Pejon_88 (X) vs StuckTojo (A+15) BM3, 3rd game

  • '19 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from South Australia to 61 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 artillery moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from India: 1 fighter
            EDIT: Adding units owned by ANZAC to Persia: 3 fighters
            EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 fighters
            EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
            EDIT: Adding units owned by ANZAC to Persia: 2 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Non Combat Move - French
            1 fighter moved from Eastern Persia to Persia
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: French round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from South Australia to 61 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 artillery moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from India: 1 fighter
            EDIT: Adding units owned by ANZAC to Persia: 3 fighters
            EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 fighters
            EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
            EDIT: Adding units owned by ANZAC to Persia: 2 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Non Combat Move - French
            1 fighter moved from Eastern Persia to Persia
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @Pejon_88

    OK, sorry about all those ANZAC edits. I clicked “done” too quickly and forgot to do them. That’s what happens when you’re trying to work from home and play AAA at the same time.

  • '23 '22

    @StuckTojo Yeah I think that is totally fine :)

  • '23 '22

    @StuckTojo Haha ok.

  • '23 '22

    @StuckTojo I know the feeling ;)

  • '23 '22

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 4 infantry, 10 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Rostov to Tambov
            1 mech_infantry moved from Caucasus to Kazakhstan
            1 bomber moved from Rostov to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Tambov
            1 bomber moved from Ukraine to Kazakhstan
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Western Germany to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Rostov to Tambov
            9 armour and 9 mech_infantrys moved from Caucasus to Volgograd
            1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer and 1 submarine
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer and 1 submarine
            Battle in 104 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Tambov
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 2/6 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 3/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 9 armour and 9 mech_infantrys
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 9 armour and 9 mech_infantrys in Volgograd, round 2 : 4/18 hits, 6,00 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 9 armour and 9 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Rostov to Volgograd
            9 mech_infantrys moved from Baltic States to Bryansk
            9 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
            4 infantry moved from Rostov to Volgograd
            5 artilleries and 8 infantry moved from Rostov to Bryansk
            4 mech_infantrys moved from Ukraine to Volgograd
            2 infantry moved from Bessarabia to Ukraine
            2 bombers moved from Kazakhstan to Ukraine
            1 aaGun, 3 artilleries and 2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Southern Italy
            5 mech_infantrys moved from Germany to Eastern Poland
            5 mech_infantrys moved from Germany to Romania
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
            1 bomber moved from 104 Sea Zone to Western Germany
            1 transport moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 infantry placed in Novgorod
            1 tactical_bomber placed in Western Germany
            1 infantry placed in Normandy Bordeaux
            10 mech_infantrys placed in Germany
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
            Germans collect 58 PUs (3 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,67
    British : -0,50
    Americans : -0,33
    Russians : 0,00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 2 mech_infantrys; Remaining resources: 18 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
            2 infantry moved from Novosibirsk to Kazakhstan
            4 fighters and 1 tactical_bomber moved from Persia to Kazakhstan
            2 fighters moved from Russia to Tambov
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/7 hits, 3.00 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Tambov to Russia
            4 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
            5 infantry moved from Vologda to Russia
            1 infantry moved from Novosibirsk to Samara
            1 infantry moved from Novosibirsk to Vologda
            1 aaGun moved from Kansu to Tsinghai
            1 aaGun and 6 infantry moved from Timguska to Kansu
            1 infantry moved from Novosibirsk to Samara
    
        Place Units - Russians
            1 artillery and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.17
    

    Savegame

  • '19 '17 '16

    @Pejon_88

    OK. I’m having serious issues with this mouse. It sticks and sometimes it doesn’t do what’s it’s supposed to when I click and sometimes it double clicks.

    I know I spent my entire buy, but the six guys mustn’t have registered because my mouse sucks. I’d like to add the six guys I tried to buy at the start and reduce my payout for the USSR from 42 to 24, if that’s OK with you.

    I’ll just go ahead and do it, and if you’re not OK with it I’ll happily put it back the way it was. Just for the record I have a new mouse coming from Amazon. Hopefully it arrives soon.

  • '19 '17 '16

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 2 mech_infantrys; Remaining resources: 18 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
            2 infantry moved from Novosibirsk to Kazakhstan
            4 fighters and 1 tactical_bomber moved from Persia to Kazakhstan
            2 fighters moved from Russia to Tambov
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/7 hits, 3.00 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Tambov to Russia
            4 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
            5 infantry moved from Vologda to Russia
            1 infantry moved from Novosibirsk to Samara
            1 infantry moved from Novosibirsk to Vologda
            1 aaGun moved from Kansu to Tsinghai
            1 aaGun and 6 infantry moved from Timguska to Kansu
            1 infantry moved from Novosibirsk to Samara
    
        Place Units - Russians
            1 artillery and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Russia: 6 infantry
            EDIT: Changing PUs for Russians from 42 to 24
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.17
    

    Savegame

  • '23 '22

    @StuckTojo Haha of course, don’t worry about it.

  • '19 '17 '16

    @Pejon_88 said in Pejon_88 (X) vs StuckTojo (A+15) BM3, 3rd game:

    @StuckTojo Haha of course, don’t worry about it.

    @Pejon_88

    OK, thanks. You can go ahead and go for Japan now.

  • '23 '22

    @StuckTojo Yes sorry, haven’t found the time until now.

  • '23 '22

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            2 infantry moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from Kweichow to Burma
            1 bomber moved from Kweichow to 41 Sea Zone
            1 bomber moved from Kweichow to 42 Sea Zone
            1 mech_infantry moved from Chahar to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            5 fighters and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in New Britain
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking New Britain from ANZAC with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Solomon Islands
            Battle in 54 Sea Zone
                Japanese attack with 5 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 6/8 hits, 4,50 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking Solomon Islands from ANZAC with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 battleships, 4 carriers, 2 cruisers, 1 marine and 3 submarines moved from 46 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            4 fighters and 3 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 bomber moved from 25 Sea Zone to Japan
            1 bomber moved from Japan to Philippines
            1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from French Indo China to 33 Sea Zone
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Shantung to Anhwe
            2 mech_infantrys moved from Shantung to Kweichow
            2 artilleries moved from Shan State to Yunnan
            1 bomber moved from 41 Sea Zone to Malaya
            1 bomber moved from 42 Sea Zone to Malaya
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 mech_infantrys placed in Shantung
            1 fighter placed in Japan
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,17
    Americans : 0,67
    UK_Pacific : -0,33
    Japanese : 3,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from South Australia to 42 Sea Zone
            1 submarine moved from 63 Sea Zone to 47 Sea Zone
            1 fighter moved from 63 Sea Zone to 49 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 47 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                    Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 49 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 63 Sea Zone to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 carrier moved from 26 Sea Zone to 63 Sea Zone
            1 fighter moved from 49 Sea Zone to 63 Sea Zone
            2 fighters moved from South Australia to 63 Sea Zone
            1 bomber moved from Western United States to Eastern United States
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from French West Africa to 87 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 87 Sea Zone to 89 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
            1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 94 Sea Zone to 91 Sea Zone
            1 bomber moved from 42 Sea Zone to India
            2 transports moved from 63 Sea Zone to 62 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 63 Sea Zone to New Zealand
            1 fighter moved from 63 Sea Zone to New Zealand
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from South Australia to 42 Sea Zone
            1 submarine moved from 63 Sea Zone to 47 Sea Zone
            1 fighter moved from 63 Sea Zone to 49 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 47 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                    Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 49 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 63 Sea Zone to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 carrier moved from 26 Sea Zone to 63 Sea Zone
            1 fighter moved from 49 Sea Zone to 63 Sea Zone
            2 fighters moved from South Australia to 63 Sea Zone
            1 bomber moved from Western United States to Eastern United States
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from French West Africa to 87 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 87 Sea Zone to 89 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
            1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 94 Sea Zone to 91 Sea Zone
            1 bomber moved from 42 Sea Zone to India
            2 transports moved from 63 Sea Zone to 62 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 63 Sea Zone to New Zealand
            1 fighter moved from 63 Sea Zone to New Zealand
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to India
            2 armour and 3 mech_infantrys moved from Persia to Turkmenistan
            1 infantry moved from Persia to Northwest Persia
            1 armour and 2 mech_infantrys moved from Trans-Jordan to Persia
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 armour moved from Egypt to 81 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from 80 Sea Zone to Persia
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 fighter moved from Persia to India
            1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
            1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from Persia to Russia
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from Persia to Russia
            1 fighter moved from Persia to Trans-Jordan
            2 armour and 2 mech_infantrys moved from India to Eastern Persia
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Egypt
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -0.17
    Americans : 0.67
    Chinese : 0.67
    Japanese : 0.67
    

    Savegame

  • '23 '22

    TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Bryansk to Tambov
            1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 97 Sea Zone to 98 Sea Zone
            1 bomber and 3 fighters moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            British scrambles 2 units out of Trans-Jordan to defend against the attack in 98 Sea Zone
            Battle in Tambov
                Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tambov, round 2 : 1/7 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters and 2 submarines
                British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 1 transport; Americans defend with 2 transports
                    Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits
    

    Combat Hit Differential Summary :

    Italians : 0,00
    Russians : -0,33
    

    Savegame

  • '23 '22

    @Pejon_88 I assigned the two first hits to your battleship and carrier, but feel free to adjust if you want.
    4 additional hits to assign, i.e 6 in total.

  • '19 '17 '16

    @Pejon_88

    Just do max defence, please.

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