2 infantry and 9 mech_infantrys Casualties for Italians: 2 armour and 2 mech_infantrys Non Combat Move - BritishCombat Hit Differential Summary :
British : -4.50 Italians : 3.67 -
UK failed in their desperation attack on Jordan. Calling it a game. Nice job!
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 destroyer, 6 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Hawaiian Islands to 26 Sea Zone 7 carriers, 2 cruisers, 1 destroyer, 9 fighters, 1 marine, 4 submarines and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 1 bomber moved from Hawaiian Islands to 6 Sea Zone 4 bombers and 1 fighter moved from Malta to 96 Sea Zone 4 bombers moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 5,2,6,1 Battle in 6 Sea Zone Americans attack with 1 bomber, 7 carriers, 2 cruisers, 9 fighters, 4 submarines and 2 tactical_bombers Japanese defend with 8 submarines 8 submarines owned by the Japanese Submerged Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Battle in 97 Sea Zone Americans attack with 5 bombers and 4 submarines Italians defend with 1 destroyer Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone Americans winAmericans win, taking 6 Sea Zone from Japanese with 1 bomber, 7 carriers, 2 cruisers, 9 fighters, 4 submarines and 2 tactical_bombers remaining with 5 bombers and 3 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 104 Sea Zone Americans attack with 5 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Korea Non Combat Move - Americans 1 fighter moved from Hawaiian Islands to 6 Sea Zone 3 submarines moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 bomber moved from 6 Sea Zone to Aleutian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Morocco to Tunisia 4 infantry moved from Morocco to Algeria 1 mech_infantry moved from Tobruk to Egypt 2 infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Libya to Tobruk 1 infantry moved from Tunisia to Libya 1 fighter moved from 96 Sea Zone to Egypt 4 bombers moved from 97 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to Gibraltar 4 fighters moved from 104 Sea Zone to 91 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 6 fighters placed in Western United States 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Morocco: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,2,5,6,3,5,1,4,5,6,4,6,3,1 Americans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 21 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 21 infantry Japanese defend with 1 infantry Chinese roll dice for 21 infantry in Hopei, round 2 : 1/21 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 21 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 marine; Remaining resources: 0 PUs; Combat Move - British 1 armour, 6 artilleries, 3 fighters, 7 infantry, 1 marine, 7 mech_infantrys and 2 tactical_bombers moved from Egypt to Trans-Jordan 5 fighters moved from Malta to Trans-Jordan 1 submarine moved from 92 Sea Zone to 98 Sea Zone Combat - British Battle in Trans-Jordan British attack with 1 armour, 6 artilleries, 8 fighters, 7 infantry, 1 marine, 7 mech_infantrys and 2 tactical_bombers Germans defend with 7 armour, 1 artillery, 6 fighters, 2 infantry, 9 mech_infantrys and 2 tactical_bombers; Italians defend with 2 armour and 2 mech_infantrys British roll dice for 1 armour, 6 artilleries, 8 fighters, 7 infantry, 1 marine, 7 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 6/32 hits, 11.33 expected hits Italians roll dice for 9 armour, 1 artillery, 6 fighters, 2 infantry, 11 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 13/31 hits, 14.17 expected hits 2 mech_infantrys owned by the Italians, 3 mech_infantrys owned by the British, 1 marine owned by the British, 2 infantry owned by the Germans, 2 mech_infantrys owned by the Germans, 2 artilleries owned by the British and 7 infantry owned by the British lost in Trans-Jordan British roll dice for 1 armour, 4 artilleries, 8 fighters, 4 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 3 : 9/19 hits, 8.50 expected hits Italians roll dice for 9 armour, 1 artillery, 6 fighters, 7 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 3 : 16/25 hits, 12.17 expected hits 4 mech_infantrys owned by the British, 1 artillery owned by the Germans, 7 mech_infantrys owned by the Germans, 4 artilleries owned by the British, 7 fighters owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Trans-Jordan British roll dice for 1 fighter and 2 tactical_bombers in Trans-Jordan, round 4 : 2/3 hits, 1.67 expected hits Italians roll dice for 8 armour, 6 fighters and 2 tactical_bombers in Trans-Jordan, round 4 : 10/16 hits, 9.00 expected hits 2 tactical_bombers owned by the British, 1 armour owned by the Germans, 1 fighter owned by the British and 1 armour owned by the Italians lost in Trans-Jordan Italians win with 6 armour, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -114 Casualties for British: 1 armour, 6 artilleries, 8 fighters, 7 infantry, 1 marine, 7 mech_infantrys and 2 tactical_bombers Casualties for Germans: 1 armour, 1 artillery, 2 infantry and 9 mech_infantrys Casualties for Italians: 2 armour and 2 mech_infantrys Non Combat Move - British Place Units - British 1 artillery and 2 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom 1 submarine placed in 109 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 marine placed in India Turn Complete - UK_Pacific UK_Pacific collect 3 PUs; end with 3 PUs Some Units in India change ownership: 1 marineCombat Hit Differential Summary :
Germans : 0.67 Italians : 4.33 British : -4.50 Americans : 0.50 Chinese : -2.50 Japanese : -0.33 -
Good game. Perhaps a rematch in a few months?
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@Arthur-Bomber-Harris said in #1 trulpen vs ABH (+12) BM3:
Good game. Perhaps a rematch in a few months?
Well fought!
Yes, I’d be happy to. Perhaps in the league then? :)





